]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_phys.c
Fix engine not starting on Windows if linked against SDL > 2.0.5
[xonotic/darkplaces.git] / sv_phys.c
index 7dc65c1a5754b64d11bbeed04842eaedd0191c9c..4e6f88d6bd16be90a486b9efb1501a103cfcc1dd 100644 (file)
--- a/sv_phys.c
+++ b/sv_phys.c
@@ -101,7 +101,7 @@ int SV_GenericHitSuperContentsMask(const prvm_edict_t *passedict)
 SV_TracePoint
 ==================
 */
-trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
+trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask)
 {
        prvm_prog_t *prog = SVVM_prog;
        int i, bodysupercontents;
@@ -127,7 +127,7 @@ trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int
        int numtouchedicts;
        static prvm_edict_t *touchedicts[MAX_EDICTS];
 
-       //return SV_TraceBox(start, vec3_origin, vec3_origin, end, type, passedict, hitsupercontentsmask);
+       //return SV_TraceBox(start, vec3_origin, vec3_origin, end, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
 
        VectorCopy(start, clipstart);
        VectorClear(clipmins2);
@@ -137,7 +137,7 @@ trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int
 #endif
 
        // clip to world
-       Collision_ClipPointToWorld(&cliptrace, sv.worldmodel, clipstart, hitsupercontentsmask);
+       Collision_ClipPointToWorld(&cliptrace, sv.worldmodel, clipstart, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
        cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
        if (cliptrace.startsolid || cliptrace.fraction < 1)
                cliptrace.ent = prog->edicts;
@@ -231,9 +231,9 @@ trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int
                VectorCopy(PRVM_serveredictvector(touch, mins), touchmins);
                VectorCopy(PRVM_serveredictvector(touch, maxs), touchmaxs);
                if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER)
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, 0.0f);
                else
-                       Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask);
+                       Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
 
                Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP);
        }
@@ -247,11 +247,7 @@ finished:
 SV_TraceLine
 ==================
 */
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-trace_t SV_TraceLine(const vec3_t start, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#else
-trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#endif
+trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend)
 {
        prvm_prog_t *prog = SVVM_prog;
        int i, bodysupercontents;
@@ -276,26 +272,8 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_
        // list of entities to test for collisions
        int numtouchedicts;
        static prvm_edict_t *touchedicts[MAX_EDICTS];
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       vec3_t end;
-       vec_t len = 0;
-
-       if (VectorCompare(start, pEnd))
-               return SV_TracePoint(start, type, passedict, hitsupercontentsmask);
-
-       if(collision_endposnudge.value > 0)
-       {
-               // TRICK: make the trace 1 qu longer!
-               VectorSubtract(pEnd, start, end);
-               len = VectorNormalizeLength(end);
-               VectorMA(pEnd, collision_endposnudge.value, end, end);
-       }
-       else
-               VectorCopy(pEnd, end);
-#else
        if (VectorCompare(start, end))
-               return SV_TracePoint(start, type, passedict, hitsupercontentsmask);
-#endif
+               return SV_TracePoint(start, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
 
        //return SV_TraceBox(start, vec3_origin, vec3_origin, end, type, passedict, hitsupercontentsmask);
 
@@ -308,7 +286,7 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_
 #endif
 
        // clip to world
-       Collision_ClipLineToWorld(&cliptrace, sv.worldmodel, clipstart, clipend, hitsupercontentsmask, false);
+       Collision_ClipLineToWorld(&cliptrace, sv.worldmodel, clipstart, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend, false);
        cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
        if (cliptrace.startsolid || cliptrace.fraction < 1)
                cliptrace.ent = prog->edicts;
@@ -402,18 +380,14 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_
                VectorCopy(PRVM_serveredictvector(touch, mins), touchmins);
                VectorCopy(PRVM_serveredictvector(touch, maxs), touchmaxs);
                if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER)
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
                else
-                       Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, false);
+                       Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend, false);
 
                Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP);
        }
 
 finished:
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-               Collision_ShortenTrace(&cliptrace, len / (len + collision_endposnudge.value), pEnd);
-#endif
        return cliptrace;
 }
 
@@ -422,18 +396,10 @@ finished:
 SV_Move
 ==================
 */
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
 #if COLLISIONPARANOID >= 1
-trace_t SV_TraceBox_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
+trace_t SV_TraceBox_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend)
 #else
-trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#endif
-#else
-#if COLLISIONPARANOID >= 1
-trace_t SV_TraceBox_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#else
-trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
-#endif
+trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend)
 #endif
 {
        prvm_prog_t *prog = SVVM_prog;
@@ -463,46 +429,18 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
        // list of entities to test for collisions
        int numtouchedicts;
        static prvm_edict_t *touchedicts[MAX_EDICTS];
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       vec3_t end;
-       vec_t len = 0;
-
-       if (VectorCompare(mins, maxs))
-       {
-               vec3_t shiftstart, shiftend;
-               VectorAdd(start, mins, shiftstart);
-               VectorAdd(pEnd, mins, shiftend);
-               if (VectorCompare(start, pEnd))
-                       trace = SV_TracePoint(shiftstart, type, passedict, hitsupercontentsmask);
-               else
-                       trace = SV_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask);
-               VectorSubtract(trace.endpos, mins, trace.endpos);
-               return trace;
-       }
-
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-       {
-               // TRICK: make the trace 1 qu longer!
-               VectorSubtract(pEnd, start, end);
-               len = VectorNormalizeLength(end);
-               VectorMA(pEnd, collision_endposnudge.value, end, end);
-       }
-       else
-               VectorCopy(pEnd, end);
-#else
        if (VectorCompare(mins, maxs))
        {
                vec3_t shiftstart, shiftend;
                VectorAdd(start, mins, shiftstart);
                VectorAdd(end, mins, shiftend);
                if (VectorCompare(start, end))
-                       trace = SV_TracePoint(shiftstart, type, passedict, hitsupercontentsmask);
+                       trace = SV_TracePoint(shiftstart, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
                else
-                       trace = SV_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask);
+                       trace = SV_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
                VectorSubtract(trace.endpos, mins, trace.endpos);
                return trace;
        }
-#endif
 
        VectorCopy(start, clipstart);
        VectorCopy(end, clipend);
@@ -515,7 +453,7 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
 #endif
 
        // clip to world
-       Collision_ClipToWorld(&cliptrace, sv.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
+       Collision_ClipToWorld(&cliptrace, sv.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
        cliptrace.worldstartsolid = cliptrace.bmodelstartsolid = cliptrace.startsolid;
        if (cliptrace.startsolid || cliptrace.fraction < 1)
                cliptrace.ent = prog->edicts;
@@ -620,33 +558,29 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co
                VectorCopy(PRVM_serveredictvector(touch, mins), touchmins);
                VectorCopy(PRVM_serveredictvector(touch, maxs), touchmaxs);
                if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER)
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
                else
-                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touchmins, touchmaxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
 
                Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP);
        }
 
 finished:
-#ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
-       if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
-               Collision_ShortenTrace(&cliptrace, len / (len + collision_endposnudge.value), pEnd);
-#endif
        return cliptrace;
 }
 
