]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_main.c
trying to fix many forward references in input code
[xonotic/darkplaces.git] / sv_main.c
index 07eafd203c8b70c507878be5e6189b275eaf8427..9dd462f3db55fc27c121c9f2517a3a1590a9e45d 100644 (file)
--- a/sv_main.c
+++ b/sv_main.c
@@ -21,10 +21,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "quakedef.h"
 
-static cvar_t sv_pvscheckentities = {0, "sv_pvscheckentities", "1"};
-static cvar_t sv_vischeckentities = {0, "sv_vischeckentities", "0"}; // extremely accurate visibility checking, but too slow
-static cvar_t sv_reportvischeckentities = {0, "sv_reportvischeckentities", "0"};
-static int sv_vischeckentitycullcount = 0;
+static cvar_t sv_cullentities_pvs = {0, "sv_cullentities_pvs", "0"}; // fast but loose
+static cvar_t sv_cullentities_portal = {0, "sv_cullentities_portal", "0"}; // extremely accurate visibility checking, but too slow
+static cvar_t sv_cullentities_trace = {0, "sv_cullentities_trace", "1"}; // tends to get false negatives, uses a timeout to keep entities visible a short time after becoming hidden
+static cvar_t sv_cullentities_stats = {0, "sv_cullentities_stats", "0"};
 
 server_t               sv;
 server_static_t        svs;
@@ -35,6 +35,9 @@ static mempool_t *sv_edicts_mempool = NULL;
 
 //============================================================================
 
+extern void SV_Phys_Init (void);
+extern void SV_World_Init (void);
+
 /*
 ===============
 SV_Init
@@ -56,9 +59,13 @@ void SV_Init (void)
        Cvar_RegisterVariable (&sv_nostep);
        Cvar_RegisterVariable (&sv_predict);
        Cvar_RegisterVariable (&sv_deltacompress);
-       Cvar_RegisterVariable (&sv_pvscheckentities);
-       Cvar_RegisterVariable (&sv_vischeckentities);
-       Cvar_RegisterVariable (&sv_reportvischeckentities);
+       Cvar_RegisterVariable (&sv_cullentities_pvs);
+       Cvar_RegisterVariable (&sv_cullentities_portal);
+       Cvar_RegisterVariable (&sv_cullentities_trace);
+       Cvar_RegisterVariable (&sv_cullentities_stats);
+
+       SV_Phys_Init();
+       SV_World_Init();
 
        for (i = 0;i < MAX_MODELS;i++)
                sprintf (localmodels[i], "*%i", i);
@@ -88,9 +95,9 @@ void SV_StartParticle (vec3_t org, vec3_t dir, int color, int count)
        if (sv.datagram.cursize > MAX_DATAGRAM-16)
                return;
        MSG_WriteByte (&sv.datagram, svc_particle);
-       MSG_WriteFloatCoord (&sv.datagram, org[0]);
-       MSG_WriteFloatCoord (&sv.datagram, org[1]);
-       MSG_WriteFloatCoord (&sv.datagram, org[2]);
+       MSG_WriteDPCoord (&sv.datagram, org[0]);
+       MSG_WriteDPCoord (&sv.datagram, org[1]);
+       MSG_WriteDPCoord (&sv.datagram, org[2]);
        for (i=0 ; i<3 ; i++)
        {
                v = dir[i]*16;
@@ -118,9 +125,9 @@ void SV_StartEffect (vec3_t org, int modelindex, int startframe, int framecount,
        if (modelindex >= 256 || startframe >= 256)
        {
                MSG_WriteByte (&sv.datagram, svc_effect2);
-               MSG_WriteFloatCoord (&sv.datagram, org[0]);
-               MSG_WriteFloatCoord (&sv.datagram, org[1]);
-               MSG_WriteFloatCoord (&sv.datagram, org[2]);
+               MSG_WriteDPCoord (&sv.datagram, org[0]);
+               MSG_WriteDPCoord (&sv.datagram, org[1]);
+               MSG_WriteDPCoord (&sv.datagram, org[2]);
                MSG_WriteShort (&sv.datagram, modelindex);
                MSG_WriteShort (&sv.datagram, startframe);
                MSG_WriteByte (&sv.datagram, framecount);
@@ -129,9 +136,9 @@ void SV_StartEffect (vec3_t org, int modelindex, int startframe, int framecount,
        else
        {
                MSG_WriteByte (&sv.datagram, svc_effect);
-               MSG_WriteFloatCoord (&sv.datagram, org[0]);
-               MSG_WriteFloatCoord (&sv.datagram, org[1]);
-               MSG_WriteFloatCoord (&sv.datagram, org[2]);
+               MSG_WriteDPCoord (&sv.datagram, org[0]);
+               MSG_WriteDPCoord (&sv.datagram, org[1]);
+               MSG_WriteDPCoord (&sv.datagram, org[2]);
                MSG_WriteByte (&sv.datagram, modelindex);
                MSG_WriteByte (&sv.datagram, startframe);
                MSG_WriteByte (&sv.datagram, framecount);
@@ -212,7 +219,7 @@ void SV_StartSound (edict_t *entity, int channel, char *sample, int volume,
        else
                MSG_WriteByte (&sv.datagram, sound_num);
        for (i=0 ; i<3 ; i++)
-               MSG_WriteFloatCoord (&sv.datagram, entity->v.origin[i]+0.5*(entity->v.mins[i]+entity->v.maxs[i]));
+               MSG_WriteDPCoord (&sv.datagram, entity->v.origin[i]+0.5*(entity->v.mins[i]+entity->v.maxs[i]));
 }
 
