]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_main.c
Added a mempool parameter to FS_LoadFile
[xonotic/darkplaces.git] / sv_main.c
index 8c17d6f0596e923861ac9ceda0bb83f2d96687df..4bd029285034556163168a49ce7ec4b6a1747ea7 100644 (file)
--- a/sv_main.c
+++ b/sv_main.c
@@ -21,8 +21,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "quakedef.h"
 
-static cvar_t sv_cullentities_pvs = {0, "sv_cullentities_pvs", "0"}; // fast but loose
-static cvar_t sv_cullentities_trace = {0, "sv_cullentities_trace", "1"}; // tends to get false negatives, uses a timeout to keep entities visible a short time after becoming hidden
+static cvar_t sv_cullentities_pvs = {0, "sv_cullentities_pvs", "1"}; // fast but loose
+static cvar_t sv_cullentities_trace = {0, "sv_cullentities_trace", "0"}; // tends to get false negatives, uses a timeout to keep entities visible a short time after becoming hidden
 static cvar_t sv_cullentities_stats = {0, "sv_cullentities_stats", "0"};
 static cvar_t sv_entpatch = {0, "sv_entpatch", "1"};
 
@@ -32,12 +32,12 @@ server_static_t svs;
 static char localmodels[MAX_MODELS][5];                        // inline model names for precache
 
 mempool_t *sv_edicts_mempool = NULL;
-mempool_t *sv_clients_mempool = NULL;
 
 //============================================================================
 
 extern void SV_Phys_Init (void);
 extern void SV_World_Init (void);
+static void SV_SaveEntFile_f(void);
 
 /*
 ===============
@@ -48,6 +48,7 @@ void SV_Init (void)
 {
        int i;
 
+       Cmd_AddCommand("sv_saveentfile", SV_SaveEntFile_f);
        Cvar_RegisterVariable (&sv_maxvelocity);
        Cvar_RegisterVariable (&sv_gravity);
        Cvar_RegisterVariable (&sv_friction);
@@ -71,7 +72,18 @@ void SV_Init (void)
                sprintf (localmodels[i], "*%i", i);
 
        sv_edicts_mempool = Mem_AllocPool("server edicts");
-       sv_clients_mempool = Mem_AllocPool("server clients");
+}
+
+static void SV_SaveEntFile_f(void)
+{
+       char basename[MAX_QPATH];
+       if (!sv.active || !sv.worldmodel)
+       {
+               Con_Print("Not running a server\n");
+               return;
+       }
+       FS_StripExtension(sv.worldmodel->name, basename, sizeof(basename));
+       FS_WriteFile(va("%s.ent", basename), sv.worldmodel->brush.entities, strlen(sv.worldmodel->brush.entities));
 }
 
 /*
@@ -187,7 +199,7 @@ void SV_StartSound (edict_t *entity, int channel, char *sample, int volume, floa
 
        if ( sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num] )
        {
-               Con_Printf ("SV_StartSound: %s not precached\n", sample);
+               Con_Printf("SV_StartSound: %s not precached\n", sample);
                return;
        }
 
@@ -256,12 +268,12 @@ void SV_SendServerinfo (client_t *client)
        client->entitydatabase4 = EntityFrame4_AllocDatabase(sv_clients_mempool);
 
        MSG_WriteByte (&client->message, svc_print);
-       sprintf (message, "\002\nServer: %s build %s (progs %i crc)", gamename, buildstring, pr_crc);
+       snprintf (message, sizeof (message), "\002\nServer: %s build %s (progs %i crc)", gamename, buildstring, pr_crc);
        MSG_WriteString (&client->message,message);
 
        MSG_WriteByte (&client->message, svc_serverinfo);
-       MSG_WriteLong (&client->message, DPPROTOCOL_VERSION4);
-       MSG_WriteByte (&client->message, MAX_SCOREBOARD);
+       MSG_WriteLong (&client->message, PROTOCOL_DARKPLACES5);
+       MSG_WriteByte (&client->message, svs.maxclients);
 
        if (!coop.integer && deathmatch.integer)
                MSG_WriteByte (&client->message, GAME_DEATHMATCH);
@@ -308,12 +320,13 @@ void SV_ConnectClient (int clientnum, netconn_t *netconnection)
        int                             i;
        float                   spawn_parms[NUM_SPAWN_PARMS];
 
