]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_main.c
Mem_AllocPool flags and parent parameters added, now there can be multiple temporary...
[xonotic/darkplaces.git] / sv_main.c
index 9893dc367afe252a22dc8579b65d66d398221a29..736cee1fdd6e9be7245a5e8b3d0eb082ad128ddd 100644 (file)
--- a/sv_main.c
+++ b/sv_main.c
@@ -26,6 +26,12 @@ static cvar_t sv_cullentities_trace = {0, "sv_cullentities_trace", "0"}; // tend
 static cvar_t sv_cullentities_stats = {0, "sv_cullentities_stats", "0"};
 static cvar_t sv_entpatch = {0, "sv_entpatch", "1"};
 
+cvar_t sv_gameplayfix_grenadebouncedownslopes = {0, "sv_gameplayfix_grenadebouncedownslopes", "1"};
+cvar_t sv_gameplayfix_noairborncorpse = {0, "sv_gameplayfix_noairborncorpse", "1"};
+cvar_t sv_gameplayfix_stepdown = {0, "sv_gameplayfix_stepdown", "1"};
+cvar_t sv_gameplayfix_stepwhilejumping = {0, "sv_gameplayfix_stepwhilejumping", "1"};
+cvar_t sv_gameplayfix_swiminbmodels = {0, "sv_gameplayfix_swiminbmodels", "1"};
+
 server_t sv;
 server_static_t svs;
 
@@ -64,6 +70,11 @@ void SV_Init (void)
        Cvar_RegisterVariable (&sv_cullentities_trace);
        Cvar_RegisterVariable (&sv_cullentities_stats);
        Cvar_RegisterVariable (&sv_entpatch);
+       Cvar_RegisterVariable (&sv_gameplayfix_grenadebouncedownslopes);
+       Cvar_RegisterVariable (&sv_gameplayfix_noairborncorpse);
+       Cvar_RegisterVariable (&sv_gameplayfix_stepdown);
+       Cvar_RegisterVariable (&sv_gameplayfix_stepwhilejumping);
+       Cvar_RegisterVariable (&sv_gameplayfix_swiminbmodels);
 
        SV_Phys_Init();
        SV_World_Init();
@@ -71,7 +82,7 @@ void SV_Init (void)
        for (i = 0;i < MAX_MODELS;i++)
                sprintf (localmodels[i], "*%i", i);
 
-       sv_edicts_mempool = Mem_AllocPool("server edicts");
+       sv_edicts_mempool = Mem_AllocPool("server edicts", 0, NULL);
 }
 
 static void SV_SaveEntFile_f(void)
@@ -79,7 +90,7 @@ static void SV_SaveEntFile_f(void)
        char basename[MAX_QPATH];
        if (!sv.active || !sv.worldmodel)
        {
-               Con_Printf("Not running a server\n");
+               Con_Print("Not running a server\n");
                return;
        }
        FS_StripExtension(sv.worldmodel->name, basename, sizeof(basename));
@@ -199,7 +210,7 @@ void SV_StartSound (edict_t *entity, int channel, char *sample, int volume, floa
 
        if ( sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num] )
        {
-               Con_Printf ("SV_StartSound: %s not precached\n", sample);
+               Con_Printf("SV_StartSound: %s not precached\n", sample);
                return;
        }
 
@@ -272,7 +283,7 @@ void SV_SendServerinfo (client_t *client)
        MSG_WriteString (&client->message,message);
 
        MSG_WriteByte (&client->message, svc_serverinfo);
-       MSG_WriteLong (&client->message, PROTOCOL_DARKPLACES4);
+       MSG_WriteLong (&client->message, PROTOCOL_DARKPLACES5);
        MSG_WriteByte (&client->message, svs.maxclients);
 
        if (!coop.integer && deathmatch.integer)
@@ -597,7 +608,7 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
 
                if (msg->maxsize - msg->cursize < 32) // LordHavoc: increased check from 16 to 32
                {
-                       Con_Print("packet overflow\n");
+                       Con_Print("packet overflow\n");
                        // mark the rest of the entities so they can't be delta compressed against this frame
                        for (;e < sv.num_edicts;e++)
                        {
@@ -816,7 +827,29 @@ void SV_PrepareEntitiesForSending(void)
                cs.lightstyle = (qbyte)GETEDICTFIELDVALUE(ent, eval_style)->_float;
                cs.lightpflags = (qbyte)GETEDICTFIELDVALUE(ent, eval_pflags)->_float;
 
