]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_mem.c
fix for misparsing of sound length in "data" chunk of WAVE, this should fix stereo...
[xonotic/darkplaces.git] / snd_mem.c
index be03af6ae5a14fb4a961ea86001b50d8dd137271..a54e84c74f3ee8155894ec7797da04dd43e948bb 100644 (file)
--- a/snd_mem.c
+++ b/snd_mem.c
@@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 See the GNU General Public License for more details.
 
@@ -21,124 +21,189 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "quakedef.h"
 
-int                    cache_full_cycle;
-
-byte *S_Alloc (int size);
+qbyte *S_Alloc (int size);
 
 /*
 ================
 ResampleSfx
 ================
 */
-void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)
+void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
 {
-       int             outcount;
-       int             srcsample;
-       float   stepscale;
-       int             i;
-       int             sample, samplefrac, fracstep;
-       sfxcache_t      *sc;
-       
-       sc = Cache_Check (&sfx->cache);
-       if (!sc)
-               return;
+       int i, outcount, srcsample, srclength, samplefrac, fracstep;
 
-       stepscale = (float)inrate / shm->speed; // this is usually 0.5, 1, or 2
+       // this is usually 0.5 (128), 1 (256), or 2 (512)
+       fracstep = ((double) sc->speed / (double) shm->speed) * 256.0;
 
-       outcount = sc->length / stepscale;
+       srclength = sc->length << sc->stereo;
+
+       outcount = (double) sc->length * (double) shm->speed / (double) sc->speed;
        sc->length = outcount;
        if (sc->loopstart != -1)
-               sc->loopstart = sc->loopstart / stepscale;
+               sc->loopstart = (double) sc->loopstart * (double) shm->speed / (double) sc->speed;
 
        sc->speed = shm->speed;
-       if (loadas8bit.value)
-               sc->width = 1;
-       else
-               sc->width = inwidth;
-//     sc->stereo = 0;
 
