]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_main.c
PROTOCOL_DARKPLACES5
[xonotic/darkplaces.git] / sv_main.c
index 4bd029285034556163168a49ce7ec4b6a1747ea7..b8c14c726c37f413423725405a717662a1cbc6ec 100644 (file)
--- a/sv_main.c
+++ b/sv_main.c
@@ -21,11 +21,23 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "quakedef.h"
 
+// select which protocol to host, by name
+// this is named the same as PROTOCOL_DARKPLACES5 for example, minus the PROTOCOL_ prefix
+cvar_t sv_protocolname = {0, "sv_protocolname", "DARKPLACES5"};
+cvar_t sv_ratelimitlocalplayer = {0, "sv_ratelimitlocalplayer", "0"};
+cvar_t sv_maxrate = {CVAR_SAVE | CVAR_NOTIFY, "sv_maxrate", "10000"};
+
 static cvar_t sv_cullentities_pvs = {0, "sv_cullentities_pvs", "1"}; // fast but loose
 static cvar_t sv_cullentities_trace = {0, "sv_cullentities_trace", "0"}; // tends to get false negatives, uses a timeout to keep entities visible a short time after becoming hidden
 static cvar_t sv_cullentities_stats = {0, "sv_cullentities_stats", "0"};
 static cvar_t sv_entpatch = {0, "sv_entpatch", "1"};
 
+cvar_t sv_gameplayfix_grenadebouncedownslopes = {0, "sv_gameplayfix_grenadebouncedownslopes", "1"};
+cvar_t sv_gameplayfix_noairborncorpse = {0, "sv_gameplayfix_noairborncorpse", "1"};
+cvar_t sv_gameplayfix_stepdown = {0, "sv_gameplayfix_stepdown", "1"};
+cvar_t sv_gameplayfix_stepwhilejumping = {0, "sv_gameplayfix_stepwhilejumping", "1"};
+cvar_t sv_gameplayfix_swiminbmodels = {0, "sv_gameplayfix_swiminbmodels", "1"};
+
 server_t sv;
 server_static_t svs;
 
@@ -64,6 +76,14 @@ void SV_Init (void)
        Cvar_RegisterVariable (&sv_cullentities_trace);
        Cvar_RegisterVariable (&sv_cullentities_stats);
        Cvar_RegisterVariable (&sv_entpatch);
+       Cvar_RegisterVariable (&sv_gameplayfix_grenadebouncedownslopes);
+       Cvar_RegisterVariable (&sv_gameplayfix_noairborncorpse);
+       Cvar_RegisterVariable (&sv_gameplayfix_stepdown);
+       Cvar_RegisterVariable (&sv_gameplayfix_stepwhilejumping);
+       Cvar_RegisterVariable (&sv_gameplayfix_swiminbmodels);
+       Cvar_RegisterVariable (&sv_protocolname);
+       Cvar_RegisterVariable (&sv_ratelimitlocalplayer);
+       Cvar_RegisterVariable (&sv_maxrate);
 
        SV_Phys_Init();
        SV_World_Init();
@@ -71,7 +91,7 @@ void SV_Init (void)
        for (i = 0;i < MAX_MODELS;i++)
                sprintf (localmodels[i], "*%i", i);
 
-       sv_edicts_mempool = Mem_AllocPool("server edicts");
+       sv_edicts_mempool = Mem_AllocPool("server edicts", 0, NULL);
 }
 
