restoring scaffolding for cubemap and 2D shadowmaps
[xonotic/darkplaces.git] / render.h
index 9f8923a..af979e9 100644 (file)
--- a/render.h
+++ b/render.h
@@ -409,7 +409,9 @@ typedef enum gl20_texunit_e
        GL20TU_ATTENUATION = 9,
        GL20TU_CUBE = 10,
        GL20TU_SHADOWMAPRECT = 11,
-    GL20TU_CUBEPROJECTION = 12
+       GL20TU_SHADOWMAPCUBE = 11,
+       GL20TU_SHADOWMAP2D = 11,
+       GL20TU_CUBEPROJECTION = 12
 }
 gl20_texunit;