 #if COLLISIONPARANOID >= 1
-trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask)
+trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask)
 {
        prvm_prog_t *prog = SVVM_prog;
        int endstuck;
        trace_t trace;
        vec3_t temp;
-       trace = SV_TraceBox_(start, mins, maxs, end, type, passedict, hitsupercontentsmask);
+       trace = SV_TraceBox_(start, mins, maxs, end, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
        if (passedict)
        {
                VectorCopy(trace.endpos, temp);
-               endstuck = SV_TraceBox_(temp, mins, maxs, temp, type, passedict, hitsupercontentsmask).startsolid;
+               endstuck = SV_TraceBox_(temp, mins, maxs, temp, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask).startsolid;
 #if COLLISIONPARANOID < 3
                if (trace.startsolid || endstuck)
 #endif
@@ -972,16 +906,17 @@ returns true if the entity is in solid currently
 static int SV_TestEntityPosition (prvm_edict_t *ent, vec3_t offset)
 {
        prvm_prog_t *prog = SVVM_prog;
-       int contents;
+       int hitsupercontentsmask = SV_GenericHitSuperContentsMask(ent);
+       int skipsupercontentsmask = 0;
+       int skipmaterialflagsmask = 0;
        vec3_t org, entorigin, entmins, entmaxs;
        trace_t trace;
-       contents = SV_GenericHitSuperContentsMask(ent);
        VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
        VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
        VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
        VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
-       trace = SV_TraceBox(org, entmins, entmaxs, entorigin, ((PRVM_serveredictfloat(ent, movetype) == MOVETYPE_FLY_WORLDONLY) ? MOVE_WORLDONLY : MOVE_NOMONSTERS), ent, contents);
-       if (trace.startsupercontents & contents)
+       trace = SV_TraceBox(org, entmins, entmaxs, entorigin, ((PRVM_serveredictfloat(ent, movetype) == MOVETYPE_FLY_WORLDONLY) ? MOVE_WORLDONLY : MOVE_NOMONSTERS), ent, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, collision_extendmovelength.value);
+       if (trace.startsupercontents & hitsupercontentsmask)
                return true;
        else
        {
@@ -1005,7 +940,7 @@ static int SV_TestEntityPosition (prvm_edict_t *ent, vec3_t offset)
                                v[0] = (i & 1) ? m2[0] : m1[0];
                                v[1] = (i & 2) ? m2[1] : m1[1];
                                v[2] = (i & 4) ? m2[2] : m1[2];
-                               if (SV_PointSuperContents(v) & contents)
+                               if (SV_PointSuperContents(v) & hitsupercontentsmask)
                                        return true;
                        }
                }
@@ -1019,7 +954,7 @@ static int SV_TestEntityPosition (prvm_edict_t *ent, vec3_t offset)
 #else
                // verify if the endpos is REALLY outside solid
                VectorCopy(trace.endpos, org);
-               trace = SV_TraceBox(org, entmins, entmaxs, org, MOVE_NOMONSTERS, ent, contents);
+               trace = SV_TraceBox(org, entmins, entmaxs, org, MOVE_NOMONSTERS, ent, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, collision_extendmovelength.value);
                if(trace.startsolid)
                        Con_Printf("SV_TestEntityPosition: trace.endpos detected to be in solid. NOT using it.\n");
                else
@@ -1102,7 +1037,7 @@ void SV_CheckVelocity (prvm_edict_t *ent)
        // LordHavoc: a hack to ensure that the (rather silly) id1 quakec
        // player_run/player_stand1 does not horribly malfunction if the
        // velocity becomes a denormalized float
-       if (VectorLength2(PRVM_serveredictvector(ent, velocity)) < 0.0001)
+       if (VectorLength2(PRVM_serveredictvector(ent, velocity)) < 0.0000001)
                VectorClear(PRVM_serveredictvector(ent, velocity));
 
        // LordHavoc: max velocity fix, inspired by Maddes's source fixes, but this is faster
@@ -1242,7 +1177,7 @@ If stepnormal is not NULL, the plane normal of any vertical wall hit will be sto
 static float SV_Gravity (prvm_edict_t *ent);
 static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, qboolean dolink);
 #define MAX_CLIP_PLANES 5
-static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, float *stepnormal, int hitsupercontentsmask, float stepheight)
+static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, float *stepnormal, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float stepheight)
 {
        prvm_prog_t *prog = SVVM_prog;
        int blocked, bumpcount;
@@ -1459,7 +1394,7 @@ static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, flo
        {
                // LordHavoc: fix the 'fall to your death in a wedge corner' glitch
                // flag ONGROUND if there's ground under it
-               trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, hitsupercontentsmask);
+               trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
        }
        */
 
