// frags
host_client->frags = (int)host_client->edict->fields.server->frags;
- if(gamemode == GAME_NEXUIZ)
+ if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
if(!host_client->spawned && host_client->netconnection)
host_client->frags = -666;
if (host_client->old_frags != host_client->frags)