 static void SV_SaveEntFile_f(void)
@@ -108,9 +128,9 @@ void SV_StartParticle (vec3_t org, vec3_t dir, int color, int count)
        if (sv.datagram.cursize > MAX_PACKETFRAGMENT-18)
                return;
        MSG_WriteByte (&sv.datagram, svc_particle);
-       MSG_WriteDPCoord (&sv.datagram, org[0]);
-       MSG_WriteDPCoord (&sv.datagram, org[1]);
-       MSG_WriteDPCoord (&sv.datagram, org[2]);
+       MSG_WriteCoord (&sv.datagram, org[0], sv.protocol);
+       MSG_WriteCoord (&sv.datagram, org[1], sv.protocol);
+       MSG_WriteCoord (&sv.datagram, org[2], sv.protocol);
        for (i=0 ; i<3 ; i++)
        {
                v = dir[i]*16;
@@ -138,9 +158,9 @@ void SV_StartEffect (vec3_t org, int modelindex, int startframe, int framecount,
                if (sv.datagram.cursize > MAX_PACKETFRAGMENT-19)
                        return;
                MSG_WriteByte (&sv.datagram, svc_effect2);
-               MSG_WriteDPCoord (&sv.datagram, org[0]);
-               MSG_WriteDPCoord (&sv.datagram, org[1]);
-               MSG_WriteDPCoord (&sv.datagram, org[2]);
+               MSG_WriteCoord (&sv.datagram, org[0], sv.protocol);
+               MSG_WriteCoord (&sv.datagram, org[1], sv.protocol);
+               MSG_WriteCoord (&sv.datagram, org[2], sv.protocol);
                MSG_WriteShort (&sv.datagram, modelindex);
                MSG_WriteShort (&sv.datagram, startframe);
                MSG_WriteByte (&sv.datagram, framecount);
@@ -151,9 +171,9 @@ void SV_StartEffect (vec3_t org, int modelindex, int startframe, int framecount,
                if (sv.datagram.cursize > MAX_PACKETFRAGMENT-17)
                        return;
                MSG_WriteByte (&sv.datagram, svc_effect);
-               MSG_WriteDPCoord (&sv.datagram, org[0]);
-               MSG_WriteDPCoord (&sv.datagram, org[1]);
-               MSG_WriteDPCoord (&sv.datagram, org[2]);
+               MSG_WriteCoord (&sv.datagram, org[0], sv.protocol);
+               MSG_WriteCoord (&sv.datagram, org[1], sv.protocol);
+               MSG_WriteCoord (&sv.datagram, org[2], sv.protocol);
                MSG_WriteByte (&sv.datagram, modelindex);
                MSG_WriteByte (&sv.datagram, startframe);
                MSG_WriteByte (&sv.datagram, framecount);
@@ -234,7 +254,7 @@ void SV_StartSound (edict_t *entity, int channel, char *sample, int volume, floa
        else
                MSG_WriteByte (&sv.datagram, sound_num);
        for (i = 0;i < 3;i++)
-               MSG_WriteDPCoord (&sv.datagram, entity->v->origin[i]+0.5*(entity->v->mins[i]+entity->v->maxs[i]));
+               MSG_WriteCoord (&sv.datagram, entity->v->origin[i]+0.5*(entity->v->mins[i]+entity->v->maxs[i]), sv.protocol);
 }
 
 /*
@@ -261,18 +281,29 @@ void SV_SendServerinfo (client_t *client)
        // edicts get reallocated on level changes, so we need to update it here
        client->edict = EDICT_NUM(client->number + 1);
 
+
        // LordHavoc: clear entityframe tracking
-       client->entityframenumber = 0;
+
+       if (client->entitydatabase)
+               EntityFrame_FreeDatabase(client->entitydatabase);
        if (client->entitydatabase4)
                EntityFrame4_FreeDatabase(client->entitydatabase4);
-       client->entitydatabase4 = EntityFrame4_AllocDatabase(sv_clients_mempool);
+       if (client->entitydatabase5)
+               EntityFrame5_FreeDatabase(client->entitydatabase5);
+
+       if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3)
+               client->entitydatabase = EntityFrame_AllocDatabase(sv_clients_mempool);
+       if (sv.protocol == PROTOCOL_DARKPLACES4)
+               client->entitydatabase4 = EntityFrame4_AllocDatabase(sv_clients_mempool);
+       if (sv.protocol == PROTOCOL_DARKPLACES5)
+               client->entitydatabase5 = EntityFrame5_AllocDatabase(sv_clients_mempool);
 
        MSG_WriteByte (&client->message, svc_print);
        snprintf (message, sizeof (message), "\002\nServer: %s build %s (progs %i crc)", gamename, buildstring, pr_crc);
        MSG_WriteString (&client->message,message);
 
        MSG_WriteByte (&client->message, svc_serverinfo);
-       MSG_WriteLong (&client->message, PROTOCOL_DARKPLACES5);
+       MSG_WriteLong (&client->message, sv.protocol);
        MSG_WriteByte (&client->message, svs.maxclients);
 
        if (!coop.integer && deathmatch.integer)
@@ -393,8 +424,8 @@ SV_WriteEntitiesToClient
 
