implemented scissor rect clipping of lights in realtime lighting mode
[xonotic/darkplaces.git] / r_shadow.h
index 1aa8532..9b11935 100644 (file)
@@ -24,6 +24,7 @@ void R_Shadow_Stage_Light(void);
 // otherwise clears stencil
 int R_Shadow_Stage_EraseShadowVolumes(void);
 void R_Shadow_Stage_End(void);
+int R_Shadow_ScissorForBBoxAndSphere(const float *mins, const float *maxs, const float *origin, float radius);
 
 typedef struct worldlight_s
 {