added DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds EF_ROCKET and
[xonotic/darkplaces.git] / server.h
index 3659328..0eda633 100644 (file)
--- a/server.h
+++ b/server.h
@@ -268,18 +268,6 @@ typedef struct client_s
 #define        FL_WATERJUMP                    2048    // player jumping out of water
 #define        FL_JUMPRELEASED                 4096    // for jump debouncing
 
-// entity effects
-
-#define        EF_BRIGHTFIELD                  1
-#define        EF_MUZZLEFLASH                  2
-#define        EF_BRIGHTLIGHT                  4
-#define        EF_DIMLIGHT                     8
-// added EF_ effects:
-#define        EF_NODRAW                               16
-#define EF_ADDITIVE                            32  // LordHavoc: Additive Rendering
-#define EF_BLUE                                        64
-#define EF_RED                                 128
-
 #define        SPAWNFLAG_NOT_EASY                      256
 #define        SPAWNFLAG_NOT_MEDIUM            512
 #define        SPAWNFLAG_NOT_HARD                      1024