 =============
 */
-#ifdef QUAKEENTITIES
-void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
+/*
+void SV_WriteEntitiesToClient_QUAKE (client_t *client, edict_t *clent, sizebuf_t *msg)
 {
        int e, clentnum, bits, alpha, glowcolor, glowsize, scale, effects, lightsize;
        int culled_pvs, culled_trace, visibleentities, totalentities;
@@ -699,12 +730,12 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
                if (bits & U_COLORMAP)  MSG_WriteByte(msg, ent->v->colormap);
                if (bits & U_SKIN)              MSG_WriteByte(msg, ent->v->skin);
                if (bits & U_EFFECTS)   MSG_WriteByte(msg, ent->v->effects);
-               if (bits & U_ORIGIN1)   MSG_WriteDPCoord(msg, origin[0]);
-               if (bits & U_ANGLE1)    MSG_WriteAngle(msg, angles[0]);
-               if (bits & U_ORIGIN2)   MSG_WriteDPCoord(msg, origin[1]);
-               if (bits & U_ANGLE2)    MSG_WriteAngle(msg, angles[1]);
-               if (bits & U_ORIGIN3)   MSG_WriteDPCoord(msg, origin[2]);
-               if (bits & U_ANGLE3)    MSG_WriteAngle(msg, angles[2]);
+               if (bits & U_ORIGIN1)   MSG_WriteCoord13i(msg, origin[0]);
+               if (bits & U_ANGLE1)    MSG_WriteAngle8i(msg, angles[0]);
+               if (bits & U_ORIGIN2)   MSG_WriteCoord13i(msg, origin[1]);
+               if (bits & U_ANGLE2)    MSG_WriteAngle8i(msg, angles[1]);
+               if (bits & U_ORIGIN3)   MSG_WriteCoord13i(msg, origin[2]);
+               if (bits & U_ANGLE3)    MSG_WriteAngle8i(msg, angles[2]);
 
                // LordHavoc: new stuff
                if (bits & U_ALPHA)             MSG_WriteByte(msg, alpha);
@@ -719,7 +750,8 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg)
        if (sv_cullentities_stats.integer)
                Con_Printf("client \"%s\" entities: %d total, %d visible, %d culled by: %d pvs %d trace\n", client->name, totalentities, visibleentities, culled_pvs + culled_trace, culled_pvs, culled_trace);
 }
-#else
+*/
+
 static int numsendentities;
 static entity_state_t sendentities[MAX_EDICTS];
 static entity_state_t *sendentitiesindex[MAX_EDICTS];
@@ -739,7 +771,7 @@ void SV_PrepareEntitiesForSending(void)
                if (ent->e->free)
                        continue;
 
-               ClearStateToDefault(&cs);
+               cs = defaultstate;
                cs.active = true;
                cs.number = e;
                VectorCopy(ent->v->origin, cs.origin);
@@ -889,6 +921,7 @@ static client_t *sv_writeentitiestoclient_client;
 
 void SV_MarkWriteEntityStateToClient(entity_state_t *s)
 {
+       int isbmodel;
        vec3_t entmins, entmaxs, lightmins, lightmaxs, testorigin;
        model_t *model;
        trace_t trace;
@@ -914,6 +947,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                // LordHavoc: only send entities with a model or important effects
                if (!s->modelindex && s->specialvisibilityradius == 0)
                        return;
+               isbmodel = (model = sv.models[s->modelindex]) == NULL || model->name[0] != '*';
                if (s->tagentity)
                {
                        // tag attached entities simply check their parent
@@ -924,7 +958,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                                return;
                }
                // always send world submodels, they don't generate much traffic
-               else if ((model = sv.models[s->modelindex]) == NULL || model->name[0] != '*')
+               else if (!isbmodel || sv.protocol == PROTOCOL_QUAKE)
                {
                        Mod_CheckLoaded(model);
                        // entity has survived every check so far, check if visible
@@ -959,9 +993,9 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                        lightmins[0] = min(entmins[0], s->origin[0] - s->specialvisibilityradius);
                        lightmins[1] = min(entmins[1], s->origin[1] - s->specialvisibilityradius);
                        lightmins[2] = min(entmins[2], s->origin[2] - s->specialvisibilityradius);
-                       lightmaxs[0] = min(entmaxs[0], s->origin[0] + s->specialvisibilityradius);
-                       lightmaxs[1] = min(entmaxs[1], s->origin[1] + s->specialvisibilityradius);
-                       lightmaxs[2] = min(entmaxs[2], s->origin[2] + s->specialvisibilityradius);
+                       lightmaxs[0] = max(entmaxs[0], s->origin[0] + s->specialvisibilityradius);
+                       lightmaxs[1] = max(entmaxs[1], s->origin[1] + s->specialvisibilityradius);
+                       lightmaxs[2] = max(entmaxs[2], s->origin[2] + s->specialvisibilityradius);
                        sv_writeentitiestoclient_totalentities++;
                        // if not touching a visible leaf
                        if (sv_cullentities_pvs.integer && sv_writeentitiestoclient_pvsbytes && sv.worldmodel && sv.worldmodel->brush.BoxTouchingPVS && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, sv_writeentitiestoclient_pvs, lightmins, lightmaxs))
@@ -970,7 +1004,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
                                return;
                        }
                        // or not seen by random tracelines
-                       if (sv_cullentities_trace.integer)
+                       if (sv_cullentities_trace.integer && !isbmodel)
                        {
                                // LordHavoc: test center first
                                testorigin[0] = (entmins[0] + entmaxs[0]) * 0.5f;
@@ -1017,12 +1051,16 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s)
        sententities[s->number] = sententitiesmark;
 }
 
