]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_main.c
fix another bug with sound pitchspeed parameter
[xonotic/darkplaces.git] / sv_main.c
index db56fde35da9ef2243d3d2db0ee6948f6770c937..0e3d89be07ee8602e3bace4cc6336e00536f631f 100644 (file)
--- a/sv_main.c
+++ b/sv_main.c
@@ -53,6 +53,7 @@ cvar_t slowmo = {0, "slowmo", "1.0", "controls game speed, 0.5 is half speed, 2
 cvar_t sv_accelerate = {0, "sv_accelerate", "10", "rate at which a player accelerates to sv_maxspeed"};
 cvar_t sv_aim = {CVAR_SAVE, "sv_aim", "2", "maximum cosine angle for quake's vertical autoaim, a value above 1 completely disables the autoaim, quake used 0.93"};
 cvar_t sv_airaccel_qw = {0, "sv_airaccel_qw", "1", "ratio of QW-style air control as opposed to simple acceleration; when < 0, the speed is clamped against the maximum allowed forward speed after the move"};
+cvar_t sv_airaccel_qw_stretchfactor = {0, "sv_airaccel_qw_stretchfactor", "0", "when set, the maximum acceleration increase the player may get compared to forward-acceleration when strafejumping"};
 cvar_t sv_airaccel_sideways_friction = {0, "sv_airaccel_sideways_friction", "", "anti-sideways movement stabilization (reduces speed gain when zigzagging); when < 0, only so much friction is applied that braking (by accelerating backwards) cannot be stronger"};
 cvar_t sv_airaccelerate = {0, "sv_airaccelerate", "-1", "rate at which a player accelerates to sv_maxairspeed while in the air, if less than 0 the sv_accelerate variable is used instead"};
 cvar_t sv_airstopaccelerate = {0, "sv_airstopaccelerate", "0", "when set, replacement for sv_airaccelerate when moving backwards"};
@@ -95,7 +96,7 @@ cvar_t sv_fixedframeratesingleplayer = {0, "sv_fixedframeratesingleplayer", "1",
 cvar_t sv_freezenonclients = {CVAR_NOTIFY, "sv_freezenonclients", "0", "freezes time, except for players, allowing you to walk around and take screenshots of explosions"};
 cvar_t sv_friction = {CVAR_NOTIFY, "sv_friction","4", "how fast you slow down"};
 cvar_t sv_gameplayfix_blowupfallenzombies = {0, "sv_gameplayfix_blowupfallenzombies", "1", "causes findradius to detect SOLID_NOT entities such as zombies and corpses on the floor, allowing splash damage to apply to them"};
-cvar_t sv_gameplayfix_consistentplayerprethink = {0, "sv_gameplayfix_consistentplayerprethink", "0", "improves fairness in multiplayer by running all PlayerPreThink functions (which fire weapons) before performing physics, then runing all PlayerPostThink functions"};
+cvar_t sv_gameplayfix_consistentplayerprethink = {0, "sv_gameplayfix_consistentplayerprethink", "0", "improves fairness in multiplayer by running all PlayerPreThink functions (which fire weapons) before performing physics, then running all PlayerPostThink functions"};
 cvar_t sv_gameplayfix_delayprojectiles = {0, "sv_gameplayfix_delayprojectiles", "1", "causes entities to not move on the same frame they are spawned, meaning that projectiles wait until the next frame to perform their first move, giving proper interpolation and rocket trails, but making weapons harder to use at low framerates"};
 cvar_t sv_gameplayfix_droptofloorstartsolid = {0, "sv_gameplayfix_droptofloorstartsolid", "1", "prevents items and monsters that start in a solid area from falling out of the level (makes droptofloor treat trace_startsolid as an acceptable outcome)"};
 cvar_t sv_gameplayfix_droptofloorstartsolid_nudgetocorrect = {0, "sv_gameplayfix_droptofloorstartsolid_nudgetocorrect", "1", "tries to nudge stuck items and monsters out of walls before droptofloor is performed"};
@@ -106,8 +107,8 @@ cvar_t sv_gameplayfix_grenadebouncedownslopes = {0, "sv_gameplayfix_grenadebounc
 cvar_t sv_gameplayfix_multiplethinksperframe = {0, "sv_gameplayfix_multiplethinksperframe", "1", "allows entities to think more often than the server framerate, primarily useful for very high fire rate weapons"};
 cvar_t sv_gameplayfix_noairborncorpse = {0, "sv_gameplayfix_noairborncorpse", "1", "causes entities (corpses, items, etc) sitting ontop of moving entities (players) to fall when the moving entity (player) is no longer supporting them"};
 cvar_t sv_gameplayfix_noairborncorpse_allowsuspendeditems = {0, "sv_gameplayfix_noairborncorpse_allowsuspendeditems", "1", "causes entities sitting ontop of objects that are instantaneously remove to float in midair (special hack to allow a common level design trick for floating items)"};
-cvar_t sv_gameplayfix_nudgeoutofsolid = {0, "sv_gameplayfix_nudgeoutofsolid", "1", "attempts to fix physics errors (where an object ended up in solid for some reason)"};
-cvar_t sv_gameplayfix_nudgeoutofsolid_bias = {0, "sv_gameplayfix_nudgeoutofsolid_bias", "0", "over-correction on nudgeoutofsolid logic, to prevent constant contact"};
+cvar_t sv_gameplayfix_nudgeoutofsolid = {0, "sv_gameplayfix_nudgeoutofsolid", "0", "attempts to fix physics errors (where an object ended up in solid for some reason)"};
+cvar_t sv_gameplayfix_nudgeoutofsolid_separation = {0, "sv_gameplayfix_nudgeoutofsolid_separation", "0.03125", "keep objects this distance apart to prevent collision issues on seams"};
 cvar_t sv_gameplayfix_q2airaccelerate = {0, "sv_gameplayfix_q2airaccelerate", "0", "Quake2-style air acceleration"};
 cvar_t sv_gameplayfix_nogravityonground = {0, "sv_gameplayfix_nogravityonground", "0", "turn off gravity when on ground (to get rid of sliding)"};
 cvar_t sv_gameplayfix_setmodelrealbox = {0, "sv_gameplayfix_setmodelrealbox", "1", "fixes a bug in Quake that made setmodel always set the entity box to ('-16 -16 -16', '16 16 16') rather than properly checking the model box, breaks some poorly coded mods"};
@@ -115,9 +116,13 @@ cvar_t sv_gameplayfix_slidemoveprojectiles = {0, "sv_gameplayfix_slidemoveprojec
 cvar_t sv_gameplayfix_stepdown = {0, "sv_gameplayfix_stepdown", "0", "attempts to step down stairs, not just up them (prevents the familiar thud..thud..thud.. when running down stairs and slopes)"};
 cvar_t sv_gameplayfix_stepwhilejumping = {0, "sv_gameplayfix_stepwhilejumping", "1", "applies step-up onto a ledge even while airborn, useful if you would otherwise just-miss the floor when running across small areas with gaps (for instance running across the moving platforms in dm2, or jumping to the megahealth and red armor in dm2 rather than using the bridge)"};
 cvar_t sv_gameplayfix_stepmultipletimes = {0, "sv_gameplayfix_stepmultipletimes", "0", "applies step-up onto a ledge more than once in a single frame, when running quickly up stairs"};
+cvar_t sv_gameplayfix_nostepmoveonsteepslopes = {0, "sv_gameplayfix_nostepmoveonsteepslopes", "0", "grude fix which prevents MOVETYPE_STEP (not swimming or flying) to move on slopes whose angle is bigger than 45 degree"};
 cvar_t sv_gameplayfix_swiminbmodels = {0, "sv_gameplayfix_swiminbmodels", "1", "causes pointcontents (used to determine if you are in a liquid) to check bmodel entities as well as the world model, so you can swim around in (possibly moving) water bmodel entities"};
 cvar_t sv_gameplayfix_upwardvelocityclearsongroundflag = {0, "sv_gameplayfix_upwardvelocityclearsongroundflag", "1", "prevents monsters, items, and most other objects from being stuck to the floor when pushed around by damage, and other situations in mods"};
 cvar_t sv_gameplayfix_downtracesupportsongroundflag = {0, "sv_gameplayfix_downtracesupportsongroundflag", "1", "prevents very short moves from clearing onground (which may make the player stick to the floor at high netfps)"};
+cvar_t sv_gameplayfix_q1bsptracelinereportstexture = {0, "sv_gameplayfix_q1bsptracelinereportstexture", "1", "enables mods to get accurate trace_texture results on q1bsp by using a surface-hitting traceline implementation rather than the standard solidbsp method, q3bsp always reports texture accurately"};
+cvar_t sv_gameplayfix_unstickplayers = {0, "sv_gameplayfix_unstickplayers", "1", "big hack to try and fix the rare case of MOVETYPE_WALK entities getting stuck in the world clipping hull."};
+cvar_t sv_gameplayfix_unstickentities = {0, "sv_gameplayfix_unstickentities", "1", "hack to check if entities are crossing world collision hull and try to move them to the right position"};
 cvar_t sv_gravity = {CVAR_NOTIFY, "sv_gravity","800", "how fast you fall (512 = roughly earth gravity)"};
 cvar_t sv_idealpitchscale = {0, "sv_idealpitchscale","0.8", "how much to look up/down slopes and stairs when not using freelook"};
 cvar_t sv_jumpstep = {CVAR_NOTIFY, "sv_jumpstep", "0", "whether you can step up while jumping (sv_gameplayfix_stepwhilejumping must also be 1)"};
@@ -237,94 +242,169 @@ static const char *standardeffectnames[EFFECT_TOTAL] =
        "SVC_PARTICLE"
 };
 
-#define REQFIELDS (sizeof(reqfields) / sizeof(prvm_required_field_t))
+#define SV_REQFUNCS 0
+#define sv_reqfuncs NULL
 
