]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_win.c
Removed per-platform clients (wgl/glx/agl) - now only SDL2 client
[xonotic/darkplaces.git] / snd_win.c
diff --git a/snd_win.c b/snd_win.c
deleted file mode 100644 (file)
index 0801224..0000000
--- a/snd_win.c
+++ /dev/null
@@ -1,897 +0,0 @@
-/*
-Copyright (C) 1996-1997 Id Software, Inc.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-*/
-
-#ifdef SUPPORTDIRECTX
-#ifndef DIRECTSOUND_VERSION
-#      define DIRECTSOUND_VERSION 0x0500  /* Version 5.0 */
-#endif
-#endif
-#include <windows.h>
-#include <mmsystem.h>
-#ifdef SUPPORTDIRECTX
-#include <dsound.h>
-#endif
-
-#include "qtypes.h"
-#include "quakedef.h"
-#include "snd_main.h"
-
-// ==============================================================================
-
-#ifndef _WAVEFORMATEXTENSIBLE_
-#define _WAVEFORMATEXTENSIBLE_
-typedef struct
-{
-       WAVEFORMATEX Format;
-       union
-       {
-               WORD wValidBitsPerSample;       // bits of precision
-               WORD wSamplesPerBlock;          // valid if wBitsPerSample==0
-               WORD wReserved;                         // If neither applies, set to zero
-       } Samples;
-    DWORD dwChannelMask;                       // which channels are present in stream
-    GUID SubFormat;
-} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
-#endif
-
-#if !defined(WAVE_FORMAT_EXTENSIBLE)
-#      define WAVE_FORMAT_EXTENSIBLE 0xFFFE
-#endif
-
-// Some speaker positions
-#ifndef SPEAKER_FRONT_LEFT
-#      define SPEAKER_FRONT_LEFT                               0x1
-#      define SPEAKER_FRONT_RIGHT                              0x2
-#      define SPEAKER_FRONT_CENTER                             0x4
-#      define SPEAKER_LOW_FREQUENCY                    0x8
-#      define SPEAKER_BACK_LEFT                                0x10
-#      define SPEAKER_BACK_RIGHT                               0x20
-#      define SPEAKER_FRONT_LEFT_OF_CENTER             0x40
-#      define SPEAKER_FRONT_RIGHT_OF_CENTER    0x80
-// ... we never use the other values
-#endif
-
-// KSDATAFORMAT_SUBTYPE_PCM = GUID "00000001-0000-0010-8000-00aa00389b71"
-static const GUID MY_KSDATAFORMAT_SUBTYPE_PCM =
-{
-       0x00000001,
-       0x0000,
-       0x0010,
-       {
-               0x80, 0x00,
-               0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71
-       }
-};
-
-
-// ==============================================================================
-
-extern HWND mainwindow;
-static cvar_t snd_wav_partitionsize = {CVAR_SAVE, "snd_wav_partitionsize", "1024", "controls sound delay in samples, values too low will cause crackling, too high will cause delayed sounds"};
-static qboolean sndsys_registeredcvars = false;
-
-#ifdef SUPPORTDIRECTX
-HRESULT (WINAPI *pDirectSoundCreate)(GUID FAR *lpGUID, LPDIRECTSOUND FAR *lplpDS, IUnknown FAR *pUnkOuter);
-#endif
-
-// Wave output: queue of this many sound buffers to play, reused cyclically
-#define        WAV_BUFFERS             16
-#define        WAV_MASK                (WAV_BUFFERS - 1)
-static unsigned int wav_buffer_size;
-
-// DirectSound output: 64KB in 1 buffer
-//#define SECONDARY_BUFFER_SIZE(fmt_ptr) ((fmt_ptr)->width * (fmt_ptr)->channels * (fmt_ptr)->speed / 2)
-// LordHavoc: changed this to be a multiple of 32768
-#define SECONDARY_BUFFER_SIZE(fmt_ptr) ((fmt_ptr)->channels * 32768)
-
-typedef enum sndinitstat_e {SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL} sndinitstat;
-
-#ifdef SUPPORTDIRECTX
-static qboolean        dsound_init;
-static unsigned int dsound_time;
-static qboolean        primary_format_set;
-#endif
-
-static qboolean        wav_init;
-
-static int     snd_sent, snd_completed;
-
-static int prev_painted;
-static unsigned int paintpot;
-
-
-
-/*
- * Global variables. Must be visible to window-procedure function
- *  so it can unlock and free the data block after it has been played.