-void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
+entity_state_t sendstates[MAX_EDICTS]; 
+
+/*
+// entityframe4 protocol
+void SV_WriteEntitiesToClient_EF4(client_t *client, edict_t *clent, sizebuf_t *msg)
 {
        int i;
        vec3_t testorigin;
        entity_state_t *s;
-       entity_database4_t *d;
+       entityframe4_database_t *d;
        int n, startnumber;
        entity_state_t *e, inactiveentitystate;
        sizebuf_t buf;
@@ -1048,8 +1086,7 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
        d->currentcommit = d->commit + i;
 
        // this state's number gets played around with later
-       ClearStateToDefault(&inactiveentitystate);
-       //inactiveentitystate = defaultstate;
+       inactiveentitystate = defaultstate;
 
        sv_writeentitiestoclient_client = client;
 
@@ -1084,13 +1121,13 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
                SV_MarkWriteEntityStateToClient(sendentities + i);
 
        d->currentcommit->numentities = 0;
-       d->currentcommit->framenum = ++client->entityframenumber;
+       d->currentcommit->framenum = ++d->latestframenumber;
        MSG_WriteByte(msg, svc_entities);
        MSG_WriteLong(msg, d->referenceframenum);
        MSG_WriteLong(msg, d->currentcommit->framenum);
        if (developer_networkentities.integer >= 1)
        {
-               Con_Printf("send svc_entities ref:%i num:%i (database: ref:%i commits:", d->referenceframenum, d->currentcommit->framenum, d->referenceframenum);
+               Con_Printf("send svc_entities num:%i ref:%i (database: ref:%i commits:", d->currentcommit->framenum, d->referenceframenum, d->referenceframenum);
                for (i = 0;i < MAX_ENTITY_HISTORY;i++)
                        if (d->commit[i].numentities)
                                Con_Printf(" %i", d->commit[i].framenum);
@@ -1123,11 +1160,11 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
                        if (s->exteriormodelforclient && s->exteriormodelforclient == sv_writeentitiestoclient_clentnum)
                        {
                                s->flags |= RENDER_EXTERIORMODEL;
-                               EntityState_Write(s, &buf, e);
+                               EntityState_WriteUpdate(s, &buf, e);
                                s->flags &= ~RENDER_EXTERIORMODEL;
                        }
                        else
-                               EntityState_Write(s, &buf, e);
+                               EntityState_WriteUpdate(s, &buf, e);
                }
                else
                {
@@ -1166,7 +1203,64 @@ void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
        if (sv_cullentities_stats.integer)
                Con_Printf("client \"%s\" entities: %d total, %d visible, %d culled by: %d pvs %d trace\n", client->name, sv_writeentitiestoclient_totalentities, sv_writeentitiestoclient_visibleentities, sv_writeentitiestoclient_culled_pvs + sv_writeentitiestoclient_culled_trace, sv_writeentitiestoclient_culled_pvs, sv_writeentitiestoclient_culled_trace);
 }
-#endif
+*/
+
+void SV_WriteEntitiesToClient(client_t *client, edict_t *clent, sizebuf_t *msg)
+{
+       int i, numsendstates;
+       entity_state_t *s;
+
+       // if there isn't enough space to accomplish anything, skip it
+       if (msg->cursize + 25 > msg->maxsize)
+               return;
+
+       sv_writeentitiestoclient_client = client;
+
+       sv_writeentitiestoclient_culled_pvs = 0;
+       sv_writeentitiestoclient_culled_trace = 0;
+       sv_writeentitiestoclient_visibleentities = 0;
+       sv_writeentitiestoclient_totalentities = 0;
+
+       Mod_CheckLoaded(sv.worldmodel);
+
+// find the client's PVS
+       // the real place being tested from
+       VectorAdd(clent->v->origin, clent->v->view_ofs, sv_writeentitiestoclient_testeye);
+       sv_writeentitiestoclient_pvsbytes = 0;
+       if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
+               sv_writeentitiestoclient_pvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, sv_writeentitiestoclient_testeye, 8, sv_writeentitiestoclient_pvs, sizeof(sv_writeentitiestoclient_pvs));
+
+       sv_writeentitiestoclient_clentnum = EDICT_TO_PROG(clent); // LordHavoc: for comparison purposes
+
+       sententitiesmark++;
+
+       for (i = 0;i < numsendentities;i++)
+               SV_MarkWriteEntityStateToClient(sendentities + i);
+
+       numsendstates = 0;
+       for (i = 0;i < numsendentities;i++)
+       {
+               if (sententities[sendentities[i].number] == sententitiesmark)
+               {
+                       s = &sendstates[numsendstates++];
+                       *s = sendentities[i];
+                       if (s->exteriormodelforclient && s->exteriormodelforclient == sv_writeentitiestoclient_clentnum)
+                               s->flags |= RENDER_EXTERIORMODEL;
+               }
+       }
+
+       if (sv_cullentities_stats.integer)
+               Con_Printf("client \"%s\" entities: %d total, %d visible, %d culled by: %d pvs %d trace\n", client->name, sv_writeentitiestoclient_totalentities, sv_writeentitiestoclient_visibleentities, sv_writeentitiestoclient_culled_pvs + sv_writeentitiestoclient_culled_trace, sv_writeentitiestoclient_culled_pvs, sv_writeentitiestoclient_culled_trace);
+
+       if (client->entitydatabase5)
+               EntityFrame5_WriteFrame(msg, client->entitydatabase5, numsendstates, sendstates, client - svs.clients + 1);
+       else if (client->entitydatabase4)
+               EntityFrame4_WriteFrame(msg, client->entitydatabase4, numsendstates, sendstates);
+       else if (client->entitydatabase)
+               EntityFrame_WriteFrame(msg, client->entitydatabase, numsendstates, sendstates, client - svs.clients + 1);
+       else
+               EntityFrameQuake_WriteFrame(msg, numsendstates, sendstates);
+}
 