-prvm_required_field_t reqfields[] =
+//#define SV_REQFUNCS (sizeof(sv_reqfuncs) / sizeof(const char *))
+//static const char *sv_reqfuncs[] = {
+//};
+
+#define SV_REQFIELDS (sizeof(sv_reqfields) / sizeof(prvm_required_field_t))
+
+prvm_required_field_t sv_reqfields[] =
 {
-       {ev_entity, "cursor_trace_ent"},
-       {ev_entity, "drawonlytoclient"},
-       {ev_entity, "exteriormodeltoclient"},
-       {ev_entity, "nodrawtoclient"},
-       {ev_entity, "tag_entity"},
-       {ev_entity, "viewmodelforclient"},
-       {ev_float, "SendFlags"},
-       {ev_float, "Version"},
-       {ev_float, "alpha"},
-       {ev_float, "ammo_cells1"},
-       {ev_float, "ammo_lava_nails"},
-       {ev_float, "ammo_multi_rockets"},
-       {ev_float, "ammo_nails1"},
-       {ev_float, "ammo_plasma"},
-       {ev_float, "ammo_rockets1"},
-       {ev_float, "ammo_shells1"},
-       {ev_float, "button3"},
-       {ev_float, "button4"},
-       {ev_float, "button5"},
-       {ev_float, "button6"},
-       {ev_float, "button7"},
-       {ev_float, "button8"},
-       {ev_float, "button9"},
-       {ev_float, "button10"},
-       {ev_float, "button11"},
-       {ev_float, "button12"},
-       {ev_float, "button13"},
-       {ev_float, "button14"},
-       {ev_float, "button15"},
-       {ev_float, "button16"},
-       {ev_float, "buttonchat"},
-       {ev_float, "buttonuse"},
-       {ev_float, "clientcolors"},
-       {ev_float, "cursor_active"},
-       {ev_float, "disableclientprediction"},
-       {ev_float, "fullbright"},
-       {ev_float, "glow_color"},
-       {ev_float, "glow_size"},
-       {ev_float, "glow_trail"},
-       {ev_float, "gravity"},
-       {ev_float, "idealpitch"},
-       {ev_float, "items2"},
-       {ev_float, "light_lev"},
-       {ev_float, "modelflags"},
-       {ev_float, "pflags"},
-       {ev_float, "ping"},
-       {ev_float, "pitch_speed"},
-       {ev_float, "pmodel"},
-       {ev_float, "renderamt"}, // HalfLife support
-       {ev_float, "rendermode"}, // HalfLife support
-       {ev_float, "scale"},
-       {ev_float, "style"},
-       {ev_float, "tag_index"},
-       {ev_float, "viewzoom"},
-       {ev_function, "SendEntity"},
-       {ev_function, "contentstransition"}, // DRESK - Support for Entity Contents Transition Event
-       {ev_function, "customizeentityforclient"},
-       {ev_function, "movetypesteplandevent"}, // DRESK - Support for MOVETYPE_STEP Entity Land Event
-       {ev_string, "netaddress"},
-       {ev_string, "playermodel"},
-       {ev_string, "playerskin"},
-       {ev_vector, "color"},
-       {ev_vector, "colormod"},
-       {ev_vector, "cursor_screen"},
-       {ev_vector, "cursor_trace_endpos"},
-       {ev_vector, "cursor_trace_start"},
-       {ev_vector, "glowmod"},
-       {ev_vector, "movement"},
-       {ev_vector, "punchvector"},
-
-       // physics
-       //{ev_float, "solid"},
-       //{ev_float, "movetype"},
-       //{ev_float, "modelindex"},
-       {ev_vector, "mass"},
-       //{ev_vector, "origin"},
-       //{ev_vector, "velocity"},
-       //{ev_vector, "axis_forward"},
-       //{ev_vector, "axis_left"},
-       //{ev_vector, "axis_up"},
-       //{ev_vector, "spinvelocity"},
-       //{ev_vector, "angles"},
-       //{ev_vector, "avelocity"},
+#define PRVM_DECLARE_serverglobalfloat(x)
+#define PRVM_DECLARE_serverglobalvector(x)
+#define PRVM_DECLARE_serverglobalstring(x)
+#define PRVM_DECLARE_serverglobaledict(x)
+#define PRVM_DECLARE_serverglobalfunction(x)
+#define PRVM_DECLARE_clientglobalfloat(x)
+#define PRVM_DECLARE_clientglobalvector(x)
+#define PRVM_DECLARE_clientglobalstring(x)
+#define PRVM_DECLARE_clientglobaledict(x)
+#define PRVM_DECLARE_clientglobalfunction(x)
+#define PRVM_DECLARE_menuglobalfloat(x)
+#define PRVM_DECLARE_menuglobalvector(x)
+#define PRVM_DECLARE_menuglobalstring(x)
+#define PRVM_DECLARE_menuglobaledict(x)
+#define PRVM_DECLARE_menuglobalfunction(x)
+#define PRVM_DECLARE_serverfieldfloat(x) {ev_float, #x},
+#define PRVM_DECLARE_serverfieldvector(x) {ev_vector, #x},
+#define PRVM_DECLARE_serverfieldstring(x) {ev_string, #x},
+#define PRVM_DECLARE_serverfieldedict(x) {ev_entity, #x},
+#define PRVM_DECLARE_serverfieldfunction(x) {ev_function, #x},
+#define PRVM_DECLARE_clientfieldfloat(x)
+#define PRVM_DECLARE_clientfieldvector(x)
+#define PRVM_DECLARE_clientfieldstring(x)
+#define PRVM_DECLARE_clientfieldedict(x)
+#define PRVM_DECLARE_clientfieldfunction(x)
+#define PRVM_DECLARE_menufieldfloat(x)
+#define PRVM_DECLARE_menufieldvector(x)
+#define PRVM_DECLARE_menufieldstring(x)
+#define PRVM_DECLARE_menufieldedict(x)
+#define PRVM_DECLARE_menufieldfunction(x)
+#define PRVM_DECLARE_serverfunction(x)
+#define PRVM_DECLARE_clientfunction(x)
+#define PRVM_DECLARE_menufunction(x)
+#define PRVM_DECLARE_field(x)
+#define PRVM_DECLARE_global(x)
+#define PRVM_DECLARE_function(x)
+#include "prvm_offsets.h"
+#undef PRVM_DECLARE_serverglobalfloat
+#undef PRVM_DECLARE_serverglobalvector
+#undef PRVM_DECLARE_serverglobalstring
+#undef PRVM_DECLARE_serverglobaledict
+#undef PRVM_DECLARE_serverglobalfunction
+#undef PRVM_DECLARE_clientglobalfloat
+#undef PRVM_DECLARE_clientglobalvector
+#undef PRVM_DECLARE_clientglobalstring
+#undef PRVM_DECLARE_clientglobaledict
+#undef PRVM_DECLARE_clientglobalfunction
+#undef PRVM_DECLARE_menuglobalfloat
+#undef PRVM_DECLARE_menuglobalvector
+#undef PRVM_DECLARE_menuglobalstring
+#undef PRVM_DECLARE_menuglobaledict
+#undef PRVM_DECLARE_menuglobalfunction
+#undef PRVM_DECLARE_serverfieldfloat
+#undef PRVM_DECLARE_serverfieldvector
+#undef PRVM_DECLARE_serverfieldstring
+#undef PRVM_DECLARE_serverfieldedict
+#undef PRVM_DECLARE_serverfieldfunction
+#undef PRVM_DECLARE_clientfieldfloat
+#undef PRVM_DECLARE_clientfieldvector
+#undef PRVM_DECLARE_clientfieldstring
+#undef PRVM_DECLARE_clientfieldedict
+#undef PRVM_DECLARE_clientfieldfunction
+#undef PRVM_DECLARE_menufieldfloat
+#undef PRVM_DECLARE_menufieldvector
+#undef PRVM_DECLARE_menufieldstring
+#undef PRVM_DECLARE_menufieldedict
+#undef PRVM_DECLARE_menufieldfunction
+#undef PRVM_DECLARE_serverfunction
+#undef PRVM_DECLARE_clientfunction
+#undef PRVM_DECLARE_menufunction
+#undef PRVM_DECLARE_field
+#undef PRVM_DECLARE_global
+#undef PRVM_DECLARE_function
+};
+
+#define SV_REQGLOBALS (sizeof(sv_reqglobals) / sizeof(prvm_required_field_t))
 
+prvm_required_field_t sv_reqglobals[] =
+{
+#define PRVM_DECLARE_serverglobalfloat(x) {ev_float, #x},
+#define PRVM_DECLARE_serverglobalvector(x) {ev_vector, #x},
+#define PRVM_DECLARE_serverglobalstring(x) {ev_string, #x},
+#define PRVM_DECLARE_serverglobaledict(x) {ev_entity, #x},
+#define PRVM_DECLARE_serverglobalfunction(x) {ev_function, #x},
+#define PRVM_DECLARE_clientglobalfloat(x)
+#define PRVM_DECLARE_clientglobalvector(x)
+#define PRVM_DECLARE_clientglobalstring(x)
+#define PRVM_DECLARE_clientglobaledict(x)
+#define PRVM_DECLARE_clientglobalfunction(x)
+#define PRVM_DECLARE_menuglobalfloat(x)
+#define PRVM_DECLARE_menuglobalvector(x)
+#define PRVM_DECLARE_menuglobalstring(x)
+#define PRVM_DECLARE_menuglobaledict(x)
+#define PRVM_DECLARE_menuglobalfunction(x)
+#define PRVM_DECLARE_serverfieldfloat(x)
+#define PRVM_DECLARE_serverfieldvector(x)
+#define PRVM_DECLARE_serverfieldstring(x)
+#define PRVM_DECLARE_serverfieldedict(x)
+#define PRVM_DECLARE_serverfieldfunction(x)
+#define PRVM_DECLARE_clientfieldfloat(x)
+#define PRVM_DECLARE_clientfieldvector(x)
+#define PRVM_DECLARE_clientfieldstring(x)
+#define PRVM_DECLARE_clientfieldedict(x)
+#define PRVM_DECLARE_clientfieldfunction(x)
+#define PRVM_DECLARE_menufieldfloat(x)
+#define PRVM_DECLARE_menufieldvector(x)
+#define PRVM_DECLARE_menufieldstring(x)
+#define PRVM_DECLARE_menufieldedict(x)
+#define PRVM_DECLARE_menufieldfunction(x)
+#define PRVM_DECLARE_serverfunction(x)
+#define PRVM_DECLARE_clientfunction(x)
+#define PRVM_DECLARE_menufunction(x)
+#define PRVM_DECLARE_field(x)
+#define PRVM_DECLARE_global(x)
+#define PRVM_DECLARE_function(x)
+#include "prvm_offsets.h"
+#undef PRVM_DECLARE_serverglobalfloat
+#undef PRVM_DECLARE_serverglobalvector
+#undef PRVM_DECLARE_serverglobalstring
+#undef PRVM_DECLARE_serverglobaledict
+#undef PRVM_DECLARE_serverglobalfunction
+#undef PRVM_DECLARE_clientglobalfloat
+#undef PRVM_DECLARE_clientglobalvector
+#undef PRVM_DECLARE_clientglobalstring
+#undef PRVM_DECLARE_clientglobaledict
+#undef PRVM_DECLARE_clientglobalfunction
+#undef PRVM_DECLARE_menuglobalfloat
+#undef PRVM_DECLARE_menuglobalvector
+#undef PRVM_DECLARE_menuglobalstring
+#undef PRVM_DECLARE_menuglobaledict
+#undef PRVM_DECLARE_menuglobalfunction
+#undef PRVM_DECLARE_serverfieldfloat
+#undef PRVM_DECLARE_serverfieldvector
+#undef PRVM_DECLARE_serverfieldstring
+#undef PRVM_DECLARE_serverfieldedict
+#undef PRVM_DECLARE_serverfieldfunction
+#undef PRVM_DECLARE_clientfieldfloat
+#undef PRVM_DECLARE_clientfieldvector
+#undef PRVM_DECLARE_clientfieldstring
+#undef PRVM_DECLARE_clientfieldedict
+#undef PRVM_DECLARE_clientfieldfunction
+#undef PRVM_DECLARE_menufieldfloat
+#undef PRVM_DECLARE_menufieldvector
+#undef PRVM_DECLARE_menufieldstring
+#undef PRVM_DECLARE_menufieldedict
+#undef PRVM_DECLARE_menufieldfunction
+#undef PRVM_DECLARE_serverfunction
+#undef PRVM_DECLARE_clientfunction
+#undef PRVM_DECLARE_menufunction
+#undef PRVM_DECLARE_field
+#undef PRVM_DECLARE_global
+#undef PRVM_DECLARE_function
 };
 
 
@@ -348,6 +428,7 @@ void SV_Init (void)
        extern cvar_t csqc_progname;    //[515]: csqc crc check and right csprogs name according to progs.dat
        extern cvar_t csqc_progcrc;
        extern cvar_t csqc_progsize;
+       extern cvar_t csqc_usedemoprogs;
 
        Cvar_RegisterVariable(&sv_worldmessage);
        Cvar_RegisterVariable(&sv_worldname);
@@ -357,6 +438,7 @@ void SV_Init (void)
        Cvar_RegisterVariable (&csqc_progname);
        Cvar_RegisterVariable (&csqc_progcrc);
        Cvar_RegisterVariable (&csqc_progsize);
+       Cvar_RegisterVariable (&csqc_usedemoprogs);
 
        Cmd_AddCommand("sv_saveentfile", SV_SaveEntFile_f, "save map entities to .ent file (to allow external editing)");
        Cmd_AddCommand("sv_areastats", SV_AreaStats_f, "prints statistics on entity culling during collision traces");
@@ -377,6 +459,7 @@ void SV_Init (void)
        Cvar_RegisterVariable (&sv_accelerate);
        Cvar_RegisterVariable (&sv_aim);
        Cvar_RegisterVariable (&sv_airaccel_qw);
+       Cvar_RegisterVariable (&sv_airaccel_qw_stretchfactor);
        Cvar_RegisterVariable (&sv_airaccel_sideways_friction);
        Cvar_RegisterVariable (&sv_airaccelerate);
        Cvar_RegisterVariable (&sv_airstopaccelerate);
@@ -431,7 +514,7 @@ void SV_Init (void)
        Cvar_RegisterVariable (&sv_gameplayfix_noairborncorpse);
        Cvar_RegisterVariable (&sv_gameplayfix_noairborncorpse_allowsuspendeditems);
        Cvar_RegisterVariable (&sv_gameplayfix_nudgeoutofsolid);
-       Cvar_RegisterVariable (&sv_gameplayfix_nudgeoutofsolid_bias);
+       Cvar_RegisterVariable (&sv_gameplayfix_nudgeoutofsolid_separation);
        Cvar_RegisterVariable (&sv_gameplayfix_q2airaccelerate);
        Cvar_RegisterVariable (&sv_gameplayfix_nogravityonground);
        Cvar_RegisterVariable (&sv_gameplayfix_setmodelrealbox);
@@ -439,9 +522,13 @@ void SV_Init (void)
        Cvar_RegisterVariable (&sv_gameplayfix_stepdown);
        Cvar_RegisterVariable (&sv_gameplayfix_stepwhilejumping);
        Cvar_RegisterVariable (&sv_gameplayfix_stepmultipletimes);
+       Cvar_RegisterVariable (&sv_gameplayfix_nostepmoveonsteepslopes);
        Cvar_RegisterVariable (&sv_gameplayfix_swiminbmodels);
        Cvar_RegisterVariable (&sv_gameplayfix_upwardvelocityclearsongroundflag);
        Cvar_RegisterVariable (&sv_gameplayfix_downtracesupportsongroundflag);
+       Cvar_RegisterVariable (&sv_gameplayfix_q1bsptracelinereportstexture);
+       Cvar_RegisterVariable (&sv_gameplayfix_unstickplayers);
+       Cvar_RegisterVariable (&sv_gameplayfix_unstickentities);
        Cvar_RegisterVariable (&sv_gravity);
        Cvar_RegisterVariable (&sv_idealpitchscale);
        Cvar_RegisterVariable (&sv_jumpstep);
@@ -485,29 +572,26 @@ void SV_Init (void)
        Cvar_RegisterVariable (&temp1);
 
