}
}
+#ifdef LHREMOVESOON
/*
=============================================================================
R_MarkLights
=============
*/
-static void R_RecursiveMarkLights(entity_render_t *ent, vec3_t lightorigin, dlight_t *light, int bit, int bitindex, mnode_t *node, qbyte *pvs, int pvsbits)
+static void R_RecursiveMarkLights(entity_render_t *ent, vec3_t lightorigin, vec3_t lightmins, vec3_t lightmaxs, dlight_t *light, int bit, int bitindex, mnode_t *node, qbyte *pvs, int pvsbits)
{
int i;
mleaf_t *leaf;
else
{
if (dist >= -light->rtlight.lightmap_cullradius)
- R_RecursiveMarkLights(ent, lightorigin, light, bit, bitindex, node->children[0], pvs, pvsbits);
+ R_RecursiveMarkLights(ent, lightorigin, lightmins, lightmaxs, light, bit, bitindex, node->children[0], pvs, pvsbits);
node = node->children[1];
}
}
if (leaf->numleafsurfaces && (i >= pvsbits || CHECKPVSBIT(pvs, i)))
{
int d, impacts, impactt;
- float sdist, maxdist, dist2, impact[3];
+ float sdist, maxdist, dist2, impact[3], planenormal[3], planedist;
msurface_t *surface;
// mark the polygons
maxdist = light->rtlight.lightmap_cullradius2;
for (i = 0;i < leaf->numleafsurfaces;i++)
{
- if (ent == r_refdef.worldentity && !r_worldsurfacevisible[leaf->firstleafsurface[i]])
+ // note: this is only called on the worldmodel
+ if (r_worldsurfacevisible[leaf->firstleafsurface[i]])
continue;
surface = ent->model->brush.data_surfaces + leaf->firstleafsurface[i];
- dist = sdist = PlaneDiff(lightorigin, surface->plane);
- if (surface->flags & SURF_PLANEBACK)
- dist = -dist;
-
- if (dist < -0.25f && !(surface->texture->flags & SURF_LIGHTBOTHSIDES))
+ if (!BoxesOverlap(surface->mins, surface->maxs, lightmins, lightmaxs))
continue;
- dist2 = dist * dist;
- if (dist2 >= maxdist)
- continue;
+ // do q1bsp culling checks only if it is a q1bsp surface
+ if (surface->samples && surface->texinfo)
+ {
+ VectorNegate(surface->mesh.data_normal3f, planenormal);
+ planedist = DotProduct(surface->mesh.data_vertex3f, planenormal);
+ dist = sdist = DotProduct(lightorigin, planenormal) - planedist;
- VectorCopy(lightorigin, impact);
- if (surface->plane->type >= 3)
- VectorMA(impact, -sdist, surface->plane->normal, impact);
- else
- impact[surface->plane->type] -= sdist;
+ if (dist < -0.25f && !(surface->texture->currentmaterialflags & MATERIALFLAG_LIGHTBOTHSIDES))
+ continue;
+
+ dist2 = dist * dist;
+ if (dist2 >= maxdist)
+ continue;
- impacts = DotProduct (impact, surface->texinfo->vecs[0]) + surface->texinfo->vecs[0][3] - surface->texturemins[0];
+ VectorCopy(lightorigin, impact);
+ VectorMA(impact, -sdist, planenormal, impact);
- d = bound(0, impacts, surface->extents[0] + 16) - impacts;
- dist2 += d * d;
- if (dist2 > maxdist)
- continue;
+ impacts = DotProduct (impact, surface->texinfo->vecs[0]) + surface->texinfo->vecs[0][3] - surface->texturemins[0];
+
+ d = bound(0, impacts, surface->extents[0] + 16) - impacts;
+ dist2 += d * d;
+ if (dist2 > maxdist)
+ continue;
- impactt = DotProduct (impact, surface->texinfo->vecs[1]) + surface->texinfo->vecs[1][3] - surface->texturemins[1];
+ impactt = DotProduct (impact, surface->texinfo->vecs[1]) + surface->texinfo->vecs[1][3] - surface->texturemins[1];
- d = bound(0, impactt, surface->extents[1] + 16) - impactt;
- dist2 += d * d;
- if (dist2 > maxdist)
- continue;
+ d = bound(0, impactt, surface->extents[1] + 16) - impactt;
+ dist2 += d * d;
+ if (dist2 > maxdist)
+ continue;
+ }
if (surface->dlightframe != r_framecount) // not dynamic until now
{
void R_MarkLights(entity_render_t *ent)
{
- int i, bit, bitindex;
+ int i, j, bit, bitindex;
dlight_t *light;
- vec3_t lightorigin;
+ vec3_t lightorigin, lightmins, lightmaxs;
if (!gl_flashblend.integer && r_dynamic.integer && ent->model && ent->model->brush.num_leafs)
{
for (i = 0, light = r_dlight;i < r_numdlights;i++, light++)
bit = 1 << (i & 31);
bitindex = i >> 5;
Matrix4x4_Transform(&ent->inversematrix, light->origin, lightorigin);
- lightpvsbytes = 0;
- if (r_vismarklights.integer && ent->model->brush.FatPVS)
- lightpvsbytes = ent->model->brush.FatPVS(ent->model, lightorigin, 0, lightpvs, sizeof(lightpvs));
- R_RecursiveMarkLights(ent, lightorigin, light, bit, bitindex, ent->model->brush.data_nodes + ent->model->brushq1.hulls[0].firstclipnode, lightpvs, min(lightpvsbytes * 8, ent->model->brush.num_pvsclusters));
+ lightmins[0] = lightorigin[0] - light->rtlight.lightmap_cullradius;
+ lightmins[1] = lightorigin[1] - light->rtlight.lightmap_cullradius;
+ lightmins[2] = lightorigin[2] - light->rtlight.lightmap_cullradius;
+ lightmaxs[0] = lightorigin[0] + light->rtlight.lightmap_cullradius;
+ lightmaxs[1] = lightorigin[1] + light->rtlight.lightmap_cullradius;
+ lightmaxs[2] = lightorigin[2] + light->rtlight.lightmap_cullradius;
+ if (ent == r_refdef.worldentity)
+ {
+ lightpvsbytes = 0;
+ if (r_vismarklights.integer && ent->model->brush.FatPVS)
+ lightpvsbytes = ent->model->brush.FatPVS(ent->model, lightorigin, 0, lightpvs, sizeof(lightpvs));
+ R_RecursiveMarkLights(ent, lightorigin, lightmins, lightmaxs, light, bit, bitindex, ent->model->brush.data_nodes, lightpvs, min(lightpvsbytes * 8, ent->model->brush.num_pvsclusters));
+ }
+ else
+ {
+ msurface_t *surface;
+ for (j = 0, surface = ent->model->brush.data_surfaces + ent->model->firstmodelsurface;j < ent->model->nummodelsurfaces;j++, surface++)
+ {
+ if (BoxesOverlap(surface->mins, surface->maxs, lightmins, lightmaxs))
+ {
+ if (surface->dlightframe != r_framecount) // not dynamic until now
+ {
+ surface->dlightbits[0] = surface->dlightbits[1] = surface->dlightbits[2] = surface->dlightbits[3] = surface->dlightbits[4] = surface->dlightbits[5] = surface->dlightbits[6] = surface->dlightbits[7] = 0;
+ surface->dlightframe = r_framecount;
+ surface->cached_dlight = true;
+ }
+ surface->dlightbits[bitindex] |= bit;
+ }
+ }
+ }
}
}
}
+#endif
/*
=============================================================================