-               cs.specialvisibilityradius = cs.light[3];
+               if (gamemode == GAME_TENEBRAE)
+               {
+                       // tenebrae's EF_FULLDYNAMIC conflicts with Q2's EF_NODRAW
+                       if (cs.effects & 16)
+                       {
+                               cs.effects &= ~16;
+                               cs.lightpflags |= PFLAGS_FULLDYNAMIC;
+                       }
+                       // tenebrae's EF_GREEN conflicts with DP's EF_ADDITIVE
+                       if (cs.effects & 32)
+                       {
+                               cs.effects &= ~32;
+                               cs.light[0] = 0.2;
+                               cs.light[1] = 1;
+                               cs.light[2] = 0.2;
+                               cs.light[3] = 200;
+                               cs.lightpflags |= PFLAGS_FULLDYNAMIC;
+                       }
+               }
+
+               cs.specialvisibilityradius = 0;
+               if (cs.lightpflags & PFLAGS_FULLDYNAMIC)
+                       cs.specialvisibilityradius = max(cs.specialvisibilityradius, cs.light[3]);
                if (cs.glowsize)
                        cs.specialvisibilityradius = max(cs.specialvisibilityradius, cs.glowsize * 4);
                if (cs.flags & RENDER_GLOWTRAIL)
@@ -937,9 +970,9 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                        lightmins[0] = min(entmins[0], s->origin[0] - s->specialvisibilityradius);
                        lightmins[1] = min(entmins[1], s->origin[1] - s->specialvisibilityradius);
                        lightmins[2] = min(entmins[2], s->origin[2] - s->specialvisibilityradius);
-                       lightmaxs[0] = min(entmaxs[0], s->origin[0] + s->specialvisibilityradius);
-                       lightmaxs[1] = min(entmaxs[1], s->origin[1] + s->specialvisibilityradius);
-                       lightmaxs[2] = min(entmaxs[2], s->origin[2] + s->specialvisibilityradius);
+                       lightmaxs[0] = max(entmaxs[0], s->origin[0] + s->specialvisibilityradius);
+                       lightmaxs[1] = max(entmaxs[1], s->origin[1] + s->specialvisibilityradius);
+                       lightmaxs[2] = max(entmaxs[2], s->origin[2] + s->specialvisibilityradius);
                        sv_writeentitiestoclient_totalentities++;
                        // if not touching a visible leaf
                        if (sv_cullentities_pvs.integer && sv_writeentitiestoclient_pvsbytes && sv.worldmodel && sv.worldmodel->brush.BoxTouchingPVS && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, sv_writeentitiestoclient_pvs, lightmins, lightmaxs))
@@ -1001,10 +1034,15 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
        vec3_t testorigin;
        entity_state_t *s;
        entity_database4_t *d;
-       int maxbytes, n, startnumber;
+       int n, startnumber;
        entity_state_t *e, inactiveentitystate;
        sizebuf_t buf;
        qbyte data[128];
+
+       // if there isn't enough space to accomplish anything, skip it
+       if (msg->cursize + 24 > msg->maxsize)
+               return;
+
        // prepare the buffer
        memset(&buf, 0, sizeof(buf));
        buf.data = data;
@@ -1056,10 +1094,6 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
        for (i = 0;i < numsendentities;i++)
                SV_MarkWriteEntityStateToClient(sendentities + i);
 
-       // calculate maximum bytes to allow in this packet
-       // deduct 4 to account for the end data
-       maxbytes = min(msg->maxsize, MAX_PACKETFRAGMENT) - 4;
-
        d->currentcommit->numentities = 0;
        d->currentcommit->framenum = ++client->entityframenumber;
        MSG_WriteByte(msg, svc_entities);
@@ -1067,11 +1101,11 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
        MSG_WriteLong(msg, d->currentcommit->framenum);
        if (developer_networkentities.integer >= 1)
        {
-               Con_Printf("send svc_entities ref:%i num:%i (database: ref:%i commits:", d->referenceframenum, d->currentcommit->framenum, d->referenceframenum);
+               Con_Printf("send svc_entities num:%i ref:%i (database: ref:%i commits:", d->currentcommit->framenum, d->referenceframenum, d->referenceframenum);
                for (i = 0;i < MAX_ENTITY_HISTORY;i++)
                        if (d->commit[i].numentities)
                                Con_Printf(" %i", d->commit[i].framenum);
-               Con_Printf(")\n");
+               Con_Print(")\n");
        }
        if (d->currententitynumber >= sv.max_edicts)
                startnumber = 1;
@@ -1100,11 +1134,11 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
                        if (s->exteriormodelforclient && s->exteriormodelforclient == sv_writeentitiestoclient_clentnum)
                        {
                                s->flags |= RENDER_EXTERIORMODEL;
-                               EntityState_Write(s, &buf, e);
+                               EntityState_WriteUpdate(s, &buf, e);
                                s->flags &= ~RENDER_EXTERIORMODEL;
                        }
                        else
-                               EntityState_Write(s, &buf, e);
+                               EntityState_WriteUpdate(s, &buf, e);
                }
                else
                {
@@ -1117,7 +1151,7 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
                        }
                }
                // if the commit is full, we're done this frame
-               if (msg->cursize + buf.cursize > maxbytes)
+               if (msg->cursize + buf.cursize > msg->maxsize - 4)
                {
                        // next frame we will continue where we left off
                        break;
@@ -1294,9 +1328,9 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
                if (bits & (SU_PUNCH1<<i))
                        MSG_WritePreciseAngle(msg, ent->v->punchangle[i]); // PROTOCOL_DARKPLACES
                if (bits & (SU_PUNCHVEC1<<i)) // PROTOCOL_DARKPLACES
-                       MSG_WriteDPCoord(msg, punchvector[i]); // PROTOCOL_DARKPLACES
+                       MSG_WriteFloat(msg, punchvector[i]); // PROTOCOL_DARKPLACES
                if (bits & (SU_VELOCITY1<<i))
-                       MSG_WriteChar (msg, ent->v->velocity[i]/16);
+                       MSG_WriteFloat(msg, ent->v->velocity[i]);
        }
 
