]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sbar.c
fixed bmodel realtime lighting/shadowing render crashes (and bogus shadows from them)
[xonotic/darkplaces.git] / sbar.c
diff --git a/sbar.c b/sbar.c
index 3bb7e556df153c5c5d3efe4dcd3610138d5d3129..5171686914042c40d51e313d57543fdfc00adb0b 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -933,8 +933,8 @@ void Sbar_Draw (void)
                                        Sbar_DrawWeapon(0, fade, (cl.stats[STAT_ACTIVEWEAPON] == 12));
                        }
 
-                       if (!cl.islocalgame)
-                               Sbar_DrawFrags ();
+                       //if (!cl.islocalgame)
+                       //      Sbar_DrawFrags ();
 
                        if (sb_lines > 24)
                                Sbar_DrawAlphaPic (0, 0, sb_sbar, sbar_alpha.value);
@@ -983,7 +983,7 @@ void Sbar_Draw (void)
                }
 
                if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH)
-                       Sbar_MiniDeathmatchOverlay (0, 0);
+                       Sbar_MiniDeathmatchOverlay (0, 17);
        }
        else // Quake and others
        {