/*! Needs to be called any time an entity changes origin, mins, maxs, or solid
* sets ent->v.absmin and ent->v.absmax
- * if touchtriggers, calls prog functions for the intersected triggers
+ * call TouchAreaGrid as well to fire triggers that overlap the box
*/
-void SV_LinkEdict (prvm_edict_t *ent, qboolean touch_triggers);
+void SV_LinkEdict(prvm_edict_t *ent);
+void SV_LinkEdict_TouchAreaGrid(prvm_edict_t *ent);
/*! move an entity that is stuck by small amounts in various directions to try to nudge it back into the collision hull
* returns true if it found a better place