- */
-
-HANDLE         hData;
-HPSTR          lpData, lpData2;
-
-HGLOBAL                hWaveHdr;
-LPWAVEHDR      lpWaveHdr;
-
-HWAVEOUT    hWaveOut;
-
-WAVEOUTCAPS    wavecaps;
-
-DWORD  gSndBufSize;
-
-DWORD  dwStartTime;
-
-#ifdef SUPPORTDIRECTX
-LPDIRECTSOUND pDS;
-LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
-
-HINSTANCE hInstDS;
-#endif
-
-qboolean SNDDMA_InitWav (void);
-#ifdef SUPPORTDIRECTX
-sndinitstat SNDDMA_InitDirect (void);
-#endif
-
-
-/*
-==================
-SndSys_BuildWaveFormat
-==================
-*/
-static qboolean SndSys_BuildWaveFormat (const snd_format_t* requested, WAVEFORMATEXTENSIBLE* fmt_ptr)
-{
-       WAVEFORMATEX* pfmtex;
-
-       memset (fmt_ptr, 0, sizeof(*fmt_ptr));
-
-       pfmtex = &fmt_ptr->Format;
-       pfmtex->nChannels = requested->channels;
-    pfmtex->wBitsPerSample = requested->width * 8;
-    pfmtex->nSamplesPerSec = requested->speed;
-       pfmtex->nBlockAlign = pfmtex->nChannels * pfmtex->wBitsPerSample / 8;
-       pfmtex->nAvgBytesPerSec = pfmtex->nSamplesPerSec * pfmtex->nBlockAlign;
-
-       // LordHavoc: disabled this WAVE_FORMAT_EXTENSIBLE support because it does not seem to be working
-#if 0
-       if (requested->channels <= 2)
-       {
-#endif
-               pfmtex->wFormatTag = WAVE_FORMAT_PCM;
-               pfmtex->cbSize = 0;
-#if 0
-       }
-       else
-       {
-               pfmtex->wFormatTag = WAVE_FORMAT_EXTENSIBLE;
-               pfmtex->cbSize = sizeof(*fmt_ptr) - sizeof(fmt_ptr->Format);
-               fmt_ptr->Samples.wValidBitsPerSample = fmt_ptr->Format.wBitsPerSample;
-               fmt_ptr->SubFormat = MY_KSDATAFORMAT_SUBTYPE_PCM;
-
-               // Build the channel mask
-               fmt_ptr->dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
-               switch (requested->channels)
-               {
-                       case 8:
-                               fmt_ptr->dwChannelMask |= SPEAKER_FRONT_LEFT_OF_CENTER | SPEAKER_FRONT_RIGHT_OF_CENTER;
-                               // no break
-                       case 6:
-                               fmt_ptr->dwChannelMask |= SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY;
-                               // no break
-                       case 4:
-                               fmt_ptr->dwChannelMask |= SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
-                               break;
-
-                       default:
-                               Con_Printf("SndSys_BuildWaveFormat: invalid number of channels (%hu)\n", requested->channels);
-                               return false;
-               }
-       }
-#endif
-
-       return true;
-}
-
-
-#ifdef SUPPORTDIRECTX
-/*
-==================
-SndSys_InitDirectSound
-
-DirectSound 5 support
-==================
-*/
-static sndinitstat SndSys_InitDirectSound (const snd_format_t* requested)
-{
-       DSBUFFERDESC                    dsbuf;
-       DSBCAPS                                 dsbcaps;
-       DWORD                                   dwSize;
-       DSCAPS                                  dscaps;
-       WAVEFORMATEXTENSIBLE    format, pformat;
-       HRESULT                                 hresult;
-       int                                             reps;
-
-       if (! SndSys_BuildWaveFormat(requested, &format))
-               return SIS_FAILURE;
-
-       if (!hInstDS)
-       {
-               hInstDS = LoadLibrary("dsound.dll");
-
-               if (hInstDS == NULL)
-               {
-                       Con_Print("Couldn't load dsound.dll\n");
-                       return SIS_FAILURE;
-               }
-
-               pDirectSoundCreate = (HRESULT (__stdcall *)(GUID *, LPDIRECTSOUND *,IUnknown *))GetProcAddress(hInstDS,"DirectSoundCreate");
-
-               if (!pDirectSoundCreate)
-               {
-                       Con_Print("Couldn't get DS proc addr\n");
-                       return SIS_FAILURE;
-               }
-       }
-
-       while ((hresult = pDirectSoundCreate(NULL, &pDS, NULL)) != DS_OK)
-       {
-               if (hresult != DSERR_ALLOCATED)
-               {
-                       Con_Print("DirectSound create failed\n");
