]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_mix.c
- the Linux sound modules (ALSA and OSS) are now write-based, instead of
[xonotic/darkplaces.git] / snd_mix.c
index 03ba042a6a71a027edabf171fa6031aba7bff7e9..0e4dada06e3248d9f37a835ca326d6a907389f2c 100644 (file)
--- a/snd_mix.c
+++ b/snd_mix.c
@@ -17,11 +17,11 @@ along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 */
-// snd_mix.c -- portable code to mix sounds
 
 #include "quakedef.h"
 #include "snd_main.h"
 
+
 typedef struct portable_samplepair_s
 {
        int sample[SND_LISTENERS];
@@ -31,285 +31,299 @@ typedef struct portable_samplepair_s
 #define        PAINTBUFFER_SIZE 2048
 portable_sampleframe_t paintbuffer[PAINTBUFFER_SIZE];
 
+
 // FIXME: this desyncs with the video too easily
 extern void SCR_CaptureVideo_SoundFrame(unsigned char *bufstereo16le, size_t length, int rate);
-void S_CaptureAVISound(portable_sampleframe_t *buf, size_t length)
+static void S_CaptureAVISound(size_t length)
 {
-       int n;
        size_t i;
        unsigned char out[PAINTBUFFER_SIZE * 4];
+       unsigned char* out_ptr;
+
        if (!cls.capturevideo_active)
                return;
+
        // write the sound buffer as little endian 16bit interleaved stereo
-       for(i = 0;i < length;i++)
+       for(i = 0, out_ptr = out; i < length; i++, out_ptr += 4)
        {
-               n = buf[i].sample[0];
-               n = bound(-32768, n, 32767);
-               out[i*4+0] = n & 0xFF;
-               out[i*4+1] = (n >> 8) & 0xFF;
-               n = buf[i].sample[1];
-               n = bound(-32768, n, 32767);
-               out[i*4+2] = n & 0xFF;
-               out[i*4+3] = (n >> 8) & 0xFF;
+               int n0, n1;
+
+               n0 = paintbuffer[i].sample[0];
+               n0 = bound(-32768, n0, 32767);
+               out_ptr[0] = (unsigned char)n0;
+               out_ptr[1] = (unsigned char)(n0 >> 8);
+
+               n1 = paintbuffer[i].sample[1];
+               n1 = bound(-32768, n1, 32767);
+               out_ptr[2] = (unsigned char)n1;
+               out_ptr[3] = (unsigned char)(n1 >> 8);
        }
-       SCR_CaptureVideo_SoundFrame(out, length, shm->format.speed);
+       SCR_CaptureVideo_SoundFrame(out, length, snd_renderbuffer->format.speed);
 }
 
