]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_mix.c
sound direction fix (negated yaw angle), submitted by div0
[xonotic/darkplaces.git] / snd_mix.c
index e4759cfd6608ccdd313d2e76518375be72492100..8ba7a5e0b29e7beb42fb7299b6a98a2a2203f333 100644 (file)
--- a/snd_mix.c
+++ b/snd_mix.c
@@ -17,239 +17,298 @@ along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 */
-// snd_mix.c -- portable code to mix sounds for snd_dma.c
+// snd_mix.c -- portable code to mix sounds
 
 #include "quakedef.h"
+#include "snd_main.h"
 
-typedef struct
+typedef struct portable_samplepair_s
 {
-       int left;
-       int right;
-} portable_samplepair_t;
+       int sample[SND_LISTENERS];
+} portable_sampleframe_t;
 
 // LordHavoc: was 512, expanded to 2048
 #define        PAINTBUFFER_SIZE 2048
-portable_samplepair_t paintbuffer[PAINTBUFFER_SIZE];
-int snd_scaletable[32][256];
+portable_sampleframe_t paintbuffer[PAINTBUFFER_SIZE];
 
-/*
-// LordHavoc: disabled this because it desyncs with the video too easily
-extern cvar_t cl_avidemo;
-static FILE *cl_avidemo_soundfile = NULL;
-void S_CaptureAVISound(portable_samplepair_t *buf, int length)
+// FIXME: this desyncs with the video too easily
+extern qboolean cl_capturevideo_active;
+extern void SCR_CaptureVideo_SoundFrame(unsigned char *bufstereo16le, size_t length, int rate);
+void S_CaptureAVISound(portable_sampleframe_t *buf, size_t length)
 {
-       int i, n;
-       qbyte out[PAINTBUFFER_SIZE * 4];
-       char filename[MAX_OSPATH];
-
-       if (cl_avidemo.value >= 0.1f)
-       {
-               if (cl_avidemo_soundfile == NULL)
-               {
-                       cl_avidemo_soundfile = FS_Open ("dpavi.wav", "wb", false);
-                       memset(out, 0, 44);
-                       fwrite(out, 1, 44, cl_avidemo_soundfile);
-                       // header will be filled out when file is closed
-               }
-               fseek(cl_avidemo_soundfile, 0, SEEK_END);
-               // write the sound buffer as little endian 16bit interleaved stereo
-               for(i = 0;i < length;i++)
-               {
-                       n = buf[i].left >> 2; // quiet enough to prevent clipping most of the time
-                       n = bound(-32768, n, 32767);
-                       out[i*4+0] = n & 0xFF;
-                       out[i*4+1] = (n >> 8) & 0xFF;
-                       n = buf[i].right >> 2; // quiet enough to prevent clipping most of the time
-                       n = bound(-32768, n, 32767);
-                       out[i*4+2] = n & 0xFF;
-                       out[i*4+3] = (n >> 8) & 0xFF;
-               }
-               if (fwrite(out, 4, length, cl_avidemo_soundfile) < length)
-               {
-                       Cvar_SetValueQuick(&cl_avidemo, 0);
-                       Con_Print("avi saving sound failed, out of disk space?  stopping avi demo capture.\n");
-               }
-       }
-       else if (cl_avidemo_soundfile)
+       int n;
+       size_t i;
+       unsigned char out[PAINTBUFFER_SIZE * 4];
+       if (!cl_capturevideo_active)
+               return;
+       // write the sound buffer as little endian 16bit interleaved stereo
+       for(i = 0;i < length;i++)
        {
-               // file has not been closed yet, close it
-               fseek(cl_avidemo_soundfile, 0, SEEK_END);
-               i = ftell(cl_avidemo_soundfile);
-
-               //"RIFF", (int) unknown (chunk size), "WAVE",
-               //"fmt ", (int) 16 (chunk size), (short) format 1 (uncompressed PCM), (short) 2 channels, (int) unknown rate, (int) unknown bytes per second, (short) 4 bytes per sample (channels * bytes per channel), (short) 16 bits per channel
-               //"data", (int) unknown (chunk size)
-               memcpy(out, "RIFF****WAVEfmt \x10\x00\x00\x00\x01\x00\x02\x00********\x04\x00\x10\x00data****", 44);
-               // the length of the whole RIFF chunk
-               n = i - 8;
-               out[4] = (n) & 0xFF;
-               out[5] = (n >> 8) & 0xFF;
-               out[6] = (n >> 16) & 0xFF;
-               out[7] = (n >> 24) & 0xFF;
-               // rate
-               n = shm->speed;
-               out[24] = (n) & 0xFF;
-               out[25] = (n >> 8) & 0xFF;
-               out[26] = (n >> 16) & 0xFF;
-               out[27] = (n >> 24) & 0xFF;
-               // bytes per second (rate * channels * bytes per channel)
-               n = shm->speed * 4;
-               out[28] = (n) & 0xFF;
-               out[29] = (n >> 8) & 0xFF;
-               out[30] = (n >> 16) & 0xFF;
-               out[31] = (n >> 24) & 0xFF;
-               // the length of the data chunk
-               n = i - 44;
-               out[40] = (n) & 0xFF;
-               out[41] = (n >> 8) & 0xFF;
-               out[42] = (n >> 16) & 0xFF;
-               out[43] = (n >> 24) & 0xFF;
-
-               fseek(cl_avidemo_soundfile, 0, SEEK_SET);
-               fwrite(out, 1, 44, cl_avidemo_soundfile);
-               fclose(cl_avidemo_soundfile);
-               cl_avidemo_soundfile = NULL;
+               n = buf[i].sample[0];
+               n = bound(-32768, n, 32767);
+               out[i*4+0] = n & 0xFF;
+               out[i*4+1] = (n >> 8) & 0xFF;
+               n = buf[i].sample[1];
+               n = bound(-32768, n, 32767);
+               out[i*4+2] = n & 0xFF;
+               out[i*4+3] = (n >> 8) & 0xFF;
        }
+       SCR_CaptureVideo_SoundFrame(out, length, shm->format.speed);
 }
-*/
 
