]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_win.c
another WIN32_LEAN_AND_MEAN patch from Willis, this one for non-SDL client and dedica...
[xonotic/darkplaces.git] / snd_win.c
index 2aa42d61ed315f37013f37ce76e7ec7658659587..490edd292d92ba1163a9719fa28586701d133292 100644 (file)
--- a/snd_win.c
+++ b/snd_win.c
@@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 See the GNU General Public License for more details.
 
@@ -18,34 +18,43 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 */
 #include "quakedef.h"
-#include "winquake.h"
+#include "snd_main.h"
+#include <windows.h>
+#include <mmsystem.h>
+#include <dsound.h>
+
+extern HWND mainwindow;
 
 #define iDirectSoundCreate(a,b,c)      pDirectSoundCreate(a,b,c)
 
 HRESULT (WINAPI *pDirectSoundCreate)(GUID FAR *lpGUID, LPDIRECTSOUND FAR *lplpDS, IUnknown FAR *pUnkOuter);
 
-// 64K is > 1 second at 16-bit, 22050 Hz
+// Wave output: 64KB in 64 buffers of 1KB
+// (64KB is > 1 sec at 16-bit 22050 Hz mono, and is 1/3 sec at 16-bit 44100 Hz stereo)
 #define        WAV_BUFFERS                             64
-#define        WAV_MASK                                0x3F
-#define        WAV_BUFFER_SIZE                 0x0400
-#define SECONDARY_BUFFER_SIZE  0x10000
+#define        WAV_MASK                                (WAV_BUFFERS - 1)
+#define        WAV_BUFFER_SIZE                 1024
+
+// DirectSound output: 64KB in 1 buffer
+#define SECONDARY_BUFFER_SIZE  (64 * 1024)
 
-typedef enum {SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL} sndinitstat;
+typedef enum sndinitstat_e {SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL} sndinitstat;
 
 static qboolean        wavonly;
 static qboolean        dsound_init;
 static qboolean        wav_init;
-static qboolean        snd_firsttime = true, snd_isdirect, snd_iswave;
 static qboolean        primary_format_set;
 
-static int     sample16;
 static int     snd_sent, snd_completed;
 
+static int prev_painted;
+static unsigned int paintpot;
 
-/* 
- * Global variables. Must be visible to window-procedure function 
- *  so it can unlock and free the data block after it has been played. 
- */ 
+
+/*
+ * Global variables. Must be visible to window-procedure function
+ *  so it can unlock and free the data block after it has been played.
+ */
 
 HANDLE         hData;
 HPSTR          lpData, lpData2;
@@ -53,22 +62,21 @@ HPSTR               lpData, lpData2;
 HGLOBAL                hWaveHdr;
 LPWAVEHDR      lpWaveHdr;
 
-HWAVEOUT    hWaveOut; 
+HWAVEOUT    hWaveOut;
 
 WAVEOUTCAPS    wavecaps;
 
 DWORD  gSndBufSize;
 
-MMTIME         mmstarttime;
+DWORD  dwStartTime;
 
 LPDIRECTSOUND pDS;
 LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
 
 HINSTANCE hInstDS;
 
-qboolean SNDDMA_InitDirect (void);
 qboolean SNDDMA_InitWav (void);
-
+sndinitstat SNDDMA_InitDirect (void);
 
 /*
 ==================
@@ -77,16 +85,13 @@ S_BlockSound
 */
 void S_BlockSound (void)
 {
-
-// DirectSound takes care of blocking itself
-       if (snd_iswave)
+       // DirectSound takes care of blocking itself
+       if (wav_init)
        {
                snd_blocked++;
 
                if (snd_blocked == 1)
-               {
                        waveOutReset (hWaveOut);
-               }
        }
 }
 
@@ -98,12 +103,9 @@ S_UnblockSound
 */
 void S_UnblockSound (void)
 {
-
-// DirectSound takes care of blocking itself
-       if (snd_iswave)
-       {
+       // DirectSound takes care of blocking itself
+       if (wav_init)
                snd_blocked--;
-       }
 }
 
 
@@ -122,7 +124,7 @@ void FreeSound (void)
                pDSBuf->lpVtbl->Release(pDSBuf);
        }
 