-// TODO: rewrite this function
-void S_TransferPaintBuffer(int endtime)
+static unsigned int S_TransferPaintBuffer(snd_ringbuffer_t* rb, unsigned int starttime, unsigned int endtime)
 {
-       void *pbuf;
-       int i;
-       portable_sampleframe_t *snd_p;
-       int lpaintedtime;
-       int snd_frames;
-       int val;
-       if ((pbuf = S_LockBuffer()))
+       unsigned int partialend;
+
+       // Lock submitbuffer
+       if (!simsound && !SndSys_LockRenderBuffer())
+               return 0;
+       
+       partialend = starttime;
+       while (partialend < endtime)  // handle recirculating buffer issues
        {
-               snd_p = paintbuffer;
-               lpaintedtime = paintedtime;
-               for (lpaintedtime = paintedtime;lpaintedtime < endtime;lpaintedtime += snd_frames)
+               unsigned int startoffset, maxframes, nbframes, i;
+               void *rb_ptr;
+               portable_sampleframe_t *painted_ptr;
+               int val;
+
+               startoffset = partialend % rb->maxframes;
+               maxframes = rb->maxframes - startoffset;
+               nbframes = endtime - partialend;
+               if (nbframes > maxframes)
+                       nbframes = maxframes;
+
+               rb_ptr = &rb->ring[startoffset * rb->format.width * rb->format.channels];
+               painted_ptr = &paintbuffer[partialend - starttime];
+
+               if (rb->format.width == 2)  // 16bit
                {
-                       // handle recirculating buffer issues
-                       i = lpaintedtime & (shm->sampleframes - 1);
-                       snd_frames = shm->sampleframes - i;
-                       if (snd_frames > endtime - lpaintedtime)
-                               snd_frames = endtime - lpaintedtime;
-                       if (shm->format.width == 2)
+                       short *snd_out = (short*)rb_ptr;
+                       if (rb->format.channels == 8)  // 7.1 surround
                        {
-                               // 16bit
-                               short *snd_out = (short *) pbuf + i * shm->format.channels;
-                               if (shm->format.channels == 8)
-                               {
-                                       // 7.1 surround
-                                       if (snd_swapstereo.value)
-                                       {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[4], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[5], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[6], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[7], 32767);
-                                               }
+                               if (snd_swapstereo.value)
+                               {
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
+                                       {
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[4], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[5], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[6], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[7], 32767);
                                        }
-                                       else
+                               }
+                               else
+                               {
+                                       for (i = 0;i < nbframes;i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[4], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[5], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[6], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[7], 32767);
-                                               }
-                                       }
-                               }
-                               else if (shm->format.channels == 6)
-                               {
-                                       // 5.1 surround
-                                       if (snd_swapstereo.value)
-                                       {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[4], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[5], 32767);
-                                               }
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[4], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[5], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[6], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[7], 32767);
                                        }
-                                       else
+                               }
+                       }
+                       else if (rb->format.channels == 6)  // 5.1 surround
+                       {
+                               if (snd_swapstereo.value)
+                               {
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[4], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[5], 32767);
-                                               }
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[4], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[5], 32767);
                                        }
                                }
-                               else if (shm->format.channels == 4)
+                               else
                                {
-                                       // 4.0 surround
-                                       if (snd_swapstereo.value)
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
-                                               }
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[4], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[5], 32767);
                                        }
-                                       else
+                               }
+                       }
+                       else if (rb->format.channels == 4)  // 4.0 surround
+                       {
+                               if (snd_swapstereo.value)
+                               {
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
-                                               }
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767);
                                        }
                                }
-                               else if (shm->format.channels == 2)
+                               else
                                {
-                                       // 2.0 stereo
-                                       if (snd_swapstereo.value)
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
-                                               }
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767);
                                        }
-                                       else
+                               }
+                       }
+                       else if (rb->format.channels == 2)  // 2.0 stereo
+                       {
+                               if (snd_swapstereo.value)
+                               {
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
-                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
-                                               }
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767);
                                        }
                                }
-                               else if (shm->format.channels == 1)
+                               else
                                {
-                                       // 1.0 mono
-                                       for (i = 0;i < snd_frames;i++, snd_p++)
-                                               *snd_out++ = bound(-32768, (snd_p->sample[0] + snd_p->sample[1]) >> 1, 32767);
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
+                                       {
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767);
+                                               *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767);
+                                       }
                                }
                        }
-                       else
+                       else if (rb->format.channels == 1)  // 1.0 mono
                        {
-                               // 8bit
-                               unsigned char *snd_out = (unsigned char *) pbuf + i * shm->format.channels;
-                               if (shm->format.channels == 8)
-                               {
-                                       // 7.1 surround
-                                       if (snd_swapstereo.value)
-                                       {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[6] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[7] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                               }
+                               for (i = 0; i < nbframes; i++, painted_ptr++)
+                               {
+                                       val = (painted_ptr->sample[0] + painted_ptr->sample[1]) >> 1;
+                                       *snd_out++ = bound(-32768, val, 32767);
+                               }
+                       }
+               }
+               else  // 8bit
+               {
+                       unsigned char *snd_out = (unsigned char*)rb_ptr;
+                       if (rb->format.channels == 8)  // 7.1 surround
+                       {
+                               if (snd_swapstereo.value)
+                               {
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
+                                       {
+                                               val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[4] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[5] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[6] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[7] >> 8) + 128; *snd_out++ = bound(0, val, 255);
                                        }
-                                       else
+                               }
+                               else
+                               {
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[6] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[7] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                               }
-                                       }
-                               }
-                               else if (shm->format.channels == 6)
-                               {
-                                       // 5.1 surround
-                                       if (snd_swapstereo.value)
-                                       {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                               }
+                                               val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[4] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[5] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[6] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[7] >> 8) + 128; *snd_out++ = bound(0, val, 255);
                                        }
-                                       else
+                               }
+                       }
+                       else if (rb->format.channels == 6)  // 5.1 surround
+                       {
+                               if (snd_swapstereo.value)
+                               {
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                               }
+                                               val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[4] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[5] >> 8) + 128; *snd_out++ = bound(0, val, 255);
                                        }
                                }
-                               else if (shm->format.channels == 4)
+                               else
                                {
-                                       // 4.0 surround
-                                       if (snd_swapstereo.value)
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                               }
+                                               val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[4] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[5] >> 8) + 128; *snd_out++ = bound(0, val, 255);
                                        }
-                                       else
+                               }
+                       }
+                       else if (rb->format.channels == 4)  // 4.0 surround
+                       {
+                               if (snd_swapstereo.value)
+                               {
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                               }
+                                               val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255);
                                        }
                                }
-                               else if (shm->format.channels == 2)
+                               else
                                {
-                                       // 2.0 stereo
-                                       if (snd_swapstereo.value)
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                               }
+                                               val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255);
                                        }
-                                       else
+                               }
+                       }
+                       else if (rb->format.channels == 2)  // 2.0 stereo
+                       {
+                               if (snd_swapstereo.value)
+                               {
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               for (i = 0;i < snd_frames;i++, snd_p++)
-                                               {
-                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
-                                               }
+                                               val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255);
                                        }
                                }
-                               else if (shm->format.channels == 1)
+                               else
                                {
-                                       // 1.0 mono
-                                       for (i = 0;i < snd_frames;i++, snd_p++)
+                                       for (i = 0; i < nbframes; i++, painted_ptr++)
                                        {
-                                               val = ((snd_p->sample[0]+snd_p->sample[1]) >> 9) + 128;*snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255);
+                                               val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255);
                                        }
                                }
                        }
+                       else if (rb->format.channels == 1)  // 1.0 mono
+                       {
+                               for (i = 0;i < nbframes;i++, painted_ptr++)
+                               {
+                                       val = ((painted_ptr->sample[0] + painted_ptr->sample[1]) >> 9) + 128;
+                                       *snd_out++ = bound(0, val, 255);
+                               }
+                       }
                }
-               S_UnlockBuffer();
+
+               partialend += nbframes;
        }
+
+       rb->endframe = endtime;
+
+       // Remove outdated samples from the ring buffer, if any
+       if (rb->startframe < soundtime)
+               rb->startframe = soundtime;
+
+       if (!simsound)
+               SndSys_UnlockRenderBuffer();
+
+       return endtime - starttime;
 }
 
