]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_mem.c
rewrote memory system entirely (hunk, cache, and zone are gone, memory pools replaced...
[xonotic/darkplaces.git] / snd_mem.c
index ca7fb36b03fa627349d4ccfabf2a252a7477c08e..af98487d1f830feac5de23bde3668d64c0ea7ea2 100644 (file)
--- a/snd_mem.c
+++ b/snd_mem.c
@@ -21,8 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "quakedef.h"
 
-int                    cache_full_cycle;
-
 byte *S_Alloc (int size);
 
 /*
@@ -30,38 +28,41 @@ byte *S_Alloc (int size);
 ResampleSfx
 ================
 */
-void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)
+void ResampleSfx (sfx_t *sfx, int inrate, byte *data, char *name)
 {
        int             outcount;
-       int             srcsample;
+       int             srcsample, srclength;
        float   stepscale;
        int             i;
        int             samplefrac, fracstep;
        sfxcache_t      *sc;
        
-       sc = Cache_Check (&sfx->cache);
+       sc = sfx->sfxcache;
        if (!sc)
                return;
 
        stepscale = (float)inrate / shm->speed; // this is usually 0.5, 1, or 2
 
+       srclength = sc->length << sc->stereo;
+
        outcount = sc->length / stepscale;
        sc->length = outcount;
        if (sc->loopstart != -1)
                sc->loopstart = sc->loopstart / stepscale;
 
        sc->speed = shm->speed;
-       if (loadas8bit.value)
-               sc->width = 1;
-       else
-               sc->width = inwidth;
+//     if (loadas8bit.value)
+//             sc->width = 1;
+//     else
+//             sc->width = inwidth;
 //     sc->stereo = 0;
 
 // resample / decimate to the current source rate
 
-       if (stepscale == 1 && inwidth == 1 && sc->width == 1)
+       if (stepscale == 1/* && inwidth == 1*/ && sc->width == 1)
        {
 // fast special case
+               /*
                // LordHavoc: I do not serve the readability gods...
                int *indata, *outdata;
                int count4, count1;
@@ -75,18 +76,18 @@ void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)
                        ((short*)outdata)[0] = ((short*)indata)[0] ^ 0x8080;
                if (count1 & 1)
                        ((char*)outdata)[2] = ((char*)indata)[2] ^ 0x80;
-               /*
-               if (sc->stereo) // LordHavoc: stereo sound support
-               {
-                       for (i=0 ; i<(outcount<<1) ; i++)
-                               ((signed char *)sc->data)[i] = (int)( (unsigned char)(data[i]) - 128);
-               }
-               else
-               {
-                       for (i=0 ; i<outcount ; i++)
-                               ((signed char *)sc->data)[i] = (int)( (unsigned char)(data[i]) - 128);
-               }
                */
+               if (sc->stereo) // LordHavoc: stereo sound support
+                       outcount *= 2;
+               for (i=0 ; i<outcount ; i++)
+                       ((signed char *)sc->data)[i] = ((unsigned char *)data)[i] - 128;
+       }
+       else if (stepscale == 1/* && inwidth == 2*/ && sc->width == 2) // LordHavoc: quick case for 16bit
+       {
+               if (sc->stereo) // LordHavoc: stereo sound support
+                       outcount *= 2;
+               for (i=0 ; i<outcount ;i++)
+                       ((short *)sc->data)[i] = LittleShort (((short *)data)[i]);
        }
        else
        {
@@ -94,53 +95,150 @@ void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)
                Con_DPrintf("ResampleSfx: resampling sound %s\n", sfx->name);
                samplefrac = 0;
                fracstep = stepscale*256;
-               if (sc->stereo) // LordHavoc: stereo sound support
+               if ((fracstep & 255) == 0) // skipping points on perfect multiple
                {
+                       srcsample = 0;
+                       fracstep >>= 8;
                        if (sc->width == 2)
                        {
-                               for (i=0 ; i<outcount*2 ;)
+                               short *out = (void *)sc->data, *in = (void *)data;
+                               if (sc->stereo) // LordHavoc: stereo sound support
+                               {
+                                       fracstep <<= 1;
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               *out++ = LittleShort (in[srcsample  ]);
+                                               *out++ = LittleShort (in[srcsample+1]);
+                                               srcsample += fracstep;
+                                       }
+                               }
+                               else
                                {
-                                       srcsample = samplefrac >> 8;
-                                       samplefrac += fracstep;
-                                       srcsample <<= 1;
-                                       ((short *)sc->data)[i++] = LittleShort ( ((short *)data)[srcsample++] ); // left
-                                       ((short *)sc->data)[i++] = LittleShort ( ((short *)data)[srcsample  ] ); // right
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               *out++ = LittleShort (in[srcsample  ]);
+                                               srcsample += fracstep;
+                                       }
                                }
                        }
                        else
                        {
-                               for (i=0 ; i<outcount*2 ;)
+                               signed char *out = (void *)sc->data;
+                               unsigned char *in = (void *)data;
+                               if (sc->stereo) // LordHavoc: stereo sound support
                                {
-                                       srcsample = samplefrac >> 8;
-                                       samplefrac += fracstep;
-                                       srcsample <<= 1;
-                                       ((signed char *)sc->data)[i++] = ((int)( (unsigned char)(data[srcsample++]) - 128) << 8) >> 8; // left
-                                       ((signed char *)sc->data)[i++] = ((int)( (unsigned char)(data[srcsample  ]) - 128) << 8) >> 8; // right
+                                       fracstep <<= 1;
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               *out++ = in[srcsample  ] - 128;
+                                               *out++ = in[srcsample+1] - 128;
+                                               srcsample += fracstep;
+                                       }
+                               }
+                               else
+                               {
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               *out++ = in[srcsample  ] - 128;
+                                               srcsample += fracstep;
+                                       }
                                }
                        }
                }
                else
                {
+                       int sample;
+                       int a, b;
                        if (sc->width == 2)
                        {
-                               for (i=0 ; i<outcount ; i++)
+                               short *out = (void *)sc->data, *in = (void *)data;
+                               if (sc->stereo) // LordHavoc: stereo sound support
+                               {
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               srcsample = (samplefrac >> 8) << 1;
+                                               a = in[srcsample  ];
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = in[srcsample+2];
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (short) sample;
+                                               a = in[srcsample+1];
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = in[srcsample+3];
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (short) sample;
+                                               samplefrac += fracstep;
+                                       }
+                               }
+                               else
                                {
-                                       srcsample = samplefrac >> 8;
-                                       samplefrac += fracstep;
-                                       ((short *)sc->data)[i] = LittleShort ( ((short *)data)[srcsample] );
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               srcsample = samplefrac >> 8;
+                                               a = in[srcsample  ];
+                                               if (srcsample+1 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = in[srcsample+1];
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (short) sample;
+                                               samplefrac += fracstep;
+                                       }
                                }
                        }
                        else
                        {
-                               for (i=0 ; i<outcount ; i++)
+                               signed char *out = (void *)sc->data;
+                               unsigned char *in = (void *)data;
+                               if (sc->stereo) // LordHavoc: stereo sound support
                                {
-                                       srcsample = samplefrac >> 8;
-                                       samplefrac += fracstep;
-                                       ((signed char *)sc->data)[i] = ((int)( (unsigned char)(data[srcsample]) - 128) << 8) >> 8;
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               srcsample = (samplefrac >> 8) << 1;
+                                               a = (int) in[srcsample  ] - 128;
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = (int) in[srcsample+2] - 128;
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (signed char) sample;
+                                               a = (int) in[srcsample+1] - 128;
+                                               if (srcsample+2 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = (int) in[srcsample+3] - 128;
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (signed char) sample;
+                                               samplefrac += fracstep;
+                                       }
+                               }
+                               else
+                               {
+                                       for (i=0 ; i<outcount ; i++)
+                                       {
+                                               srcsample = samplefrac >> 8;
+                                               a = (int) in[srcsample  ] - 128;
+                                               if (srcsample+1 >= srclength)
+                                                       b = 0;
+                                               else
+                                                       b = (int) in[srcsample+1] - 128;
+                                               sample = (((b - a) * (samplefrac & 255)) >> 8) + a;
+                                               *out++ = (signed char) sample;
+                                               samplefrac += fracstep;
+                                       }
                                }
                        }
                }
        }
+
+       // LordHavoc: use this for testing if it ever becomes useful again
+#if 0
+       COM_WriteFile (va("sound/%s.pcm", name), sc->data, (sc->length << sc->stereo) * sc->width);
+#endif
 }
 