 // [always sent]       if (bits & SU_ITEMS)
@@ -1341,13 +1375,13 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
 SV_SendClientDatagram
 =======================
 */
-static qbyte sv_sendclientdatagram_buf[MAX_DATAGRAM]; // FIXME?
+static qbyte sv_sendclientdatagram_buf[NET_MAXMESSAGE]; // FIXME?
 qboolean SV_SendClientDatagram (client_t *client)
 {
        sizebuf_t       msg;
 
        msg.data = sv_sendclientdatagram_buf;
-       msg.maxsize = sizeof(sv_sendclientdatagram_buf);
+       msg.maxsize = (int)bound(50.0, client->netconnection->rate * host_realframetime, (double)sizeof(sv_sendclientdatagram_buf));
        msg.cursize = 0;
 
        MSG_WriteByte (&msg, svc_time);
@@ -1359,7 +1393,8 @@ qboolean SV_SendClientDatagram (client_t *client)
        SV_WriteEntitiesToClient (client, client->edict, &msg);
 
        // copy the server datagram if there is space
-       if (msg.cursize + sv.datagram.cursize < msg.maxsize)
+       // FIXME: put in delayed queue of effects to send
+       if (msg.cursize + sv.datagram.cursize <= msg.maxsize)
                SZ_Write (&msg, sv.datagram.data, sv.datagram.cursize);
 
 // send the datagram
@@ -1767,13 +1802,24 @@ void SV_SpawnServer (const char *server)
        edict_t *ent;
        int i;
        qbyte *entities;
+       model_t *worldmodel;
+       char modelname[sizeof(sv.modelname)];
+
+       Con_DPrintf("SpawnServer: %s\n", server);
+
+       snprintf (modelname, sizeof(modelname), "maps/%s.bsp", server);
+       worldmodel = Mod_ForName(modelname, false, true, true);
+       if (!worldmodel || !worldmodel->TraceBox)
+       {
+               Con_Printf("Couldn't load map %s\n", modelname);
+               return;
+       }
 
        // let's not have any servers with no name
        if (hostname.string[0] == 0)
                Cvar_Set ("hostname", "UNNAMED");
        scr_centertime_off = 0;
 
-       Con_DPrintf ("SpawnServer: %s\n",server);
        svs.changelevel_issued = false;         // now safe to issue another
 
 //
@@ -1852,16 +1898,11 @@ void SV_SpawnServer (const char *server)
        sv.time = 1.0;
 
        Mod_ClearUsed();
+       worldmodel->used = true;
 
        strlcpy (sv.name, server, sizeof (sv.name));
-       snprintf (sv.modelname, sizeof (sv.modelname), "maps/%s.bsp", server);
-       sv.worldmodel = Mod_ForName(sv.modelname, false, true, true);
-       if (!sv.worldmodel)
-       {
-               Con_Printf ("Couldn't spawn server %s\n", sv.modelname);
-               sv.active = false;
-               return;
-       }
+       strcpy(sv.modelname, modelname);
+       sv.worldmodel = worldmodel;
        sv.models[1] = sv.worldmodel;
 
 //
@@ -1903,7 +1944,7 @@ void SV_SpawnServer (const char *server)
        // load replacement entity file if found
        entities = NULL;
        if (sv_entpatch.integer)
-               entities = FS_LoadFile(va("maps/%s.ent", sv.name), true);
+               entities = FS_LoadFile(va("maps/%s.ent", sv.name), tempmempool, true);
        if (entities)
        {
                Con_Printf("Loaded maps/%s.ent\n", sv.name);
@@ -1941,7 +1982,7 @@ void SV_SpawnServer (const char *server)
                if (host_client->netconnection)
                        SV_SendServerinfo(host_client);
 
-       Con_DPrint("Server spawned.\n");
+       Con_DPrint("Server spawned.\n");
        NetConn_Heartbeat (2);
 }