-// only release primary buffer if it's not also the mixing buffer we just released
+       // only release primary buffer if it's not also the mixing buffer we just released
        if (pDSPBuf && (pDSBuf != pDSPBuf))
        {
                pDSPBuf->lpVtbl->Release(pDSPBuf);
@@ -148,7 +150,7 @@ void FreeSound (void)
 
                if (hWaveHdr)
                {
-                       GlobalUnlock(hWaveHdr); 
+                       GlobalUnlock(hWaveHdr);
                        GlobalFree(hWaveHdr);
                }
 
@@ -184,38 +186,39 @@ sndinitstat SNDDMA_InitDirect (void)
 {
        DSBUFFERDESC    dsbuf;
        DSBCAPS                 dsbcaps;
-       DWORD                   dwSize, dwWrite;
+       DWORD                   dwSize;
        DSCAPS                  dscaps;
-       WAVEFORMATEX    format, pformat; 
+       WAVEFORMATEX    format, pformat;
        HRESULT                 hresult;
        int                             reps;
-
-       memset ((void *)&sn, 0, sizeof (sn));
-
-       shm = &sn;
-
-       shm->channels = 2;
-       shm->samplebits = 16;
-       shm->speed = 11025;
+       int i;
+
+       memset((void *)shm, 0, sizeof(*shm));
+       shm->format.channels = 2;
+       shm->format.width = 2;
+// COMMANDLINEOPTION: Windows Sound: -sndspeed <hz> chooses 44100 hz, 22100 hz, or 11025 hz sound output rate
+       i = COM_CheckParm ("-sndspeed");
+       if (i && i != (com_argc - 1))
+               shm->format.speed = atoi(com_argv[i+1]);
+       else
+               shm->format.speed = 44100;
 
        memset (&format, 0, sizeof(format));
        format.wFormatTag = WAVE_FORMAT_PCM;
-    format.nChannels = shm->channels;
-    format.wBitsPerSample = shm->samplebits;
-    format.nSamplesPerSec = shm->speed;
-    format.nBlockAlign = format.nChannels
-               *format.wBitsPerSample / 8;
+    format.nChannels = shm->format.channels;
+    format.wBitsPerSample = shm->format.width * 8;
+    format.nSamplesPerSec = shm->format.speed;
+    format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
     format.cbSize = 0;
-    format.nAvgBytesPerSec = format.nSamplesPerSec
-               *format.nBlockAlign; 
+    format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
 
        if (!hInstDS)
        {
                hInstDS = LoadLibrary("dsound.dll");
-               
+
                if (hInstDS == NULL)
                {
-                       Con_SafePrintf ("Couldn't load dsound.dll\n");
+                       Con_Print("Couldn't load dsound.dll\n");
                        return SIS_FAILURE;
                }
 
@@ -223,7 +226,7 @@ sndinitstat SNDDMA_InitDirect (void)
 
                if (!pDirectSoundCreate)
                {
-                       Con_SafePrintf ("Couldn't get DS proc addr\n");
+                       Con_Print("Couldn't get DS proc addr\n");
                        return SIS_FAILURE;
                }
        }
@@ -232,7 +235,7 @@ sndinitstat SNDDMA_InitDirect (void)
        {
                if (hresult != DSERR_ALLOCATED)
                {
-                       Con_SafePrintf ("DirectSound create failed\n");
+                       Con_Print("DirectSound create failed\n");
                        return SIS_FAILURE;
                }
 
@@ -242,8 +245,7 @@ sndinitstat SNDDMA_InitDirect (void)
                                                "Sound not available",
                                                MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
                {
-                       Con_SafePrintf ("DirectSoundCreate failure\n"
-                                                       "  hardware already in use\n");
+                       Con_Print("DirectSoundCreate failure\n  hardware already in use\n");
                        return SIS_NOTAVAIL;
                }
        }
@@ -252,25 +254,25 @@ sndinitstat SNDDMA_InitDirect (void)
 
        if (DS_OK != pDS->lpVtbl->GetCaps (pDS, &dscaps))
        {
-               Con_SafePrintf ("Couldn't get DS caps\n");
+               Con_Print("Couldn't get DS caps\n");
        }
 
        if (dscaps.dwFlags & DSCAPS_EMULDRIVER)
        {
-               Con_SafePrintf ("No DirectSound driver installed\n");
+               Con_Print("No DirectSound driver installed\n");
                FreeSound ();
                return SIS_FAILURE;
        }
 
        if (DS_OK != pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, DSSCL_EXCLUSIVE))
        {
-               Con_SafePrintf ("Set coop level failed\n");
+               Con_Print("Set coop level failed\n");
                FreeSound ();
                return SIS_FAILURE;
        }
 
