]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - r_light.c
gave names to nearly all structs and enums which should make for better C++ error...
[xonotic/darkplaces.git] / r_light.c
index 7b3ed2a7a2574c08295f17468e8bf0d186d1352b..66f98b473c44f91354b38718fadd1ede772b1674 100644 (file)
--- a/r_light.c
+++ b/r_light.c
@@ -138,7 +138,7 @@ void R_DrawCoronas(void)
        flag = r_rtworld ? LIGHTFLAG_REALTIMEMODE : LIGHTFLAG_NORMALMODE;
        for (lnum = 0, light = r_shadow_worldlightchain;light;light = light->next, lnum++)
        {
-               if ((light->flags & flag) && light->corona * r_coronas.value > 0 && (r_shadow_debuglight.integer < 0 || r_shadow_debuglight.integer == lnum) && (dist = (DotProduct(light->rtlight.shadoworigin, r_viewforward) - viewdist)) >= 24.0f && CL_TraceLine(light->rtlight.shadoworigin, r_vieworigin, NULL, NULL, true, NULL, SUPERCONTENTS_SOLID) == 1)
+               if ((light->flags & flag) && light->corona * r_coronas.value > 0 && (r_shadow_debuglight.integer < 0 || r_shadow_debuglight.integer == lnum) && (dist = (DotProduct(light->rtlight.shadoworigin, r_viewforward) - viewdist)) >= 24.0f && CL_TraceBox(light->rtlight.shadoworigin, vec3_origin, vec3_origin, r_vieworigin, true, NULL, SUPERCONTENTS_SOLID, false).fraction == 1)
                {
                        cscale = light->rtlight.corona * r_coronas.value * 0.25f;
                        scale = light->rtlight.radius * light->rtlight.coronasizescale;
@@ -147,7 +147,7 @@ void R_DrawCoronas(void)
        }
        for (i = 0, light = r_dlight;i < r_numdlights;i++, light++)
        {
-               if ((light->flags & flag) && light->corona * r_coronas.value > 0 && (dist = (DotProduct(light->origin, r_viewforward) - viewdist)) >= 24.0f && CL_TraceLine(light->origin, r_vieworigin, NULL, NULL, true, NULL, SUPERCONTENTS_SOLID) == 1)
+               if ((light->flags & flag) && light->corona * r_coronas.value > 0 && (dist = (DotProduct(light->origin, r_viewforward) - viewdist)) >= 24.0f && CL_TraceBox(light->origin, vec3_origin, vec3_origin, r_vieworigin, true, NULL, SUPERCONTENTS_SOLID, false).fraction == 1)
                {
                        cscale = light->corona * r_coronas.value * 0.25f;
                        scale = light->rtlight.radius * light->rtlight.coronasizescale;
@@ -164,125 +164,12 @@ void R_DrawCoronas(void)
 /*
 =============================================================================
 
-DYNAMIC LIGHTS
-
-=============================================================================
-*/
-
-static int lightpvsbytes;
-static qbyte lightpvs[(MAX_MAP_LEAFS+7)>>3];
-
-/*
-=============
-R_MarkLights
-=============
-*/
-static void R_RecursiveMarkLights(entity_render_t *ent, vec3_t lightorigin, dlight_t *light, int bit, int bitindex, mnode_t *node, qbyte *pvs, int pvsbits)
-{
-       int i;
-       mleaf_t *leaf;
-       float dist;
-
-       // for comparisons to minimum acceptable light
-       while(node->plane)
-       {
-               dist = PlaneDiff(lightorigin, node->plane);
-               if (dist > light->rtlight.lightmap_cullradius)
-                       node = node->children[0];
-               else
-               {
-                       if (dist >= -light->rtlight.lightmap_cullradius)
-                               R_RecursiveMarkLights(ent, lightorigin, light, bit, bitindex, node->children[0], pvs, pvsbits);
-                       node = node->children[1];
-               }
-       }
-
-       // check if leaf is visible according to pvs
-       leaf = (mleaf_t *)node;
-       i = leaf->clusterindex;
-       if (leaf->numleafsurfaces && (i >= pvsbits || CHECKPVSBIT(pvs, i)))
-       {
-               int d, impacts, impactt;
-               float sdist, maxdist, dist2, impact[3];
-               msurface_t *surface;
-               // mark the polygons
-               maxdist = light->rtlight.lightmap_cullradius2;
-               for (i = 0;i < leaf->numleafsurfaces;i++)
-               {