@@ -1542,7 +1477,7 @@ static qboolean SV_NudgeOutOfSolid_PivotIsKnownGood(prvm_edict_t *ent, vec3_t pi
                                testorigin[coord] += stuckmins[coord] - goodmins[coord];
                        }
 
-                       stucktrace = SV_TraceBox(stuckorigin, goodmins, goodmaxs, testorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
+                       stucktrace = SV_TraceBox(stuckorigin, goodmins, goodmaxs, testorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
                        if (stucktrace.bmodelstartsolid)
                        {
                                // BAD BAD, can't fix that
@@ -1612,7 +1547,7 @@ qboolean SV_NudgeOutOfSolid(prvm_edict_t *ent)
                VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin);
                for (bump = 0;bump < 10;bump++)
                {
-                       stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, pass ? MOVE_WORLDONLY : MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
+                       stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, pass ? MOVE_WORLDONLY : MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
                        if (!stucktrace.bmodelstartsolid || stucktrace.startdepth >= 0)
                        {
                                // found a good location, use it
@@ -1668,7 +1603,7 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q
        else
                type = MOVE_NORMAL;
 
-       *trace = SV_TraceBox(start, mins, maxs, end, type, ent, SV_GenericHitSuperContentsMask(ent));
+       *trace = SV_TraceBox(start, mins, maxs, end, type, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
        // fail the move if stuck in world
        if (trace->worldstartsolid)
                return true;
@@ -1681,7 +1616,7 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q
 
 #if 0
        if(!trace->startsolid)
-       if(SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), PRVM_serveredictvector(ent, origin), type, ent, SV_GenericHitSuperContentsMask(ent)).startsolid)
+       if(SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), PRVM_serveredictvector(ent, origin), type, ent, SV_GenericHitSuperContentsMask(ent), 0).startsolid)
        {
                Con_Printf("something eeeeevil happened\n");
        }
@@ -1894,7 +1829,7 @@ static void SV_PushMove (prvm_edict_t *pusher, float movetime)
                        VectorCopy(PRVM_serveredictvector(check, origin), checkorigin);
                        VectorCopy(PRVM_serveredictvector(check, mins), checkmins);
                        VectorCopy(PRVM_serveredictvector(check, maxs), checkmaxs);
-                       Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents);
+                       Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents, 0, 0, collision_extendmovelength.value);
                        //trace = SV_TraceBox(PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), MOVE_NOMONSTERS, check, checkcontents);
                        if (!trace.startsolid)
                        {
@@ -1961,7 +1896,7 @@ static void SV_PushMove (prvm_edict_t *pusher, float movetime)
                VectorCopy(PRVM_serveredictvector(check, origin), checkorigin);
                VectorCopy(PRVM_serveredictvector(check, mins), checkmins);
                VectorCopy(PRVM_serveredictvector(check, maxs), checkmaxs);
-               Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents);
+               Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pushermins, pushermaxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, checkorigin, checkmins, checkmaxs, checkorigin, checkcontents, 0, 0, collision_extendmovelength.value);
                if (trace.startsolid)
                {
                        vec3_t move2;
@@ -2219,7 +2154,7 @@ static qboolean SV_CheckWater (prvm_edict_t *ent)
        // Acquire Super Contents Prior to Resets
        cont = SV_PointSuperContents(point);
        // Acquire Native Contents Here
-       nNativeContents = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, cont);
+       nNativeContents = Mod_Q1BSP_NativeContentsFromSuperContents(cont);
 