 /*
 =============
@@ -1210,7 +1304,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
                MSG_WriteByte (msg, ent->v->dmg_save);
                MSG_WriteByte (msg, ent->v->dmg_take);
                for (i=0 ; i<3 ; i++)
-                       MSG_WriteDPCoord (msg, other->v->origin[i] + 0.5*(other->v->mins[i] + other->v->maxs[i]));
+                       MSG_WriteCoord (msg, other->v->origin[i] + 0.5*(other->v->mins[i] + other->v->maxs[i]), sv.protocol);
 
                ent->v->dmg_take = 0;
                ent->v->dmg_save = 0;
@@ -1226,7 +1320,12 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        {
                MSG_WriteByte (msg, svc_setangle);
                for (i=0 ; i < 3 ; i++)
-                       MSG_WriteAngle (msg, ent->v->angles[i] );
+               {
+                       if (sv.protocol == PROTOCOL_DARKPLACES5)
+                               MSG_WriteAngle16i (msg, ent->v->angles[i] );
+                       else
+                               MSG_WriteAngle8i (msg, ent->v->angles[i] );
+               }
                ent->v->fixangle = 0;
        }
 
@@ -1267,19 +1366,22 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
                if (i == 0)
                        i = 255;
                else
-                       i = bound(0, i, 255);
+                       i = bound(0, i, 65535);
        }
        viewzoom = i;
 
-       if (viewzoom != 255)
-               bits |= SU_VIEWZOOM;
+       // FIXME: which protocols support this?  does PROTOCOL_DARKPLACES3 support viewzoom?
+       if (sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
+               if (viewzoom != 255)
+                       bits |= SU_VIEWZOOM;
 
        for (i=0 ; i<3 ; i++)
        {
                if (ent->v->punchangle[i])
                        bits |= (SU_PUNCH1<<i);
-               if (punchvector[i]) // PROTOCOL_DARKPLACES
-                       bits |= (SU_PUNCHVEC1<<i); // PROTOCOL_DARKPLACES
+               if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
+                       if (punchvector[i])
+                               bits |= (SU_PUNCHVEC1<<i);
                if (ent->v->velocity[i])
                        bits |= (SU_VELOCITY1<<i);
        }
@@ -1315,48 +1417,114 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)
        for (i=0 ; i<3 ; i++)
        {
                if (bits & (SU_PUNCH1<<i))
-                       MSG_WritePreciseAngle(msg, ent->v->punchangle[i]); // PROTOCOL_DARKPLACES
-               if (bits & (SU_PUNCHVEC1<<i)) // PROTOCOL_DARKPLACES
-                       MSG_WriteFloat(msg, punchvector[i]); // PROTOCOL_DARKPLACES
+               {
+                       if (sv.protocol == PROTOCOL_QUAKE)
+                               MSG_WriteChar(msg, ent->v->punchangle[i]);
+                       else if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
+                               MSG_WriteAngle16i(msg, ent->v->punchangle[i]);
+               }
+               if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
+               {
+                       if (bits & (SU_PUNCHVEC1<<i))
+                       {
+                               if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4)
+                                       MSG_WriteCoord16i(msg, punchvector[i]);
+                               else if (sv.protocol == PROTOCOL_DARKPLACES5)
+                                       MSG_WriteCoord32f(msg, punchvector[i]);
+                       }
+               }
                if (bits & (SU_VELOCITY1<<i))
-                       MSG_WriteFloat(msg, ent->v->velocity[i]);
+               {
+                       if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4)
+                               MSG_WriteChar(msg, ent->v->velocity[i] * (1.0f / 16.0f));
+                       else if (sv.protocol == PROTOCOL_DARKPLACES5)
+                               MSG_WriteCoord32f(msg, ent->v->velocity[i]);
+               }
        }
 