-                       if (ent == r_refdef.worldentity && !r_worldsurfacevisible[leaf->firstleafsurface[i]])
-                               continue;
-                       surface = ent->model->brush.data_surfaces + leaf->firstleafsurface[i];
-                       dist = sdist = PlaneDiff(lightorigin, surface->plane);
-                       if (surface->flags & SURF_PLANEBACK)
-                               dist = -dist;
-
-                       if (dist < -0.25f && !(surface->texture->flags & SURF_LIGHTBOTHSIDES))
-                               continue;
-
-                       dist2 = dist * dist;
-                       if (dist2 >= maxdist)
-                               continue;
-
-                       VectorCopy(lightorigin, impact);
-                       if (surface->plane->type >= 3)
-                               VectorMA(impact, -sdist, surface->plane->normal, impact);
-                       else
-                               impact[surface->plane->type] -= sdist;
-
-                       impacts = DotProduct (impact, surface->texinfo->vecs[0]) + surface->texinfo->vecs[0][3] - surface->texturemins[0];
-
-                       d = bound(0, impacts, surface->extents[0] + 16) - impacts;
-                       dist2 += d * d;
-                       if (dist2 > maxdist)
-                               continue;
-
-                       impactt = DotProduct (impact, surface->texinfo->vecs[1]) + surface->texinfo->vecs[1][3] - surface->texturemins[1];
-
-                       d = bound(0, impactt, surface->extents[1] + 16) - impactt;
-                       dist2 += d * d;
-                       if (dist2 > maxdist)
-                               continue;
-
-                       if (surface->dlightframe != r_framecount) // not dynamic until now
-                       {
-                               surface->dlightbits[0] = surface->dlightbits[1] = surface->dlightbits[2] = surface->dlightbits[3] = surface->dlightbits[4] = surface->dlightbits[5] = surface->dlightbits[6] = surface->dlightbits[7] = 0;
-                               surface->dlightframe = r_framecount;
-                               surface->cached_dlight = true;
-                       }
-                       surface->dlightbits[bitindex] |= bit;
-               }
-       }
-}
-
-void R_MarkLights(entity_render_t *ent)
-{
-       int i, bit, bitindex;
-       dlight_t *light;
-       vec3_t lightorigin;
-       if (!gl_flashblend.integer && r_dynamic.integer && ent->model && ent->model->brush.num_leafs)
-       {
-               for (i = 0, light = r_dlight;i < r_numdlights;i++, light++)
-               {
-                       bit = 1 << (i & 31);
-                       bitindex = i >> 5;
-                       Matrix4x4_Transform(&ent->inversematrix, light->origin, lightorigin);
-                       lightpvsbytes = 0;
-                       if (r_vismarklights.integer && ent->model->brush.FatPVS)
-                               lightpvsbytes = ent->model->brush.FatPVS(ent->model, lightorigin, 0, lightpvs, sizeof(lightpvs));
-                       R_RecursiveMarkLights(ent, lightorigin, light, bit, bitindex, ent->model->brush.data_nodes + ent->model->brushq1.hulls[0].firstclipnode, lightpvs, min(lightpvsbytes * 8, ent->model->brush.num_pvsclusters));
-               }
-       }
-}
-
-/*
-=============================================================================
-
 LIGHT SAMPLING
 
 =============================================================================
 */
 
-void R_CompleteLightPoint(vec3_t ambientcolor, vec3_t diffusecolor, vec3_t diffusenormal, const vec3_t p, int dynamic, const mleaf_t *leaf)
+void R_CompleteLightPoint(vec3_t ambientcolor, vec3_t diffusecolor, vec3_t diffusenormal, const vec3_t p, int dynamic)
 {
        VectorClear(diffusecolor);
        VectorClear(diffusenormal);
@@ -309,10 +196,11 @@ void R_CompleteLightPoint(vec3_t ambientcolor, vec3_t diffusecolor, vec3_t diffu
                        {
