#define gl_alpha_format 4
int R_CullBox(const vec3_t mins, const vec3_t maxs);
-int R_BoxVisible(const vec3_t mins, const vec3_t maxs);
extern qboolean fogenabled;
extern vec3_t fogcolor;
#include "r_light.h"
+extern rtexture_t *r_texture_blanknormalmap;
+extern rtexture_t *r_texture_white;
+extern rtexture_t *r_texture_black;
+extern rtexture_t *r_texture_notexture;
+
void R_TimeReport(char *name);
void R_TimeReport_Start(void);
void R_TimeReport_End(void);