 // [always sent]       if (bits & SU_ITEMS)
        MSG_WriteLong (msg, items);
 
-       if (bits & SU_WEAPONFRAME)
-               MSG_WriteByte (msg, ent->v->weaponframe);
-       if (bits & SU_ARMOR)
-               MSG_WriteByte (msg, ent->v->armorvalue);
-       if (bits & SU_WEAPON)
-               MSG_WriteByte (msg, SV_ModelIndex(PR_GetString(ent->v->weaponmodel)));
-
-       MSG_WriteShort (msg, ent->v->health);
-       MSG_WriteByte (msg, ent->v->currentammo);
-       MSG_WriteByte (msg, ent->v->ammo_shells);
-       MSG_WriteByte (msg, ent->v->ammo_nails);
-       MSG_WriteByte (msg, ent->v->ammo_rockets);
-       MSG_WriteByte (msg, ent->v->ammo_cells);
-
-       if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_NEXUIZ)
+       if (sv.protocol == PROTOCOL_DARKPLACES5)
        {
-               for(i=0;i<32;i++)
+               if (bits & SU_WEAPONFRAME)
+                       MSG_WriteShort (msg, ent->v->weaponframe);
+               if (bits & SU_ARMOR)
+                       MSG_WriteShort (msg, ent->v->armorvalue);
+               if (bits & SU_WEAPON)
                {
-                       if ( ((int)ent->v->weapon) & (1<<i) )
+                       i = SV_ModelIndex(PR_GetString(ent->v->weaponmodel));
+                       if (i < 0)
                        {
-                               MSG_WriteByte (msg, i);
-                               break;
+                               Con_DPrintf("weaponmodel \"%s\" not precached\n", PR_GetString(ent->v->weaponmodel));
+                               i = 0;
                        }
+                       MSG_WriteShort (msg, i);
                }
+
+               MSG_WriteShort (msg, ent->v->health);
+               MSG_WriteShort (msg, ent->v->currentammo);
+               MSG_WriteShort (msg, ent->v->ammo_shells);
+               MSG_WriteShort (msg, ent->v->ammo_nails);
+               MSG_WriteShort (msg, ent->v->ammo_rockets);
+               MSG_WriteShort (msg, ent->v->ammo_cells);
+
+               MSG_WriteShort (msg, ent->v->weapon);
+       
+               if (bits & SU_VIEWZOOM)
+                       MSG_WriteShort (msg, viewzoom);
        }
        else
        {
-               MSG_WriteByte (msg, ent->v->weapon);
-       }
+               if (bits & SU_WEAPONFRAME)
+                       MSG_WriteByte (msg, ent->v->weaponframe);
+               if (bits & SU_ARMOR)
+                       MSG_WriteByte (msg, ent->v->armorvalue);
+               if (bits & SU_WEAPON)
+               {
+                       i = SV_ModelIndex(PR_GetString(ent->v->weaponmodel));
+                       if (i < 0)
+                       {
+                               Con_DPrintf("weaponmodel \"%s\" not precached\n", PR_GetString(ent->v->weaponmodel));
+                               i = 0;
+                       }
+                       MSG_WriteByte (msg, i);
+               }
 
-       if (bits & SU_VIEWZOOM)
-               MSG_WriteByte (msg, viewzoom);
+               MSG_WriteShort (msg, ent->v->health);
+               MSG_WriteByte (msg, ent->v->currentammo);
+               MSG_WriteByte (msg, ent->v->ammo_shells);
+               MSG_WriteByte (msg, ent->v->ammo_nails);
+               MSG_WriteByte (msg, ent->v->ammo_rockets);
+               MSG_WriteByte (msg, ent->v->ammo_cells);
+
+               if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_NEXUIZ)
+               {
+                       for(i=0;i<32;i++)
+                       {
+                               if ( ((int)ent->v->weapon) & (1<<i) )
+                               {
+                                       MSG_WriteByte (msg, i);
+                                       break;
+                               }
+                       }
+               }
+               else
+               {
+                       MSG_WriteByte (msg, ent->v->weapon);
+               }
+       
+               if (bits & SU_VIEWZOOM)
+               {
+                       if (sv.protocol == PROTOCOL_DARKPLACES4)
+                       {
+                               viewzoom = min(viewzoom, 255);
+                               MSG_WriteByte (msg, viewzoom);
+                       }
+                       else if (sv.protocol == PROTOCOL_DARKPLACES5)
+                               MSG_WriteShort (msg, viewzoom);
+               }
+       }
 }
 