                                VectorSubtract (p, sl->origin, v);
                                f = ((1.0f / (DotProduct(v, v) * sl->falloff + sl->distbias)) - sl->subtract);
-                               if (f > 0 && CL_TraceLine(p, sl->origin, NULL, NULL, false, NULL, SUPERCONTENTS_SOLID) == 1)
+                               if (f > 0 && CL_TraceBox(p, vec3_origin, vec3_origin, sl->origin, false, NULL, SUPERCONTENTS_SOLID, false).fraction == 1)
                                {
                                        f *= d_lightstylevalue[sl->style] * (1.0f / 65536.0f);
-                                       VectorMA(ambientcolor, f, sl->light, ambientcolor);
+                                       if (f > 0)
+                                               VectorMA(ambientcolor, f, sl->light, ambientcolor);
                                }
                        }
                }
@@ -329,16 +217,17 @@ void R_CompleteLightPoint(vec3_t ambientcolor, vec3_t diffusecolor, vec3_t diffu
                        light = r_dlight + i;
                        VectorSubtract(p, light->origin, v);
                        f = DotProduct(v, v);
-                       if (f < light->rtlight.lightmap_cullradius2 && CL_TraceLine(p, light->origin, NULL, NULL, false, NULL, SUPERCONTENTS_SOLID) == 1)
+                       if (f < light->rtlight.lightmap_cullradius2 && CL_TraceBox(p, vec3_origin, vec3_origin, light->origin, false, NULL, SUPERCONTENTS_SOLID, false).fraction == 1)
                        {
                                f = (1.0f / (f + LIGHTOFFSET)) - light->rtlight.lightmap_subtract;
-                               VectorMA(ambientcolor, f, light->rtlight.lightmap_light, ambientcolor);
+                               if (f > 0)
+                                       VectorMA(ambientcolor, f, light->rtlight.lightmap_light, ambientcolor);
                        }
                }
        }
 }
 
-typedef struct
+typedef struct nearlight_s
 {
        vec3_t origin;
        //vec_t cullradius2;
@@ -444,7 +333,7 @@ int R_LightModel(float *ambient4f, float *diffusecolor, float *diffusenormal, co
                        nl->offset = sl->distbias;
                }
        }
-       if (!r_rtdlight || (ent->flags & RENDER_TRANSPARENT))
+       if (ent->flags & RENDER_TRANSPARENT)
        {
                // FIXME: this dlighting doesn't look like rtlights
                for (i = 0;i < r_numdlights;i++)
@@ -457,7 +346,7 @@ int R_LightModel(float *ambient4f, float *diffusecolor, float *diffusenormal, co
                        VectorSubtract (v, light->origin, v);
                        if (DotProduct(v, v) < light->rtlight.lightmap_cullradius2)
                        {
-                               if (CL_TraceLine(ent->origin, light->origin, NULL, NULL, false, NULL, SUPERCONTENTS_SOLID) != 1)
+                               if (CL_TraceBox(ent->origin, vec3_origin, vec3_origin, light->origin, false, NULL, SUPERCONTENTS_SOLID, false).fraction != 1)
                                        continue;
                                VectorSubtract (ent->origin, light->origin, v);
                                f = ((1.0f / (DotProduct(v, v) + LIGHTOFFSET)) - light->rtlight.lightmap_subtract);
@@ -596,7 +485,7 @@ void R_UpdateEntLights(entity_render_t *ent)
                ent->numentlights = 0;
                if (r_refdef.worldmodel)
                        for (i = 0, sl = r_refdef.worldmodel->brushq1.lights;i < r_refdef.worldmodel->brushq1.numlights && ent->numentlights < MAXENTLIGHTS;i++, sl++)
-                               if (CL_TraceLine(ent->origin, sl->origin, NULL, NULL, false, NULL, SUPERCONTENTS_SOLID) == 1)
+                               if (CL_TraceBox(ent->origin, vec3_origin, vec3_origin, sl->origin, false, NULL, SUPERCONTENTS_SOLID, false).fraction == 1)
                                        ent->entlights[ent->numentlights++] = i;
        }
        ent->entlightsframe = r_framecount;