 // resample / decimate to the current source rate
 
-       if (stepscale == 1 && inwidth == 1 && sc->width == 1)
+       if (fracstep == 256)
        {
-// fast special case
-               // LordHavoc: I do not serve the readability gods...
-               int *indata, *outdata;
-               int count4, count1;
-               count1 = outcount << sc->stereo;
-               count4 = count1 >> 2;
-               indata = (void *)data;
-               outdata = (void *)sc->data;
-               while (count4--)
-                       *outdata++ = *indata++ ^ 0x80808080;
-               if (count1 & 2)
-                       ((short*)outdata)[0] = ((short*)indata)[0] ^ 0x8080;
-               if (count1 & 1)
-                       ((char*)outdata)[2] = ((char*)indata)[2] ^ 0x80;
-               /*
-               if (sc->stereo) // LordHavoc: stereo sound support
-               {
-                       for (i=0 ; i<(outcount<<1) ; i++)
-                               ((signed char *)sc->data)[i] = (int)( (unsigned char)(data[i]) - 128);
-               }
-               else
-               {
-                       for (i=0 ; i<outcount ; i++)
-                               ((signed char *)sc->data)[i] = (int)( (unsigned char)(data[i]) - 128);
-               }
-               */
+               if (sc->width == 1) // 8bit
+                       for (i = 0;i < srclength;i++)
+                               ((signed char *)sc->data)[i] = ((unsigned char *)data)[i] - 128;
+               else //if (sc->width == 2) // 16bit
+                       for (i = 0;i < srclength;i++)
+                               ((short *)sc->data)[i] = LittleShort (((short *)data)[i]);
        }
        else
        {
 // general case
-               Con_DPrintf("ResampleSfx: resampling sound %s\n", sfx->name);
+               Con_DPrintf("ResampleSfx: resampling sound %s\n", name);
                samplefrac = 0;
-               fracstep = stepscale*256;
-               if (sc->stereo) // LordHavoc: stereo sound support
+               if ((fracstep & 255) == 0) // skipping points on perfect multiple
                {
-                       for (i=0 ; i<outcount ; i+=2)
+                       srcsample = 0;
+                       fracstep >>= 8;
+                       if (sc->width == 2)
                        {
-                               srcsample = samplefrac >> 8;
-                               samplefrac += fracstep;
-                               srcsample <<= 1;
-                               // left
-                               if (inwidth == 2)
-                                       sample = LittleShort ( ((short *)data)[srcsample] );
+                               short *out = (void *)sc->data, *in = (void *)data;
+                               if (sc->stereo) // LordHavoc: stereo sound support
+                               {
+                                       fracstep <<= 1;
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               *out++ = LittleShort (in[srcsample  ]);
+                                               *out++ = LittleShort (in[srcsample+1]);
+                                               srcsample += fracstep;
+                                       }
+                               }
                                else
-                                       sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8;
-                               if (sc->width == 2)
-                                       ((short *)sc->data)[i] = sample;
-                               else
-                                       ((signed char *)sc->data)[i] = sample >> 8;
-                               // right
-                               srcsample++;
-                               if (inwidth == 2)
-                                       sample = LittleShort ( ((short *)data)[srcsample] );
-                               else
-                                       sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8;
-                               if (sc->width == 2)
-                                       ((short *)sc->data)[i+1] = sample;
+                               {
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               *out++ = LittleShort (in[srcsample  ]);
+                                               srcsample += fracstep;
+                                       }
+                               }
+                       }
+                       else
+                       {
+                               signed char *out = (void *)sc->data;
+                               unsigned char *in = (void *)data;
+                               if (sc->stereo) // LordHavoc: stereo sound support
+                               {
+                                       fracstep <<= 1;
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               *out++ = in[srcsample  ] - 128;
+                                               *out++ = in[srcsample+1] - 128;
+                                               srcsample += fracstep;
+                                       }
+                               }
                                else
-                                       ((signed char *)sc->data)[i+1] = sample >> 8;
+                               {
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               *out++ = in[srcsample  ] - 128;
+                                               srcsample += fracstep;
+                                       }
+                               }
                        }
                }
                else
                {
-                       for (i=0 ; i<outcount ; i++)
+                       int sample;
+                       int a, b;
+                       if (sc->width == 2)
                        {
-                               srcsample = samplefrac >> 8;
-                               samplefrac += fracstep;
-                               if (inwidth == 2)
-                                       sample = LittleShort ( ((short *)data)[srcsample] );
+                               short *out = (void *)sc->data, *in = (void *)data;
+                               if (sc->stereo) // LordHavoc: stereo sound support
+                               {
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               srcsample = (samplefrac >> 8) << 1;
+                                               a = in[srcsample  ];
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = in[srcsample+2];
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (short) sample;
+                                               a = in[srcsample+1];
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = in[srcsample+3];
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (short) sample;
+                                               samplefrac += fracstep;
+                                       }
+                               }
                                else
-                                       sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8;
-                               if (sc->width == 2)
-                                       ((short *)sc->data)[i] = sample;
+                               {
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               srcsample = samplefrac >> 8;
+                                               a = in[srcsample  ];
+                                               if (srcsample+1 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = in[srcsample+1];
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (short) sample;
+                                               samplefrac += fracstep;
+                                       }
+                               }
+                       }
+                       else
+                       {
+                               signed char *out = (void *)sc->data;
+                               unsigned char *in = (void *)data;
+                               if (sc->stereo) // LordHavoc: stereo sound support
+                               {
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               srcsample = (samplefrac >> 8) << 1;
+                                               a = (int) in[srcsample  ] - 128;
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = (int) in[srcsample+2] - 128;
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (signed char) sample;
+                                               a = (int) in[srcsample+1] - 128;
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = (int) in[srcsample+3] - 128;
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (signed char) sample;
+                                               samplefrac += fracstep;
+                                       }
+                               }
                                else
-                                       ((signed char *)sc->data)[i] = sample >> 8;
+                               {
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               srcsample = samplefrac >> 8;
+                                               a = (int) in[srcsample  ] - 128;
+                                               if (srcsample+1 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = (int) in[srcsample+1] - 128;
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (signed char) sample;
+                                               samplefrac += fracstep;
+                                       }
+                               }
                        }
                }
        }
+
+       // LordHavoc: use this for testing if it ever becomes useful again
+#if 0
+       COM_WriteFile (va("sound/%s.pcm", name), sc->data, (sc->length << sc->stereo) * sc->width);
+#endif
 }
 
