snd_sent++;
else if (wResult == WAVERR_STILLPLAYING)
{
- if(developer.integer >= 1000)
- Con_Print("waveOutWrite failed (too much sound data)\n");
+ if(developer_insane.integer)
+ Con_DPrint("waveOutWrite failed (too much sound data)\n");
//h->dwFlags |= WHDR_DONE;
//snd_sent++;
}