eliminated qbyte type, now uses unsigned char throughout the engine for this purpose
[xonotic/darkplaces.git] / r_light.c
index 4b25a3b..f8b9960 100644 (file)
--- a/r_light.c
+++ b/r_light.c
@@ -35,7 +35,7 @@ void r_light_start(void)
 {
        float dx, dy;
        int x, y, a;
-       qbyte pixels[32][32][4];
+       unsigned char pixels[32][32][4];
        lighttexturepool = R_AllocTexturePool();
        for (y = 0;y < 32;y++)
        {