 //=============================================================================
@@ -151,17 +216,14 @@ S_LoadSound
 sfxcache_t *S_LoadSound (sfx_t *s)
 {
     char       namebuffer[256];
-       byte    *data;
+       qbyte   *data;
        wavinfo_t       info;
        int             len;
-       float   stepscale;
        sfxcache_t      *sc;
-       byte    stackbuf[1*1024];               // avoid dirtying the cache heap
 
 // see if still in memory
-       sc = Cache_Check (&s->cache);
-       if (sc)
-               return sc;
+       if (s->sfxcache)
+               return s->sfxcache;
 
 //Con_Printf ("S_LoadSound: %x\n", (int)stackbuf);
 // load it in
@@ -170,7 +232,7 @@ sfxcache_t *S_LoadSound (sfx_t *s)
 
 //     Con_Printf ("loading %s\n",namebuffer);
 
-       data = COM_LoadStackFile(namebuffer, stackbuf, sizeof(stackbuf), false);
+       data = COM_LoadFile(namebuffer, false);
 
        if (!data)
        {
@@ -183,6 +245,7 @@ sfxcache_t *S_LoadSound (sfx_t *s)
        if (info.channels < 1 || info.channels > 2)
        {
                Con_Printf ("%s has an unsupported number of channels (%i)\n",s->name, info.channels);
+               Mem_Free(data);
                return NULL;
        }
        /*
@@ -193,23 +256,30 @@ sfxcache_t *S_LoadSound (sfx_t *s)
        }
        */
 
-       stepscale = (float)info.rate / shm->speed;      
-       len = info.samples / stepscale;
-
+       // calculate resampled length
+       len = (int) ((double) info.samples * (double) shm->speed / (double) info.rate);
        len = len * info.width * info.channels;
 
-       sc = Cache_Alloc ( &s->cache, len + sizeof(sfxcache_t), s->name);
+       // FIXME: add S_UnloadSounds or something?
+       Mem_FreePool(&s->mempool);
+       s->mempool = Mem_AllocPool(s->name);
+       sc = s->sfxcache = Mem_Alloc(s->mempool, len + sizeof(sfxcache_t));
        if (!sc)
+       {
+               Mem_FreePool(&s->mempool);
+               Mem_Free(data);
                return NULL;
-       
+       }
+
        sc->length = info.samples;
        sc->loopstart = info.loopstart;
        sc->speed = info.rate;
        sc->width = info.width;
        sc->stereo = info.channels == 2;
 
-       ResampleSfx (s, sc->speed, sc->width, data + info.dataofs);
+       ResampleSfx (sc, data + info.dataofs, s->name);
 
+       Mem_Free(data);
        return sc;
 }
 
@@ -224,10 +294,10 @@ WAV loading
 */
 
 
-byte   *data_p;
-byte   *iff_end;
-byte   *last_chunk;
-byte   *iff_data;
+qbyte  *data_p;
+qbyte  *iff_end;
+qbyte  *last_chunk;
+qbyte  *iff_data;
 int    iff_chunk_len;
 
 
@@ -262,7 +332,7 @@ void FindNextChunk(char *name)
                        data_p = NULL;
                        return;
                }
-               
+
                data_p += 4;
                iff_chunk_len = GetLittleLong();
                if (iff_chunk_len < 0)
@@ -307,7 +377,7 @@ void DumpChunks(void)
 GetWavinfo
 ============
 */
-wavinfo_t GetWavinfo (char *name, byte *wav, int wavlength)
+wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength)
 {
        wavinfo_t       info;
        int     i;
@@ -318,7 +388,7 @@ wavinfo_t GetWavinfo (char *name, byte *wav, int wavlength)
 
        if (!wav)
                return info;
-               
+
        iff_data = wav;
        iff_end = wav + wavlength;
 
@@ -386,7 +456,7 @@ wavinfo_t GetWavinfo (char *name, byte *wav, int wavlength)
        }
 
        data_p += 4;
-       samples = GetLittleLong () / info.width;
+       samples = GetLittleLong () / info.width / info.channels;
 
        if (info.samples)
        {
@@ -397,7 +467,7 @@ wavinfo_t GetWavinfo (char *name, byte *wav, int wavlength)
                info.samples = samples;
 
        info.dataofs = data_p - wav;
-       
+
        return info;
 }