]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_main.c
added v_hwgamma 2 (forced gamma, ignores driver returning failure) for testing
[xonotic/darkplaces.git] / snd_main.c
index 13c3f72532ebdecbb0ca6430f97a25551106ed08..e67eac70819fc23eff1d95a32c24f0c97e81f87c 100644 (file)
@@ -26,7 +26,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 
 #define SND_MIN_SPEED 8000
-#define SND_MAX_SPEED 96000
+#define SND_MAX_SPEED 48000
 #define SND_MIN_WIDTH 1
 #define SND_MAX_WIDTH 2
 #define SND_MIN_CHANNELS 1
@@ -54,7 +54,7 @@ speakerlayout_t;
 static speakerlayout_t snd_speakerlayout;
 
 // Our speaker layouts are based on ALSA. They differ from those
-// Win32 APIs and Mac OS X use when there's more than 4 channels.
+// Win32 and Mac OS X APIs use when there's more than 4 channels.
 // (rear left + rear right, and front center + LFE are swapped).
 #define SND_SPEAKERLAYOUTS (sizeof(snd_speakerlayouts) / sizeof(snd_speakerlayouts[0]))
 static const speakerlayout_t snd_speakerlayouts[] =
@@ -141,7 +141,7 @@ unsigned int total_channels;
 snd_ringbuffer_t *snd_renderbuffer = NULL;
 unsigned int soundtime = 0;
 static unsigned int oldpaintedtime = 0;
-unsigned int extrasoundtime = 0;
+static unsigned int extrasoundtime = 0;
 static double snd_starttime = 0.0;
 
 vec3_t listener_origin;
@@ -155,10 +155,13 @@ static sfx_t *known_sfx = NULL;
 static qboolean sound_spatialized = false;
 
 qboolean simsound = false;
-qboolean alsaspeakerlayout = false;
+
+static qboolean recording_sound = false;
 
 int snd_blocked = 0;
-static int current_swapstereo = 0;
+static int current_swapstereo = false;
+static int current_channellayout = SND_CHANNELLAYOUT_AUTO;
+static int current_channellayout_used = SND_CHANNELLAYOUT_AUTO;
 
 // Cvars declared in sound.h (part of the sound API)
 cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or replacement files such as sound/cdtracks/track002.ogg)"};
@@ -170,6 +173,7 @@ cvar_t snd_staticvolume = {CVAR_SAVE, "snd_staticvolume", "1", "volume of ambien
 cvar_t _snd_mixahead = {CVAR_SAVE, "_snd_mixahead", "0.1", "how much sound to mix ahead of time"};
 cvar_t snd_streaming = { CVAR_SAVE, "snd_streaming", "1", "enables keeping compressed ogg sound files compressed, decompressing them only as needed, otherwise they will be decompressed completely at load (may use a lot of memory)"};
 cvar_t snd_swapstereo = {CVAR_SAVE, "snd_swapstereo", "0", "swaps left/right speakers for old ISA soundblaster cards"};
+cvar_t snd_channellayout = {0, "snd_channellayout", "0", "channel layout. Can be 0 (auto - snd_restart needed), 1 (standard layout), or 2 (ALSA layout)"};
 
 // Local cvars
 static cvar_t nosound = {0, "nosound", "0", "disables sound"};
@@ -297,71 +301,91 @@ void S_SoundInfo_f(void)
 }
 
 
-// TODO: make this function smarter...
 static qboolean S_ChooseCheaperFormat (snd_format_t* format, qboolean fixed_speed, qboolean fixed_width, qboolean fixed_channels)
 {
-       // Can we decrease the number of channels?
-       if (!fixed_channels && format->channels > 1)
+       static const snd_format_t thresholds [] =
        {
-               unsigned short channels = format->channels;
-
-               // If it has an odd number of channels(?!), make it even
-               if (channels & 1)
-                       channels--;
-               else
-               {
-                       // Remove 2 speakers, unless it's a stereo format
-                       if (channels != 2)
-                               channels -= 2;
-                       else
-                               channels = 1;
-               }
+               // speed                        width                   channels
+               { SND_MIN_SPEED,        SND_MIN_WIDTH,  SND_MIN_CHANNELS },
+               { 11025,                        1,                              2 },
+               { 22050,                        2,                              2 },
+               { 44100,                        2,                              2 },
+               { 48000,                        2,                              6 },
+               { SND_MAX_SPEED,        SND_MAX_WIDTH,  SND_MAX_CHANNELS },
+       };
+       const unsigned int nb_thresholds = sizeof(thresholds) / sizeof(thresholds[0]);
+       unsigned int speed_level, width_level, channels_level;
+
+       // If we have reached the minimum values, there's nothing more we can do
+       if ((format->speed == thresholds[0].speed || fixed_speed) &&
+               (format->width == thresholds[0].width || fixed_width) &&
+               (format->channels == thresholds[0].channels || fixed_channels))
+               return false;
 