-                       return SIS_FAILURE;
-               }
-
-               if (MessageBox (NULL,
-                                               "The sound hardware is in use by another app.\n\n"
-                                           "Select Retry to try to start sound again or Cancel to run Quake with no sound.",
-                                               "Sound not available",
-                                               MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
-               {
-                       Con_Print("DirectSoundCreate failure\n  hardware already in use\n");
-                       return SIS_NOTAVAIL;
-               }
-       }
-
-       dscaps.dwSize = sizeof(dscaps);
-
-       if (DS_OK != IDirectSound_GetCaps (pDS, &dscaps))
-       {
-               Con_Print("Couldn't get DS caps\n");
-       }
-
-       if (dscaps.dwFlags & DSCAPS_EMULDRIVER)
-       {
-               Con_Print("No DirectSound driver installed\n");
-               SndSys_Shutdown ();
-               return SIS_FAILURE;
-       }
-
-       if (DS_OK != IDirectSound_SetCooperativeLevel (pDS, mainwindow, DSSCL_EXCLUSIVE))
-       {
-               Con_Print("Set coop level failed\n");
-               SndSys_Shutdown ();
-               return SIS_FAILURE;
-       }
-
-       // get access to the primary buffer, if possible, so we can set the
-       // sound hardware format
-       memset (&dsbuf, 0, sizeof(dsbuf));
-       dsbuf.dwSize = sizeof(DSBUFFERDESC);
-       dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
-       dsbuf.dwBufferBytes = 0;
-       dsbuf.lpwfxFormat = NULL;
-
-       memset(&dsbcaps, 0, sizeof(dsbcaps));
-       dsbcaps.dwSize = sizeof(dsbcaps);
-       primary_format_set = false;
-
-// COMMANDLINEOPTION: Windows DirectSound: -snoforceformat uses the format that DirectSound returns, rather than forcing it
-       if (!COM_CheckParm ("-snoforceformat"))
-       {
-               if (DS_OK == IDirectSound_CreateSoundBuffer(pDS, &dsbuf, &pDSPBuf, NULL))
-               {
-                       pformat = format;
-
-                       if (DS_OK != IDirectSoundBuffer_SetFormat (pDSPBuf, (WAVEFORMATEX*)&pformat))
-                       {
-                               Con_Print("Set primary sound buffer format: no\n");
-                       }
-                       else
-                       {
-                               Con_Print("Set primary sound buffer format: yes\n");
-
-                               primary_format_set = true;
-                       }
-               }
-       }
-
-// COMMANDLINEOPTION: Windows DirectSound: -primarysound locks the sound hardware for exclusive use
-       if (!primary_format_set || !COM_CheckParm ("-primarysound"))
-       {
-               HRESULT result;
-
-               // create the secondary buffer we'll actually work with
-               memset (&dsbuf, 0, sizeof(dsbuf));
-               dsbuf.dwSize = sizeof(DSBUFFERDESC);
-               dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
-               dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE(requested);
-               dsbuf.lpwfxFormat = (WAVEFORMATEX*)&format;
-
-               memset(&dsbcaps, 0, sizeof(dsbcaps));
-               dsbcaps.dwSize = sizeof(dsbcaps);
-
-               result = IDirectSound_CreateSoundBuffer(pDS, &dsbuf, &pDSBuf, NULL);
-               if (result != DS_OK ||
-                       requested->channels != format.Format.nChannels ||
-                       requested->width != format.Format.wBitsPerSample / 8 ||
-                       requested->speed != format.Format.nSamplesPerSec)
-               {
-                       Con_Printf("DS:CreateSoundBuffer Failed (%d): channels=%u, width=%u, speed=%u\n",
-                                          (int)result, (unsigned)format.Format.nChannels, (unsigned)format.Format.wBitsPerSample / 8, (unsigned)format.Format.nSamplesPerSec);
-                       SndSys_Shutdown ();
-                       return SIS_FAILURE;
-               }
-
-               if (DS_OK != IDirectSoundBuffer_GetCaps (pDSBuf, &dsbcaps))
-               {