-// get access to the primary buffer, if possible, so we can set the
-// sound hardware format
+       // get access to the primary buffer, if possible, so we can set the
+       // sound hardware format
        memset (&dsbuf, 0, sizeof(dsbuf));
        dsbuf.dwSize = sizeof(DSBUFFERDESC);
        dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
@@ -281,6 +283,7 @@ sndinitstat SNDDMA_InitDirect (void)
        dsbcaps.dwSize = sizeof(dsbcaps);
        primary_format_set = false;
 
+// COMMANDLINEOPTION: Windows DirectSound: -snoforceformat uses the format that DirectSound returns, rather than forcing it
        if (!COM_CheckParm ("-snoforceformat"))
        {
                if (DS_OK == pDS->lpVtbl->CreateSoundBuffer(pDS, &dsbuf, &pDSPBuf, NULL))
@@ -289,22 +292,21 @@ sndinitstat SNDDMA_InitDirect (void)
 
                        if (DS_OK != pDSPBuf->lpVtbl->SetFormat (pDSPBuf, &pformat))
                        {
-                               if (snd_firsttime)
-                                       Con_SafePrintf ("Set primary sound buffer format: no\n");
+                               Con_Print("Set primary sound buffer format: no\n");
                        }
                        else
                        {
-                               if (snd_firsttime)
-                                       Con_SafePrintf ("Set primary sound buffer format: yes\n");
+                               Con_Print("Set primary sound buffer format: yes\n");
 
                                primary_format_set = true;
                        }
                }
        }
 
+// COMMANDLINEOPTION: Windows DirectSound: -primarysound locks the sound hardware for exclusive use
        if (!primary_format_set || !COM_CheckParm ("-primarysound"))
        {
-       // create the secondary buffer we'll actually work with
+               // create the secondary buffer we'll actually work with
                memset (&dsbuf, 0, sizeof(dsbuf));
                dsbuf.dwSize = sizeof(DSBUFFERDESC);
                dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
@@ -316,70 +318,68 @@ sndinitstat SNDDMA_InitDirect (void)
 
                if (DS_OK != pDS->lpVtbl->CreateSoundBuffer(pDS, &dsbuf, &pDSBuf, NULL))
                {
-                       Con_SafePrintf ("DS:CreateSoundBuffer Failed");
+                       Con_Print("DS:CreateSoundBuffer Failed\n");
                        FreeSound ();
                        return SIS_FAILURE;
                }
 
-               shm->channels = format.nChannels;
-               shm->samplebits = format.wBitsPerSample;
-               shm->speed = format.nSamplesPerSec;
+               shm->format.channels = format.nChannels;
+               shm->format.width = format.wBitsPerSample / 8;
+               shm->format.speed = format.nSamplesPerSec;
 
                if (DS_OK != pDSBuf->lpVtbl->GetCaps (pDSBuf, &dsbcaps))
                {
-                       Con_SafePrintf ("DS:GetCaps failed\n");
+                       Con_Print("DS:GetCaps failed\n");
                        FreeSound ();
                        return SIS_FAILURE;
                }
 
-               if (snd_firsttime)
-                       Con_SafePrintf ("Using secondary sound buffer\n");
+               Con_Print("Using secondary sound buffer\n");
        }
        else
        {
                if (DS_OK != pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, DSSCL_WRITEPRIMARY))
                {
-                       Con_SafePrintf ("Set coop level failed\n");
+                       Con_Print("Set coop level failed\n");
                        FreeSound ();
                        return SIS_FAILURE;
                }
 
                if (DS_OK != pDSPBuf->lpVtbl->GetCaps (pDSPBuf, &dsbcaps))
                {
-                       Con_Print("DS:GetCaps failed\n");
+                       Con_Print("DS:GetCaps failed\n");
                        return SIS_FAILURE;
                }
 
                pDSBuf = pDSPBuf;
-               Con_SafePrintf ("Using primary sound buffer\n");
+               Con_Print("Using primary sound buffer\n");
        }
 
        // Make sure mixer is active
        pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
 