        // LordHavoc: Nehahra uses these to pass data around cutscene demos
-       if (gamemode == GAME_NEHAHRA)
-       {
-               Cvar_RegisterVariable (&nehx00);
-               Cvar_RegisterVariable (&nehx01);
-               Cvar_RegisterVariable (&nehx02);
-               Cvar_RegisterVariable (&nehx03);
-               Cvar_RegisterVariable (&nehx04);
-               Cvar_RegisterVariable (&nehx05);
-               Cvar_RegisterVariable (&nehx06);
-               Cvar_RegisterVariable (&nehx07);
-               Cvar_RegisterVariable (&nehx08);
-               Cvar_RegisterVariable (&nehx09);
-               Cvar_RegisterVariable (&nehx10);
-               Cvar_RegisterVariable (&nehx11);
-               Cvar_RegisterVariable (&nehx12);
-               Cvar_RegisterVariable (&nehx13);
-               Cvar_RegisterVariable (&nehx14);
-               Cvar_RegisterVariable (&nehx15);
-               Cvar_RegisterVariable (&nehx16);
-               Cvar_RegisterVariable (&nehx17);
-               Cvar_RegisterVariable (&nehx18);
-               Cvar_RegisterVariable (&nehx19);
-       }
+       Cvar_RegisterVariable (&nehx00);
+       Cvar_RegisterVariable (&nehx01);
+       Cvar_RegisterVariable (&nehx02);
+       Cvar_RegisterVariable (&nehx03);
+       Cvar_RegisterVariable (&nehx04);
+       Cvar_RegisterVariable (&nehx05);
+       Cvar_RegisterVariable (&nehx06);
+       Cvar_RegisterVariable (&nehx07);
+       Cvar_RegisterVariable (&nehx08);
+       Cvar_RegisterVariable (&nehx09);
+       Cvar_RegisterVariable (&nehx10);
+       Cvar_RegisterVariable (&nehx11);
+       Cvar_RegisterVariable (&nehx12);
+       Cvar_RegisterVariable (&nehx13);
+       Cvar_RegisterVariable (&nehx14);
+       Cvar_RegisterVariable (&nehx15);
+       Cvar_RegisterVariable (&nehx16);
+       Cvar_RegisterVariable (&nehx17);
+       Cvar_RegisterVariable (&nehx18);
+       Cvar_RegisterVariable (&nehx19);
        Cvar_RegisterVariable (&cutscene); // for Nehahra but useful to other mods as well
 
        Cvar_RegisterVariable (&sv_autodemo_perclient);
@@ -516,34 +600,6 @@ void SV_Init (void)
 
        Cvar_RegisterVariable (&halflifebsp);
 
-       // any special defaults for gamemodes go here
-       if (gamemode == GAME_NEHAHRA)
-       {
-               // Nehahra pushable crates malfunction in some levels if this is on
-               Cvar_SetValueQuick (&sv_gameplayfix_upwardvelocityclearsongroundflag, 0);
-               // Nehahra NPC AI is confused by this feature
-               Cvar_SetValueQuick (&sv_gameplayfix_blowupfallenzombies, 0);
-       }
-       if (gamemode == GAME_HIPNOTIC)
-       {
-               // hipnotic mission pack has issues in their 'friendly monster' ai, which seem to attempt to attack themselves for some reason when findradius() returns non-solid entities.
-               Cvar_SetValueQuick (&sv_gameplayfix_blowupfallenzombies, 0);
-               // hipnotic mission pack has issues with bobbing water entities 'jittering' between different heights on alternate frames at the default 0.0138889 ticrate, 0.02 avoids this issue
-               Cvar_SetValueQuick (&sys_ticrate, 0.02);
-               // hipnotic mission pack has issues in their proximity mine sticking code, which causes them to bounce off.
-               Cvar_SetValueQuick (&sv_gameplayfix_slidemoveprojectiles, 0);
-       }
-       if (gamemode == GAME_ROGUE)
-       {
-               // rogue mission pack has a guardian boss that does not wake up if findradius returns one of the entities around its spawn area
-               Cvar_SetValueQuick (&sv_gameplayfix_findradiusdistancetobox, 0);
-       }
-       if (gamemode == GAME_NEXUIZ)
-       {
-               Cvar_SetValueQuick (&sv_gameplayfix_q2airaccelerate, 1);
-               Cvar_SetValueQuick (&sv_gameplayfix_stepmultipletimes, 1);
-       }
-
        sv_mempool = Mem_AllocPool("server", 0, NULL);
 }
 
@@ -643,9 +699,12 @@ Larger attenuations will drop off.  (max 4 attenuation)
 
 ==================
 */
-void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int volume, float attenuation)
+void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int volume, float attenuation, qboolean reliable, float speed)
 {
-       int sound_num, field_mask, i, ent;
+       sizebuf_t *dest;
+       int sound_num, field_mask, i, ent, speed4000;
+
+       dest = (reliable ? &sv.reliable_datagram : &sv.datagram);
 
        if (volume < 0 || volume > 255)
        {
@@ -659,12 +718,14 @@ void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int v
                return;
        }
 
-       if (channel < 0 || channel > 7)
+       if (!IS_CHAN(channel))
        {
                Con_Printf ("SV_StartSound: channel = %i\n", channel);
                return;
        }
 
+       channel = CHAN_ENGINE2NET(channel);
+
        if (sv.datagram.cursize > MAX_PACKETFRAGMENT-21)
                return;
 
@@ -675,37 +736,45 @@ void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int v
 
        ent = PRVM_NUM_FOR_EDICT(entity);
 
+       speed4000 = (int)(speed * 4000.0f);
        field_mask = 0;
        if (volume != DEFAULT_SOUND_PACKET_VOLUME)
                field_mask |= SND_VOLUME;
        if (attenuation != DEFAULT_SOUND_PACKET_ATTENUATION)
                field_mask |= SND_ATTENUATION;
-       if (ent >= 8192)
+       if (speed4000 && speed4000 != 4000)
+               field_mask |= SND_SPEEDUSHORT4000;
+       if (ent >= 8192 || channel < 0 || channel > 7)
                field_mask |= SND_LARGEENTITY;
-       if (sound_num >= 256 || channel >= 8)
+       if (sound_num >= 256)
                field_mask |= SND_LARGESOUND;
 
 // directed messages go only to the entity they are targeted on
-       MSG_WriteByte (&sv.datagram, svc_sound);
-       MSG_WriteByte (&sv.datagram, field_mask);
+       MSG_WriteByte (dest, svc_sound);
+       MSG_WriteByte (dest, field_mask);
        if (field_mask & SND_VOLUME)
-               MSG_WriteByte (&sv.datagram, volume);
+               MSG_WriteByte (dest, volume);
        if (field_mask & SND_ATTENUATION)
-               MSG_WriteByte (&sv.datagram, (int)(attenuation*64));
+               MSG_WriteByte (dest, (int)(attenuation*64));
+       if (field_mask & SND_SPEEDUSHORT4000)
+               MSG_WriteShort (dest, speed4000);
        if (field_mask & SND_LARGEENTITY)
        {
-               MSG_WriteShort (&sv.datagram, ent);
-               MSG_WriteByte (&sv.datagram, channel);
+               MSG_WriteShort (dest, ent);
+               MSG_WriteChar (dest, channel);
        }
        else
-               MSG_WriteShort (&sv.datagram, (ent<<3) | channel);
+               MSG_WriteShort (dest, (ent<<3) | channel);
        if ((field_mask & SND_LARGESOUND) || sv.protocol == PROTOCOL_NEHAHRABJP2)
-               MSG_WriteShort (&sv.datagram, sound_num);
+               MSG_WriteShort (dest, sound_num);
        else
-               MSG_WriteByte (&sv.datagram, sound_num);
+               MSG_WriteByte (dest, sound_num);
        for (i = 0;i < 3;i++)
-               MSG_WriteCoord (&sv.datagram, entity->fields.server->origin[i]+0.5*(entity->fields.server->mins[i]+entity->fields.server->maxs[i]), sv.protocol);
-       SV_FlushBroadcastMessages();
+               MSG_WriteCoord (dest, PRVM_serveredictvector(entity, origin)[i]+0.5*(PRVM_serveredictvector(entity, mins)[i]+PRVM_serveredictvector(entity, maxs)[i]), sv.protocol);
+
+       // TODO do we have to do anything here when dest is &sv.reliable_datagram?
+       if(!reliable)
+               SV_FlushBroadcastMessages();
 }
 
 /*
@@ -721,9 +790,9 @@ function, therefore the check for it is omitted.
 
 ==================
 */
-void SV_StartPointSound (vec3_t origin, const char *sample, int volume, float attenuation)
+void SV_StartPointSound (vec3_t origin, const char *sample, int volume, float attenuation, float speed)
 {
-       int sound_num, field_mask, i;
+       int sound_num, field_mask, i, speed4000;
 
        if (volume < 0 || volume > 255)
        {
@@ -745,6 +814,7 @@ void SV_StartPointSound (vec3_t origin, const char *sample, int volume, float at
        if (!sound_num)
                return;
 
+       speed4000 = (int)(speed * 40.0f);
        field_mask = 0;
        if (volume != DEFAULT_SOUND_PACKET_VOLUME)
                field_mask |= SND_VOLUME;
@@ -752,6 +822,8 @@ void SV_StartPointSound (vec3_t origin, const char *sample, int volume, float at
                field_mask |= SND_ATTENUATION;
        if (sound_num >= 256)
                field_mask |= SND_LARGESOUND;
+       if (speed4000 && speed4000 != 4000)
+               field_mask |= SND_SPEEDUSHORT4000;
 
 // directed messages go only to the entity they are targeted on
        MSG_WriteByte (&sv.datagram, svc_sound);
@@ -760,6 +832,8 @@ void SV_StartPointSound (vec3_t origin, const char *sample, int volume, float at
                MSG_WriteByte (&sv.datagram, volume);
        if (field_mask & SND_ATTENUATION)
                MSG_WriteByte (&sv.datagram, (int)(attenuation*64));
+       if (field_mask & SND_SPEEDUSHORT4000)
+               MSG_WriteShort (&sv.datagram, speed4000);
        // Always write entnum 0 for the world entity
        MSG_WriteShort (&sv.datagram, (0<<3) | 0);
        if (field_mask & SND_LARGESOUND)
@@ -867,7 +941,6 @@ void SV_SendServerinfo (client_t *client)
        //[515]: init csprogs according to version of svprogs, check the crc, etc.
        if (sv.csqc_progname[0])
        {
-               prvm_eval_t *val;
                Con_DPrintf("sending csqc info to client (\"%s\" with size %i and crc %i)\n", sv.csqc_progname, sv.csqc_progsize, sv.csqc_progcrc);
                MSG_WriteByte (&client->netconnection->message, svc_stufftext);
                MSG_WriteString (&client->netconnection->message, va("csqc_progname %s\n", sv.csqc_progname));
@@ -890,11 +963,10 @@ void SV_SendServerinfo (client_t *client)
                }
 
                //[515]: init stufftext string (it is sent before svc_serverinfo)
-               val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.SV_InitCmd);
-               if (val)
+               if (PRVM_GetString(PRVM_serverglobalstring(SV_InitCmd)))
                {
                        MSG_WriteByte (&client->netconnection->message, svc_stufftext);
-                       MSG_WriteString (&client->netconnection->message, va("%s\n", PRVM_GetString(val->string)));
+                       MSG_WriteString (&client->netconnection->message, va("%s\n", PRVM_GetString(PRVM_serverglobalstring(SV_InitCmd))));
                }
        }
 
@@ -924,7 +996,7 @@ void SV_SendServerinfo (client_t *client)
        else
                MSG_WriteByte (&client->netconnection->message, GAME_COOP);
 
-       MSG_WriteString (&client->netconnection->message,PRVM_GetString(prog->edicts->fields.server->message));
+       MSG_WriteString (&client->netconnection->message,PRVM_GetString(PRVM_serveredictstring(prog->edicts, message)));
 
        for (i = 1;i < MAX_MODELS && sv.model_precache[i][0];i++)
                MSG_WriteString (&client->netconnection->message, sv.model_precache[i]);
@@ -936,8 +1008,8 @@ void SV_SendServerinfo (client_t *client)
 
 // send music
        MSG_WriteByte (&client->netconnection->message, svc_cdtrack);
-       MSG_WriteByte (&client->netconnection->message, (int)prog->edicts->fields.server->sounds);
-       MSG_WriteByte (&client->netconnection->message, (int)prog->edicts->fields.server->sounds);
+       MSG_WriteByte (&client->netconnection->message, (int)PRVM_serveredictfloat(prog->edicts, sounds));
+       MSG_WriteByte (&client->netconnection->message, (int)PRVM_serveredictfloat(prog->edicts, sounds));
 