+// TODO: rewrite this function
 void S_TransferPaintBuffer(int endtime)
 {
        void *pbuf;
+       int i;
+       portable_sampleframe_t *snd_p;
+       int lpaintedtime;
+       int snd_frames;
+       int val;
        if ((pbuf = S_LockBuffer()))
        {
-               int i;
-               int *snd_p;
-               int snd_vol;
-               int lpaintedtime;
-               int snd_linear_count;
-               int val;
-               snd_p = (int *) paintbuffer;
-               snd_vol = volume.value*256;
+               snd_p = paintbuffer;
                lpaintedtime = paintedtime;
-               if (shm->format.width == 2)
+               for (lpaintedtime = paintedtime;lpaintedtime < endtime;lpaintedtime += snd_frames)
                {
-                       // 16bit
-                       short *snd_out;
-                       if (shm->format.channels == 2)
+                       // handle recirculating buffer issues
+                       i = lpaintedtime & (shm->sampleframes - 1);
+                       snd_frames = shm->sampleframes - i;
+                       if (snd_frames > endtime - lpaintedtime)
+                               snd_frames = endtime - lpaintedtime;
+                       if (shm->format.width == 2)
                        {
-                               // 16bit 2 channels (stereo)
-                               while (lpaintedtime < endtime)
+                               // 16bit
+                               short *snd_out = (short *) pbuf + i * shm->format.channels;
+                               if (shm->format.channels == 8)
                                {
-                                       // handle recirculating buffer issues
-                                       i = lpaintedtime & ((shm->samples >> 1) - 1);
-                                       snd_out = (short *) pbuf + (i << 1);
-                                       snd_linear_count = (shm->samples >> 1) - i;
-                                       if (snd_linear_count > endtime - lpaintedtime)
-                                               snd_linear_count = endtime - lpaintedtime;
-                                       snd_linear_count <<= 1;
+                                       // 7.1 surround
                                        if (snd_swapstereo.value)
                                        {
-                                               for (i = 0;i < snd_linear_count;i += 2)
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
                                                {
-                                                       val = (snd_p[i + 1] * snd_vol) >> 8;
-                                                       snd_out[i    ] = bound(-32768, val, 32767);
-                                                       val = (snd_p[i    ] * snd_vol) >> 8;
-                                                       snd_out[i + 1] = bound(-32768, val, 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[4], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[5], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[6], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[7], 32767);
                                                }
                                        }
                                        else
                                        {
-                                               for (i = 0;i < snd_linear_count;i += 2)
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
                                                {
-                                                       val = (snd_p[i    ] * snd_vol) >> 8;
-                                                       snd_out[i    ] = bound(-32768, val, 32767);
-                                                       val = (snd_p[i + 1] * snd_vol) >> 8;
-                                                       snd_out[i + 1] = bound(-32768, val, 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[4], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[5], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[6], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[7], 32767);
                                                }
                                        }
-                                       snd_p += snd_linear_count;
-                                       lpaintedtime += (snd_linear_count >> 1);
                                }
-                       }
-                       else
-                       {
-                               // 16bit 1 channel (mono)
-                               while (lpaintedtime < endtime)
+                               else if (shm->format.channels == 6)
                                {
-                                       // handle recirculating buffer issues
-                                       i = lpaintedtime & (shm->samples - 1);
-                                       snd_out = (short *) pbuf + i;
-                                       snd_linear_count = shm->samples - i;
-                                       if (snd_linear_count > endtime - lpaintedtime)
-                                               snd_linear_count = endtime - lpaintedtime;
-                                       for (i = 0;i < snd_linear_count;i++)
+                                       // 5.1 surround
+                                       if (snd_swapstereo.value)
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[4], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[5], 32767);
+                                               }
+                                       }
+                                       else
                                        {
-                                               val = ((snd_p[i * 2 + 0] + snd_p[i * 2 + 1]) * snd_vol) >> 9;
-                                               snd_out[i] = bound(-32768, val, 32767);
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[4], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[5], 32767);
+                                               }
                                        }
-                                       snd_p += snd_linear_count << 1;
-                                       lpaintedtime += snd_linear_count;
                                }
-                       }
-               }
-               else
-               {
-                       // 8bit
-                       unsigned char *snd_out;
-                       if (shm->format.channels == 2)
-                       {
-                               // 8bit 2 channels (stereo)
-                               while (lpaintedtime < endtime)
+                               else if (shm->format.channels == 4)
+                               {
+                                       // 4.0 surround
+                                       if (snd_swapstereo.value)
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
+                                               }
+                                       }
+                                       else
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[2], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[3], 32767);
+                                               }
+                                       }
+                               }
+                               else if (shm->format.channels == 2)
                                {
-                                       // handle recirculating buffer issues
-                                       i = lpaintedtime & ((shm->samples >> 1) - 1);