        // DRESK - Support for Entity Contents Transition Event
        if(PRVM_serveredictfloat(ent, watertype))
@@ -2314,7 +2249,7 @@ int SV_TryUnstick (prvm_edict_t *ent, vec3_t oldvel)
                PRVM_serveredictvector(ent, velocity)[0] = oldvel[0];
                PRVM_serveredictvector(ent, velocity)[1] = oldvel[1];
                PRVM_serveredictvector(ent, velocity)[2] = 0;
-               clip = SV_FlyMove (ent, 0.1, NULL, SV_GenericHitSuperContentsMask(ent));
+               clip = SV_FlyMove (ent, 0.1, NULL, SV_GenericHitSuperContentsMask(ent), 0);
 
                if (fabs(oldorg[1] - PRVM_serveredictvector(ent, origin)[1]) > 4
                 || fabs(oldorg[0] - PRVM_serveredictvector(ent, origin)[0]) > 4)
@@ -2349,7 +2284,9 @@ static void SV_WalkMove (prvm_edict_t *ent)
        //int originalmove_clip;
        int originalmove_flags;
        int originalmove_groundentity;
-       int hitsupercontentsmask;
+       int hitsupercontentsmask = SV_GenericHitSuperContentsMask(ent);
+       int skipsupercontentsmask = 0;
+       int skipmaterialflagsmask = 0;
        int type;
        vec3_t upmove, downmove, start_origin, start_velocity, stepnormal, originalmove_origin, originalmove_velocity, entmins, entmaxs;
        trace_t downtrace, trace;
@@ -2365,8 +2302,6 @@ static void SV_WalkMove (prvm_edict_t *ent)
 
        applygravity = !SV_CheckWater (ent) && PRVM_serveredictfloat(ent, movetype) == MOVETYPE_WALK && ! ((int)PRVM_serveredictfloat(ent, flags) & FL_WATERJUMP);
 
-       hitsupercontentsmask = SV_GenericHitSuperContentsMask(ent);
-
        SV_CheckVelocity(ent);
 
        // do a regular slide move unless it looks like you ran into a step
@@ -2375,7 +2310,7 @@ static void SV_WalkMove (prvm_edict_t *ent)
        VectorCopy (PRVM_serveredictvector(ent, origin), start_origin);
        VectorCopy (PRVM_serveredictvector(ent, velocity), start_velocity);
 
-       clip = SV_FlyMove (ent, sv.frametime, applygravity, NULL, hitsupercontentsmask, sv_gameplayfix_stepmultipletimes.integer ? sv_stepheight.value : 0);
+       clip = SV_FlyMove (ent, sv.frametime, applygravity, NULL, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, sv_gameplayfix_stepmultipletimes.integer ? sv_stepheight.value : 0);
 
        if(sv_gameplayfix_downtracesupportsongroundflag.integer)
        if(!(clip & 1))
@@ -2395,7 +2330,7 @@ static void SV_WalkMove (prvm_edict_t *ent)
                        type = MOVE_NORMAL;
                VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
                VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
-               trace = SV_TraceBox(upmove, entmins, entmaxs, downmove, type, ent, SV_GenericHitSuperContentsMask(ent));
+               trace = SV_TraceBox(upmove, entmins, entmaxs, downmove, type, ent, SV_GenericHitSuperContentsMask(ent), skipsupercontentsmask, skipmaterialflagsmask, collision_extendmovelength.value);
                if(trace.fraction < 1 && trace.plane.normal[2] > 0.7)
                        clip |= 1; // but we HAVE found a floor
        }
@@ -2458,7 +2393,7 @@ static void SV_WalkMove (prvm_edict_t *ent)
 
                // move forward
                PRVM_serveredictvector(ent, velocity)[2] = 0;
-               clip = SV_FlyMove (ent, sv.frametime, applygravity, stepnormal, hitsupercontentsmask, 0);
+               clip = SV_FlyMove (ent, sv.frametime, applygravity, stepnormal, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, 0);
                PRVM_serveredictvector(ent, velocity)[2] += start_velocity[2];
                if(clip & 8)
                {
@@ -2555,10 +2490,6 @@ static void SV_Physics_Follow (prvm_edict_t *ent)
        vec3_t vf, vr, vu, angles, v;
        prvm_edict_t *e;
 
