MSG_WriteByte (msg, stats[STAT_NAILS]);
MSG_WriteByte (msg, stats[STAT_ROCKETS]);
MSG_WriteByte (msg, stats[STAT_CELLS]);
- if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_NEXUIZ)
+ if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_QUOTH || gamemode == GAME_NEXUIZ)
{
for (i = 0;i < 32;i++)
if (stats[STAT_ACTIVEWEAPON] & (1<<i))