 
@@ -321,32 +335,287 @@ CHANNEL MIXING
 ===============================================================================
 */
 
-qboolean SND_PaintChannel (channel_t *ch, int endtime);
+static qboolean SND_PaintChannel (channel_t *ch, unsigned int count)
+{
+       int snd_vol, vol[SND_LISTENERS];
+       const snd_buffer_t *sb;
+       unsigned int i, sb_offset;
+
+       // If this channel manages its own volume
+       if (ch->flags & CHANNELFLAG_FULLVOLUME)
+               snd_vol = 256;
+       else
+               snd_vol = (int)(volume.value * 256);
+
+       for (i = 0;i < SND_LISTENERS;i++)
+               vol[i] = ch->listener_volume[i] * snd_vol;
+
+       sb_offset = ch->pos;
+       sb = ch->sfx->fetcher->getsb (ch, &sb_offset, count);
+       if (sb == NULL)
+       {
+               Con_DPrintf("SND_PaintChannel: ERROR: can't get sound buffer from sfx \"%s\"\n",
+                                       ch->sfx->name, count);
+       }
+       else
+       {
+#if SND_LISTENERS != 8
+#              error the following code only supports up to 8 channels, update it
+#endif
+               if (sb->format.width == 1)
+               {
+                       const signed char *samples = (signed char*)sb->samples + (ch->pos - sb_offset) * sb->format.channels;
+
+                       // Stereo sound support
+                       if (sb->format.channels == 2)
+                       {
+                               if (vol[6] + vol[7] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8;
+                                               paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 8;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8;
+                                               paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 8;
+                                               paintbuffer[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 9;
+                                               paintbuffer[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 9;
+                                               paintbuffer[i].sample[6] += (samples[0] * vol[6]) >> 8;
+                                               paintbuffer[i].sample[7] += (samples[1] * vol[7]) >> 8;
+                                               samples += 2;
+                                       }
+                               }
+                               else if (vol[4] + vol[5] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8;
+                                               paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 8;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8;
+                                               paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 8;
+                                               paintbuffer[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 9;
+                                               paintbuffer[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 9;
+                                               samples += 2;
+                                       }
+                               }
+                               else if (vol[2] + vol[3] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8;
+                                               paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 8;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8;
+                                               paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 8;
+                                               samples += 2;
+                                       }
+                               }
+                               else if (vol[0] + vol[1] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8;
+                                               paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 8;
+                                               samples += 2;
+                                       }
+                               }
+                       }
+                       else if (sb->format.channels == 1)
+                       {
+                               if (vol[6] + vol[7] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8;
+                                               paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 8;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8;
+                                               paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 8;
+                                               paintbuffer[i].sample[4] += (samples[0] * vol[4]) >> 8;
+                                               paintbuffer[i].sample[5] += (samples[0] * vol[5]) >> 8;
+                                               paintbuffer[i].sample[6] += (samples[0] * vol[6]) >> 8;
+                                               paintbuffer[i].sample[7] += (samples[0] * vol[7]) >> 8;
+                                               samples += 1;
+                                       }
+                               }
+                               else if (vol[4] + vol[5] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8;
+                                               paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 8;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8;
+                                               paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 8;
+                                               paintbuffer[i].sample[4] += (samples[0] * vol[4]) >> 8;
+                                               paintbuffer[i].sample[5] += (samples[0] * vol[5]) >> 8;
+                                               samples += 1;
+                                       }
+                               }
+                               else if (vol[2] + vol[3] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8;
+                                               paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 8;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8;
+                                               paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 8;
+                                               samples += 1;
+                                       }
+                               }
+                               else if (vol[0] + vol[1] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8;
+                                               paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 8;
+                                               samples += 1;
+                                       }
+                               }
+                       }
+                       else
+                               return false; // unsupported number of channels in sound
+               }
+               else if (sb->format.width == 2)
+               {
+                       const signed short *samples = (signed short*)sb->samples + (ch->pos - sb_offset) * sb->format.channels;
 