-       if (snd_firsttime)
-               Con_SafePrintf("   %d channel(s)\n"
-                              "   %d bits/sample\n"
-                                          "   %d bytes/sec\n",
-                                          shm->channels, shm->samplebits, shm->speed);
-       
+       Con_Printf("   %d channel(s)\n"
+                      "   %d bits/sample\n"
+                                  "   %d samples/sec\n",
+                                  shm->format.channels, shm->format.width * 8, shm->format.speed);
+
        gSndBufSize = dsbcaps.dwBufferBytes;
 
-// initialize the buffer
+       // initialize the buffer
        reps = 0;
 
-       while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &lpData, &dwSize, NULL, NULL, 0)) != DS_OK)
+       while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, (LPVOID*)&lpData, &dwSize, NULL, NULL, 0)) != DS_OK)
        {
                if (hresult != DSERR_BUFFERLOST)
                {
-                       Con_SafePrintf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
+                       Con_Print("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
                        FreeSound ();
                        return SIS_FAILURE;
                }
 
                if (++reps > 10000)
                {
-                       Con_SafePrintf ("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
+                       Con_Print("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
                        FreeSound ();
                        return SIS_FAILURE;
                }
@@ -387,24 +387,20 @@ sndinitstat SNDDMA_InitDirect (void)
        }
 
        memset(lpData, 0, dwSize);
-//             lpData[4] = lpData[5] = 0x7f;   // force a pop for debugging
 
        pDSBuf->lpVtbl->Unlock(pDSBuf, lpData, dwSize, NULL, 0);
 
-       /* we don't want anyone to access the buffer directly w/o locking it first. */
-       lpData = NULL; 
+       // we don't want anyone to access the buffer directly w/o locking it first.
+       lpData = NULL;
 
        pDSBuf->lpVtbl->Stop(pDSBuf);
-       pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &mmstarttime.u.sample, &dwWrite);
+       pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &dwStartTime, NULL);
        pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
 
-       shm->soundalive = true;
-       shm->splitbuffer = false;
-       shm->samples = gSndBufSize/(shm->samplebits/8);
+       shm->samples = gSndBufSize / shm->format.width;
+       shm->sampleframes = shm->samples / shm->format.channels;
        shm->samplepos = 0;
-       shm->submission_chunk = 1;
        shm->buffer = (unsigned char *) lpData;
-       sample16 = (shm->samplebits/8) - 1;
 
        dsound_init = true;
 
@@ -421,38 +417,40 @@ Crappy windows multimedia base
 */
 qboolean SNDDMA_InitWav (void)
 {
-       WAVEFORMATEX  format; 
+       WAVEFORMATEX  format;
        int                             i;
        HRESULT                 hr;
-       
+
        snd_sent = 0;
        snd_completed = 0;
 
-       shm = &sn;
-
-       shm->channels = 2;
-       shm->samplebits = 16;
-       shm->speed = 11025;
+       memset((void *)shm, 0, sizeof(*shm));
+       shm->format.channels = 2;
+       shm->format.width = 2;
+// COMMANDLINEOPTION: Windows Sound: -sndspeed <hz> chooses 44100 hz, 22100 hz, or 11025 hz sound output rate
+       i = COM_CheckParm ("-sndspeed");
+       if (i && i != (com_argc - 1))
+               shm->format.speed = atoi(com_argv[i+1]);
+       else
+               shm->format.speed = 44100;
 
        memset (&format, 0, sizeof(format));
        format.wFormatTag = WAVE_FORMAT_PCM;
-       format.nChannels = shm->channels;
-       format.wBitsPerSample = shm->samplebits;
-       format.nSamplesPerSec = shm->speed;
-       format.nBlockAlign = format.nChannels
-               *format.wBitsPerSample / 8;
+       format.nChannels = shm->format.channels;
+       format.wBitsPerSample = shm->format.width * 8;
+       format.nSamplesPerSec = shm->format.speed;
+       format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
        format.cbSize = 0;
-       format.nAvgBytesPerSec = format.nSamplesPerSec
-               *format.nBlockAlign; 
-       
-       /* Open a waveform device for output using window callback. */ 
-       while ((hr = waveOutOpen((LPHWAVEOUT)&hWaveOut, WAVE_MAPPER, 
-                                       &format, 
+       format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
+
+       // Open a waveform device for output using window callback
+       while ((hr = waveOutOpen((LPHWAVEOUT)&hWaveOut, WAVE_MAPPER,
+                                       &format,
                                        0, 0L, CALLBACK_NULL)) != MMSYSERR_NOERROR)
        {
                if (hr != MMSYSERR_ALLOCATED)
                {
-                       Con_SafePrintf ("waveOutOpen failed\n");
+                       Con_Print("waveOutOpen failed\n");
                        return false;
                }
 