-       client = svs.connectedclients[clientnum];
+       client = svs.clients + clientnum;
 
 // set up the client_t
        if (sv.loadgame)
                memcpy (spawn_parms, client->spawn_parms, sizeof(spawn_parms));
        memset (client, 0, sizeof(*client));
+       client->active = true;
        client->netconnection = netconnection;
 
        Con_DPrintf("Client %s connected\n", client->netconnection->address);
@@ -506,14 +519,15 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
                        }
 
                        // don't try to cull embedded brush models with this, they're sometimes huge (spanning several rooms)
-                       if (sv_cullentities_trace.integer && (model == NULL || model->brush.TraceBox == NULL || model->name[0] != '*'))
+                       if (sv_cullentities_trace.integer && (model == NULL || model->name[0] != '*'))
                        {
                                // LordHavoc: test random offsets, to maximize chance of detection
                                testorigin[0] = lhrandom(entmins[0], entmaxs[0]);
                                testorigin[1] = lhrandom(entmins[1], entmaxs[1]);
                                testorigin[2] = lhrandom(entmins[2], entmaxs[2]);
 
-                               if (SV_Move(testeye, vec3_origin, vec3_origin, testorigin, MOVE_WORLDONLY, NULL).fraction == 1)
+                               sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, testeye, testeye, testorigin, testorigin, SUPERCONTENTS_SOLID);
+                               if (trace.fraction == 1)
                                        client->visibletime[e] = realtime + 1;
                                else
                                {
@@ -522,7 +536,8 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
                                        testorigin[1] = bound(entmins[1], testeye[1], entmaxs[1]);
                                        testorigin[2] = bound(entmins[2], testeye[2], entmaxs[2]);
 
-                                       if (SV_Move(testeye, vec3_origin, vec3_origin, testorigin, MOVE_WORLDONLY, NULL).fraction == 1)
+                                       sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, testeye, testeye, testorigin, testorigin, SUPERCONTENTS_SOLID);
+                                       if (trace.fraction == 1)
                                                client->visibletime[e] = realtime + 1;
                                        else if (realtime > client->visibletime[e])
                                        {
@@ -582,7 +597,7 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
 
                if (msg->maxsize - msg->cursize < 32) // LordHavoc: increased check from 16 to 32
                {
-                       Con_Print("packet overflow\n");
+                       Con_Print("packet overflow\n");
                        // mark the rest of the entities so they can't be delta compressed against this frame
                        for (;e < sv.num_edicts;e++)
                        {
@@ -679,16 +694,16 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
                        MSG_WriteShort (msg,e);
                else
                        MSG_WriteByte (msg,e);
-               if (bits & U_MODEL)             MSG_WriteByte (msg,     ent->v->modelindex);
-               if (bits & U_FRAME)             MSG_WriteByte (msg, ent->v->frame);
-               if (bits & U_COLORMAP)  MSG_WriteByte (msg, ent->v->colormap);
-               if (bits & U_SKIN)              MSG_WriteByte (msg, ent->v->skin);
-               if (bits & U_EFFECTS)   MSG_WriteByte (msg, ent->v->effects);
-               if (bits & U_ORIGIN1)   MSG_WriteDPCoord (msg, origin[0]);
+               if (bits & U_MODEL)             MSG_WriteByte(msg,      ent->v->modelindex);
+               if (bits & U_FRAME)             MSG_WriteByte(msg, ent->v->frame);
+               if (bits & U_COLORMAP)  MSG_WriteByte(msg, ent->v->colormap);
+               if (bits & U_SKIN)              MSG_WriteByte(msg, ent->v->skin);
+               if (bits & U_EFFECTS)   MSG_WriteByte(msg, ent->v->effects);
+               if (bits & U_ORIGIN1)   MSG_WriteDPCoord(msg, origin[0]);
                if (bits & U_ANGLE1)    MSG_WriteAngle(msg, angles[0]);
-               if (bits & U_ORIGIN2)   MSG_WriteDPCoord (msg, origin[1]);
+               if (bits & U_ORIGIN2)   MSG_WriteDPCoord(msg, origin[1]);
                if (bits & U_ANGLE2)    MSG_WriteAngle(msg, angles[1]);
-               if (bits & U_ORIGIN3)   MSG_WriteDPCoord (msg, origin[2]);
+               if (bits & U_ORIGIN3)   MSG_WriteDPCoord(msg, origin[2]);
                if (bits & U_ANGLE3)    MSG_WriteAngle(msg, angles[2]);
 
