bsp model shadows are now enlarged by r_shadow_projectdistance (to cure problems...
[xonotic/darkplaces.git] / r_shadow.c
index 2ca6d59..d307787 100644 (file)
@@ -179,7 +179,7 @@ cvar_t r_shadow_bumpscale_basetexture = {0, "r_shadow_bumpscale_basetexture", "0
 cvar_t r_shadow_polygonfactor = {0, "r_shadow_polygonfactor", "0"};
 cvar_t r_shadow_polygonoffset = {0, "r_shadow_polygonoffset", "1"};
 cvar_t r_shadow_portallight = {0, "r_shadow_portallight", "1"};
-cvar_t r_shadow_projectdistance = {0, "r_shadow_projectdistance", "10000"};
+cvar_t r_shadow_projectdistance = {0, "r_shadow_projectdistance", "1000000"};
 cvar_t r_shadow_texture3d = {0, "r_shadow_texture3d", "1"};
 cvar_t r_shadow_singlepassvolumegeneration = {0, "r_shadow_singlepassvolumegeneration", "1"};
 cvar_t r_shadow_worldshadows = {0, "r_shadow_worldshadows", "1"};