-                       Con_Print("DS:GetCaps failed\n");
-                       SndSys_Shutdown ();
-                       return SIS_FAILURE;
-               }
-
-               Con_Print("Using secondary sound buffer\n");
-       }
-       else
-       {
-               if (DS_OK != IDirectSound_SetCooperativeLevel (pDS, mainwindow, DSSCL_WRITEPRIMARY))
-               {
-                       Con_Print("Set coop level failed\n");
-                       SndSys_Shutdown ();
-                       return SIS_FAILURE;
-               }
-
-               if (DS_OK != IDirectSoundBuffer_GetCaps (pDSPBuf, &dsbcaps))
-               {
-                       Con_Print("DS:GetCaps failed\n");
-                       return SIS_FAILURE;
-               }
-
-               pDSBuf = pDSPBuf;
-               Con_Print("Using primary sound buffer\n");
-       }
-
-       // Make sure mixer is active
-       IDirectSoundBuffer_Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
-
-       Con_Printf("   %d channel(s)\n"
-                               "   %d bits/sample\n"
-                               "   %d samples/sec\n",
-                               requested->channels, requested->width * 8, requested->speed);
-
-       gSndBufSize = dsbcaps.dwBufferBytes;
-
-       // initialize the buffer
-       reps = 0;
-
-       while ((hresult = IDirectSoundBuffer_Lock(pDSBuf, 0, gSndBufSize, (LPVOID*)&lpData, &dwSize, NULL, NULL, 0)) != DS_OK)
-       {
-               if (hresult != DSERR_BUFFERLOST)
-               {
-                       Con_Print("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
-                       SndSys_Shutdown ();
-                       return SIS_FAILURE;
-               }
-
-               if (++reps > 10000)
-               {
-                       Con_Print("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
-                       SndSys_Shutdown ();
-                       return SIS_FAILURE;
-               }
-
-       }
-
-       memset(lpData, 0, dwSize);
-       IDirectSoundBuffer_Unlock(pDSBuf, lpData, dwSize, NULL, 0);
-
-       IDirectSoundBuffer_Stop(pDSBuf);
-       IDirectSoundBuffer_Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
-
-       dwStartTime = 0;
-       dsound_time = 0;
-       snd_renderbuffer = Snd_CreateRingBuffer(requested, gSndBufSize / (requested->width * requested->channels), lpData);
-
-       dsound_init = true;
-
-       return SIS_SUCCESS;
-}
-#endif
-
-
-/*
-==================
-SndSys_InitMmsystem
-
-Crappy windows multimedia base
-==================
-*/
-static qboolean SndSys_InitMmsystem (const snd_format_t* requested)
-{
-       WAVEFORMATEXTENSIBLE format;
-       int                             i;
-       HRESULT                 hr;
-
-       if (! SndSys_BuildWaveFormat(requested, &format))
-               return false;
-
-       // Open a waveform device for output using window callback
-       while ((hr = waveOutOpen((LPHWAVEOUT)&hWaveOut, WAVE_MAPPER, (WAVEFORMATEX*)&format,
-                                       0, 0L, CALLBACK_NULL)) != MMSYSERR_NOERROR)
-       {
-               if (hr != MMSYSERR_ALLOCATED)
-               {
-                       Con_Print("waveOutOpen failed\n");
-                       return false;
-               }
-
-               if (MessageBox (NULL,
-                                               "The sound hardware is in use by another app.\n\n"
-                                           "Select Retry to try to start sound again or Cancel to run Quake with no sound.",
-                                               "Sound not available",
-                                               MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
-               {
-                       Con_Print("waveOutOpen failure;\n  hardware already in use\n");
-                       return false;
-               }
-       }
-
-       wav_buffer_size = bound(128, snd_wav_partitionsize.integer, 8192) * requested->channels * requested->width;
-
-       /*
-        * Allocate and lock memory for the waveform data. The memory
-        * for waveform data must be globally allocated with
-        * GMEM_MOVEABLE and GMEM_SHARE flags.
