testorigin[1] = lhrandom(entmins[1], entmaxs[1]);
testorigin[2] = lhrandom(entmins[2], entmaxs[2]);
- if (SV_Move(testeye, vec3_origin, vec3_origin, testorigin, MOVE_WORLDONLY, NULL).fraction == 1)
+ sv.worldmodel->brush.TraceBox(sv.worldmodel, &trace, testeye, testeye, testorigin, testorigin, SUPERCONTENTS_SOLID);
+ if (trace.fraction == 1)
client->visibletime[e] = realtime + 1;
else
{
testorigin[1] = bound(entmins[1], testeye[1], entmaxs[1]);
testorigin[2] = bound(entmins[2], testeye[2], entmaxs[2]);
- if (SV_Move(testeye, vec3_origin, vec3_origin, testorigin, MOVE_WORLDONLY, NULL).fraction == 1)
+ sv.worldmodel->brush.TraceBox(sv.worldmodel, &trace, testeye, testeye, testorigin, testorigin, SUPERCONTENTS_SOLID);
+ if (trace.fraction == 1)
client->visibletime[e] = realtime + 1;
else if (realtime > client->visibletime[e])
{
MSG_WriteShort (msg,e);
else
MSG_WriteByte (msg,e);
- if (bits & U_MODEL) MSG_WriteByte (msg, ent->v->modelindex);
- if (bits & U_FRAME) MSG_WriteByte (msg, ent->v->frame);
- if (bits & U_COLORMAP) MSG_WriteByte (msg, ent->v->colormap);
- if (bits & U_SKIN) MSG_WriteByte (msg, ent->v->skin);
- if (bits & U_EFFECTS) MSG_WriteByte (msg, ent->v->effects);
- if (bits & U_ORIGIN1) MSG_WriteDPCoord (msg, origin[0]);
+ if (bits & U_MODEL) MSG_WriteByte(msg, ent->v->modelindex);
+ if (bits & U_FRAME) MSG_WriteByte(msg, ent->v->frame);
+ if (bits & U_COLORMAP) MSG_WriteByte(msg, ent->v->colormap);
+ if (bits & U_SKIN) MSG_WriteByte(msg, ent->v->skin);
+ if (bits & U_EFFECTS) MSG_WriteByte(msg, ent->v->effects);
+ if (bits & U_ORIGIN1) MSG_WriteDPCoord(msg, origin[0]);
if (bits & U_ANGLE1) MSG_WriteAngle(msg, angles[0]);
- if (bits & U_ORIGIN2) MSG_WriteDPCoord (msg, origin[1]);
+ if (bits & U_ORIGIN2) MSG_WriteDPCoord(msg, origin[1]);
if (bits & U_ANGLE2) MSG_WriteAngle(msg, angles[1]);
- if (bits & U_ORIGIN3) MSG_WriteDPCoord (msg, origin[2]);
+ if (bits & U_ORIGIN3) MSG_WriteDPCoord(msg, origin[2]);
if (bits & U_ANGLE3) MSG_WriteAngle(msg, angles[2]);
// LordHavoc: new stuff
testorigin[0] = (entmins[0] + entmaxs[0]) * 0.5f;
testorigin[1] = (entmins[1] + entmaxs[1]) * 0.5f;
testorigin[2] = (entmins[2] + entmaxs[2]) * 0.5f;
- trace = SV_Move(sv_writeentitiestoclient_testeye, vec3_origin, vec3_origin, testorigin, MOVE_WORLDONLY, NULL);
+ sv.worldmodel->brush.TraceBox(sv.worldmodel, &trace, sv_writeentitiestoclient_testeye, sv_writeentitiestoclient_testeye, testorigin, testorigin, SUPERCONTENTS_SOLID);
if (trace.fraction == 1 || BoxesOverlap(trace.endpos, trace.endpos, entmins, entmaxs))
sv_writeentitiestoclient_client->visibletime[s->number] = realtime + 1;
else
testorigin[0] = lhrandom(entmins[0], entmaxs[0]);
testorigin[1] = lhrandom(entmins[1], entmaxs[1]);
testorigin[2] = lhrandom(entmins[2], entmaxs[2]);
- trace = SV_Move(sv_writeentitiestoclient_testeye, vec3_origin, vec3_origin, testorigin, MOVE_WORLDONLY, NULL);
+ sv.worldmodel->brush.TraceBox(sv.worldmodel, &trace, sv_writeentitiestoclient_testeye, sv_writeentitiestoclient_testeye, testorigin, testorigin, SUPERCONTENTS_SOLID);
if (trace.fraction == 1 || BoxesOverlap(trace.endpos, trace.endpos, entmins, entmaxs))
sv_writeentitiestoclient_client->visibletime[s->number] = realtime + 1;
else
testorigin[0] = lhrandom(lightmins[0], lightmaxs[0]);
testorigin[1] = lhrandom(lightmins[1], lightmaxs[1]);
testorigin[2] = lhrandom(lightmins[2], lightmaxs[2]);
- trace = SV_Move(sv_writeentitiestoclient_testeye, vec3_origin, vec3_origin, testorigin, MOVE_WORLDONLY, NULL);
+ sv.worldmodel->brush.TraceBox(sv.worldmodel, &trace, sv_writeentitiestoclient_testeye, sv_writeentitiestoclient_testeye, testorigin, testorigin, SUPERCONTENTS_SOLID);
if (trace.fraction == 1 || BoxesOverlap(trace.endpos, trace.endpos, entmins, entmaxs))
sv_writeentitiestoclient_client->visibletime[s->number] = realtime + 1;
}