-       // regular thinking
-       if (!SV_RunThink (ent))
-               return;
-
        // LordHavoc: implemented rotation on MOVETYPE_FOLLOW objects
        e = PRVM_PROG_TO_EDICT(PRVM_serveredictedict(ent, aiment));
        if (PRVM_serveredictvector(e, angles)[0] == PRVM_serveredictvector(ent, punchangle)[0] && PRVM_serveredictvector(e, angles)[1] == PRVM_serveredictvector(ent, punchangle)[1] && PRVM_serveredictvector(e, angles)[2] == PRVM_serveredictvector(ent, punchangle)[2])
@@ -2609,7 +2540,7 @@ static void SV_CheckWaterTransition (prvm_edict_t *ent)
        // LordHavoc: bugfixes in this function are keyed to the sv_gameplayfix_bugfixedcheckwatertransition cvar - if this cvar is 0 then all the original bugs should be reenabled for compatibility
        int cont;
        VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
-       cont = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(entorigin));
+       cont = Mod_Q1BSP_NativeContentsFromSuperContents(SV_PointSuperContents(entorigin));
        if (!PRVM_serveredictfloat(ent, watertype))
        {
                // just spawned here
@@ -2779,10 +2710,14 @@ void SV_Physics_Toss (prvm_edict_t *ent)
                                        ent->priv.server->suspendedinairflag = true;
                                VectorClear (PRVM_serveredictvector(ent, velocity));
                                VectorClear (PRVM_serveredictvector(ent, avelocity));
+                               movetime = 0;
                        }
                        else
+                       {
                                PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) & ~FL_ONGROUND;
-                       movetime = 0;
+                               if (!sv_gameplayfix_slidemoveprojectiles.integer)
+                                       movetime = 0;
+                       }
                        break;
                }
        }
@@ -2831,7 +2766,7 @@ static void SV_Physics_Step (prvm_edict_t *ent)
                        {
                                PRVM_serveredictfloat(ent, flags) -= FL_ONGROUND;
                                SV_CheckVelocity(ent);
-                               SV_FlyMove(ent, sv.frametime, true, NULL, SV_GenericHitSuperContentsMask(ent), 0);
+                               SV_FlyMove(ent, sv.frametime, true, NULL, SV_GenericHitSuperContentsMask(ent), 0, 0, 0);
                                SV_LinkEdict(ent);
                                SV_LinkEdict_TouchAreaGrid(ent);
                                ent->priv.server->waterposition_forceupdate = true;
@@ -2843,7 +2778,7 @@ static void SV_Physics_Step (prvm_edict_t *ent)
                        int hitsound = PRVM_serveredictvector(ent, velocity)[2] < sv_gravity.value * -0.1;
 
                        SV_CheckVelocity(ent);
-                       SV_FlyMove(ent, sv.frametime, true, NULL, SV_GenericHitSuperContentsMask(ent), 0);
+                       SV_FlyMove(ent, sv.frametime, true, NULL, SV_GenericHitSuperContentsMask(ent), 0, 0, 0);
                        SV_LinkEdict(ent);
                        SV_LinkEdict_TouchAreaGrid(ent);
 
@@ -2873,17 +2808,6 @@ static void SV_Physics_Step (prvm_edict_t *ent)
                        ent->priv.server->waterposition_forceupdate = true;
                }
        }
-
-// regular thinking
-       if (!SV_RunThink(ent))
-               return;
-
-       if (ent->priv.server->waterposition_forceupdate || !VectorCompare(PRVM_serveredictvector(ent, origin), ent->priv.server->waterposition_origin))
-       {
-               ent->priv.server->waterposition_forceupdate = false;
-               VectorCopy(PRVM_serveredictvector(ent, origin), ent->priv.server->waterposition_origin);
-               SV_CheckWaterTransition(ent);
-       }
 }
 
