]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_main.c
changed most Sys_Error calls to Con_Printf with appropriate error returns
[xonotic/darkplaces.git] / snd_main.c
index 019c59be499c6531d7f5a931b6a6b453eaba1747..365ebf85cc0affeb4fbd6da0c254bec8a73180af 100644 (file)
@@ -31,8 +31,6 @@ void S_Play2(void);
 void S_SoundList(void);
 void S_Update_();
 
-void S_ClearBuffer (void);
-
 
 // =======================================================================
 // Internal sound data & structures
@@ -143,8 +141,6 @@ void S_Startup(void)
        sound_started = true;
 
        Con_DPrintf("Sound sampling rate: %i\n", shm->format.speed);
-
-       S_StopAllSounds ();
 }
 
 void S_Shutdown(void)
@@ -260,7 +256,6 @@ sfx_t *S_FindName (const char *name)
        if (!snd_initialized.integer)
                return NULL;
 
-       // Add the default sound directory to the path
        if (strlen (name) >= sizeof (sfx->name))
                Host_Error ("S_FindName: sound name too long (%s)", name);
 
@@ -308,7 +303,10 @@ void S_FreeSfx (sfx_t *sfx, qboolean force)
                                break;
                        }
                if (prev_sfx == NULL)
-                       Sys_Error ("S_FreeSfx: Can't find SFX %s in the list!\n", sfx->name);
+               {
+                       Con_Printf ("S_FreeSfx: Can't find SFX %s in the list!\n", sfx->name);
+                       return;
+               }
        }
 
        // Free it
@@ -326,6 +324,7 @@ S_ServerSounds
 void S_ServerSounds (char serversound [][MAX_QPATH], unsigned int numsounds)
 {
        sfx_t *sfx;
+       sfx_t *sfxnext;
        unsigned int i;
 
        // Start the ambient sounds and make them loop
@@ -366,16 +365,10 @@ void S_ServerSounds (char serversound [][MAX_QPATH], unsigned int numsounds)
        }
 
        // Free all unlocked sfx
-       sfx = known_sfx;
-       while (sfx != NULL)
+       for (sfx = known_sfx;sfx;sfx = sfxnext)
        {
-               sfx_t* crtsfx;
-
-               // We may lose the "next" pointer after S_FreeSfx
-               crtsfx = sfx;
-               sfx = sfx->next;
-
-               S_FreeSfx (crtsfx, false);
+               sfxnext = sfx->next;
+               S_FreeSfx (sfx, false);
        }
 }
 
@@ -507,12 +500,10 @@ void SND_Spatialize(channel_t *ch, qboolean isstatic)
        else
        {
                // update sound origin if we know about the entity
-               if (ch->entnum > 0 && cls.state == ca_connected && cl_entities[ch->entnum].state_current.active)
+               if (ch->entnum > 0 && cls.state == ca_connected && cl_entities[ch->entnum].render.model)
                {
-                       //Con_Printf("-- entnum %i origin %f %f %f neworigin %f %f %f\n", ch->entnum, ch->origin[0], ch->origin[1], ch->origin[2], cl_entities[ch->entnum].state_current.origin[0], cl_entities[ch->entnum].state_current.origin[1], cl_entities[ch->entnum].state_current.origin[2]);
-                       VectorCopy(cl_entities[ch->entnum].state_current.origin, ch->origin);
-                       if (cl_entities[ch->entnum].state_current.modelindex && cl.model_precache[cl_entities[ch->entnum].state_current.modelindex] && cl.model_precache[cl_entities[ch->entnum].state_current.modelindex]->soundfromcenter)
-                               VectorMAMAM(1.0f, ch->origin, 0.5f, cl.model_precache[cl_entities[ch->entnum].state_current.modelindex]->normalmins, 0.5f, cl.model_precache[cl_entities[ch->entnum].state_current.modelindex]->normalmaxs, ch->origin);
+                       //Con_Printf("-- entnum %i origin %f %f %f neworigin %f %f %f\n", ch->entnum, ch->origin[0], ch->origin[1], ch->origin[2], cl_entities[ch->entnum].persistent.trail_origin[0], cl_entities[ch->entnum].persistent.trail_origin[1], cl_entities[ch->entnum].persistent.trail_origin[2]);
+                       VectorCopy(cl_entities[ch->entnum].persistent.trail_origin, ch->origin);
                }
 
                // calculate stereo seperation and distance attenuation
@@ -525,6 +516,7 @@ void SND_Spatialize(channel_t *ch, qboolean isstatic)
                // calculate the volumes
                ch->leftvol = (int) (scale + pan);
                ch->rightvol = (int) (scale - pan);
+               //Con_Printf("%f %f %f:%f %f %f:%f %f:%d %d\n", ch->origin[0], ch->origin[1], ch->origin[2], source_vec[0], source_vec[1], source_vec[2], scale, pan, ch->leftvol, ch->rightvol);
        }
 
        // Adjust volume of static sounds
@@ -584,6 +576,9 @@ int S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float f
                return -1;
        }
 
+       if (entnum && entnum >= cl_max_entities)
+               CL_ExpandEntities(entnum);
+
        // Pick a channel to play on
        target_chan = SND_PickChannel(entnum, entchannel);
        if (!target_chan)
@@ -1062,7 +1057,7 @@ qboolean S_LocalSound (const char *sound)
        // Local sounds must not be freed
        sfx->flags |= SFXFLAG_PERMANENTLOCK;
 
-       ch_ind = S_StartSound (cl.viewentity, 0, sfx, vec3_origin, 1, 1);
+       ch_ind = S_StartSound (cl.viewentity, 0, sfx, vec3_origin, 1, 0);
        if (ch_ind < 0)
                return false;