-               format->channels = channels;
-               return true;
+       // Check the min and max values
+       #define CHECK_BOUNDARIES(param)                                                         \
+       if (format->param < thresholds[0].param)                                        \
+       {                                                                                                                       \
+               format->param = thresholds[0].param;                                    \
+               return true;                                                                                    \
+       }                                                                                                                       \
+       if (format->param > thresholds[nb_thresholds - 1].param)        \
+       {                                                                                                                       \
+               format->param = thresholds[nb_thresholds - 1].param;    \
+               return true;                                                                                    \
        }
+       CHECK_BOUNDARIES(speed);
+       CHECK_BOUNDARIES(width);
+       CHECK_BOUNDARIES(channels);
+       #undef CHECK_BOUNDARIES
+       
+       // Find the level of each parameter
+       #define FIND_LEVEL(param)                                                                       \
+       param##_level = 0;                                                                                      \
+       while (param##_level < nb_thresholds - 1)                                       \
+       {                                                                                                                       \
+               if (format->param <= thresholds[param##_level].param)   \
+                       break;                                                                                          \
+                                                                                                                               \
+               param##_level++;                                                                                \
+       }
+       FIND_LEVEL(speed);
+       FIND_LEVEL(width);
+       FIND_LEVEL(channels);
+       #undef FIND_LEVEL
 
-       // Can we decrease the speed?
-       if (!fixed_speed)
+       // Decrease the parameter with the highest level to the previous level
+       if (channels_level >= speed_level && channels_level >= width_level && !fixed_channels)
        {
-               unsigned int suggest_speeds [] = { 44100, 22050, 11025 };
-               unsigned int i;
-
-               for (i = 0; i < sizeof(suggest_speeds) / sizeof(suggest_speeds[0]); i++)
-                       if (format->speed > suggest_speeds[i])
-                       {
-                               format->speed = suggest_speeds[i];
-                               return true;
-                       }
-
-               // the speed is already low
+               format->channels = thresholds[channels_level - 1].channels;
+               return true;
        }
-
-       // Can we decrease the number of bits per sample?
-       if (!fixed_width && format->width > 1)
+       if (speed_level >= width_level && !fixed_speed)
        {
-               format->width = 1;
+               format->speed = thresholds[speed_level - 1].speed;
                return true;
        }
 
-       return false;
+       format->width = thresholds[width_level - 1].width;
+       return true;
 }
 
 
 #define SWAP_LISTENERS(l1, l2, tmpl) { tmpl = (l1); (l1) = (l2); (l2) = tmpl; }
 
-void S_SetSpeakerLayout (void)
+static void S_SetChannelLayout (void)
 {
        unsigned int i;
        listener_t swaplistener;
        listener_t *listeners;
+       int layout;
 
        for (i = 0; i < SND_SPEAKERLAYOUTS; i++)
                if (snd_speakerlayouts[i].channels == snd_renderbuffer->format.channels)
                        break;
        if (i >= SND_SPEAKERLAYOUTS)
        {
-               Con_Printf("S_SetSpeakerLayout: Can't find the speaker layout for %hu channels. Defaulting to mono output\n",
+               Con_Printf("S_SetChannelLayout: can't find the speaker layout for %hu channels. Defaulting to mono output\n",
                                   snd_renderbuffer->format.channels);
                i = SND_SPEAKERLAYOUTS - 1;
        }
@@ -392,13 +416,41 @@ void S_SetSpeakerLayout (void)
                }
        }
 
-       // Convert our layout (= ALSA) to Win32/CoreAudio layout if necessary
-       if (!alsaspeakerlayout &&
-               (snd_speakerlayout.channels == 6 || snd_speakerlayout.channels == 8))
+       // Sanity check
+       if (snd_channellayout.integer < SND_CHANNELLAYOUT_AUTO ||
+               snd_channellayout.integer > SND_CHANNELLAYOUT_ALSA)
+               Cvar_SetValueQuick (&snd_channellayout, SND_CHANNELLAYOUT_STANDARD);
+       
+       if (snd_channellayout.integer == SND_CHANNELLAYOUT_AUTO)
        {
-               SWAP_LISTENERS(listeners[2], listeners[4], swaplistener);
-               SWAP_LISTENERS(listeners[3], listeners[5], swaplistener);
+               // If we're in the sound engine initialization
+               if (current_channellayout_used == SND_CHANNELLAYOUT_AUTO)
+               {
+                       layout = SND_CHANNELLAYOUT_STANDARD;
+                       Cvar_SetValueQuick (&snd_channellayout, layout);
+               }
+               else
+                       layout = current_channellayout_used;
        }
+       else
+               layout = snd_channellayout.integer;
+
+       // Convert our layout (= ALSA) to the standard layout if necessary
+       if (snd_speakerlayout.channels == 6 || snd_speakerlayout.channels == 8)
+       {
+               if (layout == SND_CHANNELLAYOUT_STANDARD)
+               {
+                       SWAP_LISTENERS(listeners[2], listeners[4], swaplistener);
+                       SWAP_LISTENERS(listeners[3], listeners[5], swaplistener);
+               }
+
+               Con_Printf("S_SetChannelLayout: using %s speaker layout for 3D sound\n",
+                                  (layout == SND_CHANNELLAYOUT_ALSA) ? "ALSA" : "standard");
+       }
+
+       current_swapstereo = snd_swapstereo.integer;
+       current_channellayout = snd_channellayout.integer;
+       current_channellayout_used = layout;
 }
 