-                                       snd_out = (unsigned char *) pbuf + (i << 1);
-                                       snd_linear_count = (shm->samples >> 1) - i;
-                                       if (snd_linear_count > endtime - lpaintedtime)
-                                               snd_linear_count = endtime - lpaintedtime;
-                                       snd_linear_count <<= 1;
+                                       // 2.0 stereo
                                        if (snd_swapstereo.value)
                                        {
-                                               for (i = 0;i < snd_linear_count;i += 2)
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
                                                {
-                                                       val = ((snd_p[i + 1] * snd_vol) >> 16) + 128;
-                                                       snd_out[i    ] = bound(0, val, 255);
-                                                       val = ((snd_p[i    ] * snd_vol) >> 16) + 128;
-                                                       snd_out[i + 1] = bound(0, val, 255);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
                                                }
                                        }
                                        else
                                        {
-                                               for (i = 0;i < snd_linear_count;i += 2)
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
                                                {
-                                                       val = ((snd_p[i    ] * snd_vol) >> 16) + 128;
-                                                       snd_out[i    ] = bound(0, val, 255);
-                                                       val = ((snd_p[i + 1] * snd_vol) >> 16) + 128;
-                                                       snd_out[i + 1] = bound(0, val, 255);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[0], 32767);
+                                                       *snd_out++ = bound(-32768, snd_p->sample[1], 32767);
                                                }
                                        }
-                                       snd_p += snd_linear_count;
-                                       lpaintedtime += (snd_linear_count >> 1);
+                               }
+                               else if (shm->format.channels == 1)
+                               {
+                                       // 1.0 mono
+                                       for (i = 0;i < snd_frames;i++, snd_p++)
+                                               *snd_out++ = bound(-32768, (snd_p->sample[0] + snd_p->sample[1]) >> 1, 32767);
                                }
                        }
                        else
                        {
-                               // 8bit 1 channel (mono)
-                               while (lpaintedtime < endtime)
+                               // 8bit
+                               unsigned char *snd_out = (unsigned char *) pbuf + i * shm->format.channels;
+                               if (shm->format.channels == 8)
+                               {
+                                       // 7.1 surround
+                                       if (snd_swapstereo.value)
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[6] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[7] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                               }
+                                       }
+                                       else
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[6] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[7] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                               }
+                                       }
+                               }
+                               else if (shm->format.channels == 6)
+                               {
+                                       // 5.1 surround
+                                       if (snd_swapstereo.value)
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                               }
+                                       }
+                                       else
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                               }
+                                       }
+                               }
+                               else if (shm->format.channels == 4)
+                               {
+                                       // 4.0 surround
+                                       if (snd_swapstereo.value)
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                               }
+                                       }
+                                       else
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                               }
+                                       }
+                               }
+                               else if (shm->format.channels == 2)
+                               {
+                                       // 2.0 stereo
+                                       if (snd_swapstereo.value)
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                               }
+                                       }
+                                       else
+                                       {
+                                               for (i = 0;i < snd_frames;i++, snd_p++)
+                                               {
+                                                       val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                                       val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255);
+                                               }
+                                       }
+                               }
+                               else if (shm->format.channels == 1)
                                {
-                                       // handle recirculating buffer issues
-                                       i = lpaintedtime & (shm->samples - 1);
-                                       snd_out = (unsigned char *) pbuf + i;
-                                       snd_linear_count = shm->samples - i;
-                                       if (snd_linear_count > endtime - lpaintedtime)
-                                               snd_linear_count = endtime - lpaintedtime;
-                                       for (i = 0;i < snd_linear_count;i++)
+                                       // 1.0 mono
+                                       for (i = 0;i < snd_frames;i++, snd_p++)
                                        {
-                                               val = (((snd_p[i * 2] + snd_p[i * 2 + 1]) * snd_vol) >> 17) + 128;
-                                               snd_out[i    ] = bound(0, val, 255);
+                                               val = ((snd_p->sample[0]+snd_p->sample[1]) >> 9) + 128;*snd_out++ = bound(0, val, 255);
                                        }
-                                       snd_p += snd_linear_count << 1;
-                                       lpaintedtime += snd_linear_count;
                                }
                        }
                }
-
                S_UnlockBuffer();
        }
 }
@@ -263,12 +322,11 @@ CHANNEL MIXING
 ===============================================================================
 */
 