                // LordHavoc: new stuff
@@ -712,6 +727,7 @@ static entity_state_t *sendentitiesindex[MAX_EDICTS];
 void SV_PrepareEntitiesForSending(void)
 {
        int e, i;
+       float f;
        edict_t *ent;
        entity_state_t cs;
        // send all entities that touch the pvs
@@ -749,25 +765,33 @@ void SV_PrepareEntitiesForSending(void)
                if (i >= 1 && i < MAX_MODELS && *PR_GetString(ent->v->model))
                        cs.modelindex = i;
 
-
                cs.alpha = 255;
-               i = (int)(GETEDICTFIELDVALUE(ent, eval_alpha)->_float * 255.0f);
-               if (i)
+               f = (GETEDICTFIELDVALUE(ent, eval_alpha)->_float * 255.0f);
+               if (f)
+               {
+                       i = (int)f;
                        cs.alpha = (qbyte)bound(0, i, 255);
+               }
                // halflife
-               i = (int)(GETEDICTFIELDVALUE(ent, eval_renderamt)->_float);
-               if (i)
+               f = (GETEDICTFIELDVALUE(ent, eval_renderamt)->_float);
+               if (f)
+               {
+                       i = (int)f;
                        cs.alpha = (qbyte)bound(0, i, 255);
+               }
 
                cs.scale = 16;
-               i = (int)(GETEDICTFIELDVALUE(ent, eval_scale)->_float * 16.0f);
-               if (i)
+               f = (GETEDICTFIELDVALUE(ent, eval_scale)->_float * 16.0f);
+               if (f)
+               {
+                       i = (int)f;
                        cs.scale = (qbyte)bound(0, i, 255);
+               }
 
                cs.glowcolor = 254;
-               i = (int)(GETEDICTFIELDVALUE(ent, eval_glow_color)->_float);
-               if (i)
-                       cs.glowcolor = i;
+               f = (GETEDICTFIELDVALUE(ent, eval_glow_color)->_float);
+               if (f)
+                       cs.glowcolor = (int)f;
 
                if (GETEDICTFIELDVALUE(ent, eval_fullbright)->_float)
                        cs.effects |= EF_FULLBRIGHT;
@@ -781,7 +805,40 @@ void SV_PrepareEntitiesForSending(void)
                if (cs.viewmodelforclient)
                        cs.flags |= RENDER_VIEWMODEL; // show relative to the view
 