-        */
-       gSndBufSize = WAV_BUFFERS * wav_buffer_size;
-       hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
-       if (!hData)
-       {
-               Con_Print("Sound: Out of memory.\n");
-               SndSys_Shutdown ();
-               return false;
-       }
-       lpData = (HPSTR)GlobalLock(hData);
-       if (!lpData)
-       {
-               Con_Print("Sound: Failed to lock.\n");
-               SndSys_Shutdown ();
-               return false;
-       }
-       memset (lpData, 0, gSndBufSize);
-
-       /*
-        * Allocate and lock memory for the header. This memory must
-        * also be globally allocated with GMEM_MOVEABLE and
-        * GMEM_SHARE flags.
-        */
-       hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, (DWORD) sizeof(WAVEHDR) * WAV_BUFFERS);
-
-       if (hWaveHdr == NULL)
-       {
-               Con_Print("Sound: Failed to Alloc header.\n");
-               SndSys_Shutdown ();
-               return false;
-       }
-
-       lpWaveHdr = (LPWAVEHDR) GlobalLock(hWaveHdr);
-
-       if (lpWaveHdr == NULL)
-       {
-               Con_Print("Sound: Failed to lock header.\n");
-               SndSys_Shutdown ();
-               return false;
-       }
-
-       memset (lpWaveHdr, 0, sizeof(WAVEHDR) * WAV_BUFFERS);
-
-       // After allocation, set up and prepare headers
-       for (i=0 ; i<WAV_BUFFERS ; i++)
-       {
-               lpWaveHdr[i].dwBufferLength = wav_buffer_size;
-               lpWaveHdr[i].lpData = lpData + i * wav_buffer_size;
-
-               if (waveOutPrepareHeader(hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
-               {
-                       Con_Print("Sound: failed to prepare wave headers\n");
-                       SndSys_Shutdown ();
-                       return false;
-               }
-       }
-
-       snd_renderbuffer = Snd_CreateRingBuffer(requested, gSndBufSize / (requested->width * requested->channels), lpData);
-
-       prev_painted = 0;
-       paintpot = 0;
-
-       snd_sent = 0;
-       snd_completed = 0;
-
-       wav_init = true;
-
-       return true;
-}
-
-
-/*
-====================
-SndSys_Init
-
-Create "snd_renderbuffer" with the proper sound format if the call is successful
-May return a suggested format if the requested format isn't available
-====================
-*/
-qboolean SndSys_Init (const snd_format_t* requested, snd_format_t* suggested)
-{
-#ifdef SUPPORTDIRECTX
-       qboolean wavonly;
-#endif
-       sndinitstat     stat;
-
-       if (!sndsys_registeredcvars)
-       {
-               sndsys_registeredcvars = true;
-               Cvar_RegisterVariable(&snd_wav_partitionsize);
-       }
-
-       Con_Print ("SndSys_Init: using the Win32 module\n");
-
-#ifdef SUPPORTDIRECTX
-// COMMANDLINEOPTION: Windows Sound: -wavonly uses wave sound instead of DirectSound
-       wavonly = (COM_CheckParm ("-wavonly") != 0);
-       dsound_init = false;
-#endif
-       wav_init = false;
-
-       stat = SIS_FAILURE;     // assume DirectSound won't initialize
-
-#ifdef SUPPORTDIRECTX
-       // Init DirectSound
-       if (!wavonly)
-       {
-               stat = SndSys_InitDirectSound (requested);
-
-               if (stat == SIS_SUCCESS)
-                       Con_Print("DirectSound initialized\n");
-               else
-                       Con_Print("DirectSound failed to init\n");
-       }
-#endif
-
-       // if DirectSound didn't succeed in initializing, try to initialize
-       // waveOut sound, unless DirectSound failed because the hardware is
-       // already allocated (in which case the user has already chosen not
-       // to have sound)
-#ifdef SUPPORTDIRECTX
-       if (!dsound_init && (stat != SIS_NOTAVAIL))
-#endif
-       {
-               if (SndSys_InitMmsystem (requested))
-                       Con_Print("Wave sound (MMSYSTEM) initialized\n");
-               else
-                       Con_Print("Wave sound failed to init\n");
-       }
-
-#ifdef SUPPORTDIRECTX
-       return (dsound_init || wav_init);
-#else
-       return wav_init;
-#endif
-}
-
-
-/*
-====================
-SndSys_Shutdown
-
-Stop the sound card, delete "snd_renderbuffer" and free its other resources
-====================
-*/
-void SndSys_Shutdown (void)
-{
-#ifdef SUPPORTDIRECTX
-       if (pDSBuf)
-       {
-               IDirectSoundBuffer_Stop(pDSBuf);
-               IDirectSoundBuffer_Release(pDSBuf);
-       }
-
-       // only release primary buffer if it's not also the mixing buffer we just released
-       if (pDSPBuf && (pDSBuf != pDSPBuf))
-       {
-               IDirectSoundBuffer_Release(pDSPBuf);
-       }
-