 // set view
 // store this in clientcamera, too
@@ -997,6 +1069,18 @@ void SV_ConnectClient (int clientnum, netconn_t *netconnection)
 
        Con_DPrintf("Client %s connected\n", client->netconnection ? client->netconnection->address : "botclient");
 
+       if(client->netconnection && client->netconnection->crypto.authenticated)
+       {
+               Con_Printf("%s connection to %s has been established: client is %s@%.*s, I am %.*s@%.*s\n",
+                               client->netconnection->crypto.use_aes ? "Encrypted" : "Authenticated",
+                               client->netconnection->address,
+                               client->netconnection->crypto.client_idfp[0] ? client->netconnection->crypto.client_idfp : "-",
+                               crypto_keyfp_recommended_length, client->netconnection->crypto.client_keyfp[0] ? client->netconnection->crypto.client_keyfp : "-",
+                               crypto_keyfp_recommended_length, client->netconnection->crypto.server_idfp[0] ? client->netconnection->crypto.server_idfp : "-",
+                               crypto_keyfp_recommended_length, client->netconnection->crypto.server_keyfp[0] ? client->netconnection->crypto.server_keyfp : "-"
+                               );
+       }
+
        strlcpy(client->name, "unconnected", sizeof(client->name));
        strlcpy(client->old_name, "unconnected", sizeof(client->old_name));
        client->spawned = false;
@@ -1017,10 +1101,10 @@ void SV_ConnectClient (int clientnum, netconn_t *netconnection)
        {
                // call the progs to get default spawn parms for the new client
                // set self to world to intentionally cause errors with broken SetNewParms code in some mods
-               prog->globals.server->self = 0;
-               PRVM_ExecuteProgram (prog->globals.server->SetNewParms, "QC function SetNewParms is missing");
+               PRVM_serverglobaledict(self) = 0;
+               PRVM_ExecuteProgram (PRVM_serverfunction(SetNewParms), "QC function SetNewParms is missing");
                for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
-                       client->spawn_parms[i] = (&prog->globals.server->parm1)[i];
+                       client->spawn_parms[i] = (&PRVM_serverglobalfloat(parm1))[i];
 
                // set up the entity for this client (including .colormap, .team, etc)
                PRVM_ED_ClearEdict(client->edict);
@@ -1063,49 +1147,50 @@ static qboolean SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *c
        unsigned int customizeentityforclient;
        unsigned int sendentity;
        float f;
+       float *v;
        vec3_t cullmins, cullmaxs;
        dp_model_t *model;
-       prvm_eval_t *val, *val2;
 
        // fast path for games that do not use legacy entity networking
        // note: still networks clients even if they are legacy
-       sendentity = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.SendEntity)->function;
+       sendentity = PRVM_serveredictfunction(ent, SendEntity);
        if (sv_onlycsqcnetworking.integer && !sendentity && enumber > svs.maxclients)
                return false;
 
        // this 2 billion unit check is actually to detect NAN origins
        // (we really don't want to send those)
-       if (!(VectorLength2(ent->fields.server->origin) < 2000000000.0*2000000000.0))
+       if (!(VectorLength2(PRVM_serveredictvector(ent, origin)) < 2000000000.0*2000000000.0))
                return false;
 
        // EF_NODRAW prevents sending for any reason except for your own
        // client, so we must keep all clients in this superset
-       effects = (unsigned)ent->fields.server->effects;
+       effects = (unsigned)PRVM_serveredictfloat(ent, effects);
 
        // we can omit invisible entities with no effects that are not clients
        // LordHavoc: this could kill tags attached to an invisible entity, I
        // just hope we never have to support that case
-       i = (int)ent->fields.server->modelindex;
-       modelindex = (i >= 1 && i < MAX_MODELS && ent->fields.server->model && *PRVM_GetString(ent->fields.server->model) && sv.models[i]) ? i : 0;
+       i = (int)PRVM_serveredictfloat(ent, modelindex);
+       modelindex = (i >= 1 && i < MAX_MODELS && PRVM_serveredictstring(ent, model) && *PRVM_GetString(PRVM_serveredictstring(ent, model)) && sv.models[i]) ? i : 0;
 
        flags = 0;
-       i = (int)(PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glow_size)->_float * 0.25f);
+       i = (int)(PRVM_serveredictfloat(ent, glow_size) * 0.25f);
        glowsize = (unsigned char)bound(0, i, 255);
-       if (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glow_trail)->_float)
+       if (PRVM_serveredictfloat(ent, glow_trail))
                flags |= RENDER_GLOWTRAIL;
-       if (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.viewmodelforclient)->edict)
+       if (PRVM_serveredictedict(ent, viewmodelforclient))
                flags |= RENDER_VIEWMODEL;
 
-       f = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.color)->vector[0]*256;
+       v = PRVM_serveredictvector(ent, color);
+       f = v[0]*256;
        light[0] = (unsigned short)bound(0, f, 65535);
-       f = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.color)->vector[1]*256;
+       f = v[1]*256;
        light[1] = (unsigned short)bound(0, f, 65535);
-       f = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.color)->vector[2]*256;
+       f = v[2]*256;
        light[2] = (unsigned short)bound(0, f, 65535);
-       f = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.light_lev)->_float;
+       f = PRVM_serveredictfloat(ent, light_lev);
        light[3] = (unsigned short)bound(0, f, 65535);
-       lightstyle = (unsigned char)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.style)->_float;
-       lightpflags = (unsigned char)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.pflags)->_float;
+       lightstyle = (unsigned char)PRVM_serveredictfloat(ent, style);
+       lightpflags = (unsigned char)PRVM_serveredictfloat(ent, pflags);
 
        if (gamemode == GAME_TENEBRAE)
        {
@@ -1156,61 +1241,62 @@ static qboolean SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *c
 
        // early culling checks
        // (final culling is done by SV_MarkWriteEntityStateToClient)
-       customizeentityforclient = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.customizeentityforclient)->function;
+       customizeentityforclient = PRVM_serveredictfunction(ent, customizeentityforclient);
        if (!customizeentityforclient && enumber > svs.maxclients && (!modelindex && !specialvisibilityradius))
                return false;
 
        *cs = defaultstate;
        cs->active = ACTIVE_NETWORK;
        cs->number = enumber;
-       VectorCopy(ent->fields.server->origin, cs->origin);
-       VectorCopy(ent->fields.server->angles, cs->angles);
+       VectorCopy(PRVM_serveredictvector(ent, origin), cs->origin);
+       VectorCopy(PRVM_serveredictvector(ent, angles), cs->angles);
        cs->flags = flags;
        cs->effects = effects;
-       cs->colormap = (unsigned)ent->fields.server->colormap;
+       cs->colormap = (unsigned)PRVM_serveredictfloat(ent, colormap);
        cs->modelindex = modelindex;
-       cs->skin = (unsigned)ent->fields.server->skin;
-       cs->frame = (unsigned)ent->fields.server->frame;
-       cs->viewmodelforclient = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.viewmodelforclient)->edict;
-       cs->exteriormodelforclient = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.exteriormodeltoclient)->edict;
-       cs->nodrawtoclient = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.nodrawtoclient)->edict;
-       cs->drawonlytoclient = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.drawonlytoclient)->edict;
+       cs->skin = (unsigned)PRVM_serveredictfloat(ent, skin);
+       cs->frame = (unsigned)PRVM_serveredictfloat(ent, frame);
+       cs->viewmodelforclient = PRVM_serveredictedict(ent, viewmodelforclient);
+       cs->exteriormodelforclient = PRVM_serveredictedict(ent, exteriormodeltoclient);
+       cs->nodrawtoclient = PRVM_serveredictedict(ent, nodrawtoclient);
+       cs->drawonlytoclient = PRVM_serveredictedict(ent, drawonlytoclient);
        cs->customizeentityforclient = customizeentityforclient;
-       cs->tagentity = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)->edict;
-       cs->tagindex = (unsigned char)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
+       cs->tagentity = PRVM_serveredictedict(ent, tag_entity);
+       cs->tagindex = (unsigned char)PRVM_serveredictfloat(ent, tag_index);
        cs->glowsize = glowsize;
+       cs->traileffectnum = PRVM_serveredictfloat(ent, traileffectnum);
 
        // don't need to init cs->colormod because the defaultstate did that for us
        //cs->colormod[0] = cs->colormod[1] = cs->colormod[2] = 32;
-       val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod);
-       if (val->vector[0] || val->vector[1] || val->vector[2])
+       v = PRVM_serveredictvector(ent, colormod);
+       if (VectorLength2(v))
        {
-               i = (int)(val->vector[0] * 32.0f);cs->colormod[0] = bound(0, i, 255);
-               i = (int)(val->vector[1] * 32.0f);cs->colormod[1] = bound(0, i, 255);
-               i = (int)(val->vector[2] * 32.0f);cs->colormod[2] = bound(0, i, 255);
+               i = (int)(v[0] * 32.0f);cs->colormod[0] = bound(0, i, 255);
+               i = (int)(v[1] * 32.0f);cs->colormod[1] = bound(0, i, 255);
+               i = (int)(v[2] * 32.0f);cs->colormod[2] = bound(0, i, 255);
        }
 
        // don't need to init cs->glowmod because the defaultstate did that for us
        //cs->glowmod[0] = cs->glowmod[1] = cs->glowmod[2] = 32;
-       val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glowmod);
-       if (val->vector[0] || val->vector[1] || val->vector[2])
+       v = PRVM_serveredictvector(ent, glowmod);
+       if (VectorLength2(v))
        {
-               i = (int)(val->vector[0] * 32.0f);cs->glowmod[0] = bound(0, i, 255);
-               i = (int)(val->vector[1] * 32.0f);cs->glowmod[1] = bound(0, i, 255);
-               i = (int)(val->vector[2] * 32.0f);cs->glowmod[2] = bound(0, i, 255);
+               i = (int)(v[0] * 32.0f);cs->glowmod[0] = bound(0, i, 255);
+               i = (int)(v[1] * 32.0f);cs->glowmod[1] = bound(0, i, 255);
+               i = (int)(v[2] * 32.0f);cs->glowmod[2] = bound(0, i, 255);
        }
 
        cs->modelindex = modelindex;
 
        cs->alpha = 255;
-       f = (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)->_float * 255.0f);
+       f = (PRVM_serveredictfloat(ent, alpha) * 255.0f);
        if (f)
        {
                i = (int)f;
                cs->alpha = (unsigned char)bound(0, i, 255);
        }
        // halflife
-       f = (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderamt)->_float);
+       f = (PRVM_serveredictfloat(ent, renderamt));
        if (f)
        {
                i = (int)f;
@@ -1218,7 +1304,7 @@ static qboolean SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *c
        }
 
        cs->scale = 16;
-       f = (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)->_float * 16.0f);
+       f = (PRVM_serveredictfloat(ent, scale) * 16.0f);
        if (f)
        {
                i = (int)f;
@@ -1226,26 +1312,45 @@ static qboolean SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *c
        }
 
        cs->glowcolor = 254;
-       f = (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glow_color)->_float);
+       f = PRVM_serveredictfloat(ent, glow_color);
        if (f)
                cs->glowcolor = (int)f;
 
-       if (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.fullbright)->_float)
+       if (PRVM_serveredictfloat(ent, fullbright))
                cs->effects |= EF_FULLBRIGHT;
 
-       val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.modelflags);
-       if (val && val->_float)
-               cs->effects |= ((unsigned int)val->_float & 0xff) << 24;
+       f = PRVM_serveredictfloat(ent, modelflags);
+       if (f)
+               cs->effects |= ((unsigned int)f & 0xff) << 24;
 
-       if (ent->fields.server->movetype == MOVETYPE_STEP)
+       if (PRVM_serveredictfloat(ent, movetype) == MOVETYPE_STEP)
                cs->flags |= RENDER_STEP;
        if (cs->number != sv.writeentitiestoclient_cliententitynumber && (cs->effects & EF_LOWPRECISION) && cs->origin[0] >= -32768 && cs->origin[1] >= -32768 && cs->origin[2] >= -32768 && cs->origin[0] <= 32767 && cs->origin[1] <= 32767 && cs->origin[2] <= 32767)
                cs->flags |= RENDER_LOWPRECISION;
-       if (ent->fields.server->colormap >= 1024)
+       if (PRVM_serveredictfloat(ent, colormap) >= 1024)
                cs->flags |= RENDER_COLORMAPPED;
        if (cs->viewmodelforclient)
                cs->flags |= RENDER_VIEWMODEL; // show relative to the view
 