@@ -462,83 +460,81 @@ qboolean SNDDMA_InitWav (void)
                                                "Sound not available",
                                                MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
                {
-                       Con_SafePrintf ("waveOutOpen failure;\n"
-                                                       "  hardware already in use\n");
+                       Con_Print("waveOutOpen failure;\n  hardware already in use\n");
                        return false;
                }
-       } 
-
-       /* 
-        * Allocate and lock memory for the waveform data. The memory 
-        * for waveform data must be globally allocated with 
-        * GMEM_MOVEABLE and GMEM_SHARE flags. 
+       }
 
-       */ 
+       /*
+        * Allocate and lock memory for the waveform data. The memory
+        * for waveform data must be globally allocated with
+        * GMEM_MOVEABLE and GMEM_SHARE flags.
+        */
        gSndBufSize = WAV_BUFFERS*WAV_BUFFER_SIZE;
-       hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize); 
-       if (!hData) 
-       { 
-               Con_SafePrintf ("Sound: Out of memory.\n");
+       hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
+       if (!hData)
+       {
+               Con_Print("Sound: Out of memory.\n");
                FreeSound ();
-               return false; 
+               return false;
        }
        lpData = GlobalLock(hData);
        if (!lpData)
-       { 
-               Con_SafePrintf ("Sound: Failed to lock.\n");
+       {
+               Con_Print("Sound: Failed to lock.\n");
                FreeSound ();
-               return false; 
-       } 
+               return false;
+       }
        memset (lpData, 0, gSndBufSize);
 
-       /* 
-        * Allocate and lock memory for the header. This memory must 
-        * also be globally allocated with GMEM_MOVEABLE and 
-        * GMEM_SHARE flags. 
-        */ 
-       hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, 
-               (DWORD) sizeof(WAVEHDR) * WAV_BUFFERS); 
+       /*
+        * Allocate and lock memory for the header. This memory must
+        * also be globally allocated with GMEM_MOVEABLE and
+        * GMEM_SHARE flags.
+        */
+       hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE,
+               (DWORD) sizeof(WAVEHDR) * WAV_BUFFERS);
 
        if (hWaveHdr == NULL)
-       { 
-               Con_SafePrintf ("Sound: Failed to Alloc header.\n");
+       {
+               Con_Print("Sound: Failed to Alloc header.\n");
                FreeSound ();
-               return false; 
-       } 
+               return false;
+       }
 
-       lpWaveHdr = (LPWAVEHDR) GlobalLock(hWaveHdr); 
+       lpWaveHdr = (LPWAVEHDR) GlobalLock(hWaveHdr);
 
        if (lpWaveHdr == NULL)
-       { 
-               Con_SafePrintf ("Sound: Failed to lock header.\n");
+       {
+               Con_Print("Sound: Failed to lock header.\n");
                FreeSound ();
-               return false; 
+               return false;
        }
 
        memset (lpWaveHdr, 0, sizeof(WAVEHDR) * WAV_BUFFERS);
 
-       /* After allocation, set up and prepare headers. */ 
+       // After allocation, set up and prepare headers
        for (i=0 ; i<WAV_BUFFERS ; i++)
        {
-               lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE; 
+               lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
                lpWaveHdr[i].lpData = lpData + i*WAV_BUFFER_SIZE;
 
                if (waveOutPrepareHeader(hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR)) !=
                                MMSYSERR_NOERROR)
                {
-                       Con_SafePrintf ("Sound: failed to prepare wave headers\n");
+                       Con_Print("Sound: failed to prepare wave headers\n");
                        FreeSound ();
                        return false;
                }
        }
 
-       shm->soundalive = true;
-       shm->splitbuffer = false;
-       shm->samples = gSndBufSize/(shm->samplebits/8);
+       shm->samples = gSndBufSize / shm->format.width;
+       shm->sampleframes = shm->samples / shm->format.channels;
        shm->samplepos = 0;
-       shm->submission_chunk = 1;
        shm->buffer = (unsigned char *) lpData;
-       sample16 = (shm->samplebits/8) - 1;
+
+       prev_painted = 0;
+       paintpot = 0;
 
        wav_init = true;
 