+               f = GETEDICTFIELDVALUE(ent, eval_color)->vector[0]*256;
+               cs.light[0] = (unsigned short)bound(0, f, 65535);
+               f = GETEDICTFIELDVALUE(ent, eval_color)->vector[1]*256;
+               cs.light[1] = (unsigned short)bound(0, f, 65535);
+               f = GETEDICTFIELDVALUE(ent, eval_color)->vector[2]*256;
+               cs.light[2] = (unsigned short)bound(0, f, 65535);
+               f = GETEDICTFIELDVALUE(ent, eval_light_lev)->_float;
+               cs.light[3] = (unsigned short)bound(0, f, 65535);
+               cs.lightstyle = (qbyte)GETEDICTFIELDVALUE(ent, eval_style)->_float;
+               cs.lightpflags = (qbyte)GETEDICTFIELDVALUE(ent, eval_pflags)->_float;
+
+               if (gamemode == GAME_TENEBRAE)
+               {
+                       // tenebrae's EF_FULLDYNAMIC conflicts with Q2's EF_NODRAW
+                       if (cs.effects & 16)
+                       {
+                               cs.effects &= ~16;
+                               cs.lightpflags |= PFLAGS_FULLDYNAMIC;
+                       }
+                       // tenebrae's EF_GREEN conflicts with DP's EF_ADDITIVE
+                       if (cs.effects & 32)
+                       {
+                               cs.effects &= ~32;
+                               cs.light[0] = 0.2;
+                               cs.light[1] = 1;
+                               cs.light[2] = 0.2;
+                               cs.light[3] = 200;
+                               cs.lightpflags |= PFLAGS_FULLDYNAMIC;
+                       }
+               }
+
                cs.specialvisibilityradius = 0;
+               if (cs.lightpflags & PFLAGS_FULLDYNAMIC)
+                       cs.specialvisibilityradius = max(cs.specialvisibilityradius, cs.light[3]);
                if (cs.glowsize)
                        cs.specialvisibilityradius = max(cs.specialvisibilityradius, cs.glowsize * 4);
                if (cs.flags & RENDER_GLOWTRAIL)
@@ -811,7 +868,7 @@ void SV_PrepareEntitiesForSending(void)
                // we can omit invisible entities with no effects that are not clients
                // LordHavoc: this could kill tags attached to an invisible entity, I
                // just hope we never have to support that case
-               if (cs.number > MAX_SCOREBOARD && ((cs.effects & EF_NODRAW) || (!cs.modelindex && !cs.specialvisibilityradius)))
+               if (cs.number > svs.maxclients && ((cs.effects & EF_NODRAW) || (!cs.modelindex && !cs.specialvisibilityradius)))
                        continue;
                sendentitiesindex[e] = sendentities + numsendentities;
                sendentities[numsendentities++] = cs;
@@ -919,7 +976,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                                testorigin[0] = (entmins[0] + entmaxs[0]) * 0.5f;
                                testorigin[1] = (entmins[1] + entmaxs[1]) * 0.5f;
                                testorigin[2] = (entmins[2] + entmaxs[2]) * 0.5f;
-                               trace = SV_Move(sv_writeentitiestoclient_testeye, vec3_origin, vec3_origin, testorigin, MOVE_WORLDONLY, NULL);
+                               sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, sv_writeentitiestoclient_testeye, sv_writeentitiestoclient_testeye, testorigin, testorigin, SUPERCONTENTS_SOLID);
                                if (trace.fraction == 1 || BoxesOverlap(trace.endpos, trace.endpos, entmins, entmaxs))
                                        sv_writeentitiestoclient_client->visibletime[s->number] = realtime + 1;
                                else
@@ -928,7 +985,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                                        testorigin[0] = lhrandom(entmins[0], entmaxs[0]);
                                        testorigin[1] = lhrandom(entmins[1], entmaxs[1]);
                                        testorigin[2] = lhrandom(entmins[2], entmaxs[2]);
-                                       trace = SV_Move(sv_writeentitiestoclient_testeye, vec3_origin, vec3_origin, testorigin, MOVE_WORLDONLY, NULL);
+                                       sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, sv_writeentitiestoclient_testeye, sv_writeentitiestoclient_testeye, testorigin, testorigin, SUPERCONTENTS_SOLID);
                                        if (trace.fraction == 1 || BoxesOverlap(trace.endpos, trace.endpos, entmins, entmaxs))
                                                sv_writeentitiestoclient_client->visibletime[s->number] = realtime + 1;
                                        else
@@ -939,7 +996,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                                                        testorigin[0] = lhrandom(lightmins[0], lightmaxs[0]);
                                                        testorigin[1] = lhrandom(lightmins[1], lightmaxs[1]);
                                                        testorigin[2] = lhrandom(lightmins[2], lightmaxs[2]);
-                                                       trace = SV_Move(sv_writeentitiestoclient_testeye, vec3_origin, vec3_origin, testorigin, MOVE_WORLDONLY, NULL);
+                                                       sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, sv_writeentitiestoclient_testeye, sv_writeentitiestoclient_testeye, testorigin, testorigin, SUPERCONTENTS_SOLID);
                                                        if (trace.fraction == 1 || BoxesOverlap(trace.endpos, trace.endpos, entmins, entmaxs))
                                                                sv_writeentitiestoclient_client->visibletime[s->number] = realtime + 1;
                                                }
@@ -966,15 +1023,30 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
        vec3_t testorigin;
        entity_state_t *s;
        entity_database4_t *d;
-       int maxbytes, n, startnumber;
+       int n, startnumber;
        entity_state_t *e, inactiveentitystate;
        sizebuf_t buf;
        qbyte data[128];
+
+       // if there isn't enough space to accomplish anything, skip it
+       if (msg->cursize + 24 > msg->maxsize)
+               return;
+
        // prepare the buffer
        memset(&buf, 0, sizeof(buf));
        buf.data = data;
        buf.maxsize = sizeof(data);
 