 //============================================================================
@@ -2913,7 +2837,8 @@ static void SV_Physics_Entity (prvm_edict_t *ent)
                        SV_RunThink (ent);
                break;
        case MOVETYPE_FOLLOW:
-               SV_Physics_Follow (ent);
+               if(SV_RunThink(ent))
+                       SV_Physics_Follow (ent);
                break;
        case MOVETYPE_NOCLIP:
                if (SV_RunThink(ent))
@@ -2926,6 +2851,14 @@ static void SV_Physics_Entity (prvm_edict_t *ent)
                break;
        case MOVETYPE_STEP:
                SV_Physics_Step (ent);
+               // regular thinking
+               if (SV_RunThink(ent))
+               if (ent->priv.server->waterposition_forceupdate || !VectorCompare(PRVM_serveredictvector(ent, origin), ent->priv.server->waterposition_origin))
+               {
+                       ent->priv.server->waterposition_forceupdate = false;
+                       VectorCopy(PRVM_serveredictvector(ent, origin), ent->priv.server->waterposition_origin);
+                       SV_CheckWaterTransition(ent);
+               }
                break;
        case MOVETYPE_WALK:
                if (SV_RunThink (ent))
@@ -2949,11 +2882,63 @@ static void SV_Physics_Entity (prvm_edict_t *ent)
                }
                break;
        default:
+               if((int) PRVM_serveredictfloat(ent, movetype) >= MOVETYPE_USER_FIRST && (int) PRVM_serveredictfloat(ent, movetype) <= MOVETYPE_USER_LAST)
+                       break;
                Con_Printf ("SV_Physics: bad movetype %i\n", (int)PRVM_serveredictfloat(ent, movetype));
                break;
        }
 }
 
+static void SV_Physics_ClientEntity_NoThink (prvm_edict_t *ent)
+{
+       prvm_prog_t *prog = SVVM_prog;
+
+       // don't run think at all, that is done during server frames
+       // instead, call the movetypes directly so they match client input
+
+       // This probably only makes sense for CSQC-networked (SendEntity field set) player entities
+       switch ((int) PRVM_serveredictfloat(ent, movetype))
+       {
+       case MOVETYPE_PUSH:
+       case MOVETYPE_FAKEPUSH:
+               // push physics relies heavily on think times and calls, and so cannot be predicted currently
+               Con_Printf ("SV_Physics_ClientEntity_NoThink: bad movetype %i\n", (int)PRVM_serveredictfloat(ent, movetype));
+               break;
+       case MOVETYPE_NONE:
+               break;
+       case MOVETYPE_FOLLOW:
+               SV_Physics_Follow (ent);
+               break;
+       case MOVETYPE_NOCLIP:
+               VectorMA(PRVM_serveredictvector(ent, origin), sv.frametime, PRVM_serveredictvector(ent, velocity), PRVM_serveredictvector(ent, origin));
+               VectorMA(PRVM_serveredictvector(ent, angles), sv.frametime, PRVM_serveredictvector(ent, avelocity), PRVM_serveredictvector(ent, angles));
+               break;
+       case MOVETYPE_STEP:
+               SV_Physics_Step (ent);
+               break;
+       case MOVETYPE_WALK:
+               SV_WalkMove (ent);
+               break;
+       case MOVETYPE_TOSS:
+       case MOVETYPE_BOUNCE:
+       case MOVETYPE_BOUNCEMISSILE:
+       case MOVETYPE_FLYMISSILE:
+               SV_Physics_Toss (ent);
+               break;
+       case MOVETYPE_FLY:
+       case MOVETYPE_FLY_WORLDONLY:
+               SV_WalkMove (ent);
+               break;
+       case MOVETYPE_PHYSICS:
+               break;
+       default:
+               if((int) PRVM_serveredictfloat(ent, movetype) >= MOVETYPE_USER_FIRST && (int) PRVM_serveredictfloat(ent, movetype) <= MOVETYPE_USER_LAST)
+                       break;
+               Con_Printf ("SV_Physics_ClientEntity_NoThink: bad movetype %i\n", (int)PRVM_serveredictfloat(ent, movetype));
+               break;
+       }
+}
+
 void SV_Physics_ClientMove(void)
 {
        prvm_prog_t *prog = SVVM_prog;
@@ -2974,8 +2959,9 @@ void SV_Physics_ClientMove(void)
        // make sure the velocity is sane (not a NaN)
        SV_CheckVelocity(ent);
 