+       if (PRVM_serveredictfloat(ent, sendcomplexanimation))
+       {
+               cs->flags |= RENDER_COMPLEXANIMATION;
+               if (PRVM_serveredictfloat(ent, skeletonindex) >= 1)
+                       cs->skeletonobject = ent->priv.server->skeleton;
+               cs->framegroupblend[0].frame = PRVM_serveredictfloat(ent, frame);
+               cs->framegroupblend[1].frame = PRVM_serveredictfloat(ent, frame2);
+               cs->framegroupblend[2].frame = PRVM_serveredictfloat(ent, frame3);
+               cs->framegroupblend[3].frame = PRVM_serveredictfloat(ent, frame4);
+               cs->framegroupblend[0].start = PRVM_serveredictfloat(ent, frame1time);
+               cs->framegroupblend[1].start = PRVM_serveredictfloat(ent, frame2time);
+               cs->framegroupblend[2].start = PRVM_serveredictfloat(ent, frame3time);
+               cs->framegroupblend[3].start = PRVM_serveredictfloat(ent, frame4time);
+               cs->framegroupblend[1].lerp = PRVM_serveredictfloat(ent, lerpfrac);
+               cs->framegroupblend[2].lerp = PRVM_serveredictfloat(ent, lerpfrac3);
+               cs->framegroupblend[3].lerp = PRVM_serveredictfloat(ent, lerpfrac4);
+               cs->framegroupblend[0].lerp = 1.0f - cs->framegroupblend[1].lerp - cs->framegroupblend[2].lerp - cs->framegroupblend[3].lerp;
+       }
+
        cs->light[0] = light[0];
        cs->light[1] = light[1];
        cs->light[2] = light[2];
@@ -1280,8 +1385,8 @@ static qboolean SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *c
        else
        {
                // if there is no model (or it could not be loaded), use the physics box
-               VectorAdd(cs->origin, ent->fields.server->mins, cullmins);
-               VectorAdd(cs->origin, ent->fields.server->maxs, cullmaxs);
+               VectorAdd(cs->origin, PRVM_serveredictvector(ent, mins), cullmins);
+               VectorAdd(cs->origin, PRVM_serveredictvector(ent, maxs), cullmaxs);
        }
        if (specialvisibilityradius)
        {
@@ -1319,14 +1424,11 @@ static qboolean SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *c
        // (to let the QC know that they've been read)
        if (sendentity)
        {
-               val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.SendFlags);
-               sendflags = (unsigned int)val->_float;
-               val->_float = 0;
+               sendflags = (unsigned int)PRVM_serveredictfloat(ent, SendFlags);
+               PRVM_serveredictfloat(ent, SendFlags) = 0;
                // legacy self.Version system
-               val2 = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.Version);
-               if (val2->_float)
+               if ((version = (unsigned int)PRVM_serveredictfloat(ent, Version)))
                {
-                       version = (unsigned int)val2->_float;
                        if (sv.csqcentityversion[enumber] != version)
                                sendflags = 0xFFFFFF;
                        sv.csqcentityversion[enumber] = version;
@@ -1422,16 +1524,16 @@ qboolean SV_CanSeeBox(int numtraces, vec_t enlarge, vec3_t eye, vec3_t entboxmin
        for (touchindex = 0;touchindex < originalnumtouchedicts;touchindex++)
        {
                touch = touchedicts[touchindex];
-               if (touch->fields.server->solid != SOLID_BSP)
+               if (PRVM_serveredictfloat(touch, solid) != SOLID_BSP)
                        continue;
                model = SV_GetModelFromEdict(touch);
                if (!model || !model->brush.TraceLineOfSight)
                        continue;
                // skip obviously transparent entities
-               alpha = PRVM_EDICTFIELDVALUE(touch, prog->fieldoffsets.alpha)->_float;
+               alpha = PRVM_serveredictfloat(touch, alpha);
                if (alpha && alpha < 1)
                        continue;
-               if ((int)touch->fields.server->effects & EF_ADDITIVE)
+               if ((int)PRVM_serveredictfloat(touch, effects) & EF_ADDITIVE)
                        continue;
                touchedicts[numtouchedicts++] = touch;
        }
@@ -1454,7 +1556,7 @@ qboolean SV_CanSeeBox(int numtraces, vec_t enlarge, vec3_t eye, vec3_t entboxmin
                        {
                                // get the entity matrix
                                pitchsign = SV_GetPitchSign(touch);
-                               Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.server->origin[0], touch->fields.server->origin[1], touch->fields.server->origin[2], pitchsign * touch->fields.server->angles[0], touch->fields.server->angles[1], touch->fields.server->angles[2], 1);
+                               Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_serveredictvector(touch, origin)[0], PRVM_serveredictvector(touch, origin)[1], PRVM_serveredictvector(touch, origin)[2], pitchsign * PRVM_serveredictvector(touch, angles)[0], PRVM_serveredictvector(touch, angles)[1], PRVM_serveredictvector(touch, angles)[2], 1);
                                Matrix4x4_Invert_Simple(&imatrix, &matrix);
                                // see if the ray hits this entity
                                Matrix4x4_Transform(&imatrix, eye, starttransformed);
@@ -1489,8 +1591,8 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
 
        if (s->customizeentityforclient)
        {
-               prog->globals.server->self = s->number;
-               prog->globals.server->other = sv.writeentitiestoclient_cliententitynumber;
+               PRVM_serverglobaledict(self) = s->number;
+               PRVM_serverglobaledict(other) = sv.writeentitiestoclient_cliententitynumber;
                PRVM_ExecuteProgram(s->customizeentityforclient, "customizeentityforclient: NULL function");
                if(!PRVM_G_FLOAT(OFS_RETURN) || !SV_PrepareEntityForSending(PRVM_EDICT_NUM(s->number), s, s->number))
                        return;
@@ -1535,7 +1637,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                        ed = PRVM_EDICT_NUM(s->number);
 
                        // if not touching a visible leaf
-                       if (sv_cullentities_pvs.integer && !r_novis.integer && sv.writeentitiestoclient_pvsbytes)
+                       if (sv_cullentities_pvs.integer && !r_novis.integer && !r_trippy.integer && sv.writeentitiestoclient_pvsbytes)
                        {
                                if (ed->priv.server->pvs_numclusters < 0)
                                {
@@ -1562,7 +1664,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                        }
 
                        // or not seen by random tracelines
-                       if (sv_cullentities_trace.integer && !isbmodel && sv.worldmodel->brush.TraceLineOfSight)
+                       if (sv_cullentities_trace.integer && !isbmodel && sv.worldmodel->brush.TraceLineOfSight && !r_trippy.integer)
                        {
                                int samples =
                                        s->number <= svs.maxclients
@@ -1614,13 +1716,6 @@ void SV_AddCameraEyes(void)
        static int eye_levels[MAX_CLIENTNETWORKEYES];
        int n_cameras = 0;
        vec3_t mi, ma;
-       prvm_eval_t *valendpos, *val;
-
-       if(!prog->fieldoffsets.camera_transform)
-               return;
-       valendpos = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_endpos);
-       if(!valendpos)
-               return;
 
        for(i = 0; i < sv.writeentitiestoclient_numeyes; ++i)
                eye_levels[i] = 0;
@@ -1630,17 +1725,17 @@ void SV_AddCameraEyes(void)
        {
                if (!ed->priv.server->free)
                {
-                       if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.camera_transform)) && val->function)
+                       if(PRVM_serveredictfunction(ed, camera_transform))
                        {
-                               prog->globals.server->self = e;
-                               prog->globals.server->other = sv.writeentitiestoclient_cliententitynumber;
-                               VectorCopy(sv.writeentitiestoclient_eyes[0], valendpos->vector);
+                               PRVM_serverglobaledict(self) = e;
+                               PRVM_serverglobaledict(other) = sv.writeentitiestoclient_cliententitynumber;
+                               VectorCopy(sv.writeentitiestoclient_eyes[0], PRVM_serverglobalvector(trace_endpos));
                                VectorCopy(sv.writeentitiestoclient_eyes[0], PRVM_G_VECTOR(OFS_PARM0));
                                VectorClear(PRVM_G_VECTOR(OFS_PARM1));
-                               PRVM_ExecuteProgram(val->function, "QC function e.camera_transform is missing");
-                               if(!VectorCompare(valendpos->vector, sv.writeentitiestoclient_eyes[0]))
+                               PRVM_ExecuteProgram(PRVM_serveredictfunction(ed, camera_transform), "QC function e.camera_transform is missing");
+                               if(!VectorCompare(PRVM_serverglobalvector(trace_endpos), sv.writeentitiestoclient_eyes[0]))
                                {
-                                       VectorCopy(valendpos->vector, camera_origins[n_cameras]);
+                                       VectorCopy(PRVM_serverglobalvector(trace_endpos), camera_origins[n_cameras]);
                                        cameras[n_cameras] = e;
                                        ++n_cameras;
                                        if(n_cameras >= MAX_LEVELNETWORKEYES)
@@ -1660,8 +1755,8 @@ void SV_AddCameraEyes(void)
                if(!cameras[j])
                        continue;
                ed = PRVM_EDICT_NUM(cameras[j]);
-               VectorAdd(ed->fields.server->origin, ed->fields.server->mins, mi);
-               VectorAdd(ed->fields.server->origin, ed->fields.server->maxs, ma);
+               VectorAdd(PRVM_serveredictvector(ed, origin), PRVM_serveredictvector(ed, mins), mi);
+               VectorAdd(PRVM_serveredictvector(ed, origin), PRVM_serveredictvector(ed, maxs), ma);
                for(k = 0; k < sv.writeentitiestoclient_numeyes; ++k)
                if(eye_levels[k] <= MAX_EYE_RECURSION)
                {
@@ -1709,7 +1804,7 @@ void SV_WriteEntitiesToClient(client_t *client, prvm_edict_t *clent, sizebuf_t *
        // get eye location
        sv.writeentitiestoclient_cliententitynumber = PRVM_EDICT_TO_PROG(clent); // LordHavoc: for comparison purposes
        camera = PRVM_EDICT_NUM( client->clientcamera );
-       VectorAdd(camera->fields.server->origin, clent->fields.server->view_ofs, eye);
+       VectorAdd(PRVM_serveredictvector(camera, origin), PRVM_serveredictvector(clent, view_ofs), eye);
        sv.writeentitiestoclient_pvsbytes = 0;
        // get the PVS values for the eye location, later FatPVS calls will merge
        if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
@@ -1724,7 +1819,7 @@ void SV_WriteEntitiesToClient(client_t *client, prvm_edict_t *clent, sizebuf_t *
        {
                vec_t predtime = bound(0, host_client->ping, sv_cullentities_trace_prediction_time.value);
                vec3_t predeye;
-               VectorMA(eye, predtime, camera->fields.server->velocity, predeye);
+               VectorMA(eye, predtime, PRVM_serveredictvector(camera, velocity), predeye);
                if (SV_CanSeeBox(1, 0, eye, predeye, predeye))
                {
                        VectorCopy(predeye, sv.writeentitiestoclient_eyes[sv.writeentitiestoclient_numeyes]);
@@ -1819,7 +1914,7 @@ static void SV_CleanupEnts (void)
 
        ent = PRVM_NEXT_EDICT(prog->edicts);
        for (e=1 ; e<prog->num_edicts ; e++, ent = PRVM_NEXT_EDICT(ent))
-               ent->fields.server->effects = (int)ent->fields.server->effects & ~EF_MUZZLEFLASH;
+               PRVM_serveredictfloat(ent, effects) = (int)PRVM_serveredictfloat(ent, effects) & ~EF_MUZZLEFLASH;
 }
 
 /*
@@ -1834,26 +1929,26 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t
        int             i;
        prvm_edict_t    *other;
        int             items;
-       prvm_eval_t     *val;
        vec3_t  punchvector;
        int             viewzoom;
        const char *s;
        float   *statsf = (float *)stats;
+       float gravity;
 
 //
 // send a damage message
 //
-       if (ent->fields.server->dmg_take || ent->fields.server->dmg_save)
+       if (PRVM_serveredictfloat(ent, dmg_take) || PRVM_serveredictfloat(ent, dmg_save))
        {
-               other = PRVM_PROG_TO_EDICT(ent->fields.server->dmg_inflictor);
+               other = PRVM_PROG_TO_EDICT(PRVM_serveredictedict(ent, dmg_inflictor));
                MSG_WriteByte (msg, svc_damage);
-               MSG_WriteByte (msg, (int)ent->fields.server->dmg_save);
-               MSG_WriteByte (msg, (int)ent->fields.server->dmg_take);
+               MSG_WriteByte (msg, (int)PRVM_serveredictfloat(ent, dmg_save));
+               MSG_WriteByte (msg, (int)PRVM_serveredictfloat(ent, dmg_take));
                for (i=0 ; i<3 ; i++)
-                       MSG_WriteCoord (msg, other->fields.server->origin[i] + 0.5*(other->fields.server->mins[i] + other->fields.server->maxs[i]), sv.protocol);
+                       MSG_WriteCoord (msg, PRVM_serveredictvector(other, origin)[i] + 0.5*(PRVM_serveredictvector(other, mins)[i] + PRVM_serveredictvector(other, maxs)[i]), sv.protocol);
 