-qboolean SND_PaintChannelFrom8 (channel_t *ch, int endtime);
-qboolean SND_PaintChannelFrom16 (channel_t *ch, int endtime);
+qboolean SND_PaintChannel (channel_t *ch, int endtime);
 
 void S_PaintChannels(int endtime)
 {
-       unsigned int i;
+       unsigned int i, j;
        int end;
        channel_t *ch;
        sfx_t *sfx;
@@ -281,8 +339,8 @@ void S_PaintChannels(int endtime)
                if (endtime - paintedtime > PAINTBUFFER_SIZE)
                        end = paintedtime + PAINTBUFFER_SIZE;
 
-               // clear the paint buffer, filling it with data from rawsamples (music/video/whatever)
-               S_RawSamples_Dequeue(&paintbuffer->left, end - paintedtime);
+               // clear the paint buffer
+               memset (&paintbuffer, 0, (end - paintedtime) * sizeof (paintbuffer[0]));
 
                // paint in the channels.
                ch = channels;
@@ -291,7 +349,10 @@ void S_PaintChannels(int endtime)
                        sfx = ch->sfx;
                        if (!sfx)
                                continue;
-                       if (!ch->leftvol && !ch->rightvol)
+                       for (j = 0;j < SND_LISTENERS;j++)
+                               if (ch->listener_volume[j])
+                                       break;
+                       if (j == SND_LISTENERS)
                                continue;
                        if (!S_LoadSound (sfx, true))
                                continue;
@@ -299,9 +360,7 @@ void S_PaintChannels(int endtime)
                        // if the channel is paused
                        if (ch->flags & CHANNELFLAG_PAUSED)
                        {
-                               size_t pausedtime;
-
-                               pausedtime = end - paintedtime;
+                               int pausedtime = end - paintedtime;
                                ch->lastptime += pausedtime;
                                ch->end += pausedtime;
                                continue;
@@ -327,7 +386,7 @@ void S_PaintChannels(int endtime)
                                        // If the sound is looped
                                        if (loopstart >= 0)
                                                ch->pos = (ch->pos - sfx->total_length) % (sfx->total_length - loopstart) + loopstart;
-                                       else 
+                                       else
                                                ch->pos = sfx->total_length;
                                        ch->end = paintedtime + sfx->total_length - ch->pos;
                                }
@@ -340,16 +399,16 @@ void S_PaintChannels(int endtime)
 