+       d = client->entitydatabase4;
+
+       for (i = 0;i < MAX_ENTITY_HISTORY;i++)
+               if (!d->commit[i].numentities)
+                       break;
+       // if commit buffer full, just don't bother writing an update this frame
+       if (i == MAX_ENTITY_HISTORY)
+               return;
+       d->currentcommit = d->commit + i;
+
        // this state's number gets played around with later
        ClearStateToDefault(&inactiveentitystate);
        //inactiveentitystate = defaultstate;
@@ -1011,17 +1083,19 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
        for (i = 0;i < numsendentities;i++)
                SV_MarkWriteEntityStateToClient(sendentities + i);
 
-       d = client->entitydatabase4;
-       // calculate maximum bytes to allow in this packet
-       // deduct 4 to account for the end data
-       maxbytes = min(msg->maxsize, MAX_PACKETFRAGMENT) - 4;
-
-       d->currentcommit = d->commit + EntityFrame4_SV_ChooseCommitToReplace(d);
        d->currentcommit->numentities = 0;
        d->currentcommit->framenum = ++client->entityframenumber;
        MSG_WriteByte(msg, svc_entities);
        MSG_WriteLong(msg, d->referenceframenum);
        MSG_WriteLong(msg, d->currentcommit->framenum);
+       if (developer_networkentities.integer >= 1)
+       {
+               Con_Printf("send svc_entities ref:%i num:%i (database: ref:%i commits:", d->referenceframenum, d->currentcommit->framenum, d->referenceframenum);
+               for (i = 0;i < MAX_ENTITY_HISTORY;i++)
+                       if (d->commit[i].numentities)
+                               Con_Printf(" %i", d->commit[i].framenum);
+               Con_Print(")\n");
+       }
        if (d->currententitynumber >= sv.max_edicts)
                startnumber = 1;
        else
@@ -1066,7 +1140,7 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
                        }
                }
                // if the commit is full, we're done this frame
-               if (msg->cursize + buf.cursize > maxbytes)
+               if (msg->cursize + buf.cursize > msg->maxsize - 4)
                {
                        // next frame we will continue where we left off
                        break;
@@ -1181,7 +1255,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        if ( ent->v->waterlevel >= 2)
                bits |= SU_INWATER;
 
-       // dpprotocol
+       // PROTOCOL_DARKPLACES
        VectorClear(punchvector);
        if ((val = GETEDICTFIELDVALUE(ent, eval_punchvector)))
                VectorCopy(val->vector, punchvector);
@@ -1204,8 +1278,8 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        {
                if (ent->v->punchangle[i])
                        bits |= (SU_PUNCH1<<i);
-               if (punchvector[i]) // dpprotocol
-                       bits |= (SU_PUNCHVEC1<<i); // dpprotocol
+               if (punchvector[i]) // PROTOCOL_DARKPLACES
+                       bits |= (SU_PUNCHVEC1<<i); // PROTOCOL_DARKPLACES
                if (ent->v->velocity[i])
                        bits |= (SU_VELOCITY1<<i);
        }
@@ -1241,11 +1315,11 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        for (i=0 ; i<3 ; i++)
        {
                if (bits & (SU_PUNCH1<<i))
-                       MSG_WritePreciseAngle(msg, ent->v->punchangle[i]); // dpprotocol
-               if (bits & (SU_PUNCHVEC1<<i)) // dpprotocol
-                       MSG_WriteDPCoord(msg, punchvector[i]); // dpprotocol
+                       MSG_WritePreciseAngle(msg, ent->v->punchangle[i]); // PROTOCOL_DARKPLACES
+               if (bits & (SU_PUNCHVEC1<<i)) // PROTOCOL_DARKPLACES
+                       MSG_WriteFloat(msg, punchvector[i]); // PROTOCOL_DARKPLACES
                if (bits & (SU_VELOCITY1<<i))
-                       MSG_WriteChar (msg, ent->v->velocity[i]/16);
+                       MSG_WriteFloat(msg, ent->v->velocity[i]);
        }
 
