float ping_times[NUM_PING_TIMES];
int num_pings; // ping_times[num_pings%NUM_PING_TIMES]
float ping; // LordHavoc: can be used for prediction or whatever...
float ping_times[NUM_PING_TIMES];
int num_pings; // ping_times[num_pings%NUM_PING_TIMES]
float ping; // LordHavoc: can be used for prediction or whatever...