-               ent->fields.server->dmg_take = 0;
-               ent->fields.server->dmg_save = 0;
+               PRVM_serveredictfloat(ent, dmg_take) = 0;
+               PRVM_serveredictfloat(ent, dmg_save) = 0;
        }
 
 //
@@ -1862,15 +1957,15 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t
        SV_SetIdealPitch ();            // how much to look up / down ideally
 
 // a fixangle might get lost in a dropped packet.  Oh well.
-       if(ent->fields.server->fixangle)
+       if(PRVM_serveredictfloat(ent, fixangle))
        {
                // angle fixing was requested by global thinking code...
                // so store the current angles for later use
-               memcpy(host_client->fixangle_angles, ent->fields.server->angles, sizeof(host_client->fixangle_angles));
+               memcpy(host_client->fixangle_angles, PRVM_serveredictvector(ent, angles), sizeof(host_client->fixangle_angles));
                host_client->fixangle_angles_set = TRUE;
 
                // and clear fixangle for the next frame
-               ent->fields.server->fixangle = 0;
+               PRVM_serveredictfloat(ent, fixangle) = 0;
        }
 
        if (host_client->fixangle_angles_set)
@@ -1883,71 +1978,71 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t
 
        // stuff the sigil bits into the high bits of items for sbar, or else
        // mix in items2
-       val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.items2);
-       if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE)
-               items = (int)ent->fields.server->items | ((int)val->_float << 23);
+       // LordHavoc: detecting items2 turned out to be tricky, check if the field
+       // was forcefully declared, we want to override serverflags if it was
+       // declared by the qc intentionally, but not if we added it in the engine.
+       if (prog->fieldoffsets.items2 < (int)(prog->numfielddefs - SV_REQGLOBALS))
+               items = (int)PRVM_serveredictfloat(ent, items) | ((int)PRVM_serveredictfloat(ent, items2) << 23);
        else
-               items = (int)ent->fields.server->items | ((int)prog->globals.server->serverflags << 28);
+               items = (int)PRVM_serveredictfloat(ent, items) | ((int)PRVM_serverglobalfloat(serverflags) << 28);
 
-       VectorClear(punchvector);
-       if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.punchvector)))
-               VectorCopy(val->vector, punchvector);
+       VectorCopy(PRVM_serveredictvector(ent, punchvector), punchvector);
 
        // cache weapon model name and index in client struct to save time
        // (this search can be almost 1% of cpu time!)
-       s = PRVM_GetString(ent->fields.server->weaponmodel);
+       s = PRVM_GetString(PRVM_serveredictstring(ent, weaponmodel));
        if (strcmp(s, client->weaponmodel))
        {
                strlcpy(client->weaponmodel, s, sizeof(client->weaponmodel));
                client->weaponmodelindex = SV_ModelIndex(s, 1);
        }
 
-       viewzoom = 255;
-       if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.viewzoom)))
-               viewzoom = (int)(val->_float * 255.0f);
+       viewzoom = (int)(PRVM_serveredictfloat(ent, viewzoom) * 255.0f);
        if (viewzoom == 0)
                viewzoom = 255;
 
        bits = 0;
 
-       if ((int)ent->fields.server->flags & FL_ONGROUND)
+       if ((int)PRVM_serveredictfloat(ent, flags) & FL_ONGROUND)
                bits |= SU_ONGROUND;
-       if (ent->fields.server->waterlevel >= 2)
+       if (PRVM_serveredictfloat(ent, waterlevel) >= 2)
                bits |= SU_INWATER;
-       if (ent->fields.server->idealpitch)
+       if (PRVM_serveredictfloat(ent, idealpitch))
                bits |= SU_IDEALPITCH;
 
        for (i=0 ; i<3 ; i++)
        {
-               if (ent->fields.server->punchangle[i])
+               if (PRVM_serveredictvector(ent, punchangle)[i])
                        bits |= (SU_PUNCH1<<i);
                if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3)
                        if (punchvector[i])
                                bits |= (SU_PUNCHVEC1<<i);
-               if (ent->fields.server->velocity[i])
+               if (PRVM_serveredictvector(ent, velocity)[i])
                        bits |= (SU_VELOCITY1<<i);
        }
 
+       gravity = PRVM_serveredictfloat(ent, gravity);if (!gravity) gravity = 1.0f;
+
        memset(stats, 0, sizeof(int[MAX_CL_STATS]));
-       stats[STAT_VIEWHEIGHT] = (int)ent->fields.server->view_ofs[2];
+       stats[STAT_VIEWHEIGHT] = (int)PRVM_serveredictvector(ent, view_ofs)[2];
        stats[STAT_ITEMS] = items;
-       stats[STAT_WEAPONFRAME] = (int)ent->fields.server->weaponframe;
-       stats[STAT_ARMOR] = (int)ent->fields.server->armorvalue;
+       stats[STAT_WEAPONFRAME] = (int)PRVM_serveredictfloat(ent, weaponframe);
+       stats[STAT_ARMOR] = (int)PRVM_serveredictfloat(ent, armorvalue);
        stats[STAT_WEAPON] = client->weaponmodelindex;
-       stats[STAT_HEALTH] = (int)ent->fields.server->health;
-       stats[STAT_AMMO] = (int)ent->fields.server->currentammo;
-       stats[STAT_SHELLS] = (int)ent->fields.server->ammo_shells;
-       stats[STAT_NAILS] = (int)ent->fields.server->ammo_nails;
-       stats[STAT_ROCKETS] = (int)ent->fields.server->ammo_rockets;
-       stats[STAT_CELLS] = (int)ent->fields.server->ammo_cells;
-       stats[STAT_ACTIVEWEAPON] = (int)ent->fields.server->weapon;
+       stats[STAT_HEALTH] = (int)PRVM_serveredictfloat(ent, health);
+       stats[STAT_AMMO] = (int)PRVM_serveredictfloat(ent, currentammo);
+       stats[STAT_SHELLS] = (int)PRVM_serveredictfloat(ent, ammo_shells);
+       stats[STAT_NAILS] = (int)PRVM_serveredictfloat(ent, ammo_nails);
+       stats[STAT_ROCKETS] = (int)PRVM_serveredictfloat(ent, ammo_rockets);
+       stats[STAT_CELLS] = (int)PRVM_serveredictfloat(ent, ammo_cells);
+       stats[STAT_ACTIVEWEAPON] = (int)PRVM_serveredictfloat(ent, weapon);
        stats[STAT_VIEWZOOM] = viewzoom;
-       stats[STAT_TOTALSECRETS] = (int)prog->globals.server->total_secrets;
-       stats[STAT_TOTALMONSTERS] = (int)prog->globals.server->total_monsters;
+       stats[STAT_TOTALSECRETS] = (int)PRVM_serverglobalfloat(total_secrets);
+       stats[STAT_TOTALMONSTERS] = (int)PRVM_serverglobalfloat(total_monsters);
        // the QC bumps these itself by sending svc_'s, so we have to keep them
        // zero or they'll be corrected by the engine
-       //stats[STAT_SECRETS] = prog->globals.server->found_secrets;
-       //stats[STAT_MONSTERS] = prog->globals.server->killed_monsters;
+       //stats[STAT_SECRETS] = PRVM_serverglobalfloat(found_secrets);
+       //stats[STAT_MONSTERS] = PRVM_serverglobalfloat(killed_monsters);
 
        // movement settings for prediction
        // note: these are not sent in protocols with lower MAX_CL_STATS limits
@@ -1965,13 +2060,13 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t
        statsf[STAT_MOVEVARS_ACCELERATE] = sv_accelerate.value;
        statsf[STAT_MOVEVARS_AIRACCELERATE] = sv_airaccelerate.value >= 0 ? sv_airaccelerate.value : sv_accelerate.value;
        statsf[STAT_MOVEVARS_WATERACCELERATE] = sv_wateraccelerate.value >= 0 ? sv_wateraccelerate.value : sv_accelerate.value;
-       val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.gravity);
-       statsf[STAT_MOVEVARS_ENTGRAVITY] = (val && val->_float != 0) ? val->_float : 1.0f;
+       statsf[STAT_MOVEVARS_ENTGRAVITY] = gravity;
        statsf[STAT_MOVEVARS_JUMPVELOCITY] = sv_jumpvelocity.value;
        statsf[STAT_MOVEVARS_EDGEFRICTION] = sv_edgefriction.value;
        statsf[STAT_MOVEVARS_MAXAIRSPEED] = sv_maxairspeed.value;
        statsf[STAT_MOVEVARS_STEPHEIGHT] = sv_stepheight.value;
        statsf[STAT_MOVEVARS_AIRACCEL_QW] = sv_airaccel_qw.value;
+       statsf[STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR] = sv_airaccel_qw_stretchfactor.value;
        statsf[STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION] = sv_airaccel_sideways_friction.value;
        statsf[STAT_MOVEVARS_FRICTION] = sv_friction.value;
        statsf[STAT_MOVEVARS_WATERFRICTION] = sv_waterfriction.value >= 0 ? sv_waterfriction.value : sv_friction.value;
@@ -2021,16 +2116,16 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t
                MSG_WriteChar (msg, stats[STAT_VIEWHEIGHT]);
 
        if (bits & SU_IDEALPITCH)
-               MSG_WriteChar (msg, (int)ent->fields.server->idealpitch);
+               MSG_WriteChar (msg, (int)PRVM_serveredictfloat(ent, idealpitch));
 
        for (i=0 ; i<3 ; i++)
        {
                if (bits & (SU_PUNCH1<<i))
                {
                        if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
-                               MSG_WriteChar(msg, (int)ent->fields.server->punchangle[i]);
+                               MSG_WriteChar(msg, (int)PRVM_serveredictvector(ent, punchangle)[i]);
                        else
-                               MSG_WriteAngle16i(msg, ent->fields.server->punchangle[i]);
+                               MSG_WriteAngle16i(msg, PRVM_serveredictvector(ent, punchangle)[i]);
                }
                if (bits & (SU_PUNCHVEC1<<i))
                {
@@ -2042,9 +2137,9 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t
                if (bits & (SU_VELOCITY1<<i))
                {
                        if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3 || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4)
-                               MSG_WriteChar(msg, (int)(ent->fields.server->velocity[i] * (1.0f / 16.0f)));
+                               MSG_WriteChar(msg, (int)(PRVM_serveredictvector(ent, velocity)[i] * (1.0f / 16.0f)));
                        else
-                               MSG_WriteCoord32f(msg, ent->fields.server->velocity[i]);
+                               MSG_WriteCoord32f(msg, PRVM_serveredictvector(ent, velocity)[i]);
                }
        }
 
@@ -2317,10 +2412,10 @@ static void SV_UpdateToReliableMessages (void)
 {
        int i, j;
        client_t *client;
-       prvm_eval_t *val;
        const char *name;
        const char *model;
        const char *skin;
+       int clientcamera;
 
 // check for changes to be sent over the reliable streams
        for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
@@ -2329,12 +2424,12 @@ static void SV_UpdateToReliableMessages (void)
                host_client->edict = PRVM_EDICT_NUM(i+1);
 
                // DP_SV_CLIENTNAME
-               name = PRVM_GetString(host_client->edict->fields.server->netname);
+               name = PRVM_GetString(PRVM_serveredictstring(host_client->edict, netname));
                if (name == NULL)
                        name = "";
                // always point the string back at host_client->name to keep it safe
                strlcpy (host_client->name, name, sizeof (host_client->name));
-               host_client->edict->fields.server->netname = PRVM_SetEngineString(host_client->name);
+               PRVM_serveredictstring(host_client->edict, netname) = PRVM_SetEngineString(host_client->name);
                if (strcmp(host_client->old_name, host_client->name))
                {
                        if (host_client->spawned)
@@ -2348,9 +2443,7 @@ static void SV_UpdateToReliableMessages (void)
                }
 
                // DP_SV_CLIENTCOLORS
-               // this is always found (since it's added by the progs loader)
-               if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.clientcolors)))
-                       host_client->colors = (int)val->_float;
+               host_client->colors = (int)PRVM_serveredictfloat(host_client->edict, clientcolors);
                if (host_client->old_colors != host_client->colors)
                {
                        host_client->old_colors = host_client->colors;
@@ -2361,42 +2454,39 @@ static void SV_UpdateToReliableMessages (void)
                }
 