 // [always sent]       if (bits & SU_ITEMS)
@@ -1265,7 +1339,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        MSG_WriteByte (msg, ent->v->ammo_rockets);
        MSG_WriteByte (msg, ent->v->ammo_cells);
 
-       if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE)
+       if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_NEXUIZ)
        {
                for(i=0;i<32;i++)
                {
@@ -1290,13 +1364,13 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
 SV_SendClientDatagram
 =======================
 */
-static qbyte sv_sendclientdatagram_buf[MAX_DATAGRAM]; // FIXME?
+static qbyte sv_sendclientdatagram_buf[NET_MAXMESSAGE]; // FIXME?
 qboolean SV_SendClientDatagram (client_t *client)
 {
        sizebuf_t       msg;
 
        msg.data = sv_sendclientdatagram_buf;
-       msg.maxsize = sizeof(sv_sendclientdatagram_buf);
+       msg.maxsize = (int)bound(50.0, client->netconnection->rate * host_realframetime, (double)sizeof(sv_sendclientdatagram_buf));
        msg.cursize = 0;
 
        MSG_WriteByte (&msg, svc_time);
@@ -1308,7 +1382,8 @@ qboolean SV_SendClientDatagram (client_t *client)
        SV_WriteEntitiesToClient (client, client->edict, &msg);
 
        // copy the server datagram if there is space
-       if (msg.cursize + sv.datagram.cursize < msg.maxsize)
+       // FIXME: put in delayed queue of effects to send
+       if (msg.cursize + sv.datagram.cursize <= msg.maxsize)
                SZ_Write (&msg, sv.datagram.data, sv.datagram.cursize);
 
 // send the datagram
@@ -1334,71 +1409,67 @@ void SV_UpdateToReliableMessages (void)
        char *s;
 