 /*
@@ -236,12 +243,16 @@ void SV_SendServerinfo (client_t *client)
        char                    **s;
        char                    message[2048];
 
+       // LordHavoc: clear entityframe tracking
+       client->entityframenumber = 0;
+       EntityFrame_ClearDatabase(&client->entitydatabase);
+
        MSG_WriteByte (&client->message, svc_print);
        sprintf (message, "\002\nServer: %s build %s (progs %i crc)", gamename, buildstring, pr_crc);
        MSG_WriteString (&client->message,message);
 
        MSG_WriteByte (&client->message, svc_serverinfo);
-       MSG_WriteLong (&client->message, DPPROTOCOL_VERSION);
+       MSG_WriteLong (&client->message, DPPROTOCOL_VERSION3);
        MSG_WriteByte (&client->message, svs.maxclients);
 
        if (!coop.integer && deathmatch.integer)
@@ -328,7 +339,14 @@ void SV_ConnectClient (int clientnum)
                        client->spawn_parms[i] = (&pr_global_struct->parm1)[i];
        }
 
+#if NOROUTINGFIX
        SV_SendServerinfo (client);
+#else
+       // send serverinfo on first nop
+       client->waitingforconnect = true;
+       client->sendsignon = true;
+       client->spawned = false;                // need prespawn, spawn, etc
+#endif
 }
 
 
@@ -365,6 +383,7 @@ void SV_CheckForNewClients (void)
                SV_ConnectClient (i);
 
                net_activeconnections++;
+               NET_Heartbeat ();
        }
 }
 
@@ -401,12 +420,12 @@ crosses a waterline.
 */
 
 int            fatbytes;
-byte   fatpvs[MAX_MAP_LEAFS/8];
+qbyte  fatpvs[MAX_MAP_LEAFS/8];
 
 void SV_AddToFatPVS (vec3_t org, mnode_t *node)
 {
        int             i;
-       byte    *pvs;
+       qbyte   *pvs;
        mplane_t        *plane;
        float   d;
 
@@ -446,7 +465,7 @@ Calculates a PVS that is the inclusive or of all leafs within 8 pixels of the
 given point.
 =============
 */
-byte *SV_FatPVS (vec3_t org)
+qbyte *SV_FatPVS (vec3_t org)
 {
        fatbytes = (sv.worldmodel->numleafs+31)>>3;
        memset (fatpvs, 0, fatbytes);
@@ -457,7 +476,7 @@ byte *SV_FatPVS (vec3_t org)
 //=============================================================================
 
 
-int SV_BoxTouchingPVS (byte *pvs, vec3_t mins, vec3_t maxs, mnode_t *node)
+int SV_BoxTouchingPVS (qbyte *pvs, vec3_t mins, vec3_t maxs, mnode_t *node)
 {
        int leafnum;
 loc0:
@@ -471,7 +490,7 @@ loc0:
        }
 
        // node - recurse down the BSP tree
-       switch (BOX_ON_PLANE_SIDE(mins, maxs, node->plane))
+       switch (BoxOnPlaneSide(mins, maxs, node->plane))
        {
        case 1: // front
                node = node->children[0];
@@ -497,30 +516,31 @@ SV_WriteEntitiesToClient
 
 =============
 */
+#ifdef QUAKEENTITIES
 void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
 {
-       int             e, clentnum, bits, alpha, glowcolor, glowsize, scale, effects;
-       byte    *pvs;
-       vec3_t  org, origin, angles, entmins, entmaxs;
-       float   nextfullupdate;
-       edict_t *ent;
-       eval_t  *val;
-       entity_state_t  *baseline; // LordHavoc: delta or startup baseline
-       trace_t trace;
-       model_t *model;
+       int e, clentnum, bits, alpha, glowcolor, glowsize, scale, effects, lightsize;
+       int culled_pvs, culled_portal, culled_trace, visibleentities, totalentities;
+       qbyte *pvs;
+       vec3_t origin, angles, entmins, entmaxs, testorigin, testeye;
+       float nextfullupdate, alphaf;
+       edict_t *ent;
+       eval_t *val;
+       entity_state_t *baseline; // LordHavoc: delta or startup baseline
+       trace_t trace;
+       model_t *model;
 