-       // perform MOVETYPE_WALK behavior
-       SV_WalkMove (ent);
+       // perform movetype behaviour
+       // note: will always be MOVETYPE_WALK if disableclientprediction = 0
+       SV_Physics_ClientEntity_NoThink (ent);
 
        // call standard player post-think, with frametime = 0
        PRVM_serverglobalfloat(time) = sv.time;
@@ -3087,16 +3073,29 @@ static void SV_Physics_ClientEntity(prvm_edict_t *ent)
                        SV_RunThink (ent);
                break;
        case MOVETYPE_FOLLOW:
-               SV_Physics_Follow (ent);
+               SV_RunThink (ent);
+               if (host_client->clmovement_inputtimeout <= 0) // don't run physics here if running asynchronously
+                       SV_Physics_Follow (ent);
                break;
        case MOVETYPE_NOCLIP:
                SV_RunThink(ent);
-               SV_CheckWater(ent);
-               VectorMA(PRVM_serveredictvector(ent, origin), sv.frametime, PRVM_serveredictvector(ent, velocity), PRVM_serveredictvector(ent, origin));
-               VectorMA(PRVM_serveredictvector(ent, angles), sv.frametime, PRVM_serveredictvector(ent, avelocity), PRVM_serveredictvector(ent, angles));
+               if (host_client->clmovement_inputtimeout <= 0) // don't run physics here if running asynchronously
+               {
+                       SV_CheckWater(ent);
+                       VectorMA(PRVM_serveredictvector(ent, origin), sv.frametime, PRVM_serveredictvector(ent, velocity), PRVM_serveredictvector(ent, origin));
+                       VectorMA(PRVM_serveredictvector(ent, angles), sv.frametime, PRVM_serveredictvector(ent, avelocity), PRVM_serveredictvector(ent, angles));
+               }
                break;
        case MOVETYPE_STEP:
-               SV_Physics_Step (ent);
+               if (host_client->clmovement_inputtimeout <= 0) // don't run physics here if running asynchronously
+                       SV_Physics_Step (ent);
+               if (SV_RunThink(ent))
+               if (ent->priv.server->waterposition_forceupdate || !VectorCompare(PRVM_serveredictvector(ent, origin), ent->priv.server->waterposition_origin))
+               {
+                       ent->priv.server->waterposition_forceupdate = false;
+                       VectorCopy(PRVM_serveredictvector(ent, origin), ent->priv.server->waterposition_origin);
+                       SV_CheckWaterTransition(ent);
+               }
                break;
        case MOVETYPE_WALK:
                SV_RunThink (ent);
@@ -3110,17 +3109,21 @@ static void SV_Physics_ClientEntity(prvm_edict_t *ent)
        case MOVETYPE_FLYMISSILE:
                // regular thinking
                SV_RunThink (ent);
-               SV_Physics_Toss (ent);
+               if (host_client->clmovement_inputtimeout <= 0) // don't run physics here if running asynchronously
+                       SV_Physics_Toss (ent);
                break;
        case MOVETYPE_FLY:
        case MOVETYPE_FLY_WORLDONLY:
                SV_RunThink (ent);
-               SV_WalkMove (ent);
+               if (host_client->clmovement_inputtimeout <= 0) // don't run physics here if running asynchronously
+                       SV_WalkMove (ent);
                break;
        case MOVETYPE_PHYSICS:
                SV_RunThink (ent);
                break;
        default:
+               if((int) PRVM_serveredictfloat(ent, movetype) >= MOVETYPE_USER_FIRST && (int) PRVM_serveredictfloat(ent, movetype) <= MOVETYPE_USER_LAST)
+                       break;
                Con_Printf ("SV_Physics_ClientEntity: bad movetype %i\n", (int)PRVM_serveredictfloat(ent, movetype));
                break;
        }