-void S_PaintChannels(int endtime)
+                       // Stereo sound support
+                       if (sb->format.channels == 2)
+                       {
+                               if (vol[6] + vol[7] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16;
+                                               paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 16;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16;
+                                               paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 16;
+                                               paintbuffer[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 17;
+                                               paintbuffer[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 17;
+                                               paintbuffer[i].sample[6] += (samples[0] * vol[6]) >> 16;
+                                               paintbuffer[i].sample[7] += (samples[1] * vol[7]) >> 16;
+                                               samples += 2;
+                                       }
+                               }
+                               else if (vol[4] + vol[5] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16;
+                                               paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 16;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16;
+                                               paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 16;
+                                               paintbuffer[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 17;
+                                               paintbuffer[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 17;
+                                               samples += 2;
+                                       }
+                               }
+                               else if (vol[2] + vol[3] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16;
+                                               paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 16;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16;
+                                               paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 16;
+                                               samples += 2;
+                                       }
+                               }
+                               else if (vol[0] + vol[1] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16;
+                                               paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 16;
+                                               samples += 2;
+                                       }
+                               }
+                       }
+                       else if (sb->format.channels == 1)
+                       {
+                               if (vol[6] + vol[7] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16;
+                                               paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 16;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16;
+                                               paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 16;
+                                               paintbuffer[i].sample[4] += (samples[0] * vol[4]) >> 16;
+                                               paintbuffer[i].sample[5] += (samples[0] * vol[5]) >> 16;
+                                               paintbuffer[i].sample[6] += (samples[0] * vol[6]) >> 16;
+                                               paintbuffer[i].sample[7] += (samples[0] * vol[7]) >> 16;
+                                               samples += 1;
+                                       }
+                               }
+                               else if (vol[4] + vol[5] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16;
+                                               paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 16;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16;
+                                               paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 16;
+                                               paintbuffer[i].sample[4] += (samples[0] * vol[4]) >> 16;
+                                               paintbuffer[i].sample[5] += (samples[0] * vol[5]) >> 16;
+                                               samples += 1;
+                                       }
+                               }
+                               else if (vol[2] + vol[3] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16;
+                                               paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 16;
+                                               paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16;
+                                               paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 16;
+                                               samples += 1;
+                                       }
+                               }
+                               else if (vol[0] + vol[1] > 0)
+                               {
+                                       for (i = 0;i < count;i++)
+                                       {
+                                               paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16;
+                                               paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 16;
+                                               samples += 1;
+                                       }
+                               }
+                       }
+                       else
+                               return false; // unsupported number of channels in sound
+               }
+       }
+
+       ch->pos += count;
+       return true;
+}
+
+void S_PaintChannels (snd_ringbuffer_t* rb, unsigned int starttime, unsigned int endtime)
 {
-       unsigned int i, j;
-       int end;
-       channel_t *ch;
-       sfx_t *sfx;
-       int ltime, count;
+       unsigned int paintedtime;
 
