Moved some sound code in preparation of adding Ogg Vorbis support
[xonotic/darkplaces.git] / snd_mem.c
index 27414ea..7908ea8 100644 (file)
--- a/snd_mem.c
+++ b/snd_mem.c
@@ -207,38 +207,23 @@ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
 
 /*
 ==============
-S_LoadSound
+S_LoadWavFile
 ==============
 */
-sfxcache_t *S_LoadSound (sfx_t *s, int complain)
+sfxcache_t *S_LoadWavFile (const char *filename, sfx_t *s)
 {
-       char namebuffer[MAX_QPATH];
        qbyte *data;
        wavinfo_t info;
        int len;
        sfxcache_t *sc;
 
-       // see if still in memory
-       if (!shm || !shm->speed)
-               return NULL;
-       if (s->sfxcache && s->sfxcache->speed == shm->speed)
-               return s->sfxcache;
-
-       // load it in
-       snprintf(namebuffer, sizeof(namebuffer), "sound/%s", s->name);
-
-       data = FS_LoadFile(namebuffer, false);
-
+       // Load the file
+       data = FS_LoadFile(filename, false);
        if (!data)
-       {
-               s->silentlymissing = !complain;
-               if (complain)
-                       Con_Printf("Couldn't load %s\n", namebuffer);
                return NULL;
-       }
 
        info = GetWavinfo (s->name, data, fs_filesize);
-       // LordHavoc: stereo sounds are now allowed (intended for music)
+       // Stereo sounds are allowed (intended for music)
        if (info.channels < 1 || info.channels > 2)
        {
                Con_Printf("%s has an unsupported number of channels (%i)\n",s->name, info.channels);
@@ -274,6 +259,45 @@ sfxcache_t *S_LoadSound (sfx_t *s, int complain)
        return sc;
 }
 
+
+/*
+==============
+S_LoadSound
+==============
+*/
+sfxcache_t *S_LoadSound (sfx_t *s, int complain)
+{
+       char namebuffer[MAX_QPATH];
+       size_t len;
+       sfxcache_t *sc;
+
+       // see if still in memory
+       if (!shm || !shm->speed)
+               return NULL;
+       if (s->sfxcache && (s->sfxcache->speed == shm->speed))
+               return s->sfxcache;
+
+       len = snprintf (namebuffer, sizeof (namebuffer), "sound/%s", s->name);
+       if (len >= sizeof (namebuffer))
+               return NULL;
+
+       // Try to load it as a WAV file
+       sc = S_LoadWavFile (namebuffer, s);
+
+       // TODO: insert Ogg Vorbis support here
+
+       // Can't load the sound!
+       if (sc == NULL)
+       {
+               s->silentlymissing = !complain;
+               if (complain)
+                       Con_Printf ("Couldn't load %s\n", namebuffer);
+               return NULL;
+       }
+
+       return sc;
+}
+
 void S_UnloadSound(sfx_t *s)
 {
        if (s->sfxcache)