                // NEXUIZ_PLAYERMODEL
-               if( prog->fieldoffsets.playermodel >= 0 ) {
-                       model = PRVM_GetString(PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.playermodel)->string);
-                       if (model == NULL)
-                               model = "";
-                       // always point the string back at host_client->name to keep it safe
-                       strlcpy (host_client->playermodel, model, sizeof (host_client->playermodel));
-                       PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.playermodel)->string = PRVM_SetEngineString(host_client->playermodel);
-               }
+               model = PRVM_GetString(PRVM_serveredictstring(host_client->edict, playermodel));
+               if (model == NULL)
+                       model = "";
+               // always point the string back at host_client->name to keep it safe
+               strlcpy (host_client->playermodel, model, sizeof (host_client->playermodel));
+               PRVM_serveredictstring(host_client->edict, playermodel) = PRVM_SetEngineString(host_client->playermodel);
 
                // NEXUIZ_PLAYERSKIN
-               if( prog->fieldoffsets.playerskin >= 0 ) {
-                       skin = PRVM_GetString(PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.playerskin)->string);
-                       if (skin == NULL)
-                               skin = "";
-                       // always point the string back at host_client->name to keep it safe
-                       strlcpy (host_client->playerskin, skin, sizeof (host_client->playerskin));
-                       PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.playerskin)->string = PRVM_SetEngineString(host_client->playerskin);
-               }
+               skin = PRVM_GetString(PRVM_serveredictstring(host_client->edict, playerskin));
+               if (skin == NULL)
+                       skin = "";
+               // always point the string back at host_client->name to keep it safe
+               strlcpy (host_client->playerskin, skin, sizeof (host_client->playerskin));
+               PRVM_serveredictstring(host_client->edict, playerskin) = PRVM_SetEngineString(host_client->playerskin);
 
                // TODO: add an extension name for this [1/17/2008 Black]
-               if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.clientcamera)) && val->edict > 0 ) {
+               clientcamera = PRVM_serveredictedict(host_client->edict, clientcamera);
+               if (clientcamera > 0)
+               {
                        int oldclientcamera = host_client->clientcamera;
-                       if( val->edict >= prog->max_edicts || PRVM_EDICT_NUM( val->edict )->priv.required->free ) {
-                               val->edict = host_client->clientcamera = PRVM_NUM_FOR_EDICT( host_client->edict );
-                       } else {
-                               host_client->clientcamera = val->edict;
-                       }
+                       if (clientcamera >= prog->max_edicts || PRVM_EDICT_NUM(clientcamera)->priv.required->free)
+                               clientcamera = PRVM_NUM_FOR_EDICT(host_client->edict);
+                       host_client->clientcamera = clientcamera;
 
-                       if( oldclientcamera != host_client->clientcamera ) {
-                               MSG_WriteByte (&host_client->netconnection->message, svc_setview );
-                               MSG_WriteShort (&host_client->netconnection->message, host_client->clientcamera);
+                       if (oldclientcamera != host_client->clientcamera)
+                       {
+                               MSG_WriteByte(&host_client->netconnection->message, svc_setview);
+                               MSG_WriteShort(&host_client->netconnection->message, host_client->clientcamera);
                        }
                }
 
                // frags
-               host_client->frags = (int)host_client->edict->fields.server->frags;
+               host_client->frags = (int)PRVM_serveredictfloat(host_client->edict, frags);
                if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
                        if(!host_client->spawned && host_client->netconnection)
                                host_client->frags = -666;
@@ -2905,7 +2995,7 @@ dp_model_t *SV_GetModelFromEdict(prvm_edict_t *ed)
        int modelindex;
        if (!ed || ed->priv.server->free)
                return NULL;
-       modelindex = (int)ed->fields.server->modelindex;
+       modelindex = (int)PRVM_serveredictfloat(ed, modelindex);
        return (modelindex > 0 && modelindex < MAX_MODELS) ? sv.models[modelindex] : NULL;
 }
 
@@ -2931,14 +3021,14 @@ static void SV_CreateBaseline (void)
 
                if (svent->priv.server->free)
                        continue;
-               if (entnum > svs.maxclients && !svent->fields.server->modelindex)
+               if (entnum > svs.maxclients && !PRVM_serveredictfloat(svent, modelindex))
                        continue;
 
                // create entity baseline
-               VectorCopy (svent->fields.server->origin, svent->priv.server->baseline.origin);
-               VectorCopy (svent->fields.server->angles, svent->priv.server->baseline.angles);
-               svent->priv.server->baseline.frame = (int)svent->fields.server->frame;
-               svent->priv.server->baseline.skin = (int)svent->fields.server->skin;
+               VectorCopy (PRVM_serveredictvector(svent, origin), svent->priv.server->baseline.origin);
+               VectorCopy (PRVM_serveredictvector(svent, angles), svent->priv.server->baseline.angles);
+               svent->priv.server->baseline.frame = (int)PRVM_serveredictfloat(svent, frame);
+               svent->priv.server->baseline.skin = (int)PRVM_serveredictfloat(svent, skin);
                if (entnum > 0 && entnum <= svs.maxclients)
                {
                        svent->priv.server->baseline.colormap = entnum;
@@ -2947,7 +3037,7 @@ static void SV_CreateBaseline (void)
                else
                {
                        svent->priv.server->baseline.colormap = 0;
-                       svent->priv.server->baseline.modelindex = (int)svent->fields.server->modelindex;
+                       svent->priv.server->baseline.modelindex = (int)PRVM_serveredictfloat(svent, modelindex);
                }
 
                large = false;
@@ -3051,7 +3141,7 @@ void SV_SaveSpawnparms (void)
 {
        int             i, j;
 
-       svs.serverflags = (int)prog->globals.server->serverflags;
+       svs.serverflags = (int)PRVM_serverglobalfloat(serverflags);
 
        for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
        {
@@ -3059,10 +3149,10 @@ void SV_SaveSpawnparms (void)
                        continue;
 
        // call the progs to get default spawn parms for the new client
-               prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
-               PRVM_ExecuteProgram (prog->globals.server->SetChangeParms, "QC function SetChangeParms is missing");
+               PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict);
+               PRVM_ExecuteProgram (PRVM_serverfunction(SetChangeParms), "QC function SetChangeParms is missing");
                for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
-                       host_client->spawn_parms[j] = (&prog->globals.server->parm1)[j];
+                       host_client->spawn_parms[j] = (&PRVM_serverglobalfloat(parm1))[j];
        }
 }
 
@@ -3106,10 +3196,10 @@ void SV_SpawnServer (const char *server)
        {
                SV_VM_Begin();
                World_End(&sv.world);
-               if(prog->funcoffsets.SV_Shutdown)
+               if(PRVM_serverfunction(SV_Shutdown))
                {
-                       func_t s = prog->funcoffsets.SV_Shutdown;
-                       prog->funcoffsets.SV_Shutdown = 0; // prevent it from getting called again
+                       func_t s = PRVM_serverfunction(SV_Shutdown);
+                       PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
                        PRVM_ExecuteProgram(s,"SV_Shutdown() required");
                }
                SV_VM_End();
@@ -3125,6 +3215,8 @@ void SV_SpawnServer (const char *server)
                return;
        }
 
+       Collision_Cache_Reset(true);
+
        // let's not have any servers with no name
        if (hostname.string[0] == 0)
                Cvar_Set ("hostname", "UNNAMED");
@@ -3230,7 +3322,7 @@ void SV_SpawnServer (const char *server)
        prog->allowworldwrites = true;
        sv.paused = false;
 
-       prog->globals.server->time = sv.time = 1.0;
+       PRVM_serverglobalfloat(time) = sv.time = 1.0;
 
        Mod_ClearUsed();
        worldmodel->used = true;
@@ -3261,26 +3353,26 @@ void SV_SpawnServer (const char *server)
 //
        // AK possible hack since num_edicts is still 0
        ent = PRVM_EDICT_NUM(0);
-       memset (ent->fields.server, 0, prog->progs->entityfields * 4);
+       memset (ent->fields.vp, 0, prog->entityfields * 4);
        ent->priv.server->free = false;
-       ent->fields.server->model = PRVM_SetEngineString(sv.worldname);
-       ent->fields.server->modelindex = 1;             // world model
-       ent->fields.server->solid = SOLID_BSP;
-       ent->fields.server->movetype = MOVETYPE_PUSH;
-       VectorCopy(sv.world.mins, ent->fields.server->mins);
-       VectorCopy(sv.world.maxs, ent->fields.server->maxs);
-       VectorCopy(sv.world.mins, ent->fields.server->absmin);
-       VectorCopy(sv.world.maxs, ent->fields.server->absmax);
+       PRVM_serveredictstring(ent, model) = PRVM_SetEngineString(sv.worldname);
+       PRVM_serveredictfloat(ent, modelindex) = 1;             // world model
+       PRVM_serveredictfloat(ent, solid) = SOLID_BSP;
+       PRVM_serveredictfloat(ent, movetype) = MOVETYPE_PUSH;
+       VectorCopy(sv.world.mins, PRVM_serveredictvector(ent, mins));
+       VectorCopy(sv.world.maxs, PRVM_serveredictvector(ent, maxs));
+       VectorCopy(sv.world.mins, PRVM_serveredictvector(ent, absmin));
+       VectorCopy(sv.world.maxs, PRVM_serveredictvector(ent, absmax));
 
        if (coop.value)
-               prog->globals.server->coop = coop.integer;
+               PRVM_serverglobalfloat(coop) = coop.integer;
        else
-               prog->globals.server->deathmatch = deathmatch.integer;
+               PRVM_serverglobalfloat(deathmatch) = deathmatch.integer;
 
-       prog->globals.server->mapname = PRVM_SetEngineString(sv.name);
+       PRVM_serverglobalstring(mapname) = PRVM_SetEngineString(sv.name);
 
 // serverflags are for cross level information (sigils)
-       prog->globals.server->serverflags = svs.serverflags;
+       PRVM_serverglobalfloat(serverflags) = svs.serverflags;
 
        // we need to reset the spawned flag on all connected clients here so that
        // their thinks don't run during startup (before PutClientInServer)
@@ -3305,14 +3397,14 @@ void SV_SpawnServer (const char *server)
 
 
        // LordHavoc: clear world angles (to fix e3m3.bsp)
-       VectorClear(prog->edicts->fields.server->angles);
+       VectorClear(PRVM_serveredictvector(prog->edicts, angles));
 
 // all setup is completed, any further precache statements are errors
 //     sv.state = ss_active; // LordHavoc: workaround for svc_precache bug
        prog->allowworldwrites = false;
 
 // run two frames to allow everything to settle
-       prog->globals.server->time = sv.time = 1.0001;
+       PRVM_serverglobalfloat(time) = sv.time = 1.0001;
        for (i = 0;i < 2;i++)
        {
                sv.frametime = 0.1;
@@ -3347,20 +3439,20 @@ void SV_SpawnServer (const char *server)
 
                        // copy spawn parms out of the client_t
                        for (j=0 ; j< NUM_SPAWN_PARMS ; j++)
-                               (&prog->globals.server->parm1)[j] = host_client->spawn_parms[j];
+                               (&PRVM_serverglobalfloat(parm1))[j] = host_client->spawn_parms[j];
 
                        // call the spawn function
                        host_client->clientconnectcalled = true;
-                       prog->globals.server->time = sv.time;
-                       prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
-                       PRVM_ExecuteProgram (prog->globals.server->ClientConnect, "QC function ClientConnect is missing");
-                       PRVM_ExecuteProgram (prog->globals.server->PutClientInServer, "QC function PutClientInServer is missing");
+                       PRVM_serverglobalfloat(time) = sv.time;
+                       PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict);
+                       PRVM_ExecuteProgram (PRVM_serverfunction(ClientConnect), "QC function ClientConnect is missing");
+                       PRVM_ExecuteProgram (PRVM_serverfunction(PutClientInServer), "QC function PutClientInServer is missing");
                        host_client->spawned = true;
                }
        }
 
        // update the map title cvar
-       strlcpy(sv.worldmessage, PRVM_GetString(prog->edicts->fields.server->message), sizeof(sv.worldmessage)); // map title (not related to filename)
+       strlcpy(sv.worldmessage, PRVM_GetString(PRVM_serveredictstring(prog->edicts, message)), sizeof(sv.worldmessage)); // map title (not related to filename)
        Cvar_SetQuick(&sv_worldmessage, sv.worldmessage);
 