        Mod_CheckLoaded(sv.worldmodel);
 
 // find the client's PVS
-       VectorAdd (clent->v.origin, clent->v.view_ofs, org);
-       pvs = SV_FatPVS (org);
-       /*
-       // dp protocol
-       MSG_WriteByte(msg, svc_playerposition);
-       MSG_WriteFloat(msg, org[0]);
-       MSG_WriteFloat(msg, org[1]);
-       MSG_WriteFloat(msg, org[2]);
-       */
+       VectorAdd (clent->v.origin, clent->v.view_ofs, testeye);
+       pvs = SV_FatPVS (testeye);
+
+       culled_pvs = 0;
+       culled_portal = 0;
+       culled_trace = 0;
+       visibleentities = 0;
+       totalentities = 0;
 
        clentnum = EDICT_TO_PROG(clent); // LordHavoc: for comparison purposes
        // send all entities that touch the pvs
@@ -622,35 +642,72 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
                                }
                        }
 
+                       totalentities++;
+
                        // if not touching a visible leaf
-                       if (sv_pvscheckentities.integer && !SV_BoxTouchingPVS(pvs, entmins, entmaxs, sv.worldmodel->nodes))
+                       if (sv_cullentities_pvs.integer && !SV_BoxTouchingPVS(pvs, entmins, entmaxs, sv.worldmodel->nodes))
+                       {
+                               culled_pvs++;
                                continue;
+                       }
 
                        // or not visible through the portals
-                       if (sv_vischeckentities.integer && !Portal_CheckBox(sv.worldmodel, org, entmins, entmaxs))
+                       if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, testeye, entmins, entmaxs))
                        {
-                               sv_vischeckentitycullcount++;
+                               culled_portal++;
                                continue;
                        }
+
+                       // don't try to cull embedded brush models with this, they're sometimes huge (spanning several rooms)
+                       if (sv_cullentities_trace.integer && (model == NULL || model->type != mod_brush || model->name[0] != '*'))
+                       {
+                               // LordHavoc: test random offsets, to maximize chance of detection
+                               testorigin[0] = lhrandom(entmins[0], entmaxs[0]);
+                               testorigin[1] = lhrandom(entmins[1], entmaxs[1]);
+                               testorigin[2] = lhrandom(entmins[2], entmaxs[2]);
+
+                               Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin);
+
+                               if (trace.fraction == 1)
+                                       client->visibletime[e] = realtime + 1;
+                               else
+                               {
+                                       //test nearest point on bbox
+                                       testorigin[0] = bound(entmins[0], testeye[0], entmaxs[0]);
+                                       testorigin[1] = bound(entmins[1], testeye[1], entmaxs[1]);
+                                       testorigin[2] = bound(entmins[2], testeye[2], entmaxs[2]);
+
+                                       Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin);
+
+                                       if (trace.fraction == 1)
+                                               client->visibletime[e] = realtime + 1;
+                                       else if (realtime > client->visibletime[e])
+                                       {
+                                               culled_trace++;
+                                               continue;
+                                       }
+                               }
+                       }
+                       visibleentities++;
                }
 
-               alpha = 255;
+               alphaf = 255.0f;
                scale = 16;
                glowcolor = 254;
                effects = ent->v.effects;
 
                if ((val = GETEDICTFIELDVALUE(ent, eval_alpha)))
                if (val->_float != 0)
-                       alpha = (int) (val->_float * 255.0);
+                       alphaf = val->_float * 255.0f;
 
                // HalfLife support
                if ((val = GETEDICTFIELDVALUE(ent, eval_renderamt)))
                if (val->_float != 0)
-                       alpha = (int) val->_float;
+                       alphaf = val->_float;
 
-               if (alpha == 0)
-                       alpha = 255;
-               alpha = bound(0, alpha, 255);
+               if (alphaf == 0.0f)
+                       alphaf = 255.0f;
+               alpha = bound(0, alphaf, 255);
 
                if ((val = GETEDICTFIELDVALUE(ent, eval_scale)))
                if ((scale = (int) (val->_float * 16.0)) == 0) scale = 16;
@@ -685,7 +742,10 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
                        Con_Printf ("packet overflow\n");
                        // mark the rest of the entities so they can't be delta compressed against this frame
                        for (;e < sv.num_edicts;e++)
+                       {
                                client->nextfullupdate[e] = -1;
+                               client->visibletime[e] = -1;
+                       }
                        return;
                }
 
@@ -719,17 +779,14 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
                        bits |= U_STEP;
 
