static crosshair is now drawn during sbar stage (where it should be), fixes the bug...
[xonotic/darkplaces.git] / sbar.c
diff --git a/sbar.c b/sbar.c
index 31fc000..de556fa 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -789,7 +789,6 @@ void Sbar_ShowFPS(void)
 Sbar_Draw
 ===============
 */
-//void DrawCrosshair(int num);
 void Sbar_Draw (void)
 {
        if (scr_con_current == vid.conheight)
@@ -911,8 +910,7 @@ void Sbar_Draw (void)
 
        Sbar_ShowFPS();
 
-//     if (crosshair.integer >= 1)
-//             DrawCrosshair(crosshair.integer - 1);
+       R_Draw2DCrosshair();
 }
 
 //=============================================================================