+       paintedtime = starttime;
        while (paintedtime < endtime)
        {
-               // if paintbuffer is smaller than DMA buffer
-               end = endtime;
-               if (endtime - paintedtime > PAINTBUFFER_SIZE)
-                       end = paintedtime + PAINTBUFFER_SIZE;
+               unsigned int partialend, i, framecount;
+               channel_t *ch;
+
+               // if paintbuffer is too small
+               if (endtime > paintedtime + PAINTBUFFER_SIZE)
+                       partialend = paintedtime + PAINTBUFFER_SIZE;
+               else
+                       partialend = endtime;
 
                // clear the paint buffer
-               memset (&paintbuffer, 0, (end - paintedtime) * sizeof (paintbuffer[0]));
+               memset (paintbuffer, 0, (partialend - paintedtime) * sizeof (paintbuffer[0]));
 
                // paint in the channels.
                ch = channels;
-               for (i=0; i<total_channels ; i++, ch++)
+               for (i = 0; i < total_channels ; i++, ch++)
                {
+                       sfx_t *sfx;
+                       unsigned int ltime, j;
+
                        sfx = ch->sfx;
-                       if (!sfx)
+                       if (sfx == NULL)
                                continue;
                        for (j = 0;j < SND_LISTENERS;j++)
                                if (ch->listener_volume[j])
@@ -359,7 +628,7 @@ void S_PaintChannels(int endtime)
                        // if the channel is paused
                        if (ch->flags & CHANNELFLAG_PAUSED)
                        {
-                               int pausedtime = end - paintedtime;
+                               int pausedtime = partialend - paintedtime;
                                ch->lastptime += pausedtime;
                                ch->end += pausedtime;
                                continue;
@@ -375,12 +644,15 @@ void S_PaintChannels(int endtime)
                                {
                                        int loopstart;
 
-                                       if (ch->flags & CHANNELFLAG_FORCELOOP)
-                                               loopstart = 0;
-                                       else
-                                               loopstart = -1;
                                        if (sfx->loopstart >= 0)
-                                               loopstart = sfx->loopstart;
+                                               loopstart = bound(0, sfx->loopstart, (int)sfx->total_length - 1);
+                                       else
+                                       {
+                                               if (ch->flags & CHANNELFLAG_FORCELOOP)
+                                                       loopstart = 0;
+                                               else
+                                                       loopstart = -1;
+                                       }
 
                                        // If the sound is looped
                                        if (loopstart >= 0)
@@ -392,23 +664,23 @@ void S_PaintChannels(int endtime)
                        }
 
                        ltime = paintedtime;
-                       while (ltime < end)
+                       while (ltime < partialend)
                        {
+                               int count;
                                qboolean stop_paint;
 
                                // paint up to end
-                               if (ch->end < end)
-                                       count = (int)ch->end - ltime;
+                               if (ch->end < partialend)
+                                       count = ch->end - ltime;
                                else
-                                       count = end - ltime;
+                                       count = partialend - ltime;
 
                                if (count > 0)
                                {
-                                       for (j = 0;j < SND_LISTENERS;j++)
+                                       for (j = 0; j < SND_LISTENERS; j++)
                                                ch->listener_volume[j] = bound(0, ch->listener_volume[j], 255);
 
-                                       stop_paint = !SND_PaintChannel (ch, count);
-
+                                       stop_paint = !SND_PaintChannel (ch, (unsigned int)count);
                                        if (!stop_paint)
                                        {
                                                ltime += count;
@@ -439,256 +711,15 @@ void S_PaintChannels(int endtime)
                        }
                }
 
-               // transfer out according to DMA format
-               S_CaptureAVISound (paintbuffer, end - paintedtime);
-               S_TransferPaintBuffer(end);
-               paintedtime = end;
-       }
-}
-
+               S_CaptureAVISound (partialend - paintedtime);
+               framecount = S_TransferPaintBuffer (rb, paintedtime, partialend);
+               paintedtime += framecount;
 