                // LordHavoc: old stuff, but rewritten to have more exact tolerances
-//             if ((int)(origin[0]*8.0) != (int)(baseline->origin[0]*8.0))                                             bits |= U_ORIGIN1;
-//             if ((int)(origin[1]*8.0) != (int)(baseline->origin[1]*8.0))                                             bits |= U_ORIGIN2;
-//             if ((int)(origin[2]*8.0) != (int)(baseline->origin[2]*8.0))                                             bits |= U_ORIGIN3;
                if (origin[0] != baseline->origin[0])                                                                                   bits |= U_ORIGIN1;
                if (origin[1] != baseline->origin[1])                                                                                   bits |= U_ORIGIN2;
                if (origin[2] != baseline->origin[2])                                                                                   bits |= U_ORIGIN3;
                if (((int)(angles[0]*(256.0/360.0)) & 255) != ((int)(baseline->angles[0]*(256.0/360.0)) & 255)) bits |= U_ANGLE1;
                if (((int)(angles[1]*(256.0/360.0)) & 255) != ((int)(baseline->angles[1]*(256.0/360.0)) & 255)) bits |= U_ANGLE2;
                if (((int)(angles[2]*(256.0/360.0)) & 255) != ((int)(baseline->angles[2]*(256.0/360.0)) & 255)) bits |= U_ANGLE3;
-               if (baseline->colormap != (byte) ent->v.colormap)                                                               bits |= U_COLORMAP;
-               if (baseline->skin != (byte) ent->v.skin)                                                                               bits |= U_SKIN;
+               if (baseline->colormap != (qbyte) ent->v.colormap)                                                              bits |= U_COLORMAP;
+               if (baseline->skin != (qbyte) ent->v.skin)                                                                              bits |= U_SKIN;
                if ((baseline->frame & 0x00FF) != ((int) ent->v.frame & 0x00FF))                                bits |= U_FRAME;
                if ((baseline->effects & 0x00FF) != ((int) ent->v.effects & 0x00FF))                    bits |= U_EFFECTS;
                if ((baseline->modelindex & 0x00FF) != ((int) ent->v.modelindex & 0x00FF))              bits |= U_MODEL;
@@ -784,11 +841,11 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
                if (bits & U_COLORMAP)  MSG_WriteByte (msg, ent->v.colormap);
                if (bits & U_SKIN)              MSG_WriteByte (msg, ent->v.skin);
                if (bits & U_EFFECTS)   MSG_WriteByte (msg, ent->v.effects);
-               if (bits & U_ORIGIN1)   MSG_WriteFloatCoord (msg, origin[0]);
+               if (bits & U_ORIGIN1)   MSG_WriteDPCoord (msg, origin[0]);
                if (bits & U_ANGLE1)    MSG_WriteAngle(msg, angles[0]);
-               if (bits & U_ORIGIN2)   MSG_WriteFloatCoord (msg, origin[1]);
+               if (bits & U_ORIGIN2)   MSG_WriteDPCoord (msg, origin[1]);
                if (bits & U_ANGLE2)    MSG_WriteAngle(msg, angles[1]);
-               if (bits & U_ORIGIN3)   MSG_WriteFloatCoord (msg, origin[2]);
+               if (bits & U_ORIGIN3)   MSG_WriteDPCoord (msg, origin[2]);
                if (bits & U_ANGLE3)    MSG_WriteAngle(msg, angles[2]);
 
                // LordHavoc: new stuff
@@ -801,10 +858,303 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
                if (bits & U_MODEL2)    MSG_WriteByte(msg, (int)ent->v.modelindex >> 8);
        }
 
