*/
int sv_writeentitiestoclient_pvsbytes;
-qbyte sv_writeentitiestoclient_pvs[MAX_MAP_LEAFS/8];
+unsigned char sv_writeentitiestoclient_pvs[MAX_MAP_LEAFS/8];
static int numsendentities;
static entity_state_t sendentities[MAX_EDICTS];
flags = 0;
i = (int)(PRVM_GETEDICTFIELDVALUE(ent, eval_glow_size)->_float * 0.25f);
- glowsize = (qbyte)bound(0, i, 255);
+ glowsize = (unsigned char)bound(0, i, 255);
if (PRVM_GETEDICTFIELDVALUE(ent, eval_glow_trail)->_float)
flags |= RENDER_GLOWTRAIL;
light[2] = (unsigned short)bound(0, f, 65535);
f = PRVM_GETEDICTFIELDVALUE(ent, eval_light_lev)->_float;
light[3] = (unsigned short)bound(0, f, 65535);
- lightstyle = (qbyte)PRVM_GETEDICTFIELDVALUE(ent, eval_style)->_float;
- lightpflags = (qbyte)PRVM_GETEDICTFIELDVALUE(ent, eval_pflags)->_float;
+ lightstyle = (unsigned char)PRVM_GETEDICTFIELDVALUE(ent, eval_style)->_float;
+ lightpflags = (unsigned char)PRVM_GETEDICTFIELDVALUE(ent, eval_pflags)->_float;
if (gamemode == GAME_TENEBRAE)
{
cs.nodrawtoclient = PRVM_GETEDICTFIELDVALUE(ent, eval_nodrawtoclient)->edict;
cs.drawonlytoclient = PRVM_GETEDICTFIELDVALUE(ent, eval_drawonlytoclient)->edict;
cs.tagentity = PRVM_GETEDICTFIELDVALUE(ent, eval_tag_entity)->edict;
- cs.tagindex = (qbyte)PRVM_GETEDICTFIELDVALUE(ent, eval_tag_index)->_float;
+ cs.tagindex = (unsigned char)PRVM_GETEDICTFIELDVALUE(ent, eval_tag_index)->_float;
cs.glowsize = glowsize;
// don't need to init cs.colormod because the defaultstate did that for us
if (f)
{
i = (int)f;
- cs.alpha = (qbyte)bound(0, i, 255);
+ cs.alpha = (unsigned char)bound(0, i, 255);
}
// halflife
f = (PRVM_GETEDICTFIELDVALUE(ent, eval_renderamt)->_float);
if (f)
{
i = (int)f;
- cs.alpha = (qbyte)bound(0, i, 255);
+ cs.alpha = (unsigned char)bound(0, i, 255);
}
cs.scale = 16;
if (f)
{
i = (int)f;
- cs.scale = (qbyte)bound(0, i, 255);
+ cs.scale = (unsigned char)bound(0, i, 255);
}
cs.glowcolor = 254;
int items;
prvm_eval_t *val;
vec3_t punchvector;
- qbyte viewzoom;
+ unsigned char viewzoom;
const char *s;
//
SV_SendClientDatagram
=======================
*/
-static qbyte sv_sendclientdatagram_buf[NET_MAXMESSAGE]; // FIXME?
+static unsigned char sv_sendclientdatagram_buf[NET_MAXMESSAGE]; // FIXME?
qboolean SV_SendClientDatagram (client_t *client)
{
int rate, maxrate, maxsize, maxsize2;
void SV_SendNop (client_t *client)
{
sizebuf_t msg;
- qbyte buf[4];
+ unsigned char buf[4];
msg.data = buf;
msg.maxsize = sizeof(buf);
MSG_WriteByte(&sv.reliable_datagram, svc_stufftext);
MSG_WriteString(&sv.reliable_datagram, "reconnect\n");
#else
- qbyte data[128];
+ unsigned char data[128];
sizebuf_t msg;
msg.data = data;
for (i = 0, ent = prog->edicts;i < prog->max_edicts;i++, ent++)
{
- ent->priv.vp = (qbyte*) prog->edictprivate + i * prog->edictprivate_size;
- ent->fields.server = (void *)((qbyte *)prog->edictsfields + i * prog->edict_size);
+ ent->priv.vp = (unsigned char*) prog->edictprivate + i * prog->edictprivate_size;
+ ent->fields.server = (void *)((unsigned char *)prog->edictsfields + i * prog->edict_size);
// link every entity except world
if (!ent->priv.server->free)
SV_LinkEdict(ent, false);
/*for (i = 0;i < prog->max_edicts;i++)
{
ent = prog->edicts + i;
- ent->priv.vp = (qbyte*) prog->edictprivate + i * prog->edictprivate_size;
- ent->fields.server = (void *)((qbyte *)prog->edictsfields + i * prog->edict_size);
+ ent->priv.vp = (unsigned char*) prog->edictprivate + i * prog->edictprivate_size;
+ ent->fields.server = (void *)((unsigned char *)prog->edictsfields + i * prog->edict_size);
}*/
// fix up client->edict pointers for returning clients right away...