        Con_DPrint("Server spawned.\n");
@@ -3398,34 +3490,46 @@ static void SV_VM_CB_InitEdict(prvm_edict_t *e)
 
        if (num >= 0 && num < svs.maxclients)
        {
-               prvm_eval_t *val;
                // set colormap and team on newly created player entity
-               e->fields.server->colormap = num + 1;
-               e->fields.server->team = (svs.clients[num].colors & 15) + 1;
+               PRVM_serveredictfloat(e, colormap) = num + 1;
+               PRVM_serveredictfloat(e, team) = (svs.clients[num].colors & 15) + 1;
                // set netname/clientcolors back to client values so that
                // DP_SV_CLIENTNAME and DP_SV_CLIENTCOLORS will not immediately
                // reset them
-               e->fields.server->netname = PRVM_SetEngineString(svs.clients[num].name);
-               if ((val = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.clientcolors)))
-                       val->_float = svs.clients[num].colors;
+               PRVM_serveredictstring(e, netname) = PRVM_SetEngineString(svs.clients[num].name);
+               PRVM_serveredictfloat(e, clientcolors) = svs.clients[num].colors;
                // NEXUIZ_PLAYERMODEL and NEXUIZ_PLAYERSKIN
-               if( prog->fieldoffsets.playermodel >= 0 )
-                       PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.playermodel)->string = PRVM_SetEngineString(svs.clients[num].playermodel);
-               if( prog->fieldoffsets.playerskin >= 0 )
-                       PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.playerskin)->string = PRVM_SetEngineString(svs.clients[num].playerskin);
+               PRVM_serveredictstring(e, playermodel) = PRVM_SetEngineString(svs.clients[num].playermodel);
+               PRVM_serveredictstring(e, playerskin) = PRVM_SetEngineString(svs.clients[num].playerskin);
                // Assign netaddress (IP Address, etc)
-               if(prog->fieldoffsets.netaddress >= 0)
-               { // Valid Field; Process
-                       if(svs.clients[num].netconnection != NULL)
-                       {// Valid Address; Assign
-                               // Acquire Readable Address
-                               LHNETADDRESS_ToString(&svs.clients[num].netconnection->peeraddress, svs.clients[num].netaddress, sizeof(svs.clients[num].netaddress), false);
-                               PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.netaddress)->string = PRVM_SetEngineString(svs.clients[num].netaddress);
-                       }
-                       else
-                               // Invalid / Bot
-                               PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.netaddress)->string = PRVM_SetEngineString("null/botclient");
+               if(svs.clients[num].netconnection != NULL)
+               {
+                       // Acquire Readable Address
+                       LHNETADDRESS_ToString(&svs.clients[num].netconnection->peeraddress, svs.clients[num].netaddress, sizeof(svs.clients[num].netaddress), false);
+                       PRVM_serveredictstring(e, netaddress) = PRVM_SetEngineString(svs.clients[num].netaddress);
                }
+               else
+                       PRVM_serveredictstring(e, netaddress) = PRVM_SetEngineString("null/botclient");
+               if(svs.clients[num].netconnection != NULL && svs.clients[num].netconnection->crypto.authenticated && svs.clients[num].netconnection->crypto.client_idfp[0])
+                       PRVM_serveredictstring(e, crypto_idfp) = PRVM_SetEngineString(svs.clients[num].netconnection->crypto.client_idfp);
+               else
+                       PRVM_serveredictstring(e, crypto_idfp) = 0;
+               if(svs.clients[num].netconnection != NULL && svs.clients[num].netconnection->crypto.authenticated && svs.clients[num].netconnection->crypto.client_keyfp[0])
+                       PRVM_serveredictstring(e, crypto_keyfp) = PRVM_SetEngineString(svs.clients[num].netconnection->crypto.client_keyfp);
+               else
+                       PRVM_serveredictstring(e, crypto_keyfp) = 0;
+               if(svs.clients[num].netconnection != NULL && svs.clients[num].netconnection->crypto.authenticated && svs.clients[num].netconnection->crypto.server_keyfp[0])
+                       PRVM_serveredictstring(e, crypto_mykeyfp) = PRVM_SetEngineString(svs.clients[num].netconnection->crypto.server_keyfp);
+               else
+                       PRVM_serveredictstring(e, crypto_mykeyfp) = 0;
+               if(svs.clients[num].netconnection != NULL && svs.clients[num].netconnection->crypto.authenticated && svs.clients[num].netconnection->crypto.use_aes)
+                       PRVM_serveredictstring(e, crypto_encryptmethod) = PRVM_SetEngineString("AES128");
+               else
+                       PRVM_serveredictstring(e, crypto_encryptmethod) = 0;
+               if(svs.clients[num].netconnection != NULL && svs.clients[num].netconnection->crypto.authenticated)
+                       PRVM_serveredictstring(e, crypto_signmethod) = PRVM_SetEngineString("HMAC-SHA256");
+               else
+                       PRVM_serveredictstring(e, crypto_signmethod) = 0;
        }
 }
 
@@ -3436,16 +3540,16 @@ static void SV_VM_CB_FreeEdict(prvm_edict_t *ed)
 
        World_UnlinkEdict(ed);          // unlink from world bsp
 
-       ed->fields.server->model = 0;
-       ed->fields.server->takedamage = 0;
-       ed->fields.server->modelindex = 0;
-       ed->fields.server->colormap = 0;
-       ed->fields.server->skin = 0;
-       ed->fields.server->frame = 0;
-       VectorClear(ed->fields.server->origin);
-       VectorClear(ed->fields.server->angles);
-       ed->fields.server->nextthink = -1;
-       ed->fields.server->solid = 0;
+       PRVM_serveredictstring(ed, model) = 0;
+       PRVM_serveredictfloat(ed, takedamage) = 0;
+       PRVM_serveredictfloat(ed, modelindex) = 0;
+       PRVM_serveredictfloat(ed, colormap) = 0;
+       PRVM_serveredictfloat(ed, skin) = 0;
+       PRVM_serveredictfloat(ed, frame) = 0;
+       VectorClear(PRVM_serveredictvector(ed, origin));
+       VectorClear(PRVM_serveredictvector(ed, angles));
+       PRVM_serveredictfloat(ed, nextthink) = -1;
+       PRVM_serveredictfloat(ed, solid) = 0;
 
        VM_RemoveEdictSkeleton(ed);
        World_Physics_RemoveFromEntity(&sv.world, ed);
@@ -3475,11 +3579,11 @@ static void SV_VM_CB_CountEdicts(void)
                if (ent->priv.server->free)
                        continue;
                active++;
-               if (ent->fields.server->solid)
+               if (PRVM_serveredictfloat(ent, solid))
                        solid++;
-               if (ent->fields.server->model)
+               if (PRVM_serveredictstring(ent, model))
                        models++;
-               if (ent->fields.server->movetype == MOVETYPE_STEP)
+               if (PRVM_serveredictfloat(ent, movetype) == MOVETYPE_STEP)
                        step++;
        }
 
@@ -3497,14 +3601,14 @@ static qboolean SV_VM_CB_LoadEdict(prvm_edict_t *ent)
        {
                if (deathmatch.integer)
                {
-                       if (((int)ent->fields.server->spawnflags & SPAWNFLAG_NOT_DEATHMATCH))
+                       if (((int)PRVM_serveredictfloat(ent, spawnflags) & SPAWNFLAG_NOT_DEATHMATCH))
                        {
                                return false;
                        }
                }
-               else if ((current_skill <= 0 && ((int)ent->fields.server->spawnflags & SPAWNFLAG_NOT_EASY  ))
-                       || (current_skill == 1 && ((int)ent->fields.server->spawnflags & SPAWNFLAG_NOT_MEDIUM))
-                       || (current_skill >= 2 && ((int)ent->fields.server->spawnflags & SPAWNFLAG_NOT_HARD  )))
+               else if ((current_skill <= 0 && ((int)PRVM_serveredictfloat(ent, spawnflags) & SPAWNFLAG_NOT_EASY  ))
+                       || (current_skill == 1 && ((int)PRVM_serveredictfloat(ent, spawnflags) & SPAWNFLAG_NOT_MEDIUM))
+                       || (current_skill >= 2 && ((int)PRVM_serveredictfloat(ent, spawnflags) & SPAWNFLAG_NOT_HARD  )))
                {
                        return false;
                }
@@ -3522,8 +3626,6 @@ static void SV_VM_Setup(void)
        prog->progs_mempool = Mem_AllocPool("Server Progs", 0, NULL);
        prog->builtins = vm_sv_builtins;
        prog->numbuiltins = vm_sv_numbuiltins;
-       prog->headercrc = PROGHEADER_CRC;
-       prog->headercrc2 = PROGHEADER_CRC_TENEBRAE;
        prog->max_edicts = 512;
        if (sv.protocol == PROTOCOL_QUAKE)
                prog->limit_edicts = 640; // before quake mission pack 1 this was 512
@@ -3552,36 +3654,150 @@ static void SV_VM_Setup(void)
        prog->error_cmd = Host_Error;
        prog->ExecuteProgram = SVVM_ExecuteProgram;
 
-       // TODO: add a requiredfuncs list (ask LH if this is necessary at all)
-       PRVM_LoadProgs( sv_progs.string, 0, NULL, REQFIELDS, reqfields, 0, NULL );
+       PRVM_LoadProgs( sv_progs.string, SV_REQFUNCS, sv_reqfuncs, SV_REQFIELDS, sv_reqfields, SV_REQGLOBALS, sv_reqglobals);
 
        // some mods compiled with scrambling compilers lack certain critical
        // global names and field names such as "self" and "time" and "nextthink"
        // so we have to set these offsets manually, matching the entvars_t
-       PRVM_ED_FindFieldOffset_FromStruct(entvars_t, angles);
-       PRVM_ED_FindFieldOffset_FromStruct(entvars_t, chain);
-       PRVM_ED_FindFieldOffset_FromStruct(entvars_t, classname);
-       PRVM_ED_FindFieldOffset_FromStruct(entvars_t, frame);
-       PRVM_ED_FindFieldOffset_FromStruct(entvars_t, groundentity);
-       PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ideal_yaw);
-       PRVM_ED_FindFieldOffset_FromStruct(entvars_t, nextthink);
-       PRVM_ED_FindFieldOffset_FromStruct(entvars_t, think);
-       PRVM_ED_FindFieldOffset_FromStruct(entvars_t, yaw_speed);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, self);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, time);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_forward);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_right);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_up);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_allsolid);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_startsolid);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_fraction);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_inwater);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_inopen);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_endpos);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_plane_normal);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_plane_dist);
-       PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_ent);
-       // OP_STATE is always supported on server (due to entvars_t)
+       // but we only do this if the prog header crc matches, otherwise it's totally freeform
+       if (prog->progs_crc == PROGHEADER_CRC || prog->progs_crc == PROGHEADER_CRC_TENEBRAE)
+       {
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, modelindex);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, absmin);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, absmax);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ltime);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, movetype);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, solid);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, origin);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, oldorigin);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, velocity);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, angles);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, avelocity);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, punchangle);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, classname);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, model);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, frame);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, skin);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, effects);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, mins);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, maxs);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, size);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, touch);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, use);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, think);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, blocked);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, nextthink);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, groundentity);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, health);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, frags);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, weapon);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, weaponmodel);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, weaponframe);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, currentammo);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ammo_shells);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ammo_nails);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ammo_rockets);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ammo_cells);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, items);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, takedamage);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, chain);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, deadflag);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, view_ofs);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, button0);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, button1);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, button2);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, impulse);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, fixangle);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, v_angle);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, idealpitch);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, netname);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, enemy);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, flags);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, colormap);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, team);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, max_health);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, teleport_time);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, armortype);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, armorvalue);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, waterlevel);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, watertype);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ideal_yaw);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, yaw_speed);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, aiment);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, goalentity);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, spawnflags);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, target);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, targetname);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, dmg_take);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, dmg_save);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, dmg_inflictor);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, owner);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, movedir);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, message);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, sounds);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, noise);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, noise1);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, noise2);
+               PRVM_ED_FindFieldOffset_FromStruct(entvars_t, noise3);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, self);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, other);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, world);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, time);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, frametime);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, force_retouch);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, mapname);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, deathmatch);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, coop);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, teamplay);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, serverflags);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, total_secrets);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, total_monsters);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, found_secrets);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, killed_monsters);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm1);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm2);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm3);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm4);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm5);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm6);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm7);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm8);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm9);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm10);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm11);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm12);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm13);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm14);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm15);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm16);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_forward);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_up);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_right);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_allsolid);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_startsolid);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_fraction);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_endpos);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_plane_normal);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_plane_dist);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_ent);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_inopen);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_inwater);
+               PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, msg_entity);
+//             PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, main);
+//             PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, StartFrame);
+//             PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, PlayerPreThink);
+//             PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, PlayerPostThink);
+//             PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, ClientKill);
+//             PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, ClientConnect);
+//             PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, PutClientInServer);
+//             PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, ClientDisconnect);
+//             PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, SetNewParms);
+//             PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, SetChangeParms);
+       }
+       else
+               Con_DPrintf("%s: %s system vars have been modified (CRC %i != engine %i), will not load in other engines", PRVM_NAME, sv_progs.string, prog->progs_crc, PROGHEADER_CRC);
+
+       // OP_STATE is always supported on server because we add fields/globals for it
        prog->flag |= PRVM_OP_STATE;
 
        VM_CustomStats_Clear();//[515]: csqc
@@ -3596,7 +3812,7 @@ void SV_VM_Begin(void)
        PRVM_Begin;
        PRVM_SetProg( PRVM_SERVERPROG );
 
-       prog->globals.server->time = (float) sv.time;
+       PRVM_serverglobalfloat(time) = (float) sv.time;
 }
 
 void SV_VM_End(void)