-       if (sv_reportvischeckentities.integer)
-               Con_Printf("sv_vischeck culled entities: %d\n", sv_vischeckentitycullcount);
-       sv_vischeckentitycullcount = 0;
+       if (sv_cullentities_stats.integer)
+               Con_Printf("client \"%s\" entities: %d total, %d visible, %d culled by: %d pvs %d portal %d trace\n", client->name, totalentities, visibleentities, culled_pvs + culled_portal + culled_trace, culled_pvs, culled_portal, culled_trace);
 }
+#else
+void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
+{
+       int e, clentnum, flags, alpha, glowcolor, glowsize, scale, effects, modelindex;
+       int culled_pvs, culled_portal, culled_trace, visibleentities, totalentities;
+       float alphaf, lightsize;
+       qbyte *pvs;
+       vec3_t origin, angles, entmins, entmaxs, testorigin, testeye;
+       edict_t *ent;
+       eval_t *val;
+       trace_t trace;
+       model_t *model;
+       entity_frame_t entityframe;
+       entity_state_t *s;
+
+       if (client->sendsignon)
+               return;
+
+       Mod_CheckLoaded(sv.worldmodel);
+
+// find the client's PVS
+       // the real place being tested from
+       VectorAdd (clent->v.origin, clent->v.view_ofs, testeye);
+       pvs = SV_FatPVS (testeye);
+
+       // the place being reported (to consider the fact the client still
+       // applies the view_ofs[2], so we have to only send the fractional part
+       // of view_ofs[2], undoing what the client will redo)
+       VectorCopy (testeye, testorigin);
+       e = (int) clent->v.view_ofs[2] & 255;
+       if (e >= 128)
+               e -= 256;
+       testorigin[2] -= (float) e;
+       EntityFrame_Clear(&entityframe, testorigin);
+
+       culled_pvs = 0;
+       culled_portal = 0;
+       culled_trace = 0;
+       visibleentities = 0;
+       totalentities = 0;
+
+       clentnum = EDICT_TO_PROG(clent); // LordHavoc: for comparison purposes
+       // send all entities that touch the pvs
+       ent = NEXT_EDICT(sv.edicts);
+       for (e = 1;e < sv.num_edicts;e++, ent = NEXT_EDICT(ent))
+       {
+               flags = 0;
+
+               if (ent != clent) // LordHavoc: always send player
+               {
+                       if ((val = GETEDICTFIELDVALUE(ent, eval_viewmodelforclient)) && val->edict)
+                       {
+                               if (val->edict == clentnum)
+                                       flags |= RENDER_VIEWMODEL; // show relative to the view
+                               else
+                               {
+                                       // don't show to anyone else
+                                       continue;
+                               }
+                       }
+                       else
+                       {
+                               // LordHavoc: never draw something told not to display to this client
+                               if ((val = GETEDICTFIELDVALUE(ent, eval_nodrawtoclient)) && val->edict == clentnum)
+                                       continue;
+                               if ((val = GETEDICTFIELDVALUE(ent, eval_drawonlytoclient)) && val->edict && val->edict != clentnum)
+                                       continue;
+                       }
+               }
+
+               glowsize = 0;
+               effects = ent->v.effects;
+               if ((val = GETEDICTFIELDVALUE(ent, eval_glow_size)))
+                       glowsize = (int) val->_float >> 2;
+               glowsize = bound(0, glowsize, 255);
+
+               lightsize = 0;
+               if (effects & (EF_BRIGHTFIELD | EF_MUZZLEFLASH | EF_BRIGHTLIGHT | EF_DIMLIGHT | EF_RED | EF_BLUE | EF_FLAME | EF_STARDUST))
+               {
+                       if (effects & EF_BRIGHTFIELD)
+                               lightsize = max(lightsize, 80);
+                       if (effects & EF_MUZZLEFLASH)
+                               lightsize = max(lightsize, 100);
+                       if (effects & EF_BRIGHTLIGHT)
+                               lightsize = max(lightsize, 400);
+                       if (effects & EF_DIMLIGHT)
+                               lightsize = max(lightsize, 200);
+                       if (effects & EF_RED)
+                               lightsize = max(lightsize, 200);
+                       if (effects & EF_BLUE)
+                               lightsize = max(lightsize, 200);
+                       if (effects & EF_FLAME)
+                               lightsize = max(lightsize, 250);
+                       if (effects & EF_STARDUST)
+                               lightsize = max(lightsize, 100);
+               }
+               if (glowsize)
+                       lightsize = max(lightsize, glowsize << 2);
+
+               if ((val = GETEDICTFIELDVALUE(ent, eval_glow_trail)))
+               if (val->_float != 0)
+               {
+                       flags |= RENDER_GLOWTRAIL;
+                       lightsize = max(lightsize, 100);
+               }
+
+               modelindex = 0;
+               if (ent->v.modelindex >= 0 && ent->v.modelindex < MAX_MODELS && pr_strings[ent->v.model])
+               {
+                       modelindex = ent->v.modelindex;
+                       model = sv.models[(int)ent->v.modelindex];
+                       Mod_CheckLoaded(model);
+               }
+               else
+               {
+                       model = NULL;
+                       if (ent != clent) // LordHavoc: always send player
+                               if (lightsize == 0) // no effects
+                                       continue;
+               }
+
+               VectorCopy(ent->v.angles, angles);
+               if (DotProduct(ent->v.velocity, ent->v.velocity) >= 1.0f && host_client->latency >= 0.01f)
+               {
+                       VectorMA(ent->v.origin, host_client->latency, ent->v.velocity, origin);
+                       // LordHavoc: trace predicted movement to avoid putting things in walls
+                       trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, origin, MOVE_NORMAL, ent);
+                       VectorCopy(trace.endpos, origin);
+               }
+               else
+               {
+                       VectorCopy(ent->v.origin, origin);
+               }
+
+               // ent has survived every check so far, check if it is visible
+               // always send embedded brush models, they don't generate much traffic
+               if (ent != clent && ((flags & RENDER_VIEWMODEL) == 0) && (model == NULL || model->type != mod_brush || model->name[0] != '*'))
+               {
+                       // use the predicted origin
+                       entmins[0] = origin[0] - 1.0f;
+                       entmins[1] = origin[1] - 1.0f;
+                       entmins[2] = origin[2] - 1.0f;
+                       entmaxs[0] = origin[0] + 1.0f;
+                       entmaxs[1] = origin[1] + 1.0f;
+                       entmaxs[2] = origin[2] + 1.0f;
+                       // using the model's bounding box to ensure things are visible regardless of their physics box
