]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_move.c
reworked predicted player physics to call PlayerPreThink before the move and PlayerPo...
[xonotic/darkplaces.git] / sv_move.c
index 8c8f9b866aaaf3f7ec5abd0431829398ecef5c6a..67789929a16619e62d506541cb49c0abc5eccaa3 100644 (file)
--- a/sv_move.c
+++ b/sv_move.c
@@ -20,6 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 // sv_move.c -- monster movement
 
 #include "quakedef.h"
+#include "prvm_cmds.h"
 
 /*
 =============
@@ -51,7 +52,7 @@ qboolean SV_CheckBottom (prvm_edict_t *ent)
                {
                        start[0] = x ? maxs[0] : mins[0];
                        start[1] = y ? maxs[1] : mins[1];
-                       if (!(SV_PointSuperContents(start) & SUPERCONTENTS_SOLID))
+                       if (!(SV_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
                                goto realcheck;
                }
 
@@ -69,7 +70,7 @@ realcheck:
        start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
        start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
        stop[2] = start[2] - 2*sv_stepheight.value;
-       trace = SV_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent);
+       trace = SV_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
 
        if (trace.fraction == 1.0)
                return false;
@@ -82,7 +83,7 @@ realcheck:
                        start[0] = stop[0] = x ? maxs[0] : mins[0];
                        start[1] = stop[1] = y ? maxs[1] : mins[1];
 
-                       trace = SV_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent);
+                       trace = SV_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
 
                        if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
                                bottom = trace.endpos[2];
@@ -101,11 +102,10 @@ SV_movestep
 
 Called by monster program code.
 The move will be adjusted for slopes and stairs, but if the move isn't
-possible, no move is done, false is returned, and
-prog->globals.server->trace_normal is set to the normal of the blocking wall
+possible, no move is done and false is returned
 =============
 */
-qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink)
+qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
 {
        float           dz;
        vec3_t          oldorg, neworg, end, traceendpos;
@@ -124,16 +124,21 @@ qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink)
                for (i=0 ; i<2 ; i++)
                {
                        VectorAdd (ent->fields.server->origin, move, neworg);
-                       enemy = PRVM_PROG_TO_EDICT(ent->fields.server->enemy);
-                       if (i == 0 && enemy != prog->edicts)
+                       if (noenemy)
+                               enemy = prog->edicts;
+                       else
                        {
-                               dz = ent->fields.server->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.server->enemy)->fields.server->origin[2];
-                               if (dz > 40)
-                                       neworg[2] -= 8;
-                               if (dz < 30)
-                                       neworg[2] += 8;
+                               enemy = PRVM_PROG_TO_EDICT(ent->fields.server->enemy);
+                               if (i == 0 && enemy != prog->edicts)
+                               {
+                                       dz = ent->fields.server->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.server->enemy)->fields.server->origin[2];
+                                       if (dz > 40)
+                                               neworg[2] -= 8;
+                                       if (dz < 30)
+                                               neworg[2] += 8;
+                               }
                        }
-                       trace = SV_Move (ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, neworg, MOVE_NORMAL, ent);
+                       trace = SV_Move (ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, neworg, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
 
                        if (trace.fraction == 1)
                        {
@@ -159,12 +164,12 @@ qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink)
        VectorCopy (neworg, end);
        end[2] -= sv_stepheight.value*2;
 
-       trace = SV_Move (neworg, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent);
+       trace = SV_Move (neworg, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
 
        if (trace.startsolid)
        {
                neworg[2] -= sv_stepheight.value;
-               trace = SV_Move (neworg, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent);
+               trace = SV_Move (neworg, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
                if (trace.startsolid)
                        return false;
        }
@@ -222,14 +227,14 @@ facing it.
 
 ======================
 */
-void PF_changeyaw (void);
+void VM_changeyaw (void);
 qboolean SV_StepDirection (prvm_edict_t *ent, float yaw, float dist)
 {
        vec3_t          move, oldorigin;
        float           delta;
 
        ent->fields.server->ideal_yaw = yaw;
-       PF_changeyaw();
+       VM_changeyaw();
 
        yaw = yaw*M_PI*2 / 360;
        move[0] = cos(yaw)*dist;
@@ -237,7 +242,7 @@ qboolean SV_StepDirection (prvm_edict_t *ent, float yaw, float dist)
        move[2] = 0;
 
        VectorCopy (ent->fields.server->origin, oldorigin);
-       if (SV_movestep (ent, move, false))
+       if (SV_movestep (ent, move, false, false, false))
        {
                delta = ent->fields.server->angles[YAW] - ent->fields.server->ideal_yaw;
                if (delta > 45 && delta < 315)
@@ -309,7 +314,7 @@ void SV_NewChaseDir (prvm_edict_t *actor, prvm_edict_t *enemy, float dist)
        }
 
 // try other directions
-       if ( ((rand()&3) & 1) ||  abs(deltay)>abs(deltax))
+       if ( ((rand()&3) & 1) ||  fabs(deltay)>fabs(deltax))
        {
                tdir=d[1];
                d[1]=d[2];
@@ -367,9 +372,9 @@ qboolean SV_CloseEnough (prvm_edict_t *ent, prvm_edict_t *goal, float dist)
 
        for (i=0 ; i<3 ; i++)
        {
-               if (goal->fields.server->absmin[i] > ent->fields.server->absmax[i] + dist)
+               if (goal->priv.server->areamins[i] > ent->priv.server->areamaxs[i] + dist)
                        return false;
-               if (goal->fields.server->absmax[i] < ent->fields.server->absmin[i] - dist)
+               if (goal->priv.server->areamaxs[i] < ent->priv.server->areamins[i] - dist)
                        return false;
        }
        return true;
@@ -386,6 +391,8 @@ void SV_MoveToGoal (void)
        prvm_edict_t            *ent, *goal;
        float           dist;
 
+       VM_SAFEPARMCOUNT(1, SV_MoveToGoal);
+
        ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
        goal = PRVM_PROG_TO_EDICT(ent->fields.server->goalentity);
        dist = PRVM_G_FLOAT(OFS_PARM0);