-       if (pDS)
-       {
-               IDirectSound_SetCooperativeLevel (pDS, mainwindow, DSSCL_NORMAL);
-               IDirectSound_Release(pDS);
-       }
-#endif
-
-       if (hWaveOut)
-       {
-               waveOutReset (hWaveOut);
-
-               if (lpWaveHdr)
-               {
-                       unsigned int i;
-
-                       for (i=0 ; i< WAV_BUFFERS ; i++)
-                               waveOutUnprepareHeader (hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR));
-               }
-
-               waveOutClose (hWaveOut);
-
-               if (hWaveHdr)
-               {
-                       GlobalUnlock(hWaveHdr);
-                       GlobalFree(hWaveHdr);
-               }
-
-               if (hData)
-               {
-                       GlobalUnlock(hData);
-                       GlobalFree(hData);
-               }
-       }
-
-       if (snd_renderbuffer != NULL)
-       {
-               Mem_Free(snd_renderbuffer);
-               snd_renderbuffer = NULL;
-       }
-
-#ifdef SUPPORTDIRECTX
-       pDS = NULL;
-       pDSBuf = NULL;
-       pDSPBuf = NULL;
-       dsound_init = false;
-#endif
-       hWaveOut = 0;
-       hData = 0;
-       hWaveHdr = 0;
-       lpData = NULL;
-       lpWaveHdr = NULL;
-       wav_init = false;
-}
-
-
-/*
-====================
-SndSys_Submit
-
-Submit the contents of "snd_renderbuffer" to the sound card
-====================
-*/
-void SndSys_Submit (void)
-{
-       LPWAVEHDR       h;
-       int                     wResult;
-
-       // DirectSound doesn't need this
-       if (!wav_init)
-               return;
-
-       paintpot += (snd_renderbuffer->endframe - prev_painted) * snd_renderbuffer->format.channels * snd_renderbuffer->format.width;
-       if (paintpot > WAV_BUFFERS * wav_buffer_size)
-               paintpot = WAV_BUFFERS * wav_buffer_size;
-       prev_painted = snd_renderbuffer->endframe;
-
-       // submit new sound blocks
-       while (paintpot > wav_buffer_size)
-       {
-               h = lpWaveHdr + (snd_sent & WAV_MASK);
-
-               /*
-                * Now the data block can be sent to the output device. The
-                * waveOutWrite function returns immediately and waveform
-                * data is sent to the output device in the background.
-                */
-               wResult = waveOutWrite(hWaveOut, h, sizeof(WAVEHDR));
-               if (wResult == MMSYSERR_NOERROR)
-                       snd_sent++;
-               else if (wResult == WAVERR_STILLPLAYING)
-               {
-                       if(developer_insane.integer)
-                               Con_DPrint("waveOutWrite failed (too much sound data)\n");
-                       //h->dwFlags |= WHDR_DONE;
-                       //snd_sent++;
-               }
-               else
-               {
-                       Con_Printf("waveOutWrite failed, error code %d\n", (int) wResult);
-                       SndSys_Shutdown ();
-                       return;
-               }
-
-               paintpot -= wav_buffer_size;
-       }
-
-}
-
-
-/*
-====================
-SndSys_GetSoundTime
-
-Returns the number of sample frames consumed since the sound started
-====================
-*/
-unsigned int SndSys_GetSoundTime (void)
-{
-       unsigned int factor;
-
-       factor = snd_renderbuffer->format.width * snd_renderbuffer->format.channels;
-
-#ifdef SUPPORTDIRECTX
-       if (dsound_init)
-       {
-               DWORD dwTime;
-               unsigned int diff;
-
-               IDirectSoundBuffer_GetCurrentPosition(pDSBuf, &dwTime, NULL);
-               diff = (unsigned int)(dwTime - dwStartTime) % (unsigned int)gSndBufSize;
-               dwStartTime = dwTime;
-
-               dsound_time += diff / factor;
-               return dsound_time;
-       }
-#endif
-
-       if (wav_init)
-       {
-               // Find which sound blocks have completed
-               for (;;)
-               {
-                       if (snd_completed == snd_sent)
-                       {
-                       //      Con_DPrint("Sound overrun\n");
-                               break;
-                       }
-
-                       if (!(lpWaveHdr[snd_completed & WAV_MASK].dwFlags & WHDR_DONE))
-                               break;
-
-                       snd_completed++;        // this buffer has been played
-               }
-
-               return (snd_completed * wav_buffer_size) / factor;
-
-               /*
-                * S_PaintAndSubmit: WARNING: newsoundtime (soundtime (275 < 134217707)
-                * apparently this sound time wraps quite early?
