]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - shader_glsl.h
enable UBO extension for skeletal
[xonotic/darkplaces.git] / shader_glsl.h
index 3e300d2207b72fd0bbbaca4df07909ce67f4d662..756118d4f57624a6e61611363ffad88aa1d8359d 100644 (file)
 "#endif\n",
 "\n",
 "#ifdef VERTEX_SHADER\n",
+"#ifdef USESKELETAL\n",
+"#ifdef GL_ARB_uniform_buffer_object\n",
+"#extension GL_ARB_uniform_buffer_object : enable\n",
+"#endif\n", 
+"#endif\n",
 "dp_attribute vec4 Attrib_Position;  // vertex\n",
 "dp_attribute vec4 Attrib_Color;     // color\n",
 "dp_attribute vec4 Attrib_TexCoord0; // material texcoords\n",
 "# endif\n",
 "#endif\n",
 "\n",
-"//#ifdef USESHADOWSAMPLER\n",
-"//# extension GL_ARB_shadow : enable\n",
-"//#endif\n",
-"\n",
 "//#ifdef __GLSL_CG_DATA_TYPES\n",
 "//# define myhalf half\n",
 "//# define myhalf2 half2\n",