}
Cvar_RegisterVariable (&cutscene); // for Nehahra but useful to other mods as well
+ // any special defaults for gamemodes go here
+ if (gamemode == GAME_HIPNOTIC)
+ {
+ // hipnotic mission pack has issues in their 'friendly monster' ai, which seem to attempt to attack themselves for some reason when findradius() returns non-solid entities.
+ Cvar_SetValueQuick (&sv_gameplayfix_blowupfallenzombies, 0);
+ }
+
sv_mempool = Mem_AllocPool("server", 0, NULL);
}