if (scr_con_current == vid.conheight)
return; // console is full screen
+ if (cl.intermission == 1)
+ {
+ Sbar_IntermissionOverlay();
+ return;
+ }
+ else if (cl.intermission == 2)
+ {
+ Sbar_FinaleOverlay();
+ return;
+ }
+
sbar_y = vid.conheight - SBAR_HEIGHT;
if (cl.gametype == GAME_DEATHMATCH)
sbar_x = 0;
if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH)
Sbar_MiniDeathmatchOverlay ();
+ Sbar_ShowFPS();
+
// if (crosshair.integer >= 1)
// DrawCrosshair(crosshair.integer - 1);
-
- if (cl.intermission == 1)
- Sbar_IntermissionOverlay();
- else if (cl.intermission == 2)
- Sbar_FinaleOverlay();
-
- Sbar_ShowFPS();
}
//=============================================================================
return;
}
- sbar_x = 0;
- sbar_y = 0;
+ sbar_x = (vid.conwidth - 320) >> 1;
+ sbar_y = (vid.conheight - 200) >> 1;
- DrawQ_Pic (64, 24, "gfx/complete.lmp", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (0, 56, "gfx/inter.lmp", 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (sbar_x + 64, sbar_y + 24, "gfx/complete.lmp", 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (sbar_x + 0, sbar_y + 56, "gfx/inter.lmp", 0, 0, 1, 1, 1, 1, 0);
// time
dig = cl.completed_time/60;