]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sbar.c
mac builds now detect if the gamedir exists in the .app/Contents/Resources/ folder
[xonotic/darkplaces.git] / sbar.c
diff --git a/sbar.c b/sbar.c
index 4de44543f1e5bd09534d51c6898aff48ca3e2f1b..28d7f604e48b936b2f33eb290e31c78580eeb3a8 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -401,11 +401,8 @@ void Sbar_Init (void)
        Cvar_RegisterVariable(&crosshair_color_alpha);
        Cvar_RegisterVariable(&crosshair_size);
 
-       if(gamemode == GAME_NEXUIZ)
-       {
-               Cvar_RegisterVariable(&sbar_flagstatus_right); // this cvar makes no sense in other games
-               Cvar_RegisterVariable(&sbar_flagstatus_pos); // this cvar makes no sense in other games
-       }
+       Cvar_RegisterVariable(&sbar_flagstatus_right); // (GAME_NEXUZI ONLY)
+       Cvar_RegisterVariable(&sbar_flagstatus_pos); // (GAME_NEXUIZ ONLY)
 
        R_RegisterModule("sbar", sbar_start, sbar_shutdown, sbar_newmap, NULL, NULL);
 }