]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_dma.c
Modified the sound code so it can handle sounds outside of a "sound" subdirectory.
[xonotic/darkplaces.git] / snd_dma.c
index 1c6957e30c804ebb02bf9a6f538b0ff3c8239ddc..01e48254e40049b73f734bdbec91995acb982c08 100644 (file)
--- a/snd_dma.c
+++ b/snd_dma.c
@@ -251,8 +251,8 @@ void S_Init(void)
 
        SND_InitScaletable ();
 
-       ambient_sfx[AMBIENT_WATER] = S_PrecacheSound ("ambience/water1.wav", false);
-       ambient_sfx[AMBIENT_SKY] = S_PrecacheSound ("ambience/wind2.wav", false);
+       ambient_sfx[AMBIENT_WATER] = S_PrecacheSound ("ambience/water1.wav", false, true);
+       ambient_sfx[AMBIENT_SKY] = S_PrecacheSound ("ambience/wind2.wav", false, true);
 
        total_channels = MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS;   // no statics
        memset(channels, 0, MAX_CHANNELS * sizeof(channel_t));
@@ -271,21 +271,25 @@ S_GetCached
 
 =========
 */
-sfx_t *S_GetCached (const char *name)
+sfx_t *S_GetCached (const char *name, qboolean stdpath)
 {
+       char namebuffer [MAX_QPATH];
+       size_t len;
        int i;
 
        if (!snd_initialized.integer)
                return NULL;
 
        if (!name)
-               Host_Error("S_IsCached: NULL\n");
+               Host_Error("S_GetCached: NULL");
 
-       if (strlen(name) >= MAX_QPATH)
-               Host_Error("Sound name too long: %s", name);
+       // Add the default sound directory to the path
+       len = snprintf (namebuffer, sizeof (namebuffer), stdpath ? "sound/%s" : "%s", name);
+       if (len >= sizeof (namebuffer))
+               Host_Error ("S_GetCached: sound name too long (%s)", name);
 
        for(i = 0;i < num_sfx;i++)
-               if(!strcmp(known_sfx[i].name, name))
+               if(!strcmp(known_sfx[i].name, namebuffer))
                        return &known_sfx[i];
 
        return NULL;
@@ -297,31 +301,22 @@ S_FindName
 
 ==================
 */
-sfx_t *S_FindName (char *name)
+sfx_t *S_FindName (const char *name, qboolean stdpath)
 {
-       int i;
        sfx_t *sfx;
 
-       if (!snd_initialized.integer)
-               return NULL;
-
-       if (!name)
-               Host_Error("S_FindName: NULL\n");
-
-       if (strlen(name) >= MAX_QPATH)
-               Host_Error("Sound name too long: %s", name);
+       sfx = S_GetCached (name, stdpath);
 
-// see if already loaded
-       for (i = 0;i < num_sfx;i++)
-               if (!strcmp(known_sfx[i].name, name))
-                       return &known_sfx[i];
-
-       if (num_sfx == MAX_SFX)
-               Sys_Error("S_FindName: out of sfx_t");
+       // If we haven't allocated a sfx_t struct for it yet
+       if (sfx == NULL)
+       {
+               if (num_sfx == MAX_SFX)
+                       Sys_Error ("S_FindName: out of sfx_t");
 
-       sfx = &known_sfx[num_sfx++];
-       memset(sfx, 0, sizeof(*sfx));
-       strlcpy (sfx->name, name, sizeof (sfx->name));
+               sfx = &known_sfx[num_sfx++];
+               memset (sfx, 0, sizeof(*sfx));
+               snprintf (sfx->name, sizeof (sfx->name), stdpath ? "sound/%s" : "%s", name);
+       }
        return sfx;
 }
 
@@ -332,11 +327,11 @@ S_TouchSound
 
 ==================
 */
-void S_TouchSound (char *name)
+void S_TouchSound (const char *name, qboolean stdpath)
 {
        sfx_t *sfx;
 
-       sfx = S_FindName (name);
+       sfx = S_FindName (name, stdpath);
 
        // Set the "used" flag for this sound
        if (sfx != NULL)
@@ -387,14 +382,14 @@ S_PrecacheSound
 
 ==================
 */
-sfx_t *S_PrecacheSound (char *name, int complain)
+sfx_t *S_PrecacheSound (const char *name, qboolean complain, qboolean stdpath)
 {
        sfx_t *sfx;
 
        if (!snd_initialized.integer)
                return NULL;
 
-       sfx = S_FindName(name);
+       sfx = S_FindName (name, stdpath);
 
        if (!nosound.integer && snd_precache.integer)
                S_LoadSound(sfx, complain);
@@ -1038,7 +1033,7 @@ static void S_Play_Common(float fvol, float attenuation)
                        snprintf(name, sizeof(name), "%s.wav", Cmd_Argv(i));
                else
                        strlcpy(name, Cmd_Argv(i), sizeof(name));
-               sfx = S_PrecacheSound(name, true);
+               sfx = S_PrecacheSound(name, true, true);
 
                // If we need to get the volume from the command line
                if (fvol == -1.0f)
@@ -1096,7 +1091,7 @@ void S_SoundList(void)
 }
 
 
-void S_LocalSound (char *sound)
+void S_LocalSound (const char *sound, qboolean stdpath)
 {
        sfx_t   *sfx;
        int             ch_ind;
@@ -1104,7 +1099,7 @@ void S_LocalSound (char *sound)
        if (!snd_initialized.integer || nosound.integer)
                return;
 
-       sfx = S_PrecacheSound (sound, true);
+       sfx = S_PrecacheSound (sound, true, stdpath);
        if (!sfx)
        {
                Con_Printf("S_LocalSound: can't precache %s\n", sound);