                                // paint up to end
                                if (ch->end < end)
-                                       count = ch->end - ltime;
+                                       count = (int)ch->end - ltime;
                                else
                                        count = end - ltime;
 
                                if (count > 0)
                                {
-                                       if (sfx->format.width == 1)
-                                               stop_paint = !SND_PaintChannelFrom8(ch, count);
-                                       else
-                                               stop_paint = !SND_PaintChannelFrom16(ch, count);
+                                       for (j = 0;j < SND_LISTENERS;j++)
+                                               ch->listener_volume[j] = bound(0, ch->listener_volume[j], 255);
+
+                                       stop_paint = !SND_PaintChannel (ch, count);
 
                                        if (!stop_paint)
                                        {
@@ -375,111 +434,261 @@ void S_PaintChannels(int endtime)
 
                                if (stop_paint)
                                {
-                                       if (ch->sfx->fetcher->end != NULL)
-                                               ch->sfx->fetcher->end (ch);
-                                       ch->sfx = NULL;
+                                       S_StopChannel (ch - channels);
                                        break;
                                }
                        }
                }
 
                // transfer out according to DMA format
-               //S_CaptureAVISound(paintbuffer, end - paintedtime);
+               S_CaptureAVISound (paintbuffer, end - paintedtime);
                S_TransferPaintBuffer(end);
                paintedtime = end;
        }
 }
 
-void SND_InitScaletable (void)
-{
-       int i, j;
-
-       for (i = 0;i < 32;i++)
-               for (j = 0;j < 256;j++)
-                       snd_scaletable[i][j] = ((signed char)j) * i * 8;
-}
 
-
-qboolean SND_PaintChannelFrom8 (channel_t *ch, int count)
+qboolean SND_PaintChannel (channel_t *ch, int count)
 {
-       int *lscale, *rscale;
-       unsigned char *sfx;
+       int snd_vol, vol[SND_LISTENERS];
        const sfxbuffer_t *sb;
-       int i, n;
+       int i;
 
-       if (ch->leftvol > 255)
-               ch->leftvol = 255;
-       if (ch->rightvol > 255)
-               ch->rightvol = 255;
+       // If this channel manages its own volume
+       if (ch->flags & CHANNELFLAG_FULLVOLUME)
+               snd_vol = 256;
+       else
+               snd_vol = volume.value * 256;
 
-       lscale = snd_scaletable[ch->leftvol >> 3];
-       rscale = snd_scaletable[ch->rightvol >> 3];
+       for (i = 0;i < SND_LISTENERS;i++)
+               vol[i] = ch->listener_volume[i] * snd_vol;
 
        sb = ch->sfx->fetcher->getsb (ch, ch->pos, count);
        if (sb == NULL)
                return false;
 