+                       if (model)
+                       {
+                               if (ent->v.angles[0] || ent->v.angles[2]) // pitch and roll
+                               {
+                                       VectorAdd(entmins, model->rotatedmins, entmins);
+                                       VectorAdd(entmaxs, model->rotatedmaxs, entmaxs);
+                               }
+                               else if (ent->v.angles[1])
+                               {
+                                       VectorAdd(entmins, model->yawmins, entmins);
+                                       VectorAdd(entmaxs, model->yawmaxs, entmaxs);
+                               }
+                               else
+                               {
+                                       VectorAdd(entmins, model->normalmins, entmins);
+                                       VectorAdd(entmaxs, model->normalmaxs, entmaxs);
+                               }
+                       }
+                       if (lightsize)
+                       {
+                               entmins[0] = min(entmins[0], origin[0] - lightsize);
+                               entmins[1] = min(entmins[1], origin[1] - lightsize);
+                               entmins[2] = min(entmins[2], origin[2] - lightsize);
+                               entmaxs[0] = min(entmaxs[0], origin[0] + lightsize);
+                               entmaxs[1] = min(entmaxs[1], origin[1] + lightsize);
+                               entmaxs[2] = min(entmaxs[2], origin[2] + lightsize);
+                       }
+
+                       totalentities++;
+
+                       // if not touching a visible leaf
+                       if (sv_cullentities_pvs.integer && !SV_BoxTouchingPVS(pvs, entmins, entmaxs, sv.worldmodel->nodes))
+                       {
+                               culled_pvs++;
+                               continue;
+                       }
+
+                       // or not visible through the portals
+                       if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, testeye, entmins, entmaxs))
+                       {
+                               culled_portal++;
+                               continue;
+                       }
+
+                       if (sv_cullentities_trace.integer)
+                       {
+                               // LordHavoc: test random offsets, to maximize chance of detection
+                               testorigin[0] = lhrandom(entmins[0], entmaxs[0]);
+                               testorigin[1] = lhrandom(entmins[1], entmaxs[1]);
+                               testorigin[2] = lhrandom(entmins[2], entmaxs[2]);
+
+                               Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin);
+
+                               if (trace.fraction == 1)
+                                       client->visibletime[e] = realtime + 1;
+                               else
+                               {
+                                       if (realtime > client->visibletime[e])
+                                       {
+                                               culled_trace++;
+                                               continue;
+                                       }
+                               }
+                       }
+                       visibleentities++;
+               }
+
+               alphaf = 255.0f;
+               scale = 16;
+               glowcolor = 254;
+               effects = ent->v.effects;
+
+               if ((val = GETEDICTFIELDVALUE(ent, eval_alpha)))
+               if (val->_float != 0)
+                       alphaf = val->_float * 255.0;
+
+               // HalfLife support
+               if ((val = GETEDICTFIELDVALUE(ent, eval_renderamt)))
+               if (val->_float != 0)
+                       alphaf = val->_float;
+
+               if (alphaf == 0.0f)
+                       alphaf = 255.0f;
+               alpha = bound(0, alphaf, 255);
+
+               if ((val = GETEDICTFIELDVALUE(ent, eval_scale)))
+               if ((scale = (int) (val->_float * 16.0)) == 0) scale = 16;
+               if (scale < 0) scale = 0;
+               if (scale > 255) scale = 255;
+
+               if ((val = GETEDICTFIELDVALUE(ent, eval_glow_color)))
+               if (val->_float != 0)
+                       glowcolor = (int) val->_float;
+
+               if ((val = GETEDICTFIELDVALUE(ent, eval_fullbright)))
+               if (val->_float != 0)
+                       effects |= EF_FULLBRIGHT;
+
+               if (ent != clent)
+               {
+                       if (lightsize == 0) // no effects
+                       {
+                               if (model) // model
+                               {
+                                       // don't send if flagged for NODRAW and there are no effects
+                                       if (model->flags == 0 && ((effects & EF_NODRAW) || scale <= 0 || alpha <= 0))
+                                               continue;
+                               }
+                               else // no model and no effects
+                                       continue;
+                       }
+               }
+
+               if ((val = GETEDICTFIELDVALUE(ent, eval_exteriormodeltoclient)) && val->edict == clentnum)
+                       flags |= RENDER_EXTERIORMODEL;
+
+               if (ent->v.movetype == MOVETYPE_STEP)
+                       flags |= RENDER_STEP;
+               // don't send an entity if it's coordinates would wrap around
+               if ((effects & EF_LOWPRECISION) && origin[0] >= -32768 && origin[1] >= -32768 && origin[2] >= -32768 && origin[0] <= 32767 && origin[1] <= 32767 && origin[2] <= 32767)
+                       flags |= RENDER_LOWPRECISION;
+
+               s = EntityFrame_NewEntity(&entityframe, e);
+               // if we run out of space, abort
+               if (!s)
+                       break;
+               VectorCopy(origin, s->origin);
+               VectorCopy(angles, s->angles);
+               if (ent->v.colormap >= 1024)
+                       flags |= RENDER_COLORMAPPED;
+               s->colormap = ent->v.colormap;
+               s->skin = ent->v.skin;
+               s->frame = ent->v.frame;
+               s->modelindex = modelindex;
+               s->effects = effects;
+               s->alpha = alpha;
+               s->scale = scale;
+               s->glowsize = glowsize;
+               s->glowcolor = glowcolor;
+               s->flags = flags;
+       }
+       entityframe.framenum = ++client->entityframenumber;
+       EntityFrame_Write(&client->entitydatabase, &entityframe, msg);
+
+       if (sv_cullentities_stats.integer)
+               Con_Printf("client \"%s\" entities: %d total, %d visible, %d culled by: %d pvs %d portal %d trace\n", client->name, totalentities, visibleentities, culled_pvs + culled_portal + culled_trace, culled_pvs, culled_portal, culled_trace);
+}
+#endif
 
