void R_NewMap (void);
void R_DrawWorld(entity_render_t *ent);
-void R_SurfMarkLights (entity_render_t *ent);
-void R_PrepareSurfaces(entity_render_t *ent);
-void R_DrawSurfaces(entity_render_t *ent, int type);
-void R_DrawPortals(entity_render_t *ent);
void R_DrawParticles(void);
void R_DrawExplosions(void);
void R_DrawBrushModelSky (entity_render_t *ent);