-
- // Add 1 lock and the SFXFLAG_SERVERSOUND flag to each sfx in "serversound"
- for (i = 1; i < numsounds; i++)
- {
- sfx = S_FindName (serversound[i]);
- if (sfx != NULL)
- {
- // clear the FILEMISSING flag so that S_LoadSound will try again on a
- // previously missing file
- sfx->flags &= ~ SFXFLAG_FILEMISSING;
- S_LockSfx (sfx);
- sfx->flags |= SFXFLAG_SERVERSOUND;
- }
- }