 /*
@@ -1367,10 +1535,38 @@ SV_SendClientDatagram
 static qbyte sv_sendclientdatagram_buf[NET_MAXMESSAGE]; // FIXME?
 qboolean SV_SendClientDatagram (client_t *client)
 {
-       sizebuf_t       msg;
+       int rate, maxrate, maxsize, maxsize2;
+       sizebuf_t msg;
+
+       if (LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) == LHNETADDRESSTYPE_LOOP && !sv_ratelimitlocalplayer.integer)
+       {
+               // for good singleplayer, send huge packets
+               maxsize = sizeof(sv_sendclientdatagram_buf);
+               maxsize2 = sizeof(sv_sendclientdatagram_buf);
+       }
+       else if (sv.protocol == PROTOCOL_DARKPLACES5)
+       {
+               // PROTOCOL_DARKPLACES5 supports packet size limiting of updates
+               maxrate = bound(NET_MINRATE, sv_maxrate.integer, NET_MAXRATE);
+               if (sv_maxrate.integer != maxrate)
+                       Cvar_SetValueQuick(&sv_maxrate, maxrate);
+
+               rate = bound(NET_MINRATE, client->netconnection->rate, maxrate);
+               rate = (int)(client->netconnection->rate * sys_ticrate.value);
+               maxsize = bound(100, rate, 1400);
+               maxsize2 = 1400;
+       }
+       else
+       {
+               // no rate limiting support on older protocols because dp protocols
+               // 1-4 kick the client off if they overflow, and quake protocol shows
+               // less than the full entity set if rate limited
+               maxsize = 1400;
+               maxsize2 = 1400;
+       }
 
        msg.data = sv_sendclientdatagram_buf;
-       msg.maxsize = (int)bound(50.0, client->netconnection->rate * host_realframetime, (double)sizeof(sv_sendclientdatagram_buf));
+       msg.maxsize = maxsize;
        msg.cursize = 0;
 
        MSG_WriteByte (&msg, svc_time);
@@ -1381,9 +1577,13 @@ qboolean SV_SendClientDatagram (client_t *client)
 
        SV_WriteEntitiesToClient (client, client->edict, &msg);
 
+       // expand packet size to allow effects to go over the rate limit
+       // (dropping them is FAR too ugly)
+       msg.maxsize = maxsize2;
+
        // copy the server datagram if there is space
        // FIXME: put in delayed queue of effects to send
-       if (msg.cursize + sv.datagram.cursize <= msg.maxsize)
+       if (sv.datagram.cursize > 0 && msg.cursize + sv.datagram.cursize <= msg.maxsize)
                SZ_Write (&msg, sv.datagram.data, sv.datagram.cursize);
 
 // send the datagram
@@ -1603,11 +1803,13 @@ int SV_ModelIndex (const char *name)
                if (!strcmp(sv.model_precache[i], name))
                        return i;
        if (i==MAX_MODELS || !sv.model_precache[i])
-               Host_Error ("SV_ModelIndex: model %s not precached", name);
+       {
+               Con_DPrintf ("SV_ModelIndex: model %s not precached", name);
+               return -1;
+       }
        return i;
 }
 
-#ifdef SV_QUAKEENTITIES
 /*
 ================
 SV_CreateBaseline
@@ -1626,7 +1828,7 @@ void SV_CreateBaseline (void)
                svent = EDICT_NUM(entnum);
 
                // LordHavoc: always clear state values, whether the entity is in use or not
-               ClearStateToDefault(&svent->e->baseline);
+               svent->e->baseline = defaultstate;
 
                if (svent->e->free)
                        continue;
@@ -1641,7 +1843,10 @@ void SV_CreateBaseline (void)
                if (entnum > 0 && entnum <= svs.maxclients)
                {
                        svent->e->baseline.colormap = entnum;
-                       svent->e->baseline.modelindex = SV_ModelIndex("progs/player.mdl");
+                       i = SV_ModelIndex("progs/player.mdl");
+                       if (i < 0)
+                               i = 0;
+                       svent->e->baseline.modelindex = i;
                }
                else
                {
@@ -1674,12 +1879,11 @@ void SV_CreateBaseline (void)
                MSG_WriteByte (&sv.signon, svent->e->baseline.skin);
                for (i=0 ; i<3 ; i++)
                {
-                       MSG_WriteDPCoord(&sv.signon, svent->e->baseline.origin[i]);
-                       MSG_WriteAngle(&sv.signon, svent->e->baseline.angles[i]);
+                       MSG_WriteCoord(&sv.signon, svent->e->baseline.origin[i], sv.protocol);
+                       MSG_WriteAngle8i(&sv.signon, svent->e->baseline.angles[i]);
                }
        }
 }
-#endif
 