-               {
-               MMRESULT res;
-               MMTIME mmtime;
-
-               mmtime.wType = TIME_SAMPLES;
-               res = waveOutGetPosition(hWaveOut, &mmtime, sizeof(mmtime));
-               if(res == MMSYSERR_NOERROR)
-                       return mmtime.u.sample;
-               }
-               */
-       }
-
-       return 0;
-}
-
-
-#ifdef SUPPORTDIRECTX
-static DWORD dsound_dwSize;
-static DWORD dsound_dwSize2;
-static DWORD *dsound_pbuf;
-static DWORD *dsound_pbuf2;
-#endif
-
-/*
-====================
-SndSys_LockRenderBuffer
-
-Get the exclusive lock on "snd_renderbuffer"
-====================
-*/
-qboolean SndSys_LockRenderBuffer (void)
-{
-#ifdef SUPPORTDIRECTX
-       int reps;
-       HRESULT hresult;
-       DWORD   dwStatus;
-
-       if (pDSBuf)
-       {
-               // if the buffer was lost or stopped, restore it and/or restart it
-               if (IDirectSoundBuffer_GetStatus (pDSBuf, &dwStatus) != DS_OK)
-                       Con_Print("Couldn't get sound buffer status\n");
-
-               if (dwStatus & DSBSTATUS_BUFFERLOST)
-               {
-                       Con_Print("DSound buffer is lost!!\n");
-                       IDirectSoundBuffer_Restore (pDSBuf);
-               }
-
-               if (!(dwStatus & DSBSTATUS_PLAYING))
-                       IDirectSoundBuffer_Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
-
-               reps = 0;
-
-               while ((hresult = IDirectSoundBuffer_Lock(pDSBuf, 0, gSndBufSize, (LPVOID*)&dsound_pbuf, &dsound_dwSize, (LPVOID*)&dsound_pbuf2, &dsound_dwSize2, 0)) != DS_OK)
-               {
-                       if (hresult != DSERR_BUFFERLOST)
-                       {
-                               Con_Print("S_LockBuffer: DS: Lock Sound Buffer Failed\n");
-                               S_Shutdown ();
-                               S_Startup ();
-                               return false;
-                       }
-
-                       if (++reps > 10000)
-                       {
-                               Con_Print("S_LockBuffer: DS: couldn't restore buffer\n");
-                               S_Shutdown ();
-                               S_Startup ();
-                               return false;
-                       }
-               }
-
-               if ((void*)dsound_pbuf != snd_renderbuffer->ring)
-                       Sys_Error("SndSys_LockRenderBuffer: the ring address has changed!!!\n");
-               return true;
-       }
-#endif
-
-       return wav_init;
-}
-
-
-/*
-====================
-SndSys_UnlockRenderBuffer
-
-Release the exclusive lock on "snd_renderbuffer"
-====================
-*/
-void SndSys_UnlockRenderBuffer (void)
-{
-#ifdef SUPPORTDIRECTX
-       if (pDSBuf)
-               IDirectSoundBuffer_Unlock(pDSBuf, dsound_pbuf, dsound_dwSize, dsound_pbuf2, dsound_dwSize2);
-#endif
-}
-
-/*
-====================
-SndSys_SendKeyEvents
-
-Send keyboard events originating from the sound system (e.g. MIDI)
-====================
-*/
-void SndSys_SendKeyEvents(void)
-{
-       // not supported
-}