 // check for changes to be sent over the reliable streams
-       for (i = 0;i < MAX_SCOREBOARD;i++)
+       for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
        {
-               // only update the client fields if they've spawned in
-               if ((host_client = svs.connectedclients[i]) && host_client->spawned)
+               // update the host_client fields we care about according to the entity fields
+               sv_player = EDICT_NUM(i+1);
+               s = PR_GetString(sv_player->v->netname);
+               if (s != host_client->name)
                {
-                       // update the host_client fields we care about according to the entity fields
-                       sv_player = host_client->edict;
-                       s = PR_GetString(sv_player->v->netname);
-                       if (s != host_client->name)
-                       {
-                               if (s == NULL)
-                                       s = "";
-                               // point the string back at host_client->name to keep it safe
-                               strncpy(host_client->name, s, sizeof(host_client->name) - 1);
-                               sv_player->v->netname = PR_SetString(host_client->name);
-                       }
-                       if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors)) && host_client->colors != val->_float)
-                               host_client->colors = val->_float;
-                       host_client->frags = sv_player->v->frags;
-                       if (gamemode == GAME_NEHAHRA)
-                               if ((val = GETEDICTFIELDVALUE(sv_player, eval_pmodel)) && host_client->pmodel != val->_float)
-                                       host_client->pmodel = val->_float;
-
-                       // if the fields changed, send messages about the changes
-                       if (strcmp(host_client->old_name, host_client->name))
+                       if (s == NULL)
+                               s = "";
+                       // point the string back at host_client->name to keep it safe
+                       strlcpy (host_client->name, s, sizeof (host_client->name));
+                       sv_player->v->netname = PR_SetString(host_client->name);
+               }
+               if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors)) && host_client->colors != val->_float)
+                       host_client->colors = val->_float;
+               host_client->frags = sv_player->v->frags;
+               if (gamemode == GAME_NEHAHRA)
+                       if ((val = GETEDICTFIELDVALUE(sv_player, eval_pmodel)) && host_client->pmodel != val->_float)
+                               host_client->pmodel = val->_float;
+
+               // if the fields changed, send messages about the changes
+               if (strcmp(host_client->old_name, host_client->name))
+               {
+                       strcpy(host_client->old_name, host_client->name);
+                       for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
                        {
-                               strcpy(host_client->old_name, host_client->name);
-                               for (j = 0;j < MAX_SCOREBOARD;j++)
-                               {
-                                       if (!(client = svs.connectedclients[j]) || !client->spawned)
-                                               continue;
-                                       MSG_WriteByte (&client->message, svc_updatename);
-                                       MSG_WriteByte (&client->message, i);
-                                       MSG_WriteString (&client->message, host_client->name);
-                               }
+                               if (!client->spawned || !client->netconnection)
+                                       continue;
+                               MSG_WriteByte (&client->message, svc_updatename);
+                               MSG_WriteByte (&client->message, i);
+                               MSG_WriteString (&client->message, host_client->name);
                        }
-                       if (host_client->old_colors != host_client->colors)
+               }
+               if (host_client->old_colors != host_client->colors)
+               {
+                       host_client->old_colors = host_client->colors;
+                       for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
                        {
-                               host_client->old_colors = host_client->colors;
-                               for (j = 0;j < MAX_SCOREBOARD;j++)
-                               {
-                                       if (!(client = svs.connectedclients[j]) || !client->spawned)
-                                               continue;
-                                       MSG_WriteByte (&client->message, svc_updatecolors);
-                                       MSG_WriteByte (&client->message, i);
-                                       MSG_WriteByte (&client->message, host_client->colors);
-                               }
+                               if (!client->spawned || !client->netconnection)
+                                       continue;
+                               MSG_WriteByte (&client->message, svc_updatecolors);
+                               MSG_WriteByte (&client->message, i);
+                               MSG_WriteByte (&client->message, host_client->colors);
                        }
-                       if (host_client->old_frags != host_client->frags)
+               }
+               if (host_client->old_frags != host_client->frags)
+               {
+                       host_client->old_frags = host_client->frags;
+                       for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
                        {
-                               host_client->old_frags = host_client->frags;
-                               for (j = 0;j < MAX_SCOREBOARD;j++)
-                               {
-                                       if (!(client = svs.connectedclients[j]) || !client->spawned)
-                                               continue;
-                                       MSG_WriteByte (&client->message, svc_updatefrags);
-                                       MSG_WriteByte (&client->message, i);
-                                       MSG_WriteShort (&client->message, host_client->frags);
-                               }
+                               if (!client->spawned || !client->netconnection)
+                                       continue;
+                               MSG_WriteByte (&client->message, svc_updatefrags);
+                               MSG_WriteByte (&client->message, i);
+                               MSG_WriteShort (&client->message, host_client->frags);
                        }
                }
        }
 
-       for (j = 0;j < MAX_SCOREBOARD;j++)
-               if ((client = svs.connectedclients[j]))
+       for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
+               if (client->netconnection)
                        SZ_Write (&client->message, sv.reliable_datagram.data, sv.reliable_datagram.cursize);
 
        SZ_Clear (&sv.reliable_datagram);
@@ -1442,12 +1513,17 @@ void SV_SendClientMessages (void)
        SV_UpdateToReliableMessages();
 
 // build individual updates
-       for (i = 0;i < MAX_SCOREBOARD;i++)
+       for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
        {
-               if (!(host_client = svs.connectedclients[i]))
+               if (!host_client->active)
+                       continue;
+               if (!host_client->netconnection)
+               {
+                       SZ_Clear(&host_client->message);
                        continue;
+               }
 
-               if (host_client->deadsocket || !host_client->netconnection || host_client->message.overflowed)
+               if (host_client->deadsocket || host_client->message.overflowed)
                {
                        SV_DropClient (true);   // if the message couldn't send, kick off
                        continue;
@@ -1554,7 +1630,7 @@ void SV_CreateBaseline (void)
 
                if (svent->e->free)
                        continue;
-               if (entnum > MAX_SCOREBOARD && !svent->v->modelindex)
+               if (entnum > svs.maxclients && !svent->v->modelindex)
                        continue;
 
