]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_3dras.c
due to performance issues with streaming ogg decoding of all sounds, the
[xonotic/darkplaces.git] / snd_3dras.c
index 4df5c09e51a426d1f24ea90bc64364fca5b7b4d6..18860a5d76568aef4a2e6a70a1f700346ad3aae8 100644 (file)
@@ -9,7 +9,6 @@ cvar_t volume = {CVAR_SAVE, "volume", "0.7", "volume of sound effects"};
 cvar_t snd_staticvolume = {CVAR_SAVE, "snd_staticvolume", "1", "volume of ambient sound effects (such as swampy sounds at the start of e1m2)"};
 cvar_t snd_initialized = { CVAR_READONLY, "snd_initialized", "0", "indicates the sound subsystem is active"};
 cvar_t snd_mutewhenidle = {CVAR_SAVE, "snd_mutewhenidle", "1", "whether to disable sound output when game window is inactive"};
-cvar_t snd_streaming = { CVAR_SAVE, "snd_streaming", "1", "enables keeping compressed ogg sound files compressed, decompressing them only as needed, otherwise they will be decompressed completely at load (may use a lot of memory)"};
 static cvar_t snd_precache = {0, "snd_precache", "1", "loads sounds before they are used"};
 
 static dllhandle_t   ras_dll = NULL;
@@ -115,15 +114,13 @@ static dllfunction_t ras_funcs[] =
 };
 static const char* ras_dllname [] =
 {
-       #if defined(WIN64)
-               "3dras64.dll",
-       #elif defined(WIN32)
+#if defined(WIN32)
                "3dras32.dll",
-       #elif defined(MACOSX)
+#elif defined(MACOSX)
                "3dras.dylib",
-       #else
+#else
                "3dras.so",
-       #endif
+#endif
                NULL
 };
 
@@ -1029,3 +1026,15 @@ int S_GetSoundChannels (void){
        Con_Printf("So let's assume 2.\n");
        return 2;
 }
+
+/*
+====================
+SndSys_SendKeyEvents
+
+Send keyboard events originating from the sound system (e.g. MIDI)
+====================
+*/
+void SndSys_SendKeyEvents(void)
+{
+       // not supported
+}