extern float ixtable[4096];
// far clip distance for scene
-extern float r_farclip, r_newfarclip;
+extern float r_farclip;
// fog stuff
extern void FOG_clear(void);
// sky stuff
extern int R_SetSkyBox(char* sky);
-extern cvar_t r_skyquality;
+extern cvar_t r_sky;
// these are exposed because surface rendering uses them
extern rtexture_t *solidskytexture;
extern rtexture_t *alphaskytexture;
-extern int skyrendernow, skyrendermasked, skyrenderglquake;
+extern int skyrendernow, skyrendermasked;
extern void R_SkyStartFrame(void);
extern void R_Sky(void);
extern cvar_t r_fullbright;
extern cvar_t r_wateralpha;
extern cvar_t r_dynamic;
-extern cvar_t r_waterripple;
void R_Init (void);
void R_RenderView (void); // must set r_refdef first
void R_DrawParticles(void);
void R_DrawExplosions(void);
-#include "r_clip.h"
-
// LordHavoc: vertex transform
#include "transform.h"
#define calcfog(v) (exp(-(fogdensity*fogdensity*(((v)[0] - r_origin[0])*((v)[0] - r_origin[0])+((v)[1] - r_origin[1])*((v)[1] - r_origin[1])+((v)[2] - r_origin[2])*((v)[2] - r_origin[2])))))
#define calcfogbyte(v) ((qbyte) (bound(0, ((int) ((float) (calcfog((v)) * 255.0f))), 255)))
+// start a farclip measuring session
+void R_FarClip_Start(vec3_t origin, vec3_t direction, vec_t startfarclip);
+// enlarge farclip to accomodate box
+void R_FarClip_Box(vec3_t mins, vec3_t maxs);
+// return farclip value
+float R_FarClip_Finish(void);
+
+// updates farclip distance so it is large enough for the specified box
+// (*important*)
+void R_Mesh_EnlargeFarClipBBox(vec3_t mins, vec3_t maxs);
+
#include "r_modules.h"
extern float overbrightscale;
void R_DrawAliasModel (void);
void R_DrawSpriteModel (void);
-void R_ClipSprite (void);
-void R_Entity_Callback(void *data, void *junk);
-
extern cvar_t r_render;
-extern cvar_t r_ser;
#include "image.h"
extern cvar_t r_multitexture;
#include "r_light.h"
-extern rtexture_t *particlefonttexture;
-
-// particletexture_t is a rectangle in the particlefonttexture
-typedef struct
-{
- float s1, t1, s2, t2;
-}
-particletexture_t;
-
-#define MAX_PARTICLETEXTURES 64
-// [0] is normal, [1] is fog, they may be the same
-extern particletexture_t particletexture[MAX_PARTICLETEXTURES][2];
-
void R_TimeReport(char *name);
void R_TimeReport_Start(void);
void R_TimeReport_End(void);