-       if (ch->sfx->format.channels == 2)
+#if SND_LISTENERS != 8
+#error this code only supports up to 8 channels, update it
+#endif
+
+       if (ch->sfx->format.width == 1)
        {
-               // LordHavoc: stereo sound support, and optimizations
-               sfx = (unsigned char *)sb->data + (ch->pos - sb->offset) * 2;
-               for (i = 0;i < count;i++)
+               const signed char *sfx = (signed char *)sb->data + (ch->pos - sb->offset) * ch->sfx->format.channels;
+               // Stereo sound support
+               if (ch->sfx->format.channels == 2)
                {
-                       paintbuffer[i].left += lscale[*sfx++];
-                       paintbuffer[i].right += rscale[*sfx++];
+                       if (vol[6] + vol[7] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
+                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
+                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 8;
+                                       paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 9;
+                                       paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 9;
+                                       paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 8;
+                                       paintbuffer[i].sample[7] += (sfx[1] * vol[7]) >> 8;
+                                       sfx += 2;
+                               }
+                       }
+                       else if (vol[4] + vol[5] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
+                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
+                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 8;
+                                       paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 9;
+                                       paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 9;
+                                       sfx += 2;
+                               }
+                       }
+                       else if (vol[2] + vol[3] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
+                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
+                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 8;
+                                       sfx += 2;
+                               }
+                       }
+                       else if (vol[0] + vol[1] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
+                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8;
+                                       sfx += 2;
+                               }
+                       }
                }
-       }
-       else
-       {
-               sfx = (unsigned char *)sb->data + ch->pos - sb->offset;
-               for (i = 0;i < count;i++)
+               else if (ch->sfx->format.channels == 1)
                {
-                       n = *sfx++;
-                       paintbuffer[i].left += lscale[n];
-                       paintbuffer[i].right += rscale[n];
+                       if (vol[6] + vol[7] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
+                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
+                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 8;
+                                       paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 8;
+                                       paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 8;
+                                       paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 8;
+                                       paintbuffer[i].sample[7] += (sfx[0] * vol[7]) >> 8;
+                                       sfx += 1;
+                               }
+                       }
+                       else if (vol[4] + vol[5] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
+                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
+                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 8;
+                                       paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 8;
+                                       paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 8;
+                                       sfx += 1;
+                               }
+                       }
+                       else if (vol[2] + vol[3] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
+                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8;
+                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 8;
+                                       sfx += 1;
+                               }
+                       }
+                       else if (vol[0] + vol[1] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8;
+                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8;
+                                       sfx += 1;
+                               }
+                       }
                }
-
+               else
+                       return true; // unsupported number of channels in sound
        }
-       ch->pos += count;
-       return true;
-}
-
-qboolean SND_PaintChannelFrom16 (channel_t *ch, int count)
-{
-       int leftvol, rightvol;
-       signed short *sfx;
-       const sfxbuffer_t *sb;
-       int i;
-
-       leftvol = ch->leftvol;
-       rightvol = ch->rightvol;
-
-       sb = ch->sfx->fetcher->getsb (ch, ch->pos, count);
-       if (sb == NULL)
-               return false;
-
-       if (ch->sfx->format.channels == 2)
+       else if (ch->sfx->format.width == 2)
        {
-               // LordHavoc: stereo sound support, and optimizations
-               sfx = (signed short *)sb->data + (ch->pos - sb->offset) * 2;
-
-               for (i=0 ; i<count ; i++)
+               const signed short *sfx = (signed short *)sb->data + (ch->pos - sb->offset) * ch->sfx->format.channels;
+               // Stereo sound support
+               if (ch->sfx->format.channels == 2)
                {
-                       paintbuffer[i].left += (*sfx++ * leftvol) >> 8;
-                       paintbuffer[i].right += (*sfx++ * rightvol) >> 8;
+                       if (vol[6] + vol[7] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
+                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
+                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 16;
+                                       paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 17;
+                                       paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 17;
+                                       paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 16;
+                                       paintbuffer[i].sample[7] += (sfx[1] * vol[7]) >> 16;
+                                       sfx += 2;
+                               }
+                       }
+                       else if (vol[4] + vol[5] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
+                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
+                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 16;
+                                       paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 17;
+                                       paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 17;
+                                       sfx += 2;
+                               }
+                       }
+                       else if (vol[2] + vol[3] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
+                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
+                                       paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 16;
+                                       sfx += 2;
+                               }
+                       }
+                       else if (vol[0] + vol[1] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
+                                       paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16;
+                                       sfx += 2;
+                               }
+                       }
                }
-       }
-       else
-       {
-               sfx = (signed short *)sb->data + ch->pos - sb->offset;
-
-               for (i=0 ; i<count ; i++)
+               else if (ch->sfx->format.channels == 1)
                {
-                       paintbuffer[i].left += (*sfx * leftvol) >> 8;
-                       paintbuffer[i].right += (*sfx++ * rightvol) >> 8;
+                       if (vol[6] + vol[7] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
+                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
+                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 16;
+                                       paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 16;
+                                       paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 16;
+                                       paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 16;
+                                       paintbuffer[i].sample[7] += (sfx[0] * vol[7]) >> 16;
+                                       sfx += 1;
+                               }
+                       }
+                       else if (vol[4] + vol[5] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
+                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
+                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 16;
+                                       paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 16;
+                                       paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 16;
+                                       sfx += 1;
+                               }
+                       }
+                       else if (vol[2] + vol[3] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
+                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16;
+                                       paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16;
+                                       paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 16;
+                                       sfx += 1;
+                               }
+                       }
+                       else if (vol[0] + vol[1] > 0)
+                       {
+                               for (i = 0;i < count;i++)
+                               {
+                                       paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16;
+                                       paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16;
+                                       sfx += 1;
+                               }
+                       }
                }
+               else
+                       return true; // unsupported number of channels in sound
        }
-
        ch->pos += count;
        return true;
 }