]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - r_sky.c
call reset functions in init code (not necessary currently, as the compilers currentl...
[xonotic/darkplaces.git] / r_sky.c
diff --git a/r_sky.c b/r_sky.c
index ae126cf66d724c3d6249d94342a241cc89aed62e..474d01f3f299f1250a817509e4d343dbd74fc52a 100644 (file)
--- a/r_sky.c
+++ b/r_sky.c
@@ -41,48 +41,63 @@ void R_SkyStartFrame(void)
 R_SetSkyBox
 ==================
 */
-int R_SetSkyBox(const char *sky)
+void R_UnloadSkyBox(void)
 {
        int i;
-       char name[1024];
-       qbyte *image_rgba;
-
-       if (strcmp(sky, skyname) == 0) // no change
-               return true;
-
-       skyboxside[0] = skyboxside[1] = skyboxside[2] = skyboxside[3] = skyboxside[4] = skyboxside[5] = NULL;
-       skyavailable_box = false;
-       skyname[0] = 0;
-
-       if (!sky[0])
-               return true;
-
-       if (strlen(sky) > 1000)
+       for (i = 0;i < 6;i++)
        {
-               Con_Printf ("sky name too long (%i, max is 1000)\n", strlen(sky));
-               return false;
+               if (skyboxside[i])
+                       R_FreeTexture(skyboxside[i]);
+               skyboxside[i] = NULL;;
        }
+}
 
+void R_LoadSkyBox(void)
+{
+       int i;
+       char name[1024];
+       qbyte *image_rgba;
+       R_UnloadSkyBox();
+       if (!skyname[0])
+               return;
        for (i = 0;i < 6;i++)
        {
-               sprintf (name, "env/%s%s", sky, suf[i]);
-               if (!(image_rgba = loadimagepixels(name, false, 0, 0)))
+               if (snprintf(name, sizeof(name), "env/%s%s", skyname, suf[i]) >= (int)sizeof(name) || !(image_rgba = loadimagepixels(name, false, 0, 0)))
                {
-                       sprintf (name, "gfx/env/%s%s", sky, suf[i]);
-                       if (!(image_rgba = loadimagepixels(name, false, 0, 0)))
+                       if (snprintf(name, sizeof(name), "gfx/env/%s%s", skyname, suf[i]) >= (int)sizeof(name) || !(image_rgba = loadimagepixels(name, false, 0, 0)))
                        {
-                               Con_Printf ("Couldn't load env/%s%s or gfx/env/%s%s\n", sky, suf[i], sky, suf[i]);
+                               Con_Printf ("Couldn't load env/%s%s or gfx/env/%s%s\n", skyname, suf[i], skyname, suf[i]);
                                continue;
                        }
                }
                skyboxside[i] = R_LoadTexture2D(skytexturepool, va("skyboxside%d", i), image_width, image_height, image_rgba, TEXTYPE_RGBA, TEXF_CLAMP | TEXF_PRECACHE, NULL);
                Mem_Free(image_rgba);
        }
+}
+
+int R_SetSkyBox(const char *sky)
+{
+       if (strcmp(sky, skyname) == 0) // no change
+               return true;
+
+       if (strlen(sky) > 1000)
+       {
+               Con_Printf ("sky name too long (%i, max is 1000)\n", strlen(sky));
+               return false;
+       }
+
+       skyavailable_box = false;
+       strcpy(skyname, sky);
+
+       R_UnloadSkyBox();
+       R_LoadSkyBox();
+
+       if (!skyname[0])
+               return true;
 
        if (skyboxside[0] || skyboxside[1] || skyboxside[2] || skyboxside[3] || skyboxside[4] || skyboxside[5])
        {
                skyavailable_box = true;
-               strcpy(skyname, sky);
                return true;
        }
        return false;
@@ -210,7 +225,7 @@ static void R_SkyBox(void)
 {
        int i;
        rmeshstate_t m;
-       GL_Color(r_colorscale, r_colorscale, r_colorscale, 1);
+       GL_Color(1, 1, 1, 1);
        memset(&m, 0, sizeof(m));
        GL_BlendFunc(GL_ONE, GL_ZERO);
        GL_DepthMask(true);
@@ -306,7 +321,7 @@ static void R_SkySphere(void)
        Matrix4x4_CreateIdentity(&identitymatrix);
 
        GL_VertexPointer(skysphere_vertex3f);
-       GL_Color(r_colorscale, r_colorscale, r_colorscale, 1);
+       GL_Color(1, 1, 1, 1);
        GL_BlendFunc(GL_ONE, GL_ZERO);
        GL_DepthMask(true);
        GL_DepthTest(false); // don't modify or read zbuffer
@@ -314,7 +329,7 @@ static void R_SkySphere(void)
        m.tex[0] = R_GetTexture(solidskytexture);
        m.pointer_texcoord[0] = skysphere_texcoord2f;
        R_Mesh_TextureMatrix(0, &scroll1matrix);
-       if (r_colorscale == 1 && r_textureunits.integer >= 2)
+       if (r_textureunits.integer >= 2)
        {
                // one pass using GL_DECAL or GL_INTERPOLATE_ARB for alpha layer
                // LordHavoc: note that color is not set here because it does not
@@ -480,10 +495,12 @@ static void r_sky_start(void)
        skytexturepool = R_AllocTexturePool();
        solidskytexture = NULL;
        alphaskytexture = NULL;
+       R_LoadSkyBox();
 }
 
 static void r_sky_shutdown(void)
 {
+       R_UnloadSkyBox();
        R_FreeTexturePool(&skytexturepool);
        solidskytexture = NULL;
        alphaskytexture = NULL;
@@ -497,6 +514,8 @@ void R_Sky_Init(void)
 {
        Cmd_AddCommand ("loadsky", &LoadSky_f);
        Cvar_RegisterVariable (&r_sky);
+       R_ResetSkyBox();
+       R_ResetQuakeSky();
        R_RegisterModule("R_Sky", r_sky_start, r_sky_shutdown, r_sky_newmap);
 }