]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - r_sky.c
added a firstvertex parameter to R_Mesh_DrawMesh
[xonotic/darkplaces.git] / r_sky.c
diff --git a/r_sky.c b/r_sky.c
index 3647a5721099b504798b89a5b165c826be35001b..fa9c0df2e5dcef4de198efb8048cc46522198c2f 100644 (file)
--- a/r_sky.c
+++ b/r_sky.c
@@ -283,7 +283,7 @@ static void R_SkyBox(void)
        {
                m.tex[0] = R_GetTexture(skyboxside[i]);
                R_Mesh_State(&m);
        {
                m.tex[0] = R_GetTexture(skyboxside[i]);
                R_Mesh_State(&m);
-               R_Mesh_Draw(6*4, 2, skyboxelements + i * 6);
+               R_Mesh_Draw(0, 6*4, 2, skyboxelements + i * 6);
        }
        GL_LockArrays(0, 0);
 }
        }
        GL_LockArrays(0, 0);
 }
@@ -387,7 +387,7 @@ static void R_SkySphere(void)
                m.texmatrix[1] = scroll2matrix;
                R_Mesh_State(&m);
                GL_LockArrays(0, skysphere_numverts);
                m.texmatrix[1] = scroll2matrix;
                R_Mesh_State(&m);
                GL_LockArrays(0, skysphere_numverts);
-               R_Mesh_Draw(skysphere_numverts, skysphere_numtriangles, skysphere_element3i);
+               R_Mesh_Draw(0, skysphere_numverts, skysphere_numtriangles, skysphere_element3i);
                GL_LockArrays(0, 0);
        }
        else
                GL_LockArrays(0, 0);
        }
        else
@@ -395,7 +395,7 @@ static void R_SkySphere(void)
                // two pass
                R_Mesh_State(&m);
                GL_LockArrays(0, skysphere_numverts);
                // two pass
                R_Mesh_State(&m);
                GL_LockArrays(0, skysphere_numverts);
-               R_Mesh_Draw(skysphere_numverts, skysphere_numtriangles, skysphere_element3i);
+               R_Mesh_Draw(0, skysphere_numverts, skysphere_numtriangles, skysphere_element3i);
                GL_LockArrays(0, 0);
 
                GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
                GL_LockArrays(0, 0);
 
                GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -403,7 +403,7 @@ static void R_SkySphere(void)
                m.texmatrix[0] = scroll2matrix;
                R_Mesh_State(&m);
                GL_LockArrays(0, skysphere_numverts);
                m.texmatrix[0] = scroll2matrix;
                R_Mesh_State(&m);
                GL_LockArrays(0, skysphere_numverts);
-               R_Mesh_Draw(skysphere_numverts, skysphere_numtriangles, skysphere_element3i);
+               R_Mesh_Draw(0, skysphere_numverts, skysphere_numtriangles, skysphere_element3i);
                GL_LockArrays(0, 0);
        }
 }
                GL_LockArrays(0, 0);
        }
 }