                // create entity baseline
@@ -1562,7 +1638,7 @@ void SV_CreateBaseline (void)
                VectorCopy (svent->v->angles, svent->e->baseline.angles);
                svent->e->baseline.frame = svent->v->frame;
                svent->e->baseline.skin = svent->v->skin;
-               if (entnum > 0 && entnum <= MAX_SCOREBOARD)
+               if (entnum > 0 && entnum <= svs.maxclients)
                {
                        svent->e->baseline.colormap = entnum;
                        svent->e->baseline.modelindex = SV_ModelIndex("progs/player.mdl");
@@ -1645,9 +1721,9 @@ void SV_SaveSpawnparms (void)
 
        svs.serverflags = pr_global_struct->serverflags;
 
-       for (i = 0;i < MAX_SCOREBOARD;i++)
+       for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
        {
-               if (!(host_client = svs.connectedclients[i]))
+               if (!host_client->active)
                        continue;
 
        // call the progs to get default spawn parms for the new client
@@ -1721,7 +1797,7 @@ void SV_SpawnServer (const char *server)
                Cvar_Set ("hostname", "UNNAMED");
        scr_centertime_off = 0;
 
-       Con_DPrintf ("SpawnServer: %s\n",server);
+       Con_DPrintf("SpawnServer: %s\n",server);
        svs.changelevel_issued = false;         // now safe to issue another
 
 //
@@ -1730,7 +1806,11 @@ void SV_SpawnServer (const char *server)
        if (sv.active)
                SV_SendReconnect();
        else
+       {
+               // make sure cvars have been checked before opening the ports
+               NetConn_ServerFrame();
                NetConn_OpenServerPorts(true);
+       }
 
 //
 // make cvars consistant
@@ -1748,14 +1828,14 @@ void SV_SpawnServer (const char *server)
 
        memset (&sv, 0, sizeof(sv));
 
-       strcpy (sv.name, server);
+       strlcpy (sv.name, server, sizeof (sv.name));
 
 // load progs to get entity field count
        PR_LoadProgs ();
 
 // allocate server memory
        // start out with just enough room for clients and a reasonable estimate of entities
-       sv.max_edicts = max(MAX_SCOREBOARD + 1, 512);
+       sv.max_edicts = max(svs.maxclients + 1, 512);
        sv.max_edicts = min(sv.max_edicts, MAX_EDICTS);
 
        // clear the edict memory pool
@@ -1788,7 +1868,7 @@ void SV_SpawnServer (const char *server)
        sv.signon.data = sv.signon_buf;
 
 // leave slots at start for clients only
-       sv.num_edicts = MAX_SCOREBOARD+1;
+       sv.num_edicts = svs.maxclients+1;
 
        sv.state = ss_loading;
        sv.paused = false;
@@ -1797,12 +1877,12 @@ void SV_SpawnServer (const char *server)
 
        Mod_ClearUsed();
 
-       strcpy (sv.name, server);
-       sprintf (sv.modelname,"maps/%s.bsp", server);
+       strlcpy (sv.name, server, sizeof (sv.name));
+       snprintf (sv.modelname, sizeof (sv.modelname), "maps/%s.bsp", server);
        sv.worldmodel = Mod_ForName(sv.modelname, false, true, true);
        if (!sv.worldmodel)
        {
-               Con_Printf ("Couldn't spawn server %s\n", sv.modelname);
+               Con_Printf("Couldn't spawn server %s\n", sv.modelname);
                sv.active = false;
                return;
        }
@@ -1847,7 +1927,7 @@ void SV_SpawnServer (const char *server)
        // load replacement entity file if found
        entities = NULL;
        if (sv_entpatch.integer)
-               entities = FS_LoadFile(va("maps/%s.ent", sv.name), true);
+               entities = FS_LoadFile(va("maps/%s.ent", sv.name), tempmempool, true);
        if (entities)
        {
                Con_Printf("Loaded maps/%s.ent\n", sv.name);
@@ -1881,11 +1961,11 @@ void SV_SpawnServer (const char *server)
 #endif
 
 // send serverinfo to all connected clients
-       for (i = 0;i < MAX_SCOREBOARD;i++)
-               if ((host_client = svs.connectedclients[i]))
+       for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
+               if (host_client->netconnection)
                        SV_SendServerinfo(host_client);
 
-       Con_DPrint("Server spawned.\n");
+       Con_DPrint("Server spawned.\n");
        NetConn_Heartbeat (2);
 }