SV_TracePoint
==================
*/
-trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask)
+trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask)
{
prvm_prog_t *prog = SVVM_prog;
int i, bodysupercontents;
int numtouchedicts;
static prvm_edict_t *touchedicts[MAX_EDICTS];
- //return SV_TraceBox(start, vec3_origin, vec3_origin, end, type, passedict, hitsupercontentsmask, skipsupercontentsmask);
+ //return SV_TraceBox(start, vec3_origin, vec3_origin, end, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
VectorCopy(start, clipstart);
VectorClear(clipmins2);
#endif
// clip to world
- Collision_ClipPointToWorld(&cliptrace, sv.worldmodel, clipstart, hitsupercontentsmask, skipsupercontentsmask);
+ Collision_ClipPointToWorld(&cliptrace, sv.worldmodel, clipstart, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
if (cliptrace.startsolid || cliptrace.fraction < 1)
cliptrace.ent = prog->edicts;
VectorCopy(PRVM_serveredictvector(touch, mins), touchmins);
VectorCopy(PRVM_serveredictvector(touch, maxs), touchmaxs);
if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER)
- Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask, skipsupercontentsmask, 0.0f);
+ Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, 0.0f);
else
- Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask, skipsupercontentsmask);
+ Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP);
}
SV_TraceLine
==================
*/
-trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, float extend)
+trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend)
{
prvm_prog_t *prog = SVVM_prog;
int i, bodysupercontents;
int numtouchedicts;
static prvm_edict_t *touchedicts[MAX_EDICTS];
if (VectorCompare(start, end))
- return SV_TracePoint(start, type, passedict, hitsupercontentsmask, skipsupercontentsmask);
+ return SV_TracePoint(start, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
//return SV_TraceBox(start, vec3_origin, vec3_origin, end, type, passedict, hitsupercontentsmask);
#endif
// clip to world
- Collision_ClipLineToWorld(&cliptrace, sv.worldmodel, clipstart, clipend, hitsupercontentsmask, skipsupercontentsmask, extend, false);
+ Collision_ClipLineToWorld(&cliptrace, sv.worldmodel, clipstart, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend, false);
cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
if (cliptrace.startsolid || cliptrace.fraction < 1)
cliptrace.ent = prog->edicts;
VectorCopy(PRVM_serveredictvector(touch, mins), touchmins);
VectorCopy(PRVM_serveredictvector(touch, maxs), touchmaxs);
if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER)
- Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask, skipsupercontentsmask, extend);
+ Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
else
- Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, skipsupercontentsmask, extend, false);
+ Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend, false);
Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP);
}
==================
*/
#if COLLISIONPARANOID >= 1
-trace_t SV_TraceBox_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, float extend)
+trace_t SV_TraceBox_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend)
#else
-trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, float extend)
+trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend)
#endif
{
prvm_prog_t *prog = SVVM_prog;
VectorAdd(start, mins, shiftstart);
VectorAdd(end, mins, shiftend);
if (VectorCompare(start, end))
- trace = SV_TracePoint(shiftstart, type, passedict, hitsupercontentsmask, skipsupercontentsmask);
+ trace = SV_TracePoint(shiftstart, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
else
- trace = SV_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask, skipsupercontentsmask, extend);
+ trace = SV_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
VectorSubtract(trace.endpos, mins, trace.endpos);
return trace;
}
#endif
// clip to world
- Collision_ClipToWorld(&cliptrace, sv.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask, skipsupercontentsmask, extend);
+ Collision_ClipToWorld(&cliptrace, sv.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
if (cliptrace.startsolid || cliptrace.fraction < 1)
cliptrace.ent = prog->edicts;
VectorCopy(PRVM_serveredictvector(touch, mins), touchmins);
VectorCopy(PRVM_serveredictvector(touch, maxs), touchmaxs);
if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER)
- Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask, skipsupercontentsmask, extend);
+ Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
else
- Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask, skipsupercontentsmask, extend);
+ Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP);
}
}
#if COLLISIONPARANOID >= 1
-trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask)
+trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask)
{
prvm_prog_t *prog = SVVM_prog;
int endstuck;
trace_t trace;
vec3_t temp;
- trace = SV_TraceBox_(start, mins, maxs, end, type, passedict, hitsupercontentsmask, skipsupercontentsmask);
+ trace = SV_TraceBox_(start, mins, maxs, end, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
if (passedict)
{
VectorCopy(trace.endpos, temp);
- endstuck = SV_TraceBox_(temp, mins, maxs, temp, type, passedict, hitsupercontentsmask, skipsupercontentsmask).startsolid;
+ endstuck = SV_TraceBox_(temp, mins, maxs, temp, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask).startsolid;
#if COLLISIONPARANOID < 3
if (trace.startsolid || endstuck)
#endif
static int SV_TestEntityPosition (prvm_edict_t *ent, vec3_t offset)
{
prvm_prog_t *prog = SVVM_prog;
- int contents;
+ int hitsupercontentsmask = SV_GenericHitSuperContentsMask(ent);
+ int skipsupercontentsmask = 0;
+ int skipmaterialflagsmask = 0;
vec3_t org, entorigin, entmins, entmaxs;
trace_t trace;
- contents = SV_GenericHitSuperContentsMask(ent);
VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
- trace = SV_TraceBox(org, entmins, entmaxs, entorigin, ((PRVM_serveredictfloat(ent, movetype) == MOVETYPE_FLY_WORLDONLY) ? MOVE_WORLDONLY : MOVE_NOMONSTERS), ent, contents, 0, collision_extendmovelength.value);
- if (trace.startsupercontents & contents)
+ trace = SV_TraceBox(org, entmins, entmaxs, entorigin, ((PRVM_serveredictfloat(ent, movetype) == MOVETYPE_FLY_WORLDONLY) ? MOVE_WORLDONLY : MOVE_NOMONSTERS), ent, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, collision_extendmovelength.value);
+ if (trace.startsupercontents & hitsupercontentsmask)
return true;
else
{
v[0] = (i & 1) ? m2[0] : m1[0];
v[1] = (i & 2) ? m2[1] : m1[1];
v[2] = (i & 4) ? m2[2] : m1[2];
- if (SV_PointSuperContents(v) & contents)
+ if (SV_PointSuperContents(v) & hitsupercontentsmask)
return true;
}
}
#else
// verify if the endpos is REALLY outside solid
VectorCopy(trace.endpos, org);
- trace = SV_TraceBox(org, entmins, entmaxs, org, MOVE_NOMONSTERS, ent, contents, 0, collision_extendmovelength.value);
+ trace = SV_TraceBox(org, entmins, entmaxs, org, MOVE_NOMONSTERS, ent, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, collision_extendmovelength.value);
if(trace.startsolid)
Con_Printf("SV_TestEntityPosition: trace.endpos detected to be in solid. NOT using it.\n");
else
static float SV_Gravity (prvm_edict_t *ent);
static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, qboolean dolink);
#define MAX_CLIP_PLANES 5
-static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, float *stepnormal, int hitsupercontentsmask, int skipsupercontentsmask, float stepheight)
+static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, float *stepnormal, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float stepheight)
{
prvm_prog_t *prog = SVVM_prog;
int blocked, bumpcount;
{
// LordHavoc: fix the 'fall to your death in a wedge corner' glitch
// flag ONGROUND if there's ground under it
- trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, hitsupercontentsmask, skipsupercontentsmask);
+ trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
}
*/
testorigin[coord] += stuckmins[coord] - goodmins[coord];
}
- stucktrace = SV_TraceBox(stuckorigin, goodmins, goodmaxs, testorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), 0, collision_extendmovelength.value);
+ stucktrace = SV_TraceBox(stuckorigin, goodmins, goodmaxs, testorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
if (stucktrace.bmodelstartsolid)
{
// BAD BAD, can't fix that
VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin);
for (bump = 0;bump < 10;bump++)
{
- stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, pass ? MOVE_WORLDONLY : MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), 0, collision_extendmovelength.value);
+ stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, pass ? MOVE_WORLDONLY : MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
if (!stucktrace.bmodelstartsolid || stucktrace.startdepth >= 0)
{
// found a good location, use it
else
type = MOVE_NORMAL;
- *trace = SV_TraceBox(start, mins, maxs, end, type, ent, SV_GenericHitSuperContentsMask(ent), 0, collision_extendmovelength.value);
+ *trace = SV_TraceBox(start, mins, maxs, end, type, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
// fail the move if stuck in world
if (trace->worldstartsolid)
return true;
VectorCopy(PRVM_serveredictvector(check, origin), checkorigin);
