increase MAX_PARTICLEEFFECTNAME and MAX_PARTICLEEFFECTINFO limits
[xonotic/darkplaces.git] / sv_main.c
index bb46182..5fcbae2 100644 (file)
--- a/sv_main.c
+++ b/sv_main.c
@@ -3011,7 +3011,7 @@ int SV_ParticleEffectIndex(const char *name)
                                {
                                        if (argc == 2)
                                        {
-                                               for (effectnameindex = 1;effectnameindex < SV_MAX_PARTICLEEFFECTNAME;effectnameindex++)
+                                               for (effectnameindex = 1;effectnameindex < MAX_PARTICLEEFFECTNAME;effectnameindex++)
                                                {
                                                        if (sv.particleeffectname[effectnameindex][0])
                                                        {
@@ -3025,7 +3025,7 @@ int SV_ParticleEffectIndex(const char *name)
                                                        }
                                                }
                                                // if we run out of names, abort
-                                               if (effectnameindex == SV_MAX_PARTICLEEFFECTNAME)
+                                               if (effectnameindex == MAX_PARTICLEEFFECTNAME)
                                                {
                                                        Con_Printf("%s:%i: too many effects!\n", filename, linenumber);
                                                        break;
@@ -3037,7 +3037,7 @@ int SV_ParticleEffectIndex(const char *name)
                }
        }
        // search for the name
-       for (effectnameindex = 1;effectnameindex < SV_MAX_PARTICLEEFFECTNAME && sv.particleeffectname[effectnameindex][0];effectnameindex++)
+       for (effectnameindex = 1;effectnameindex < MAX_PARTICLEEFFECTNAME && sv.particleeffectname[effectnameindex][0];effectnameindex++)
                if (!strcmp(sv.particleeffectname[effectnameindex], name))
                        return effectnameindex;
        // return 0 if we couldn't find it