 //=============================================================================
@@ -158,12 +256,10 @@ sfxcache_t *S_LoadSound (sfx_t *s)
        int             len;
        float   stepscale;
        sfxcache_t      *sc;
-       byte    stackbuf[1*1024];               // avoid dirtying the cache heap
 
 // see if still in memory
-       sc = Cache_Check (&s->cache);
-       if (sc)
-               return sc;
+       if (s->sfxcache)
+               return s->sfxcache;
 
 //Con_Printf ("S_LoadSound: %x\n", (int)stackbuf);
 // load it in
@@ -172,7 +268,7 @@ sfxcache_t *S_LoadSound (sfx_t *s)
 
 //     Con_Printf ("loading %s\n",namebuffer);
 
-       data = COM_LoadStackFile(namebuffer, stackbuf, sizeof(stackbuf), false);
+       data = COM_LoadFile(namebuffer, false);
 
        if (!data)
        {
@@ -185,6 +281,7 @@ sfxcache_t *S_LoadSound (sfx_t *s)
        if (info.channels < 1 || info.channels > 2)
        {
                Con_Printf ("%s has an unsupported number of channels (%i)\n",s->name, info.channels);
+               Mem_Free(data);
                return NULL;
        }
        /*
@@ -195,23 +292,30 @@ sfxcache_t *S_LoadSound (sfx_t *s)
        }
        */
 
-       stepscale = (float)info.rate / shm->speed;      
+       stepscale = (float)info.rate / shm->speed;
        len = info.samples / stepscale;
 
        len = len * info.width * info.channels;
 
-       sc = Cache_Alloc ( &s->cache, len + sizeof(sfxcache_t), s->name);
+       // FIXME: add S_UnloadSounds or something?
+       Mem_FreePool(&s->mempool);
+       s->mempool = Mem_AllocPool(s->name);
+       sc = s->sfxcache = Mem_Alloc(s->mempool, len + sizeof(sfxcache_t));
        if (!sc)
+       {
+               Mem_Free(data);
                return NULL;
-       
+       }
+
        sc->length = info.samples;
        sc->loopstart = info.loopstart;
        sc->speed = info.rate;
        sc->width = info.width;
        sc->stereo = info.channels == 2;
 
-       ResampleSfx (s, sc->speed, sc->width, data + info.dataofs);
+       ResampleSfx (s, sc->speed, data + info.dataofs, s->name);
 
+       Mem_Free(data);
        return sc;
 }