implemented FTE_CSQC_SKELETONOBJECTS (clientside support)
[xonotic/darkplaces.git] / render.h
index 71a2d80..969e130 100644 (file)
--- a/render.h
+++ b/render.h
@@ -315,6 +315,7 @@ typedef struct rsurfacestate_s
        float inversematrixscale;
        // animation blending state from entity
        frameblend_t frameblend[MAX_FRAMEBLENDS];
+       skeleton_t *skeleton;
        // directional model shading state from entity
        vec3_t modellight_ambient;
        vec3_t modellight_diffuse;