 /*
 =============
@@ -836,6 +1186,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        int             items;
        eval_t  *val;
        vec3_t  punchvector;
+       qbyte   viewzoom;
 
 //
 // send a damage message
@@ -847,7 +1198,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
                MSG_WriteByte (msg, ent->v.dmg_save);
                MSG_WriteByte (msg, ent->v.dmg_take);
                for (i=0 ; i<3 ; i++)
-                       MSG_WriteFloatCoord (msg, other->v.origin[i] + 0.5*(other->v.mins[i] + other->v.maxs[i]));
+                       MSG_WriteDPCoord (msg, other->v.origin[i] + 0.5*(other->v.mins[i] + other->v.maxs[i]));
 
                ent->v.dmg_take = 0;
                ent->v.dmg_save = 0;
@@ -897,6 +1248,20 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        if ((val = GETEDICTFIELDVALUE(ent, eval_punchvector)))
                VectorCopy(val->vector, punchvector);
 
+       i = 255;
+       if ((val = GETEDICTFIELDVALUE(ent, eval_viewzoom)))
+       {
+               i = val->_float * 255.0f;
+               if (i == 0)
+                       i = 255;
+               else
+                       i = bound(0, i, 255);
+       }
+       viewzoom = i;
+
+       if (viewzoom != 255)
+               bits |= SU_VIEWZOOM;
+
        for (i=0 ; i<3 ; i++)
        {
                if (ent->v.punchangle[i])
@@ -913,8 +1278,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        if (ent->v.armorvalue)
                bits |= SU_ARMOR;
 
-//     if (ent->v.weapon)
-               bits |= SU_WEAPON;
+       bits |= SU_WEAPON;
 
        if (bits >= 65536)
                bits |= SU_EXTEND1;
@@ -941,7 +1305,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
                if (bits & (SU_PUNCH1<<i))
                        MSG_WritePreciseAngle(msg, ent->v.punchangle[i]); // dpprotocol
                if (bits & (SU_PUNCHVEC1<<i)) // dpprotocol
-                       MSG_WriteFloatCoord(msg, punchvector[i]); // dpprotocol
+                       MSG_WriteDPCoord(msg, punchvector[i]); // dpprotocol
                if (bits & (SU_VELOCITY1<<i))
                        MSG_WriteChar (msg, ent->v.velocity[i]/16);
        }
@@ -978,6 +1342,9 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        {
                MSG_WriteByte (msg, ent->v.weapon);
        }
+
+       if (bits & SU_VIEWZOOM)
+               MSG_WriteByte (msg, viewzoom);
 }
 
 /*
@@ -987,7 +1354,7 @@ SV_SendClientDatagram
 */
 qboolean SV_SendClientDatagram (client_t *client)
 {
-       byte            buf[MAX_DATAGRAM];
+       qbyte           buf[MAX_DATAGRAM];
        sizebuf_t       msg;
 
        msg.data = buf;
@@ -997,14 +1364,17 @@ qboolean SV_SendClientDatagram (client_t *client)
        MSG_WriteByte (&msg, svc_time);
        MSG_WriteFloat (&msg, sv.time);
 
-// add the client specific data to the datagram
-       SV_WriteClientdataToMessage (client->edict, &msg);
+       if (client->spawned)
+       {
+               // add the client specific data to the datagram
+               SV_WriteClientdataToMessage (client->edict, &msg);
 
-       SV_WriteEntitiesToClient (client, client->edict, &msg);
+               SV_WriteEntitiesToClient (client, client->edict, &msg);
 