@@ -553,74 +549,46 @@ Try to find a sound device to mix for.
 Returns false if nothing is found.
 ==================
 */
-
-int SNDDMA_Init(void)
+qboolean SNDDMA_Init(void)
 {
        sndinitstat     stat;
 
+// COMMANDLINEOPTION: Windows Sound: -wavonly uses wave sound instead of DirectSound
        if (COM_CheckParm ("-wavonly"))
                wavonly = true;
 
-       dsound_init = wav_init = 0;
+       dsound_init = false;
+       wav_init = false;
 
        stat = SIS_FAILURE;     // assume DirectSound won't initialize
 
-       /* Init DirectSound */
+       // Init DirectSound
        if (!wavonly)
        {
-               if (snd_firsttime || snd_isdirect)
-               {
-                       stat = SNDDMA_InitDirect ();;
-
-                       if (stat == SIS_SUCCESS)
-                       {
-                               snd_isdirect = true;
+               stat = SNDDMA_InitDirect ();
 
-                               if (snd_firsttime)
-                                       Con_SafePrintf ("DirectSound initialized\n");
-                       }
-                       else
-                       {
-                               snd_isdirect = false;
-                               Con_SafePrintf ("DirectSound failed to init\n");
-                       }
-               }
+               if (stat == SIS_SUCCESS)
+                       Con_Print("DirectSound initialized\n");
+               else
+                       Con_Print("DirectSound failed to init\n");
        }
 
-// if DirectSound didn't succeed in initializing, try to initialize
-// waveOut sound, unless DirectSound failed because the hardware is
-// already allocated (in which case the user has already chosen not
-// to have sound)
+       // if DirectSound didn't succeed in initializing, try to initialize
+       // waveOut sound, unless DirectSound failed because the hardware is
+       // already allocated (in which case the user has already chosen not
+       // to have sound)
        if (!dsound_init && (stat != SIS_NOTAVAIL))
        {
-               if (snd_firsttime || snd_iswave)
-               {
-
-                       snd_iswave = SNDDMA_InitWav ();
-
-                       if (snd_iswave)
-                       {
-                               if (snd_firsttime)
-                                       Con_SafePrintf ("Wave sound initialized\n");
-                       }
-                       else
-                       {
-                               Con_SafePrintf ("Wave sound failed to init\n");
-                       }
-               }
+               if (SNDDMA_InitWav ())
+                       Con_Print("Wave sound initialized\n");
+               else
+                       Con_Print("Wave sound failed to init\n");
        }
 
-       snd_firsttime = false;
-
        if (!dsound_init && !wav_init)
-       {
-//             if (snd_firsttime)
-//                     Con_SafePrintf ("No sound device initialized\n");
+               return false;
 
-               return 0;
-       }
-
-       return 1;
+       return true;
 }
 
 /*
@@ -634,27 +602,36 @@ how many sample are required to fill it up.
 */
 int SNDDMA_GetDMAPos(void)
 {
-       MMTIME  mmtime;
-       int             s;
-       DWORD   dwWrite;
+       DWORD dwTime, s;
 
-       if (dsound_init) 
+       if (dsound_init)
        {
-               mmtime.wType = TIME_SAMPLES;
-               pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &mmtime.u.sample, &dwWrite);
-               s = mmtime.u.sample - mmstarttime.u.sample;
+               pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &dwTime, NULL);
+               s = dwTime - dwStartTime;
        }
        else if (wav_init)
        {
-               s = snd_sent * WAV_BUFFER_SIZE;
-       }
+               // Find which sound blocks have completed
+               for (;;)
+               {
+                       if (snd_completed == snd_sent)
+                       {
+                               Con_DPrint("Sound overrun\n");
+                               break;
+                       }
 
+                       if (!(lpWaveHdr[snd_completed & WAV_MASK].dwFlags & WHDR_DONE))
+                               break;
 
-       s >>= sample16;
+                       snd_completed++;        // this buffer has been played
+               }
 
-       s &= (shm->samples-1);
+               s = snd_completed * WAV_BUFFER_SIZE;
+       }
+       else
+               return 0;
 
-       return s;
+       return (s >> (shm->format.width - 1)) & (shm->samples - 1);
 }
 