VectorCopy(PRVM_serveredictvector(check, mins), checkmins);
VectorCopy(PRVM_serveredictvector(check, maxs), checkmaxs);
- Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents, 0, collision_extendmovelength.value);
+ Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents, 0, 0, collision_extendmovelength.value);
//trace = SV_TraceBox(PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), MOVE_NOMONSTERS, check, checkcontents);
if (!trace.startsolid)
{
VectorCopy(PRVM_serveredictvector(check, origin), checkorigin);
VectorCopy(PRVM_serveredictvector(check, mins), checkmins);
VectorCopy(PRVM_serveredictvector(check, maxs), checkmaxs);
- Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents, 0, collision_extendmovelength.value);
+ Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents, 0, 0, collision_extendmovelength.value);
if (trace.startsolid)
{
vec3_t move2;
// Acquire Super Contents Prior to Resets
cont = SV_PointSuperContents(point);
// Acquire Native Contents Here
- nNativeContents = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, cont);
+ nNativeContents = Mod_Q1BSP_NativeContentsFromSuperContents(cont);
// DRESK - Support for Entity Contents Transition Event
if(PRVM_serveredictfloat(ent, watertype))
//int originalmove_clip;
int originalmove_flags;
int originalmove_groundentity;
- int hitsupercontentsmask;
- int skipsupercontentsmask;
+ int hitsupercontentsmask = SV_GenericHitSuperContentsMask(ent);
+ int skipsupercontentsmask = 0;
+ int skipmaterialflagsmask = 0;
int type;
vec3_t upmove, downmove, start_origin, start_velocity, stepnormal, originalmove_origin, originalmove_velocity, entmins, entmaxs;
trace_t downtrace, trace;
applygravity = !SV_CheckWater (ent) && PRVM_serveredictfloat(ent, movetype) == MOVETYPE_WALK && ! ((int)PRVM_serveredictfloat(ent, flags) & FL_WATERJUMP);
- hitsupercontentsmask = SV_GenericHitSuperContentsMask(ent);
- skipsupercontentsmask = 0;
-
SV_CheckVelocity(ent);
// do a regular slide move unless it looks like you ran into a step
VectorCopy (PRVM_serveredictvector(ent, origin), start_origin);
VectorCopy (PRVM_serveredictvector(ent, velocity), start_velocity);
- clip = SV_FlyMove (ent, sv.frametime, applygravity, NULL, hitsupercontentsmask, skipsupercontentsmask, sv_gameplayfix_stepmultipletimes.integer ? sv_stepheight.value : 0);
+ clip = SV_FlyMove (ent, sv.frametime, applygravity, NULL, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, sv_gameplayfix_stepmultipletimes.integer ? sv_stepheight.value : 0);
if(sv_gameplayfix_downtracesupportsongroundflag.integer)
if(!(clip & 1))
type = MOVE_NORMAL;
VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
- trace = SV_TraceBox(upmove, entmins, entmaxs, downmove, type, ent, SV_GenericHitSuperContentsMask(ent), skipsupercontentsmask, collision_extendmovelength.value);
+ trace = SV_TraceBox(upmove, entmins, entmaxs, downmove, type, ent, SV_GenericHitSuperContentsMask(ent), skipsupercontentsmask, skipmaterialflagsmask, collision_extendmovelength.value);
if(trace.fraction < 1 && trace.plane.normal[2] > 0.7)
clip |= 1; // but we HAVE found a floor
}
// move forward
PRVM_serveredictvector(ent, velocity)[2] = 0;
- clip = SV_FlyMove (ent, sv.frametime, applygravity, stepnormal, hitsupercontentsmask, skipsupercontentsmask, 0);
+ clip = SV_FlyMove (ent, sv.frametime, applygravity, stepnormal, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, 0);
PRVM_serveredictvector(ent, velocity)[2] += start_velocity[2];
if(clip & 8)
{
// LordHavoc: bugfixes in this function are keyed to the sv_gameplayfix_bugfixedcheckwatertransition cvar - if this cvar is 0 then all the original bugs should be reenabled for compatibility
int cont;
VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
- cont = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(entorigin));
+ cont = Mod_Q1BSP_NativeContentsFromSuperContents(SV_PointSuperContents(entorigin));
if (!PRVM_serveredictfloat(ent, watertype))
{
// just spawned here
{
PRVM_serveredictfloat(ent, flags) -= FL_ONGROUND;
SV_CheckVelocity(ent);
- SV_FlyMove(ent, sv.frametime, true, NULL, SV_GenericHitSuperContentsMask(ent), 0, 0);
+ SV_FlyMove(ent, sv.frametime, true, NULL, SV_GenericHitSuperContentsMask(ent), 0, 0, 0);
SV_LinkEdict(ent);
SV_LinkEdict_TouchAreaGrid(ent);
ent->priv.server->waterposition_forceupdate = true;
int hitsound = PRVM_serveredictvector(ent, velocity)[2] < sv_gravity.value * -0.1;
SV_CheckVelocity(ent);
- SV_FlyMove(ent, sv.frametime, true, NULL, SV_GenericHitSuperContentsMask(ent), 0, 0);
+ SV_FlyMove(ent, sv.frametime, true, NULL, SV_GenericHitSuperContentsMask(ent), 0, 0, 0);
SV_LinkEdict(ent);
SV_LinkEdict_TouchAreaGrid(ent);