 
@@ -535,7 +587,6 @@ void S_Startup (void)
                                                chosen_fmt.speed, chosen_fmt.width * 8,
                                                chosen_fmt.channels);
 
-                       alsaspeakerlayout = false;
                        memset(&suggest_fmt, 0, sizeof(suggest_fmt));
                        accepted = SndSys_Init(&chosen_fmt, &suggest_fmt);
 
@@ -575,15 +626,14 @@ void S_Startup (void)
        Con_Printf("Sound format: %dHz, %d channels, %d bits per sample\n",
                           chosen_fmt.speed, chosen_fmt.channels, chosen_fmt.width * 8);
 
-       if (chosen_fmt.channels > 4)
-               Con_Printf("Using %s speaker layout for 3D sound\n",
-                                  alsaspeakerlayout ? "ALSA" : "standard");
-
        // Update the cvars
        snd_speed.integer = chosen_fmt.speed;
        snd_width.integer = chosen_fmt.width;
        snd_channels.integer = chosen_fmt.channels;
 
+       current_channellayout_used = SND_CHANNELLAYOUT_AUTO;
+       S_SetChannelLayout();
+
        snd_starttime = realtime;
 
        // If the sound module has already run, add an extra time to make sure
@@ -603,9 +653,7 @@ void S_Startup (void)
                extrasoundtime = 0;
        snd_renderbuffer->startframe = soundtime;
        snd_renderbuffer->endframe = soundtime;
-
-       S_SetSpeakerLayout();
-       current_swapstereo = snd_swapstereo.integer;
+       recording_sound = false;
 }
 
 void S_Shutdown(void)
@@ -678,6 +726,7 @@ void S_Init(void)
        Cvar_RegisterVariable(&snd_show);
        Cvar_RegisterVariable(&_snd_mixahead);
        Cvar_RegisterVariable(&snd_swapstereo); // for people with backwards sound wiring
+       Cvar_RegisterVariable(&snd_channellayout);
 
        Cvar_SetValueQuick(&snd_initialized, true);
 
@@ -1346,9 +1395,30 @@ static void S_PaintAndSubmit (void)
 
        newsoundtime += extrasoundtime;
        if (newsoundtime < soundtime)
-               Con_Printf("S_PaintAndSubmit: WARNING: newsoundtime < soundtime (%u < %u)\n",
-                                  newsoundtime, soundtime);
+       {
+               if ((cls.capturevideo_soundfile != NULL) != recording_sound)
+               {
+                       unsigned int additionaltime;
+
+                       // add some time to extrasoundtime make newsoundtime higher
+
+                       // The extra time must be a multiple of the render buffer size
+                       // to avoid modifying the current position in the buffer,
+                       // some modules write directly to a shared (DMA) buffer
+                       additionaltime = (soundtime - newsoundtime) + snd_renderbuffer->maxframes - 1;
+                       additionaltime -= additionaltime % snd_renderbuffer->maxframes;
+                       
+                       extrasoundtime += additionaltime;
+                       newsoundtime += additionaltime;
+                       Con_DPrintf("S_PaintAndSubmit: new extra sound time = %u\n",
+                                               extrasoundtime);
+               }
+               else
+                       Con_Printf("S_PaintAndSubmit: WARNING: newsoundtime < soundtime (%u < %u)\n",
+                                          newsoundtime, soundtime);
+       }
        soundtime = newsoundtime;
+       recording_sound = (cls.capturevideo_soundfile != NULL);
 
        // Check to make sure that we haven't overshot
        paintedtime = snd_renderbuffer->endframe;
@@ -1388,12 +1458,10 @@ void S_Update(const matrix4x4_t *listenermatrix)
        if (snd_blocked > 0 && !cls.capturevideo_soundfile)
                return;
 
-       // If snd_swapstereo has changed, recompute the speaker layout
-       if (current_swapstereo != snd_swapstereo.integer)
-       {
-               current_swapstereo = snd_swapstereo.integer;
-               S_SetSpeakerLayout();
-       }
+       // If snd_swapstereo or snd_channellayout has changed, recompute the channel layout
+       if (current_swapstereo != snd_swapstereo.integer ||
+               current_channellayout != snd_channellayout.integer)
+               S_SetChannelLayout();
 
        Matrix4x4_Invert_Simple(&basematrix, listenermatrix);
        Matrix4x4_OriginFromMatrix(listenermatrix, listener_origin);