 /*
@@ -669,49 +646,36 @@ void SNDDMA_Submit(void)
        LPWAVEHDR       h;
        int                     wResult;
 
+       // DirectSound doesn't need this
        if (!wav_init)
                return;
 
-       //
-       // find which sound blocks have completed
-       //
-       while (1)
-       {
-               if ( snd_completed == snd_sent )
-               {
-                       Con_DPrintf ("Sound overrun\n");
-                       break;
-               }
-
-               if ( ! (lpWaveHdr[ snd_completed & WAV_MASK].dwFlags & WHDR_DONE) )
-               {
-                       break;
-               }
+       paintpot += (paintedtime - prev_painted) * shm->format.channels * shm->format.width;
+       if (paintpot > WAV_BUFFERS * WAV_BUFFER_SIZE)
+               paintpot = WAV_BUFFERS * WAV_BUFFER_SIZE;
+       prev_painted = paintedtime;
 
-               snd_completed++;        // this buffer has been played
-       }
-
-       //
-       // submit two new sound blocks
-       //
-       while (((snd_sent - snd_completed) >> sample16) < 4)
+       // submit new sound blocks
+       while (paintpot > WAV_BUFFER_SIZE)
        {
-               h = lpWaveHdr + ( snd_sent&WAV_MASK );
+               h = lpWaveHdr + (snd_sent & WAV_MASK);
 
                snd_sent++;
-               /* 
-                * Now the data block can be sent to the output device. The 
-                * waveOutWrite function returns immediately and waveform 
-                * data is sent to the output device in the background. 
-                */ 
-               wResult = waveOutWrite(hWaveOut, h, sizeof(WAVEHDR)); 
+               /*
+                * Now the data block can be sent to the output device. The
+                * waveOutWrite function returns immediately and waveform
+                * data is sent to the output device in the background.
+                */
+               wResult = waveOutWrite(hWaveOut, h, sizeof(WAVEHDR));
 
                if (wResult != MMSYSERR_NOERROR)
-               { 
-                       Con_SafePrintf ("Failed to write block to device\n");
+               {
+                       Con_Print("Failed to write block to device\n");
                        FreeSound ();
-                       return; 
-               } 
+                       return;
+               }
+
+               paintpot -= WAV_BUFFER_SIZE;
        }
 }
 
@@ -727,3 +691,61 @@ void SNDDMA_Shutdown(void)
        FreeSound ();
 }
 
+
+static DWORD dsound_dwSize;
+static DWORD dsound_dwSize2;
+static DWORD *dsound_pbuf;
+static DWORD *dsound_pbuf2;
+
+void *S_LockBuffer(void)
+{
+       int reps;
+       HRESULT hresult;
+       DWORD   dwStatus;
+
+       if (pDSBuf)
+       {
+               // if the buffer was lost or stopped, restore it and/or restart it
+               if (pDSBuf->lpVtbl->GetStatus (pDSBuf, &dwStatus) != DS_OK)
+                       Con_Print("Couldn't get sound buffer status\n");
+
+               if (dwStatus & DSBSTATUS_BUFFERLOST)
+                       pDSBuf->lpVtbl->Restore (pDSBuf);
+
+               if (!(dwStatus & DSBSTATUS_PLAYING))
+                       pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
+
+               reps = 0;
+
+               while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, (LPVOID*)&dsound_pbuf, &dsound_dwSize, (LPVOID*)&dsound_pbuf2, &dsound_dwSize2, 0)) != DS_OK)
+               {
+                       if (hresult != DSERR_BUFFERLOST)
+                       {
+                               Con_Print("S_LockBuffer: DS: Lock Sound Buffer Failed\n");
+                               S_Shutdown ();
+                               S_Startup ();
+                               return NULL;
+                       }
+
+                       if (++reps > 10000)
+                       {
+                               Con_Print("S_LockBuffer: DS: couldn't restore buffer\n");
+                               S_Shutdown ();
+                               S_Startup ();
+                               return NULL;
+                       }
+               }
+               return dsound_pbuf;
+       }
+       else if (wav_init)
+               return shm->buffer;
+       else
+               return NULL;
+}
+
+void S_UnlockBuffer(void)
+{
+       if (pDSBuf)
+               pDSBuf->lpVtbl->Unlock(pDSBuf, dsound_pbuf, dsound_dwSize, dsound_pbuf2, dsound_dwSize2);
+}
+