]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - r_shadow.h
implemented Shadow Volume BSP based culling of lit surfaces, this is slightly better...
[xonotic/darkplaces.git] / r_shadow.h
index 92e2fdb4a08e9ac01add37e3e6088bf9c31f8644..c434b5145cddb5b7f7329e3c5806e960cdd353cc 100644 (file)
@@ -16,13 +16,14 @@ extern cvar_t r_shadow_portallight;
 extern cvar_t r_shadow_projectdistance;
 extern cvar_t r_shadow_realtime_dlight;
 extern cvar_t r_shadow_realtime_dlight_shadows;
-extern cvar_t r_shadow_realtime_dlight_portalculling;
+extern cvar_t r_shadow_realtime_dlight_svbspculling;
 extern cvar_t r_shadow_realtime_world;
 extern cvar_t r_shadow_realtime_world_dlightshadows;
 extern cvar_t r_shadow_realtime_world_lightmaps;
 extern cvar_t r_shadow_realtime_world_shadows;
 extern cvar_t r_shadow_realtime_world_compile;
 extern cvar_t r_shadow_realtime_world_compileshadow;
+extern cvar_t r_shadow_realtime_world_compilesvbsp;
 extern cvar_t r_shadow_scissor;
 extern cvar_t r_shadow_shadow_polygonfactor;
 extern cvar_t r_shadow_shadow_polygonoffset;