batch by lightmap rather than by use of lightmaps (batching by use of
[xonotic/darkplaces.git] / render.h
index b575ae9..dccf408 100644 (file)
--- a/render.h
+++ b/render.h
@@ -238,7 +238,8 @@ extern qboolean rsurface_generatedvertex;
 extern const entity_render_t *rsurface_entity;
 extern const model_t *rsurface_model;
 extern texture_t *rsurface_texture;
-extern qboolean rsurface_uselightmaptexture;
+extern rtexture_t *rsurface_lightmaptexture;
+extern rtexture_t *rsurface_deluxemaptexture;
 extern rsurfmode_t rsurface_mode;
 
 void RSurf_ActiveWorldEntity(void);