cvar_t sbar_alpha_bg = {CVAR_SAVE, "sbar_alpha_bg", "0.4"};
cvar_t sbar_alpha_fg = {CVAR_SAVE, "sbar_alpha_fg", "1"};
+cvar_t cl_deathscoreboard = {0, "cl_deathscoreboard", "1"};
+
void Sbar_MiniDeathmatchOverlay (int x, int y);
void Sbar_DeathmatchOverlay (void);
void Sbar_IntermissionOverlay (void);
Cvar_RegisterVariable (&showdate_format);
Cvar_RegisterVariable (&sbar_alpha_bg);
Cvar_RegisterVariable (&sbar_alpha_fg);
+ Cvar_RegisterVariable (&cl_deathscoreboard);
R_RegisterModule("sbar", sbar_start, sbar_shutdown, sbar_newmap);
}
if (gamemode == GAME_SOM)
{
- if (sb_showscores || cl.stats[STAT_HEALTH] <= 0)
+ if (sb_showscores || (cl.stats[STAT_HEALTH] <= 0 && cl_deathscoreboard.integer))
Sbar_DrawScoreboard ();
else if (sb_lines)
{
sbar_y = vid_conheight.integer - 47;
sbar_x = (vid_conwidth.integer - 640)/2;
- if (sb_showscores || cl.stats[STAT_HEALTH] <= 0)
+ if (sb_showscores || (cl.stats[STAT_HEALTH] <= 0 && cl_deathscoreboard.integer))
{
Sbar_DrawAlphaPic (0, 0, sb_scorebar, sbar_alpha_bg.value);
Sbar_DrawScoreboard ();
Sbar_DrawFrags ();
}
- if (sb_showscores || cl.stats[STAT_HEALTH] <= 0)
+ if (sb_showscores || (cl.stats[STAT_HEALTH] <= 0 && cl_deathscoreboard.integer))
{
if (gamemode != GAME_GOODVSBAD2)
Sbar_DrawAlphaPic (0, 0, sb_scorebar, sbar_alpha_bg.value);