-// copy the server datagram if there is space
-       if (msg.cursize + sv.datagram.cursize < msg.maxsize)
-               SZ_Write (&msg, sv.datagram.data, sv.datagram.cursize);
+               // copy the server datagram if there is space
+               if (msg.cursize + sv.datagram.cursize < msg.maxsize)
+                       SZ_Write (&msg, sv.datagram.data, sv.datagram.cursize);
+       }
 
 // send the datagram
        if (NET_SendUnreliableMessage (client->netconnection, &msg) == -1)
@@ -1033,7 +1403,7 @@ void SV_UpdateToReliableMessages (void)
                {
                        for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++)
                        {
-                               if (!client->active)
+                               if (!client->active || !client->spawned)
                                        continue;
                                MSG_WriteByte (&client->message, svc_updatefrags);
                                MSG_WriteByte (&client->message, i);
@@ -1066,7 +1436,7 @@ message buffer
 void SV_SendNop (client_t *client)
 {
        sizebuf_t       msg;
-       byte            buf[4];
+       qbyte           buf[4];
 
        msg.data = buf;
        msg.maxsize = sizeof(buf);
@@ -1097,6 +1467,14 @@ void SV_SendClientMessages (void)
                if (!host_client->active)
                        continue;
 
+#ifndef NOROUTINGFIX
+               if (host_client->sendserverinfo)
+               {
+                       host_client->sendserverinfo = false;
+                       SV_SendServerinfo (host_client);
+               }
+#endif
+
                if (host_client->spawned)
                {
                        if (!SV_SendClientDatagram (host_client))
@@ -1130,10 +1508,7 @@ void SV_SendClientMessages (void)
                if (host_client->message.cursize || host_client->dropasap)
                {
                        if (!NET_CanSendMessage (host_client->netconnection))
-                       {
-//                             I_Printf ("can't write\n");
                                continue;
-                       }
 
                        if (host_client->dropasap)
                                SV_DropClient (false);  // went to another level
@@ -1168,9 +1543,9 @@ SV_ModelIndex
 
 ================
 */
-int SV_ModelIndex (char *name)
+int SV_ModelIndex (const char *name)
 {
-       int             i;
+       int i;
 
        if (!name || !name[0])
                return 0;
@@ -1183,6 +1558,7 @@ int SV_ModelIndex (char *name)
        return i;
 }
 
+#ifdef SV_QUAKEENTITIES
 /*
 ================
 SV_CreateBaseline
@@ -1221,7 +1597,7 @@ void SV_CreateBaseline (void)
                else
                {
                        svent->baseline.colormap = 0;
-                       svent->baseline.modelindex = svent->v.modelindex; //SV_ModelIndex(pr_strings + svent->v.model);
+                       svent->baseline.modelindex = svent->v.modelindex;
                }
 
                large = false;
@@ -1249,11 +1625,12 @@ void SV_CreateBaseline (void)
                MSG_WriteByte (&sv.signon, svent->baseline.skin);
                for (i=0 ; i<3 ; i++)
                {
-                       MSG_WriteFloatCoord(&sv.signon, svent->baseline.origin[i]);
+                       MSG_WriteDPCoord(&sv.signon, svent->baseline.origin[i]);
                        MSG_WriteAngle(&sv.signon, svent->baseline.angles[i]);
                }
        }
 }
+#endif
 
 
 /*
@@ -1317,7 +1694,7 @@ This is called at the start of each level
 */
 extern float           scr_centertime_off;
 
-void SV_SpawnServer (char *server)
+void SV_SpawnServer (const char *server)
 {
        edict_t         *ent;
        int                     i;
@@ -1437,7 +1814,7 @@ void SV_SpawnServer (char *server)
 
 // serverflags are for cross level information (sigils)
        pr_global_struct->serverflags = svs.serverflags;
-       
+
        ED_LoadFromFile (sv.worldmodel->entities);
        // LordHavoc: clear world angles (to fix e3m3.bsp)
        VectorClear(sv.edicts->v.angles);
@@ -1450,12 +1827,15 @@ void SV_SpawnServer (char *server)
 // run two frames to allow everything to settle
        sv.frametime = pr_global_struct->frametime = host_frametime = 0.1;
        SV_Physics ();
+       sv.frametime = pr_global_struct->frametime = host_frametime = 0.1;
        SV_Physics ();
 
        Mod_PurgeUnused();
 
+#ifdef QUAKEENTITIES
 // create a baseline for more efficient communications
        SV_CreateBaseline ();
+#endif
 
 // send serverinfo to all connected clients
        for (i=0,host_client = svs.clients ; i<svs.maxclients ; i++, host_client++)
@@ -1463,4 +1843,6 @@ void SV_SpawnServer (char *server)
                        SV_SendServerinfo (host_client);
 
        Con_DPrintf ("Server spawned.\n");
+       NET_Heartbeat ();
 }
+