 
 /*
@@ -1791,13 +1995,24 @@ void SV_SpawnServer (const char *server)
        edict_t *ent;
        int i;
        qbyte *entities;
+       model_t *worldmodel;
+       char modelname[sizeof(sv.modelname)];
+
+       Con_DPrintf("SpawnServer: %s\n", server);
+
+       snprintf (modelname, sizeof(modelname), "maps/%s.bsp", server);
+       worldmodel = Mod_ForName(modelname, false, true, true);
+       if (!worldmodel || !worldmodel->TraceBox)
+       {
+               Con_Printf("Couldn't load map %s\n", modelname);
+               return;
+       }
 
        // let's not have any servers with no name
        if (hostname.string[0] == 0)
                Cvar_Set ("hostname", "UNNAMED");
        scr_centertime_off = 0;
 
-       Con_DPrintf("SpawnServer: %s\n",server);
        svs.changelevel_issued = false;         // now safe to issue another
 
 //
@@ -1830,6 +2045,49 @@ void SV_SpawnServer (const char *server)
 
        strlcpy (sv.name, server, sizeof (sv.name));
 
+       // FIXME: cvar
+       if (!strcasecmp(sv_protocolname.string, "QUAKE"))
+       {
+               sv.protocol = PROTOCOL_QUAKE;
+               sv.netquakecompatible = true;
+       }
+       else if (!strcasecmp(sv_protocolname.string, "QUAKEDP"))
+       {
+               sv.protocol = PROTOCOL_QUAKE;
+               sv.netquakecompatible = false;
+       }
+       else if (!strcasecmp(sv_protocolname.string, "DARKPLACES1"))
+       {
+               sv.protocol = PROTOCOL_DARKPLACES1;
+               sv.netquakecompatible = false;
+       }
+       else if (!strcasecmp(sv_protocolname.string, "DARKPLACES2"))
+       {
+               sv.protocol = PROTOCOL_DARKPLACES2;
+               sv.netquakecompatible = false;
+       }
+       else if (!strcasecmp(sv_protocolname.string, "DARKPLACES3"))
+       {
+               sv.protocol = PROTOCOL_DARKPLACES3;
+               sv.netquakecompatible = false;
+       }
+       else if (!strcasecmp(sv_protocolname.string, "DARKPLACES4"))
+       {
+               sv.protocol = PROTOCOL_DARKPLACES4;
+               sv.netquakecompatible = false;
+       }
+       else if (!strcasecmp(sv_protocolname.string, "DARKPLACES5"))
+       {
+               sv.protocol = PROTOCOL_DARKPLACES5;
+               sv.netquakecompatible = false;
+       }
+       else
+       {
+               sv.protocol = PROTOCOL_DARKPLACES5;
+               sv.netquakecompatible = false;
+               Con_Printf("Unknown sv_protocolname \"%s\", valid values are QUAKE, QUAKEDP, DARKPLACES1, DARKPLACES2, DARKPLACES3, DARKPLACES4, DARKPLACES5, falling back to DARKPLACES5 protocol\n", sv_protocolname.string);
+       }
+
 // load progs to get entity field count
        PR_LoadProgs ();
 
@@ -1876,16 +2134,11 @@ void SV_SpawnServer (const char *server)
        sv.time = 1.0;
 
        Mod_ClearUsed();
+       worldmodel->used = true;
 
        strlcpy (sv.name, server, sizeof (sv.name));
-       snprintf (sv.modelname, sizeof (sv.modelname), "maps/%s.bsp", server);
-       sv.worldmodel = Mod_ForName(sv.modelname, false, true, true);
-       if (!sv.worldmodel)
-       {
-               Con_Printf("Couldn't spawn server %s\n", sv.modelname);
-               sv.active = false;
-               return;
-       }
+       strcpy(sv.modelname, modelname);
+       sv.worldmodel = worldmodel;
        sv.models[1] = sv.worldmodel;
 
 //
@@ -1955,10 +2208,9 @@ void SV_SpawnServer (const char *server)
 
        Mod_PurgeUnused();
 
-#ifdef QUAKEENTITIES
 // create a baseline for more efficient communications
-       SV_CreateBaseline ();
-#endif
+       if (sv.protocol == PROTOCOL_QUAKE)
+               SV_CreateBaseline ();
 
 // send serverinfo to all connected clients
        for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)