-qboolean SND_PaintChannel (channel_t *ch, int count)
-{
-       int snd_vol, vol[SND_LISTENERS];
-       const sfxbuffer_t *sb;
-       int i;
-
-       // If this channel manages its own volume
-       if (ch->flags & CHANNELFLAG_FULLVOLUME)
-               snd_vol = 256;
-       else
-               snd_vol = (int)(volume.value * 256);
-
-       for (i = 0;i < SND_LISTENERS;i++)
-               vol[i] = ch->listener_volume[i] * snd_vol;
-
-       sb = ch->sfx->fetcher->getsb (ch, ch->pos, count);
-       if (sb == NULL)
-               return false;
-
-#if SND_LISTENERS != 8
-#error this code only supports up to 8 channels, update it
-#endif
-
-       if (ch->sfx->format.width == 1)
-       {
-               const signed char *sfx = (signed char *)sb->data + (ch->pos - sb->offset) * ch->sfx->format.channels;
-               // Stereo sound support
-               if (ch->sfx->format.channels == 2)
-               {
-                       if (vol[6] + vol[7] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
-                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
-                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 8;
-                                       paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 9;
-                                       paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 9;
-                                       paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 8;
-                                       paintbuffer[i].sample[7] += (sfx[1] * vol[7]) >> 8;
-                                       sfx += 2;
-                               }
-                       }
-                       else if (vol[4] + vol[5] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
-                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
-                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 8;
-                                       paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 9;
-                                       paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 9;
-                                       sfx += 2;
-                               }
-                       }
-                       else if (vol[2] + vol[3] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
-                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
-                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 8;
-                                       sfx += 2;
-                               }
-                       }
-                       else if (vol[0] + vol[1] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
-                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8;
-                                       sfx += 2;
-                               }
-                       }
-               }
-               else if (ch->sfx->format.channels == 1)
-               {
-                       if (vol[6] + vol[7] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
-                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
-                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 8;
-                                       paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 8;
-                                       paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 8;
-                                       paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 8;
-                                       paintbuffer[i].sample[7] += (sfx[0] * vol[7]) >> 8;
-                                       sfx += 1;
-                               }
-                       }
-                       else if (vol[4] + vol[5] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
-                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
-                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 8;
-                                       paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 8;
-                                       paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 8;
-                                       sfx += 1;
-                               }
-                       }
-                       else if (vol[2] + vol[3] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
-                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
-                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 8;
-                                       sfx += 1;
-                               }
-                       }
-                       else if (vol[0] + vol[1] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
-                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8;
-                                       sfx += 1;
-                               }
-                       }
-               }
-               else
-                       return true; // unsupported number of channels in sound
-       }
-       else if (ch->sfx->format.width == 2)
-       {
-               const signed short *sfx = (signed short *)sb->data + (ch->pos - sb->offset) * ch->sfx->format.channels;
-               // Stereo sound support
-               if (ch->sfx->format.channels == 2)
-               {
-                       if (vol[6] + vol[7] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
-                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
-                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 16;
-                                       paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 17;
-                                       paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 17;
-                                       paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 16;
-                                       paintbuffer[i].sample[7] += (sfx[1] * vol[7]) >> 16;
-                                       sfx += 2;
-                               }
-                       }
-                       else if (vol[4] + vol[5] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
-                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
-                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 16;
-                                       paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 17;
-                                       paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 17;
-                                       sfx += 2;
-                               }
-                       }
-                       else if (vol[2] + vol[3] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
-                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
-                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 16;
-                                       sfx += 2;
-                               }
-                       }
-                       else if (vol[0] + vol[1] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
-                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16;
-                                       sfx += 2;
-                               }
-                       }
-               }
-               else if (ch->sfx->format.channels == 1)
+               // If there was not enough free space in the sound buffer, stop here
+               if (paintedtime != partialend)
                {
-                       if (vol[6] + vol[7] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
-                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
-                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 16;
-                                       paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 16;
-                                       paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 16;
-                                       paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 16;
-                                       paintbuffer[i].sample[7] += (sfx[0] * vol[7]) >> 16;
-                                       sfx += 1;
-                               }
-                       }
-                       else if (vol[4] + vol[5] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
-                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
-                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 16;
-                                       paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 16;
-                                       paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 16;
-                                       sfx += 1;
-                               }
-                       }
-                       else if (vol[2] + vol[3] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
-                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16;
-                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
-                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 16;
-                                       sfx += 1;
-                               }
-                       }
-                       else if (vol[0] + vol[1] > 0)
-                       {
-                               for (i = 0;i < count;i++)
-                               {
-                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
-                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16;
-                                       sfx += 1;
-                               }
-                       }
+                       Con_DPrintf(">> S_PaintChannels: Not enough free space in the sound buffer ( %u != %u)\n", paintedtime, partialend);
+                       break;
                }
-               else
-                       return true; // unsupported number of channels in sound
        }
-       ch->pos += count;
-       return true;
 }
-